
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
(FPCore (x y)
:precision binary64
(if (<= x -180.0)
(* x (- 0.0 y))
(+
(log 2.0)
(* x (+ 0.5 (- (* x (+ 0.125 (* -0.005208333333333333 (* x x)))) y))))))
double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-180.0d0)) then
tmp = x * (0.0d0 - y)
else
tmp = log(2.0d0) + (x * (0.5d0 + ((x * (0.125d0 + ((-0.005208333333333333d0) * (x * x)))) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -180.0: tmp = x * (0.0 - y) else: tmp = math.log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -180.0) tmp = Float64(x * Float64(0.0 - y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(Float64(x * Float64(0.125 + Float64(-0.005208333333333333 * Float64(x * x)))) - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -180.0) tmp = x * (0.0 - y); else tmp = log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -180.0], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(N[(x * N[(0.125 + N[(-0.005208333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -180:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 + \left(x \cdot \left(0.125 + -0.005208333333333333 \cdot \left(x \cdot x\right)\right) - y\right)\right)\\
\end{array}
\end{array}
if x < -180Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -180 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.7%
Simplified99.7%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= x -180.0) (* x (- 0.0 y)) (- (log 2.0) (* x (- (- y (* x 0.125)) 0.5)))))
double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = log(2.0) - (x * ((y - (x * 0.125)) - 0.5));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-180.0d0)) then
tmp = x * (0.0d0 - y)
else
tmp = log(2.0d0) - (x * ((y - (x * 0.125d0)) - 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log(2.0) - (x * ((y - (x * 0.125)) - 0.5));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -180.0: tmp = x * (0.0 - y) else: tmp = math.log(2.0) - (x * ((y - (x * 0.125)) - 0.5)) return tmp
function code(x, y) tmp = 0.0 if (x <= -180.0) tmp = Float64(x * Float64(0.0 - y)); else tmp = Float64(log(2.0) - Float64(x * Float64(Float64(y - Float64(x * 0.125)) - 0.5))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -180.0) tmp = x * (0.0 - y); else tmp = log(2.0) - (x * ((y - (x * 0.125)) - 0.5)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -180.0], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * N[(N[(y - N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -180:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot \left(\left(y - x \cdot 0.125\right) - 0.5\right)\\
\end{array}
\end{array}
if x < -180Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -180 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.6%
Simplified99.6%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -180.0) (* x (- 0.0 y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-180.0d0)) then
tmp = x * (0.0d0 - y)
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -180.0: tmp = x * (0.0 - y) else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -180.0) tmp = Float64(x * Float64(0.0 - y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -180.0) tmp = x * (0.0 - y); else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -180.0], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -180:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -180Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -180 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6499.6%
Simplified99.6%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -180.0) (* x (- 0.0 y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -180.0) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -180.0: tmp = x * (0.0 - y) else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -180.0) tmp = Float64(x * Float64(0.0 - y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -180.0], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -180:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -180Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -180 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified98.9%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -4.2e-108) (* x (- 0.0 y)) (+ (log 2.0) (* x 0.5))))
double code(double x, double y) {
double tmp;
if (x <= -4.2e-108) {
tmp = x * (0.0 - y);
} else {
tmp = log(2.0) + (x * 0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d-108)) then
tmp = x * (0.0d0 - y)
else
tmp = log(2.0d0) + (x * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e-108) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log(2.0) + (x * 0.5);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.2e-108: tmp = x * (0.0 - y) else: tmp = math.log(2.0) + (x * 0.5) return tmp
function code(x, y) tmp = 0.0 if (x <= -4.2e-108) tmp = Float64(x * Float64(0.0 - y)); else tmp = Float64(log(2.0) + Float64(x * 0.5)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.2e-108) tmp = x * (0.0 - y); else tmp = log(2.0) + (x * 0.5); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.2e-108], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-108}:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\end{array}
\end{array}
if x < -4.1999999999999998e-108Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6486.9%
Simplified86.9%
sub0-negN/A
neg-lowering-neg.f6486.9%
Applied egg-rr86.9%
if -4.1999999999999998e-108 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
Taylor expanded in y around 0
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6479.7%
Simplified79.7%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f6479.5%
Simplified79.5%
Final simplification82.6%
(FPCore (x y) :precision binary64 (if (<= x -1.14e-110) (* x (- 0.0 y)) (log (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.14e-110) {
tmp = x * (0.0 - y);
} else {
tmp = log((x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.14d-110)) then
tmp = x * (0.0d0 - y)
else
tmp = log((x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.14e-110) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log((x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.14e-110: tmp = x * (0.0 - y) else: tmp = math.log((x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.14e-110) tmp = Float64(x * Float64(0.0 - y)); else tmp = log(Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.14e-110) tmp = x * (0.0 - y); else tmp = log((x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.14e-110], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.14 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + 2\right)\\
\end{array}
\end{array}
if x < -1.14e-110Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6486.9%
Simplified86.9%
sub0-negN/A
neg-lowering-neg.f6486.9%
Applied egg-rr86.9%
if -1.14e-110 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f6499.5%
Simplified99.5%
Taylor expanded in y around 0
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6479.5%
Simplified79.5%
Final simplification82.6%
(FPCore (x y) :precision binary64 (if (<= x -3.5e-108) (* x (- 0.0 y)) (log 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -3.5e-108) {
tmp = x * (0.0 - y);
} else {
tmp = log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.5d-108)) then
tmp = x * (0.0d0 - y)
else
tmp = log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.5e-108) {
tmp = x * (0.0 - y);
} else {
tmp = Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.5e-108: tmp = x * (0.0 - y) else: tmp = math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.5e-108) tmp = Float64(x * Float64(0.0 - y)); else tmp = log(2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.5e-108) tmp = x * (0.0 - y); else tmp = log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.5e-108], N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision], N[Log[2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-108}:\\
\;\;\;\;x \cdot \left(0 - y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2\\
\end{array}
\end{array}
if x < -3.4999999999999999e-108Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6486.9%
Simplified86.9%
sub0-negN/A
neg-lowering-neg.f6486.9%
Applied egg-rr86.9%
if -3.4999999999999999e-108 < x Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
log-lowering-log.f6479.0%
Simplified79.0%
Final simplification82.4%
(FPCore (x y) :precision binary64 (* x (- 0.0 y)))
double code(double x, double y) {
return x * (0.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (0.0d0 - y)
end function
public static double code(double x, double y) {
return x * (0.0 - y);
}
def code(x, y): return x * (0.0 - y)
function code(x, y) return Float64(x * Float64(0.0 - y)) end
function tmp = code(x, y) tmp = x * (0.0 - y); end
code[x_, y_] := N[(x * N[(0.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(0 - y\right)
\end{array}
Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6449.5%
Simplified49.5%
sub0-negN/A
neg-lowering-neg.f6449.5%
Applied egg-rr49.5%
Final simplification49.5%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6475.8%
Simplified75.8%
Taylor expanded in y around 0
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6455.6%
Simplified55.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
metadata-evalN/A
pow-plusN/A
*-commutativeN/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f645.1%
Simplified5.1%
Taylor expanded in x around 0
*-lowering-*.f643.5%
Simplified3.5%
Final simplification3.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))