
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (- (* y z_m) (* z_m t)) -1e+264)
(* (/ x (- y t)) (/ 2.0 z_m))
(* x (/ (/ 2.0 (- y t)) z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((y * z_m) - (z_m * t)) <= -1e+264) {
tmp = (x / (y - t)) * (2.0 / z_m);
} else {
tmp = x * ((2.0 / (y - t)) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z_m) - (z_m * t)) <= (-1d+264)) then
tmp = (x / (y - t)) * (2.0d0 / z_m)
else
tmp = x * ((2.0d0 / (y - t)) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((y * z_m) - (z_m * t)) <= -1e+264) {
tmp = (x / (y - t)) * (2.0 / z_m);
} else {
tmp = x * ((2.0 / (y - t)) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((y * z_m) - (z_m * t)) <= -1e+264: tmp = (x / (y - t)) * (2.0 / z_m) else: tmp = x * ((2.0 / (y - t)) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(y * z_m) - Float64(z_m * t)) <= -1e+264) tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)); else tmp = Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((y * z_m) - (z_m * t)) <= -1e+264) tmp = (x / (y - t)) * (2.0 / z_m); else tmp = x * ((2.0 / (y - t)) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(y * z$95$m), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision], -1e+264], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \cdot z\_m - z\_m \cdot t \leq -1 \cdot 10^{+264}:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y - t}}{z\_m}\\
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -1.00000000000000004e264Initial program 80.0%
distribute-rgt-out--80.0%
Simplified80.0%
*-commutative80.0%
times-frac99.8%
Applied egg-rr99.8%
if -1.00000000000000004e264 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 94.5%
distribute-rgt-out--96.3%
Simplified96.3%
Taylor expanded in x around 0 96.3%
associate-*r/96.3%
*-commutative96.3%
associate-*r/96.3%
*-commutative96.3%
associate-/r*96.5%
Simplified96.5%
Final simplification96.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -7.6e+55) (not (<= y 9e+29)))
(* 2.0 (/ (/ x z_m) y))
(* x (/ (/ -2.0 t) z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -7.6e+55) || !(y <= 9e+29)) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = x * ((-2.0 / t) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-7.6d+55)) .or. (.not. (y <= 9d+29))) then
tmp = 2.0d0 * ((x / z_m) / y)
else
tmp = x * (((-2.0d0) / t) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -7.6e+55) || !(y <= 9e+29)) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = x * ((-2.0 / t) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -7.6e+55) or not (y <= 9e+29): tmp = 2.0 * ((x / z_m) / y) else: tmp = x * ((-2.0 / t) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -7.6e+55) || !(y <= 9e+29)) tmp = Float64(2.0 * Float64(Float64(x / z_m) / y)); else tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -7.6e+55) || ~((y <= 9e+29))) tmp = 2.0 * ((x / z_m) / y); else tmp = x * ((-2.0 / t) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -7.6e+55], N[Not[LessEqual[y, 9e+29]], $MachinePrecision]], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7.6 \cdot 10^{+55} \lor \neg \left(y \leq 9 \cdot 10^{+29}\right):\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z\_m}\\
\end{array}
\end{array}
if y < -7.5999999999999999e55 or 9.0000000000000005e29 < y Initial program 92.0%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in y around inf 81.4%
*-commutative81.4%
associate-/r*80.6%
Simplified80.6%
if -7.5999999999999999e55 < y < 9.0000000000000005e29Initial program 93.5%
distribute-rgt-out--96.3%
Simplified96.3%
Taylor expanded in x around 0 96.3%
associate-*r/96.3%
*-commutative96.3%
associate-*r/96.2%
*-commutative96.2%
associate-/r*96.6%
Simplified96.6%
Taylor expanded in y around 0 79.4%
Final simplification79.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -2.4e+56) (not (<= y 3.3e+31)))
(* 2.0 (/ (/ x z_m) y))
(* -2.0 (/ x (* z_m t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -2.4e+56) || !(y <= 3.3e+31)) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.4d+56)) .or. (.not. (y <= 3.3d+31))) then
tmp = 2.0d0 * ((x / z_m) / y)
