
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 2e-8) 0.5 (* (pow x_m -2.0) (* (sin x_m) (tan (/ x_m 2.0))))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 2e-8) {
tmp = 0.5;
} else {
tmp = pow(x_m, -2.0) * (sin(x_m) * tan((x_m / 2.0)));
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 2d-8) then
tmp = 0.5d0
else
tmp = (x_m ** (-2.0d0)) * (sin(x_m) * tan((x_m / 2.0d0)))
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 2e-8) {
tmp = 0.5;
} else {
tmp = Math.pow(x_m, -2.0) * (Math.sin(x_m) * Math.tan((x_m / 2.0)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 2e-8: tmp = 0.5 else: tmp = math.pow(x_m, -2.0) * (math.sin(x_m) * math.tan((x_m / 2.0))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 2e-8) tmp = 0.5; else tmp = Float64((x_m ^ -2.0) * Float64(sin(x_m) * tan(Float64(x_m / 2.0)))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 2e-8) tmp = 0.5; else tmp = (x_m ^ -2.0) * (sin(x_m) * tan((x_m / 2.0))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 2e-8], 0.5, N[(N[Power[x$95$m, -2.0], $MachinePrecision] * N[(N[Sin[x$95$m], $MachinePrecision] * N[Tan[N[(x$95$m / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-8}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;{x\_m}^{-2} \cdot \left(\sin x\_m \cdot \tan \left(\frac{x\_m}{2}\right)\right)\\
\end{array}
\end{array}
if x < 2e-8Initial program 34.6%
Taylor expanded in x around 0 67.5%
if 2e-8 < x Initial program 97.8%
clear-num97.7%
inv-pow97.7%
flip--97.3%
associate-/r/97.2%
unpow-prod-down97.1%
pow297.1%
metadata-eval97.1%
pow297.1%
inv-pow97.1%
Applied egg-rr97.1%
associate-*r/97.2%
*-rgt-identity97.2%
unpow-197.2%
associate-/r/97.2%
Simplified97.2%
unpow297.2%
1-sub-cos98.2%
Applied egg-rr98.2%
*-commutative98.2%
add-sqr-sqrt98.1%
times-frac98.1%
pow298.1%
pow-flip99.1%
metadata-eval99.1%
Applied egg-rr99.1%
*-commutative99.1%
associate-*l/99.0%
associate-/l*99.0%
associate-/l/99.0%
unpow299.0%
rem-square-sqrt99.1%
associate-*r/99.1%
hang-0p-tan99.6%
Simplified99.6%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ (pow (/ (sin x_m) x_m) 2.0) (+ 1.0 (cos x_m))))
x_m = fabs(x);
double code(double x_m) {
return pow((sin(x_m) / x_m), 2.0) / (1.0 + cos(x_m));
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = ((sin(x_m) / x_m) ** 2.0d0) / (1.0d0 + cos(x_m))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.pow((Math.sin(x_m) / x_m), 2.0) / (1.0 + Math.cos(x_m));
}
x_m = math.fabs(x) def code(x_m): return math.pow((math.sin(x_m) / x_m), 2.0) / (1.0 + math.cos(x_m))
x_m = abs(x) function code(x_m) return Float64((Float64(sin(x_m) / x_m) ^ 2.0) / Float64(1.0 + cos(x_m))) end
x_m = abs(x); function tmp = code(x_m) tmp = ((sin(x_m) / x_m) ^ 2.0) / (1.0 + cos(x_m)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[Power[N[(N[Sin[x$95$m], $MachinePrecision] / x$95$m), $MachinePrecision], 2.0], $MachinePrecision] / N[(1.0 + N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{{\left(\frac{\sin x\_m}{x\_m}\right)}^{2}}{1 + \cos x\_m}
\end{array}
Initial program 52.8%
clear-num52.8%
inv-pow52.8%
flip--52.6%
associate-/r/52.6%
unpow-prod-down52.6%
pow252.6%
metadata-eval52.6%
pow252.6%
inv-pow52.6%
Applied egg-rr52.6%
associate-*r/52.6%
*-rgt-identity52.6%
unpow-152.6%
associate-/r/52.6%
Simplified52.6%
unpow252.6%
1-sub-cos75.5%
Applied egg-rr75.5%
Taylor expanded in x around inf 76.0%
unpow276.0%
unpow276.0%
times-frac99.5%
unpow299.5%
Simplified99.5%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0052) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (/ (- 1.0 (cos x_m)) x_m) x_m)))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0052) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = ((1.0 - cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0052d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = ((1.0d0 - cos(x_m)) / x_m) / x_m
