
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (/ (- 1.0 (* x (cos B))) (sin B)))
double code(double B, double x) {
return (1.0 - (x * cos(B))) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (x * cos(b))) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (x * Math.cos(B))) / Math.sin(B);
}
def code(B, x): return (1.0 - (x * math.cos(B))) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(x * cos(B))) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (x * cos(B))) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(x * N[Cos[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x \cdot \cos B}{\sin B}
\end{array}
Initial program 99.7%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
*-rgt-identityN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.8%
Simplified99.8%
tan-quotN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
cos-lowering-cos.f6499.8%
Applied egg-rr99.8%
associate-*l/N/A
sub-divN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sin-lowering-sin.f6499.8%
Applied egg-rr99.8%
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
*-rgt-identityN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.8%
Simplified99.8%
(FPCore (B x) :precision binary64 (let* ((t_0 (- (/ 1.0 B) (/ x (tan B))))) (if (<= x -7800000000.0) t_0 (if (<= x 0.0155) (/ (- 1.0 x) (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (1.0 / B) - (x / tan(B));
double tmp;
if (x <= -7800000000.0) {
tmp = t_0;
} else if (x <= 0.0155) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / b) - (x / tan(b))
if (x <= (-7800000000.0d0)) then
tmp = t_0
else if (x <= 0.0155d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 / B) - (x / Math.tan(B));
double tmp;
if (x <= -7800000000.0) {
tmp = t_0;
} else if (x <= 0.0155) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (1.0 / B) - (x / math.tan(B)) tmp = 0 if x <= -7800000000.0: tmp = t_0 elif x <= 0.0155: tmp = (1.0 - x) / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(1.0 / B) - Float64(x / tan(B))) tmp = 0.0 if (x <= -7800000000.0) tmp = t_0; elseif (x <= 0.0155) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 / B) - (x / tan(B)); tmp = 0.0; if (x <= -7800000000.0) tmp = t_0; elseif (x <= 0.0155) tmp = (1.0 - x) / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7800000000.0], t$95$0, If[LessEqual[x, 0.0155], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{if}\;x \leq -7800000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.0155:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.8e9 or 0.0155 < x Initial program 99.7%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
*-rgt-identityN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.7%
Simplified99.7%
Taylor expanded in B around 0
/-lowering-/.f6499.6%
Simplified99.6%
if -7.8e9 < x < 0.0155Initial program 99.8%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
*-rgt-identityN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.8%
Simplified99.8%
tan-quotN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
cos-lowering-cos.f6499.8%
Applied egg-rr99.8%
associate-*l/N/A
sub-divN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sin-lowering-sin.f6499.8%
Applied egg-rr99.8%
Taylor expanded in B around 0
--lowering--.f6499.2%
Simplified99.2%
(FPCore (B x)
:precision binary64
(if (<= B 1000000.0)
(/
(+
(- 1.0 x)
(*
(* B B)
(+
0.16666666666666666
(+
(* x 0.3333333333333333)
(*
B
(*
B
(+
0.019444444444444445
(+
(* x 0.022222222222222223)
(*
(* B B)
(+ 0.00205026455026455 (* x 0.0021164021164021165)))))))))))
B)
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 1000000.0) {
tmp = ((1.0 - x) + ((B * B) * (0.16666666666666666 + ((x * 0.3333333333333333) + (B * (B * (0.019444444444444445 + ((x * 0.022222222222222223) + ((B * B) * (0.00205026455026455 + (x * 0.0021164021164021165))))))))))) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 1000000.0d0) then
tmp = ((1.0d0 - x) + ((b * b) * (0.16666666666666666d0 + ((x * 0.3333333333333333d0) + (b * (b * (0.019444444444444445d0 + ((x * 0.022222222222222223d0) + ((b * b) * (0.00205026455026455d0 + (x * 0.0021164021164021165d0))))))))))) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 1000000.0) {
tmp = ((1.0 - x) + ((B * B) * (0.16666666666666666 + ((x * 0.3333333333333333) + (B * (B * (0.019444444444444445 + ((x * 0.022222222222222223) + ((B * B) * (0.00205026455026455 + (x * 0.0021164021164021165))))))))))) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 1000000.0: tmp = ((1.0 - x) + ((B * B) * (0.16666666666666666 + ((x * 0.3333333333333333) + (B * (B * (0.019444444444444445 + ((x * 0.022222222222222223) + ((B * B) * (0.00205026455026455 + (x * 0.0021164021164021165))))))))))) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 1000000.0) tmp = Float64(Float64(Float64(1.0 - x) + Float64(Float64(B * B) * Float64(0.16666666666666666 + Float64(Float64(x * 0.3333333333333333) + Float64(B * Float64(B * Float64(0.019444444444444445 + Float64(Float64(x * 0.022222222222222223) + Float64(Float64(B * B) * Float64(0.00205026455026455 + Float64(x * 0.0021164021164021165))))))))))) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 1000000.0) tmp = ((1.0 - x) + ((B * B) * (0.16666666666666666 + ((x * 0.3333333333333333) + (B * (B * (0.019444444444444445 + ((x * 0.022222222222222223) + ((B * B) * (0.00205026455026455 + (x * 0.0021164021164021165))))))))))) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 1000000.0], N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(B * B), $MachinePrecision] * N[(0.16666666666666666 + N[(N[(x * 0.3333333333333333), $MachinePrecision] + N[(B * N[(B * N[(0.019444444444444445 + N[(N[(x * 0.022222222222222223), $MachinePrecision] + N[(N[(B * B), $MachinePrecision] * N[(0.00205026455026455 + N[(x * 0.0021164021164021165), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 1000000:\\