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -2.4e+56) || !(y <= 3.3e+31)) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -2.4e+56) or not (y <= 3.3e+31): tmp = 2.0 * ((x / z_m) / y) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -2.4e+56) || !(y <= 3.3e+31)) tmp = Float64(2.0 * Float64(Float64(x / z_m) / y)); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -2.4e+56) || ~((y <= 3.3e+31))) tmp = 2.0 * ((x / z_m) / y); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -2.4e+56], N[Not[LessEqual[y, 3.3e+31]], $MachinePrecision]], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{+56} \lor \neg \left(y \leq 3.3 \cdot 10^{+31}\right):\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\end{array}
\end{array}
if y < -2.40000000000000013e56 or 3.29999999999999992e31 < y Initial program 92.0%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in y around inf 81.4%
*-commutative81.4%
associate-/r*80.6%
Simplified80.6%
if -2.40000000000000013e56 < y < 3.29999999999999992e31Initial program 93.5%
distribute-rgt-out--96.3%
Simplified96.3%
Taylor expanded in y around 0 79.1%
Final simplification79.7%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -2.3e+56) (not (<= y 3.3e+31)))
(* 2.0 (/ (/ x y) z_m))
(* -2.0 (/ x (* z_m t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -2.3e+56) || !(y <= 3.3e+31)) {
tmp = 2.0 * ((x / y) / z_m);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-2.3d+56)) .or. (.not. (y <= 3.3d+31))) then
tmp = 2.0d0 * ((x / y) / z_m)
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -2.3e+56) || !(y <= 3.3e+31)) {
tmp = 2.0 * ((x / y) / z_m);
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -2.3e+56) or not (y <= 3.3e+31): tmp = 2.0 * ((x / y) / z_m) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -2.3e+56) || !(y <= 3.3e+31)) tmp = Float64(2.0 * Float64(Float64(x / y) / z_m)); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -2.3e+56) || ~((y <= 3.3e+31))) tmp = 2.0 * ((x / y) / z_m); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -2.3e+56], N[Not[LessEqual[y, 3.3e+31]], $MachinePrecision]], N[(2.0 * N[(N[(x / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+56} \lor \neg \left(y \leq 3.3 \cdot 10^{+31}\right):\\
\;\;\;\;2 \cdot \frac{\frac{x}{y}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\end{array}
\end{array}
if y < -2.30000000000000015e56 or 3.29999999999999992e31 < y Initial program 92.0%
distribute-rgt-out--92.0%
Simplified92.0%
Taylor expanded in x around 0 91.9%
associate-*r/92.0%
*-commutative92.0%
associate-*r/92.0%
*-commutative92.0%
associate-/r*92.2%
Simplified92.2%
Taylor expanded in y around inf 81.4%
associate-/r*78.9%
Simplified78.9%
if -2.30000000000000015e56 < y < 3.29999999999999992e31Initial program 93.5%
distribute-rgt-out--96.3%
Simplified96.3%
Taylor expanded in y around 0 79.1%
Final simplification79.0%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= y -1.4e+56)
(* 2.0 (/ (/ x z_m) y))
(if (<= y 2.6e+32) (* x (/ (/ -2.0 t) z_m)) (* x (/ (/ 2.0 y) z_m))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.4e+56) {
tmp = 2.0 * ((x / z_m) / y);
} else if (y <= 2.6e+32) {
tmp = x * ((-2.0 / t) / z_m);
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.4d+56)) then
tmp = 2.0d0 * ((x / z_m) / y)
else if (y <= 2.6d+32) then
tmp = x * (((-2.0d0) / t) / z_m)
else
tmp = x * ((2.0d0 / y) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (y <= -1.4e+56) {
tmp = 2.0 * ((x / z_m) / y);
} else if (y <= 2.6e+32) {
tmp = x * ((-2.0 / t) / z_m);
} else {
tmp = x * ((2.0 / y) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if y <= -1.4e+56: tmp = 2.0 * ((x / z_m) / y) elif y <= 2.6e+32: tmp = x * ((-2.0 / t) / z_m) else: tmp = x * ((2.0 / y) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (y <= -1.4e+56) tmp = Float64(2.0 * Float64(Float64(x / z_m) / y)); elseif (y <= 2.6e+32) tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); else tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (y <= -1.4e+56) tmp = 2.0 * ((x / z_m) / y); elseif (y <= 2.6e+32) tmp = x * ((-2.0 / t) / z_m); else tmp = x * ((2.0 / y) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[y, -1.4e+56], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.6e+32], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+56}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y}\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+32}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z\_m}\\
