
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 97.3%
clear-num97.2%
un-div-inv97.6%
Applied egg-rr97.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.4e+15) (not (<= x 2.6e+76))) (* x (- 1.0 (/ z t))) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.4e+15) || !(x <= 2.6e+76)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.4d+15)) .or. (.not. (x <= 2.6d+76))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.4e+15) || !(x <= 2.6e+76)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.4e+15) or not (x <= 2.6e+76): tmp = x * (1.0 - (z / t)) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.4e+15) || !(x <= 2.6e+76)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.4e+15) || ~((x <= 2.6e+76))) tmp = x * (1.0 - (z / t)); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.4e+15], N[Not[LessEqual[x, 2.6e+76]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{+15} \lor \neg \left(x \leq 2.6 \cdot 10^{+76}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -3.4e15 or 2.5999999999999999e76 < x Initial program 99.9%
Taylor expanded in x around inf 92.6%
mul-1-neg92.6%
unsub-neg92.6%
Simplified92.6%
if -3.4e15 < x < 2.5999999999999999e76Initial program 95.7%
clear-num95.6%
un-div-inv96.3%
Applied egg-rr96.3%
Taylor expanded in y around inf 85.3%
Final simplification88.0%
(FPCore (x y z t) :precision binary64 (if (or (<= y -3.2e-32) (not (<= y 1.8e-64))) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.2e-32) || !(y <= 1.8e-64)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-3.2d-32)) .or. (.not. (y <= 1.8d-64))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.2e-32) || !(y <= 1.8e-64)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -3.2e-32) or not (y <= 1.8e-64): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -3.2e-32) || !(y <= 1.8e-64)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -3.2e-32) || ~((y <= 1.8e-64))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -3.2e-32], N[Not[LessEqual[y, 1.8e-64]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.2 \cdot 10^{-32} \lor \neg \left(y \leq 1.8 \cdot 10^{-64}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -3.2000000000000002e-32 or 1.7999999999999999e-64 < y Initial program 98.6%
Taylor expanded in y around inf 86.2%
associate-*r/89.3%
Simplified89.3%
if -3.2000000000000002e-32 < y < 1.7999999999999999e-64Initial program 95.4%
Taylor expanded in x around inf 85.7%
mul-1-neg85.7%
unsub-neg85.7%
Simplified85.7%
Final simplification87.8%
(FPCore (x y z t) :precision binary64 (if (<= x -2.5e+15) (- x (* x (/ z t))) (if (<= x 1.8e+76) (+ x (/ y (/ t z))) (* x (- 1.0 (/ z t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.5e+15) {
tmp = x - (x * (z / t));
} else if (x <= 1.8e+76) {
tmp = x + (y / (t / z));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.5d+15)) then
tmp = x - (x * (z / t))
else if (x <= 1.8d+76) then
tmp = x + (y / (t / z))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.5e+15) {
tmp = x - (x * (z / t));
} else if (x <= 1.8e+76) {
tmp = x + (y / (t / z));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.5e+15: tmp = x - (x * (z / t)) elif x <= 1.8e+76: tmp = x + (y / (t / z)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.5e+15) tmp = Float64(x - Float64(x * Float64(z / t))); elseif (x <= 1.8e+76) tmp = Float64(x + Float64(y / Float64(t / z))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.5e+15) tmp = x - (x * (z / t)); elseif (x <= 1.8e+76) tmp = x + (y / (t / z)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.5e+15], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.8e+76], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \cdot 10^{+15}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+76}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if x < -2.5e15Initial program 99.9%
clear-num99.9%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 91.9%
mul-1-neg91.9%
unsub-neg91.9%
distribute-lft-out--91.9%
*-rgt-identity91.9%
Simplified91.9%
if -2.5e15 < x < 1.8000000000000001e76Initial program 95.7%
clear-num95.6%
un-div-inv96.3%
Applied egg-rr96.3%
Taylor expanded in y around inf 85.3%
if 1.8000000000000001e76 < x Initial program 99.9%
Taylor expanded in x around inf 93.4%
mul-1-neg93.4%
unsub-neg93.4%
Simplified93.4%
(FPCore (x y z t) :precision binary64 (if (<= t -13000000000.0) x (if (<= t 0.031) (/ (* z (- x)) t) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -13000000000.0) {
tmp = x;
} else if (t <= 0.031) {
tmp = (z * -x) / t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-13000000000.0d0)) then
tmp = x
else if (t <= 0.031d0) then
tmp = (z * -x) / t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -13000000000.0) {
tmp = x;
} else if (t <= 0.031) {
tmp = (z * -x) / t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -13000000000.0: tmp = x elif t <= 0.031: tmp = (z * -x) / t else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -13000000000.0) tmp = x; elseif (t <= 0.031) tmp = Float64(Float64(z * Float64(-x)) / t); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -13000000000.0) tmp = x; elseif (t <= 0.031) tmp = (z * -x) / t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -13000000000.0], x, If[LessEqual[t, 0.031], N[(N[(z * (-x)), $MachinePrecision] / t), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -13000000000:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 0.031:\\
\;\;\;\;\frac{z \cdot \left(-x\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -1.3e10 or 0.031 < t Initial program 99.0%
Taylor expanded in z around 0 60.6%
if -1.3e10 < t < 0.031Initial program 95.5%
Taylor expanded in y around 0 49.7%
mul-1-neg49.7%
associate-/l*53.8%
distribute-lft-neg-out53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in t around 0 49.0%
mul-1-neg49.0%
distribute-rgt-neg-out49.0%
+-commutative49.0%
*-commutative49.0%
distribute-lft-out49.0%
Simplified49.0%
Taylor expanded in t around 0 37.1%
associate-*r*37.1%
neg-mul-137.1%
Simplified37.1%
Final simplification48.7%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.3%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 97.3%
Taylor expanded in x around inf 62.7%
mul-1-neg62.7%
unsub-neg62.7%
Simplified62.7%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.3%
Taylor expanded in z around 0 37.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024145
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
(+ x (* (- y x) (/ z t))))