
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -1.0 (+ 1.0 x)) x))
double code(double x) {
return (-1.0 / (1.0 + x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / (1.0d0 + x)) / x
end function
public static double code(double x) {
return (-1.0 / (1.0 + x)) / x;
}
def code(x): return (-1.0 / (1.0 + x)) / x
function code(x) return Float64(Float64(-1.0 / Float64(1.0 + x)) / x) end
function tmp = code(x) tmp = (-1.0 / (1.0 + x)) / x; end
code[x_] := N[(N[(-1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{1 + x}}{x}
\end{array}
Initial program 70.1%
sub-neg70.1%
+-commutative70.1%
distribute-neg-frac70.1%
metadata-eval70.1%
Applied egg-rr70.1%
metadata-eval70.1%
distribute-neg-frac70.1%
unsub-neg70.1%
*-inverses70.1%
associate-/r*49.3%
*-commutative49.3%
associate-/r*70.1%
div-sub70.1%
*-inverses70.1%
div-sub70.6%
associate-/r*70.6%
+-commutative70.6%
associate--r+99.2%
+-inverses99.2%
metadata-eval99.2%
distribute-lft-in99.3%
unpow299.3%
*-rgt-identity99.3%
Simplified99.3%
*-un-lft-identity99.3%
unpow299.3%
distribute-rgt-in99.2%
associate-/r*99.8%
expm1-log1p-u76.0%
expm1-undefine46.3%
log1p-undefine46.3%
div-inv46.3%
neg-mul-146.3%
sub-neg46.3%
add-exp-log70.1%
*-inverses70.1%
div-sub70.1%
*-inverses70.1%
div-sub70.6%
associate--r+70.6%
associate-/l/70.6%
*-un-lft-identity70.6%
times-frac70.6%
+-commutative70.6%
associate--r+70.6%
div-sub70.1%
Applied egg-rr99.7%
frac-times99.2%
metadata-eval99.2%
associate-/r*99.8%
+-commutative99.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (if (<= x -1.0) 0.0 (if (<= x 3.9e+61) (+ (- 1.0 x) (/ -1.0 x)) 0.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 3.9e+61) {
tmp = (1.0 - x) + (-1.0 / x);
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 0.0d0
else if (x <= 3.9d+61) then
tmp = (1.0d0 - x) + ((-1.0d0) / x)
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 3.9e+61) {
tmp = (1.0 - x) + (-1.0 / x);
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = 0.0 elif x <= 3.9e+61: tmp = (1.0 - x) + (-1.0 / x) else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = 0.0; elseif (x <= 3.9e+61) tmp = Float64(Float64(1.0 - x) + Float64(-1.0 / x)); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = 0.0; elseif (x <= 3.9e+61) tmp = (1.0 - x) + (-1.0 / x); else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], 0.0, If[LessEqual[x, 3.9e+61], N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;0\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+61}:\\
\;\;\;\;\left(1 - x\right) + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < -1 or 3.89999999999999987e61 < x Initial program 48.0%
Taylor expanded in x around inf 46.6%
Taylor expanded in x around 0 46.6%
if -1 < x < 3.89999999999999987e61Initial program 93.7%
Taylor expanded in x around 0 91.6%
neg-mul-191.6%
sub-neg91.6%
Simplified91.6%
Final simplification68.4%
(FPCore (x) :precision binary64 (if (<= x -1.0) 0.0 (if (<= x 1.0) (+ 1.0 (/ -1.0 x)) 0.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 1.0) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 0.0d0
else if (x <= 1.0d0) then
tmp = 1.0d0 + ((-1.0d0) / x)
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 1.0) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = 0.0 elif x <= 1.0: tmp = 1.0 + (-1.0 / x) else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = 0.0; elseif (x <= 1.0) tmp = Float64(1.0 + Float64(-1.0 / x)); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = 0.0; elseif (x <= 1.0) tmp = 1.0 + (-1.0 / x); else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], 0.0, If[LessEqual[x, 1.0], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 45.8%
Taylor expanded in x around inf 43.9%
Taylor expanded in x around 0 43.9%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.6%
Final simplification68.0%
(FPCore (x) :precision binary64 (if (<= x -1.0) 0.0 (if (<= x 4.5e+102) (/ -1.0 x) 0.0)))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 4.5e+102) {
tmp = -1.0 / x;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = 0.0d0
else if (x <= 4.5d+102) then
tmp = (-1.0d0) / x
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = 0.0;
} else if (x <= 4.5e+102) {
tmp = -1.0 / x;
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = 0.0 elif x <= 4.5e+102: tmp = -1.0 / x else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = 0.0; elseif (x <= 4.5e+102) tmp = Float64(-1.0 / x); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = 0.0; elseif (x <= 4.5e+102) tmp = -1.0 / x; else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], 0.0, If[LessEqual[x, 4.5e+102], N[(-1.0 / x), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;0\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{+102}:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < -1 or 4.50000000000000021e102 < x Initial program 54.0%
Taylor expanded in x around inf 52.4%
Taylor expanded in x around 0 52.4%
if -1 < x < 4.50000000000000021e102Initial program 83.5%
Taylor expanded in x around 0 80.3%
(FPCore (x) :precision binary64 (/ -1.0 (+ x (* x x))))
double code(double x) {
return -1.0 / (x + (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / (x + (x * x))
end function
public static double code(double x) {
return -1.0 / (x + (x * x));
}
def code(x): return -1.0 / (x + (x * x))
function code(x) return Float64(-1.0 / Float64(x + Float64(x * x))) end
function tmp = code(x) tmp = -1.0 / (x + (x * x)); end
code[x_] := N[(-1.0 / N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x + x \cdot x}
\end{array}
Initial program 70.1%
sub-neg70.1%
+-commutative70.1%
distribute-neg-frac70.1%
metadata-eval70.1%
Applied egg-rr70.1%
metadata-eval70.1%
distribute-neg-frac70.1%
unsub-neg70.1%
*-inverses70.1%
associate-/r*49.3%
*-commutative49.3%
associate-/r*70.1%
div-sub70.1%
*-inverses70.1%
div-sub70.6%
associate-/r*70.6%
+-commutative70.6%
associate--r+99.2%
+-inverses99.2%
metadata-eval99.2%
distribute-lft-in99.3%
unpow299.3%
*-rgt-identity99.3%
Simplified99.3%
unpow299.3%
Applied egg-rr99.3%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 70.1%
Taylor expanded in x around inf 25.2%
Taylor expanded in x around 0 25.2%
herbie shell --seed 2024145
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))