
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y 5.9e-92) (/ x 10.0) (/ y 10.0)))
double code(double x, double y) {
double tmp;
if (y <= 5.9e-92) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.9d-92) then
tmp = x / 10.0d0
else
tmp = y / 10.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.9e-92) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.9e-92: tmp = x / 10.0 else: tmp = y / 10.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 5.9e-92) tmp = Float64(x / 10.0); else tmp = Float64(y / 10.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.9e-92) tmp = x / 10.0; else tmp = y / 10.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.9e-92], N[(x / 10.0), $MachinePrecision], N[(y / 10.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.9 \cdot 10^{-92}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{10}\\
\end{array}
\end{array}
if y < 5.9e-92Initial program 100.0%
Taylor expanded in x around inf 61.0%
if 5.9e-92 < y Initial program 99.9%
Taylor expanded in x around 0 68.7%
(FPCore (x y) :precision binary64 (if (<= y 3.6e-92) (/ x 10.0) (* y 0.1)))
double code(double x, double y) {
double tmp;
if (y <= 3.6e-92) {
tmp = x / 10.0;
} else {
tmp = y * 0.1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.6d-92) then
tmp = x / 10.0d0
else
tmp = y * 0.1d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.6e-92) {
tmp = x / 10.0;
} else {
tmp = y * 0.1;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.6e-92: tmp = x / 10.0 else: tmp = y * 0.1 return tmp
function code(x, y) tmp = 0.0 if (y <= 3.6e-92) tmp = Float64(x / 10.0); else tmp = Float64(y * 0.1); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.6e-92) tmp = x / 10.0; else tmp = y * 0.1; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.6e-92], N[(x / 10.0), $MachinePrecision], N[(y * 0.1), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.6 \cdot 10^{-92}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.1\\
\end{array}
\end{array}
if y < 3.60000000000000016e-92Initial program 100.0%
Taylor expanded in x around inf 61.0%
if 3.60000000000000016e-92 < y Initial program 99.9%
*-rgt-identity99.9%
metadata-eval99.9%
associate-*l/99.9%
associate-/l*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 68.3%
(FPCore (x y) :precision binary64 (if (<= y 1.1e-91) (* x 0.1) (* y 0.1)))
double code(double x, double y) {
double tmp;
if (y <= 1.1e-91) {
tmp = x * 0.1;
} else {
tmp = y * 0.1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.1d-91) then
tmp = x * 0.1d0
else
tmp = y * 0.1d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.1e-91) {
tmp = x * 0.1;
} else {
tmp = y * 0.1;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.1e-91: tmp = x * 0.1 else: tmp = y * 0.1 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.1e-91) tmp = Float64(x * 0.1); else tmp = Float64(y * 0.1); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.1e-91) tmp = x * 0.1; else tmp = y * 0.1; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.1e-91], N[(x * 0.1), $MachinePrecision], N[(y * 0.1), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.1 \cdot 10^{-91}:\\
\;\;\;\;x \cdot 0.1\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.1\\
\end{array}
\end{array}
if y < 1.1e-91Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 60.7%
if 1.1e-91 < y Initial program 99.9%
*-rgt-identity99.9%
metadata-eval99.9%
associate-*l/99.9%
associate-/l*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 68.3%
(FPCore (x y) :precision binary64 (* (+ x y) 0.1))
double code(double x, double y) {
return (x + y) * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * 0.1d0
end function
public static double code(double x, double y) {
return (x + y) * 0.1;
}
def code(x, y): return (x + y) * 0.1
function code(x, y) return Float64(Float64(x + y) * 0.1) end
function tmp = code(x, y) tmp = (x + y) * 0.1; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * 0.1), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot 0.1
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
(FPCore (x y) :precision binary64 (* x 0.1))
double code(double x, double y) {
return x * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.1d0
end function
public static double code(double x, double y) {
return x * 0.1;
}
def code(x, y): return x * 0.1
function code(x, y) return Float64(x * 0.1) end
function tmp = code(x, y) tmp = x * 0.1; end
code[x_, y_] := N[(x * 0.1), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.1
\end{array}
Initial program 100.0%
*-rgt-identity100.0%
metadata-eval100.0%
associate-*l/100.0%
associate-/l*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around inf 52.3%
herbie shell --seed 2024145
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))