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0052) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = ((1.0 - Math.cos(x_m)) / x_m) / x_m;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0052: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = ((1.0 - math.cos(x_m)) / x_m) / x_m return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0052) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(Float64(1.0 - cos(x_m)) / x_m) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0052) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = ((1.0 - cos(x_m)) / x_m) / x_m; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0052], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0052:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x\_m}{x\_m}}{x\_m}\\
\end{array}
\end{array}
if x < 0.0051999999999999998Initial program 34.7%
Taylor expanded in x around 0 66.8%
if 0.0051999999999999998 < x Initial program 98.3%
associate-/r*99.4%
div-inv99.3%
Applied egg-rr99.3%
un-div-inv99.4%
Applied egg-rr99.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 0.0052) (+ 0.5 (* -0.041666666666666664 (pow x_m 2.0))) (/ (- 1.0 (cos x_m)) (* x_m x_m))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 0.0052) {
tmp = 0.5 + (-0.041666666666666664 * pow(x_m, 2.0));
} else {
tmp = (1.0 - cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 0.0052d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x_m ** 2.0d0))
else
tmp = (1.0d0 - cos(x_m)) / (x_m * x_m)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 0.0052) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x_m, 2.0));
} else {
tmp = (1.0 - Math.cos(x_m)) / (x_m * x_m);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 0.0052: tmp = 0.5 + (-0.041666666666666664 * math.pow(x_m, 2.0)) else: tmp = (1.0 - math.cos(x_m)) / (x_m * x_m) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 0.0052) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x_m ^ 2.0))); else tmp = Float64(Float64(1.0 - cos(x_m)) / Float64(x_m * x_m)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 0.0052) tmp = 0.5 + (-0.041666666666666664 * (x_m ^ 2.0)); else tmp = (1.0 - cos(x_m)) / (x_m * x_m); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 0.0052], N[(0.5 + N[(-0.041666666666666664 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x$95$m], $MachinePrecision]), $MachinePrecision] / N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 0.0052:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x\_m}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x\_m}{x\_m \cdot x\_m}\\
\end{array}
\end{array}
if x < 0.0051999999999999998Initial program 34.7%
Taylor expanded in x around 0 66.8%
if 0.0051999999999999998 < x Initial program 98.3%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.12e+77) 0.5 0.0))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.12e+77) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
real(8) :: tmp
if (x_m <= 1.12d+77) then
tmp = 0.5d0
else
tmp = 0.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.12e+77) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.12e+77: tmp = 0.5 else: tmp = 0.0 return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.12e+77) tmp = 0.5; else tmp = 0.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.12e+77) tmp = 0.5; else tmp = 0.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.12e+77], 0.5, 0.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.12 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 1.1199999999999999e77Initial program 42.4%
Taylor expanded in x around 0 60.4%
if 1.1199999999999999e77 < x Initial program 98.0%
Taylor expanded in x around 0 69.4%
Taylor expanded in x around 0 69.4%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 0.0)
x_m = fabs(x);
double code(double x_m) {
return 0.0;
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = 0.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return 0.0;
}
x_m = math.fabs(x) def code(x_m): return 0.0
x_m = abs(x) function code(x_m) return 0.0 end
x_m = abs(x); function tmp = code(x_m) tmp = 0.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := 0.0
\begin{array}{l}
x_m = \left|x\right|
\\
0
\end{array}
Initial program 52.8%
Taylor expanded in x around 0 25.1%
Taylor expanded in x around 0 25.9%
herbie shell --seed 2024145
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))