\;\;\;\;\frac{\left(1 - x\right) + \left(B \cdot B\right) \cdot \left(0.16666666666666666 + \left(x \cdot 0.3333333333333333 + B \cdot \left(B \cdot \left(0.019444444444444445 + \left(x \cdot 0.022222222222222223 + \left(B \cdot B\right) \cdot \left(0.00205026455026455 + x \cdot 0.0021164021164021165\right)\right)\right)\right)\right)\right)}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 1e6Initial program 99.8%
Taylor expanded in B around 0
Simplified68.8%
if 1e6 < B Initial program 99.6%
Taylor expanded in x around 0
/-lowering-/.f64N/A
sin-lowering-sin.f6456.7%
Simplified56.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.7%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
associate-*r/N/A
*-rgt-identityN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.8%
Simplified99.8%
tan-quotN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sin-lowering-sin.f64N/A
cos-lowering-cos.f6499.8%
Applied egg-rr99.8%
associate-*l/N/A
sub-divN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
sin-lowering-sin.f6499.8%
Applied egg-rr99.8%
Taylor expanded in B around 0
--lowering--.f6481.7%
Simplified81.7%
(FPCore (B x) :precision binary64 (let* ((t_0 (/ (- 0.0 x) B))) (if (<= x -1.0) t_0 (if (<= x 1.0) (/ 1.0 B) t_0))))
double code(double B, double x) {
double t_0 = (0.0 - x) / B;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (0.0d0 - x) / b
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.0d0) then
tmp = 1.0d0 / b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (0.0 - x) / B;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (0.0 - x) / B tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1.0: tmp = 1.0 / B else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(0.0 - x) / B) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = Float64(1.0 / B); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (0.0 - x) / B; tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = 1.0 / B; else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(0.0 - x), $MachinePrecision] / B), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(1.0 / B), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0 - x}{B}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\frac{1}{B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.6%
Taylor expanded in B around 0
/-lowering-/.f64N/A
--lowering--.f6458.2%
Simplified58.2%
Taylor expanded in x around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6457.3%
Simplified57.3%
sub0-negN/A
neg-lowering-neg.f6457.3%
Applied egg-rr57.3%
if -1 < x < 1Initial program 99.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
sin-lowering-sin.f6498.4%
Simplified98.4%
Taylor expanded in B around 0
/-lowering-/.f6447.4%
Simplified47.4%
Final simplification52.0%
(FPCore (B x) :precision binary64 (/ (+ 1.0 (* x (+ (* B (* B 0.3333333333333333)) -1.0))) B))
double code(double B, double x) {
return (1.0 + (x * ((B * (B * 0.3333333333333333)) + -1.0))) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 + (x * ((b * (b * 0.3333333333333333d0)) + (-1.0d0)))) / b
end function
public static double code(double B, double x) {
return (1.0 + (x * ((B * (B * 0.3333333333333333)) + -1.0))) / B;
}
def code(B, x): return (1.0 + (x * ((B * (B * 0.3333333333333333)) + -1.0))) / B
function code(B, x) return Float64(Float64(1.0 + Float64(x * Float64(Float64(B * Float64(B * 0.3333333333333333)) + -1.0))) / B) end
function tmp = code(B, x) tmp = (1.0 + (x * ((B * (B * 0.3333333333333333)) + -1.0))) / B; end
code[B_, x_] := N[(N[(1.0 + N[(x * N[(N[(B * N[(B * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + x \cdot \left(B \cdot \left(B \cdot 0.3333333333333333\right) + -1\right)}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
/-lowering-/.f6472.0%
Simplified72.0%
Taylor expanded in B around 0
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
sub-negN/A
associate-*r*N/A
mul-1-negN/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6453.0%
Simplified53.0%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0
/-lowering-/.f64N/A
--lowering--.f6452.9%
Simplified52.9%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in x around 0
/-lowering-/.f64N/A
sin-lowering-sin.f6454.6%
Simplified54.6%
Taylor expanded in B around 0
/-lowering-/.f6427.0%
Simplified27.0%
herbie shell --seed 2024145
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))