
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+126)
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b)))
(fma -1.0 (/ b a) (/ c b)))
(if (<= b 5.4e+126)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0) (/ c (- b)) (/ -1.0 (/ a b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+126) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_2 = fma(-1.0, (b / a), (c / b));
}
tmp_1 = tmp_2;
} else if (b <= 5.4e+126) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * c) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = -1.0 / (a / b);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+126) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= 5.4e+126) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(-b)); else tmp_1 = Float64(-1.0 / Float64(a / b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+126], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5.4e+126], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(-1.0 / N[(a / b), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+126}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}\\
\mathbf{elif}\;b \leq 5.4 \cdot 10^{+126}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{a}{b}}\\
\end{array}
\end{array}
if b < -1.99999999999999985e126Initial program 40.1%
Taylor expanded in b around -inf 84.4%
mul-1-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
associate-/l*92.6%
Simplified92.6%
Taylor expanded in a around inf 92.7%
fma-define92.7%
Simplified92.7%
Taylor expanded in a around 0 92.7%
distribute-lft-out--92.7%
associate-/l*92.7%
Simplified92.7%
if -1.99999999999999985e126 < b < 5.40000000000000005e126Initial program 84.7%
if 5.40000000000000005e126 < b Initial program 45.7%
Simplified45.7%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
mul-1-neg96.2%
Simplified96.2%
Taylor expanded in b around -inf 96.2%
*-commutative96.2%
Simplified96.2%
clear-num96.2%
inv-pow96.2%
metadata-eval96.2%
metadata-eval96.2%
sqrt-pow296.2%
*-commutative96.2%
sqrt-pow296.2%
metadata-eval96.2%
metadata-eval96.2%
Applied egg-rr96.2%
unpow-196.2%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in a around 0 96.2%
neg-mul-196.2%
distribute-frac-neg296.2%
Simplified96.2%
Final simplification88.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+128)
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b)))
(fma -1.0 (/ b a) (/ c b)))
(if (<= b -5e-310)
(if (>= b 0.0) (/ 1.0 (/ a b)) (/ (- t_0 b) (* 2.0 a)))
(if (<= b 5e+126)
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (* b -2.0) (* 2.0 a)))
(if (>= b 0.0) (/ c (- b)) (/ -1.0 (/ a b))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+128) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_2 = fma(-1.0, (b / a), (c / b));
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 1.0 / (a / b);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b <= 5e+126) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (2.0 * c) / (-b - t_0);
} else {
tmp_4 = (b * -2.0) / (2.0 * a);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = -1.0 / (a / b);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+128) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(1.0 / Float64(a / b)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b <= 5e+126) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp_4 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(-b)); else tmp_1 = Float64(-1.0 / Float64(a / b)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+128], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(1.0 / N[(a / b), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5e+126], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[(-1.0 / N[(a / b), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+128}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{1}{\frac{a}{b}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+126}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{a}{b}}\\
\end{array}
\end{array}
if b < -2.0000000000000002e128Initial program 40.1%
Taylor expanded in b around -inf 84.4%
mul-1-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
associate-/l*92.6%
Simplified92.6%
Taylor expanded in a around inf 92.7%
fma-define92.7%
Simplified92.7%
Taylor expanded in a around 0 92.7%
distribute-lft-out--92.7%
associate-/l*92.7%
Simplified92.7%
if -2.0000000000000002e128 < b < -4.999999999999985e-310Initial program 86.2%
Taylor expanded in a around 0 86.2%
distribute-lft-out--86.2%
associate-/l*86.2%
fma-neg86.2%
Simplified86.2%
add-cbrt-cube86.2%
pow1/386.2%
pow386.2%
times-frac86.2%
metadata-eval86.2%
Applied egg-rr86.2%
Taylor expanded in c around inf 86.2%
cube-div86.2%
Simplified86.2%
unpow1/386.2%
rem-cbrt-cube86.2%
clear-num86.2%
clear-num86.2%
Applied egg-rr86.2%
if -4.999999999999985e-310 < b < 4.99999999999999977e126Initial program 82.9%
Taylor expanded in b around -inf 82.9%
*-commutative82.9%
Simplified82.9%
if 4.99999999999999977e126 < b Initial program 45.7%
Simplified45.7%
Taylor expanded in c around 0 96.2%
associate-*r/96.2%
mul-1-neg96.2%
Simplified96.2%
Taylor expanded in b around -inf 96.2%
*-commutative96.2%
Simplified96.2%
clear-num96.2%
inv-pow96.2%
metadata-eval96.2%
