
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(*
(pow (exp sinTheta_i) (/ sinTheta_O (- v)))
(/
(* cosTheta_O (* (/ cosTheta_i_m v) (/ 1.0 v)))
(* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * ((cosTheta_i_m / v) * (1.0f / v))) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * ((costheta_i_m / v) * (1.0e0 / v))) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i_m / v) * Float32(Float32(1.0) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * ((cosTheta_i_m / v) * (single(1.0) / v))) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left({\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(\frac{cosTheta\_i\_m}{v} \cdot \frac{1}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
Applied egg-rr98.7%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i sinTheta_O) (- v)))
(* (/ 1.0 v) (* cosTheta_O cosTheta_i_m)))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_O * cosTheta_i_m))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_o * costheta_i_m))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O * cosTheta_i_m))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_O * cosTheta_i_m))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_O \cdot cosTheta\_i\_m\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
div-inv98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(*
(exp (/ (* sinTheta_i sinTheta_O) (- v)))
(/ (* cosTheta_O cosTheta_i_m) v))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i_m) / v)) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i_m) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i_m) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i_m) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i\_m}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
Final simplification98.6%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(*
(- 1.0 (* sinTheta_i (/ sinTheta_O v)))
(/
(* cosTheta_O (/ (* cosTheta_i_m (/ 1.0 v)) v))
(* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((1.0f - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((cosTheta_i_m * (1.0f / v)) / v)) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((1.0e0 - (sintheta_i * (sintheta_o / v))) * ((costheta_o * ((costheta_i_m * (1.0e0 / v)) / v)) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(Float32(1.0) - Float32(sinTheta_i * Float32(sinTheta_O / v))) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i_m * Float32(Float32(1.0) / v)) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((single(1.0) - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((cosTheta_i_m * (single(1.0) / v)) / v)) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(\left(1 - sinTheta\_i \cdot \frac{sinTheta\_O}{v}\right) \cdot \frac{cosTheta\_O \cdot \frac{cosTheta\_i\_m \cdot \frac{1}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in sinTheta_i around 0 98.3%
mul-1-neg98.3%
associate-*l/98.3%
*-commutative98.3%
distribute-rgt-neg-in98.3%
distribute-neg-frac298.3%
Simplified98.3%
div-inv98.5%
Applied egg-rr98.5%
Final simplification98.5%
cosTheta_i\_m = (fabs.f32 cosTheta_i)
cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_i_s
(/
(/
(*
cosTheta_O
(- cosTheta_i_m (/ (* sinTheta_i (* sinTheta_O cosTheta_i_m)) v)))
v)
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (((cosTheta_O * (cosTheta_i_m - ((sinTheta_i * (sinTheta_O * cosTheta_i_m)) / v))) / v) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (((costheta_o * (costheta_i_m - ((sintheta_i * (sintheta_o * costheta_i_m)) / v))) / v) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(Float32(cosTheta_O * Float32(cosTheta_i_m - Float32(Float32(sinTheta_i * Float32(sinTheta_O * cosTheta_i_m)) / v))) / v) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (((cosTheta_O * (cosTheta_i_m - ((sinTheta_i * (sinTheta_O * cosTheta_i_m)) / v))) / v) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{\frac{cosTheta\_O \cdot \left(cosTheta\_i\_m - \frac{sinTheta\_i \cdot \left(sinTheta\_O \cdot cosTheta\_i\_m\right)}{v}\right)}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.6%
add-cube-cbrt98.2%
pow398.3%
*-commutative98.3%
Applied egg-rr98.3%
Taylor expanded in v around inf 98.4%
*-commutative98.4%
remove-double-neg98.4%
distribute-lft-neg-in98.4%
distribute-lft-neg-in98.4%
neg-mul-198.4%
distribute-lft-in98.4%
neg-mul-198.4%
*-commutative98.4%
+-commutative98.4%
associate-*r/98.4%
mul-1-neg98.4%
distribute-neg-frac298.4%
Simplified98.4%
Final simplification98.4%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ (* cosTheta_O (* (/ cosTheta_i_m v) (/ 1.0 v))) (* (sinh (/ 1.0 v)) 2.0))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_O * ((cosTheta_i_m / v) * (1.0f / v))) / (sinhf((1.0f / v)) * 2.0f));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_o * ((costheta_i_m / v) * (1.0e0 / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i_m / v) * Float32(Float32(1.0) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_O * ((cosTheta_i_m / v) * (single(1.0) / v))) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{cosTheta\_O \cdot \left(\frac{cosTheta\_i\_m}{v} \cdot \frac{1}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
Applied egg-rr98.7%
Taylor expanded in sinTheta_i around 0 98.3%
Final simplification98.3%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ (* cosTheta_O (/ (/ cosTheta_i_m v) v)) (* (sinh (/ 1.0 v)) 2.0))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_O * ((cosTheta_i_m / v) / v)) / (sinhf((1.0f / v)) * 2.0f));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_o * ((costheta_i_m / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i_m / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_O * ((cosTheta_i_m / v) / v)) / (sinh((single(1.0) / v)) * single(2.0)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i\_m}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in sinTheta_i around 0 98.1%