\end{array}
\end{array}
if y < -1.40000000000000004e56Initial program 89.5%
distribute-rgt-out--89.5%
Simplified89.5%
Taylor expanded in y around inf 77.3%
*-commutative77.3%
associate-/r*78.8%
Simplified78.8%
if -1.40000000000000004e56 < y < 2.6000000000000002e32Initial program 93.5%
distribute-rgt-out--96.3%
Simplified96.3%
Taylor expanded in x around 0 96.3%
associate-*r/96.3%
*-commutative96.3%
associate-*r/96.2%
*-commutative96.2%
associate-/r*96.6%
Simplified96.6%
Taylor expanded in y around 0 79.4%
if 2.6000000000000002e32 < y Initial program 95.5%
distribute-rgt-out--95.5%
Simplified95.5%
Taylor expanded in x around 0 95.5%
associate-*r/95.5%
*-commutative95.5%
associate-*r/95.6%
*-commutative95.6%
associate-/r*96.1%
Simplified96.1%
Taylor expanded in y around inf 87.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 3.5e+56) (* x (/ t_1 z_m)) (* t_1 (/ x z_m))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 3.5e+56) {
tmp = x * (t_1 / z_m);
} else {
tmp = t_1 * (x / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 3.5d+56) then
tmp = x * (t_1 / z_m)
else
tmp = t_1 * (x / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 3.5e+56) {
tmp = x * (t_1 / z_m);
} else {
tmp = t_1 * (x / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 3.5e+56: tmp = x * (t_1 / z_m) else: tmp = t_1 * (x / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 3.5e+56) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(t_1 * Float64(x / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 3.5e+56) tmp = x * (t_1 / z_m); else tmp = t_1 * (x / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 3.5e+56], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.5 \cdot 10^{+56}:\\
\;\;\;\;x \cdot \frac{t\_1}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot \frac{x}{z\_m}\\
\end{array}
\end{array}
\end{array}
if z < 3.49999999999999999e56Initial program 94.7%
distribute-rgt-out--96.7%
Simplified96.7%
Taylor expanded in x around 0 96.7%
associate-*r/96.7%
*-commutative96.7%
associate-*r/96.7%
*-commutative96.7%
associate-/r*97.1%
Simplified97.1%
if 3.49999999999999999e56 < z Initial program 85.7%
distribute-rgt-out--85.7%
Simplified85.7%
times-frac97.9%
Applied egg-rr97.9%
Final simplification97.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= z_m 7e+82) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x z_m) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 7e+82) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 7d+82) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 7e+82) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 7e+82: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 7e+82) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 7e+82) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 7e+82], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7 \cdot 10^{+82}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if z < 7.0000000000000001e82Initial program 94.8%
distribute-rgt-out--96.8%
Simplified96.8%
Taylor expanded in y around 0 57.6%
if 7.0000000000000001e82 < z Initial program 84.8%
distribute-rgt-out--84.8%
Simplified84.8%
Taylor expanded in y around 0 50.4%
*-commutative50.4%
associate-/r*63.6%
Simplified63.6%
Final simplification58.7%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ 2.0 (- y t)) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((2.0d0 / (y - t)) / z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((2.0 / (y - t)) / z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((2.0 / (y - t)) / z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{\frac{2}{y - t}}{z\_m}\right)
\end{array}
Initial program 92.8%
distribute-rgt-out--94.4%
Simplified94.4%
Taylor expanded in x around 0 94.4%
associate-*r/94.4%
*-commutative94.4%
associate-*r/94.4%
*-commutative94.4%
associate-/r*94.7%
Simplified94.7%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 92.8%
distribute-rgt-out--94.4%
Simplified94.4%
Taylor expanded in y around 0 56.2%
Final simplification56.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024145
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))