metadata-eval96.2%
sqrt-pow296.2%
*-commutative96.2%
sqrt-pow296.2%
metadata-eval96.2%
metadata-eval96.2%
Applied egg-rr96.2%
unpow-196.2%
associate-/l*96.2%
*-commutative96.2%
Simplified96.2%
Taylor expanded in a around 0 96.2%
neg-mul-196.2%
distribute-frac-neg296.2%
Simplified96.2%
Final simplification88.1%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+128)
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b)))
(fma -1.0 (/ b a) (/ c b)))
(if (<= b 2e-264)
(if (>= b 0.0)
(/ 1.0 (/ a b))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))
(if (>= b 0.0) (/ c (- b)) (/ (- b) a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+128) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_2 = fma(-1.0, (b / a), (c / b));
}
tmp_1 = tmp_2;
} else if (b <= 2e-264) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 1.0 / (a / b);
} else {
tmp_3 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = c / -b;
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+128) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); end tmp_1 = tmp_2; elseif (b <= 2e-264) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(1.0 / Float64(a / b)); else tmp_3 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(c / Float64(-b)); else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2e+128], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e-264], If[GreaterEqual[b, 0.0], N[(1.0 / N[(a / b), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+128}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{-264}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{1}{\frac{a}{b}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -2.0000000000000002e128Initial program 40.1%
Taylor expanded in b around -inf 84.4%
mul-1-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
associate-/l*92.6%
Simplified92.6%
Taylor expanded in a around inf 92.7%
fma-define92.7%
Simplified92.7%
Taylor expanded in a around 0 92.7%
distribute-lft-out--92.7%
associate-/l*92.7%
Simplified92.7%
if -2.0000000000000002e128 < b < 2e-264Initial program 85.6%
Taylor expanded in a around 0 83.6%
distribute-lft-out--83.6%
associate-/l*83.6%
fma-neg83.6%
Simplified83.6%
add-cbrt-cube83.6%
pow1/383.6%
pow383.6%
times-frac83.6%
metadata-eval83.6%
Applied egg-rr83.6%
Taylor expanded in c around inf 83.6%
cube-div83.6%
Simplified83.6%
unpow1/383.6%
rem-cbrt-cube83.6%
clear-num83.6%
clear-num83.6%
Applied egg-rr83.6%
if 2e-264 < b Initial program 68.6%
Simplified68.4%
Taylor expanded in c around 0 66.8%
associate-*r/66.8%
mul-1-neg66.8%
Simplified66.8%
Taylor expanded in b around -inf 66.8%
*-commutative66.8%
Simplified66.8%
Taylor expanded in b around 0 66.8%
associate-*r/66.8%
neg-mul-166.8%
mul-1-neg66.8%
Simplified66.8%
Final simplification76.8%
(FPCore (a b c)
:precision binary64
(if (<= b -1.35e+125)
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b)))
(fma -1.0 (/ b a) (/ c b)))
(if (>= b 0.0)
(/ (* 2.0 c) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.35e+125) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_2 = fma(-1.0, (b / a), (c / b));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * c) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.35e+125) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * c) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.35e+125], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.35 \cdot 10^{+125}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\end{array}
\end{array}
if b < -1.3499999999999999e125Initial program 40.1%
Taylor expanded in b around -inf 84.4%
mul-1-neg84.4%
*-commutative84.4%
distribute-rgt-neg-in84.4%
associate-/l*92.6%
Simplified92.6%
Taylor expanded in a around inf 92.7%
fma-define92.7%
Simplified92.7%
Taylor expanded in a around 0 92.7%
distribute-lft-out--92.7%
associate-/l*92.7%
Simplified92.7%
if -1.3499999999999999e125 < b Initial program 75.9%
Taylor expanded in a around 0 73.1%
distribute-lft-out--73.1%
associate-/l*74.0%
fma-neg74.0%
Simplified74.0%
Final simplification76.8%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* 2.0 c) (* 2.0 (- (* a (/ c b)) b))) (fma -1.0 (/ b a) (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (2.0 * ((a * (c / b)) - b));
} else {
tmp = fma(-1.0, (b / a), (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp = fma(-1.0, Float64(b / a), Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}
\end{array}
Initial program 70.6%
Taylor expanded in b around -inf 63.9%
mul-1-neg63.9%
*-commutative63.9%
distribute-rgt-neg-in63.9%
associate-/l*65.1%
Simplified65.1%
Taylor expanded in a around inf 65.6%
fma-define65.6%
Simplified65.6%
Taylor expanded in a around 0 63.3%
distribute-lft-out--63.3%
associate-/l*64.0%
Simplified64.0%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
Initial program 70.6%
Simplified70.6%
Taylor expanded in c around 0 69.0%
associate-*r/69.0%
mul-1-neg69.0%
Simplified69.0%
Taylor expanded in b around -inf 64.0%
*-commutative64.0%
Simplified64.0%
Taylor expanded in b around 0 64.0%
associate-*r/64.0%
neg-mul-164.0%
mul-1-neg64.0%
Simplified64.0%
Final simplification64.0%
herbie shell --seed 2024145
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))