Final simplification98.1%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (/ 1.0 (/ v (* cosTheta_O cosTheta_i_m))))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (1.0f / (v / (cosTheta_O * cosTheta_i_m))));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (1.0e0 / (v / (costheta_o * costheta_i_m))))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_O * cosTheta_i_m))))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (single(1.0) / (v / (cosTheta_O * cosTheta_i_m))));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(0.5 \cdot \frac{1}{\frac{v}{cosTheta\_O \cdot cosTheta\_i\_m}}\right)
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 59.3%
associate-*l/59.3%
*-commutative59.3%
Simplified59.3%
associate-*r/59.3%
clear-num60.0%
*-commutative60.0%
Applied egg-rr60.0%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ (* cosTheta_i_m (* cosTheta_O 0.5)) v)))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_i_m * (cosTheta_O * 0.5f)) / v);
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_i_m * (costheta_o * 0.5e0)) / v)
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_i_m * Float32(cosTheta_O * Float32(0.5))) / v)) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_i_m * (cosTheta_O * single(0.5))) / v);
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{cosTheta\_i\_m \cdot \left(cosTheta\_O \cdot 0.5\right)}{v}
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 59.3%
associate-*l/59.3%
*-commutative59.3%
Simplified59.3%
Taylor expanded in cosTheta_i around 0 59.3%
associate-*r/59.3%
associate-*r*59.3%
Simplified59.3%
Final simplification59.3%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (/ (* (* cosTheta_O cosTheta_i_m) 0.5) v)))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (((cosTheta_O * cosTheta_i_m) * 0.5f) / v);
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (((costheta_o * costheta_i_m) * 0.5e0) / v)
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(Float32(cosTheta_O * cosTheta_i_m) * Float32(0.5)) / v)) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (((cosTheta_O * cosTheta_i_m) * single(0.5)) / v);
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \frac{\left(cosTheta\_O \cdot cosTheta\_i\_m\right) \cdot 0.5}{v}
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 59.3%
associate-*l/59.3%
*-commutative59.3%
Simplified59.3%
Taylor expanded in cosTheta_i around 0 59.3%
associate-*r/59.3%
Simplified59.3%
associate-*r/59.3%
*-commutative59.3%
Applied egg-rr59.3%
associate-*r/59.3%
*-commutative59.3%
Applied egg-rr59.3%
Final simplification59.3%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* (* cosTheta_O cosTheta_i_m) (/ 0.5 v))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * ((cosTheta_O * cosTheta_i_m) * (0.5f / v));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * ((costheta_o * costheta_i_m) * (0.5e0 / v))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(cosTheta_O * cosTheta_i_m) * Float32(Float32(0.5) / v))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * ((cosTheta_O * cosTheta_i_m) * (single(0.5) / v));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(\left(cosTheta\_O \cdot cosTheta\_i\_m\right) \cdot \frac{0.5}{v}\right)
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 59.3%
associate-*r/59.3%
*-commutative59.3%
associate-/l*59.3%
Simplified59.3%
cosTheta_i\_m = (fabs.f32 cosTheta_i) cosTheta_i\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_i) NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_i_s cosTheta_i_m cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i_s (* 0.5 (* cosTheta_O (/ cosTheta_i_m v)))))
cosTheta_i\_m = fabs(cosTheta_i);
cosTheta_i\_s = copysign(1.0, cosTheta_i);
assert(cosTheta_i_m < cosTheta_O && cosTheta_O < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_i_s, float cosTheta_i_m, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i_s * (0.5f * (cosTheta_O * (cosTheta_i_m / v)));
}
cosTheta_i\_m = abs(costheta_i)
cosTheta_i\_s = copysign(1.0d0, costheta_i)
NOTE: cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_i_s, costheta_i_m, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i_s
real(4), intent (in) :: costheta_i_m
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i_s * (0.5e0 * (costheta_o * (costheta_i_m / v)))
end function
cosTheta_i\_m = abs(cosTheta_i) cosTheta_i\_s = copysign(1.0, cosTheta_i) cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v]) function code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i_s * Float32(Float32(0.5) * Float32(cosTheta_O * Float32(cosTheta_i_m / v)))) end
cosTheta_i\_m = abs(cosTheta_i);
cosTheta_i\_s = sign(cosTheta_i) * abs(1.0);
cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_i_s, cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_i_s * (single(0.5) * (cosTheta_O * (cosTheta_i_m / v)));
end
\begin{array}{l}
cosTheta_i\_m = \left|cosTheta\_i\right|
\\
cosTheta_i\_s = \mathsf{copysign}\left(1, cosTheta\_i\right)
\\
[cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i_m, cosTheta_O, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_i\_s \cdot \left(0.5 \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i\_m}{v}\right)\right)
\end{array}
Initial program 98.6%
times-frac98.4%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 59.3%
associate-*l/59.3%
*-commutative59.3%
Simplified59.3%
Taylor expanded in cosTheta_i around 0 59.3%
associate-*r/59.3%
Simplified59.3%
herbie shell --seed 2024145
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))