
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (- 2.0 (+ x y)))))
(if (<= x -8.5e+14)
t_0
(if (<= x 1520000000000.0) (/ (- x y) (- 2.0 y)) t_0))))
double code(double x, double y) {
double t_0 = x / (2.0 - (x + y));
double tmp;
if (x <= -8.5e+14) {
tmp = t_0;
} else if (x <= 1520000000000.0) {
tmp = (x - y) / (2.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (2.0d0 - (x + y))
if (x <= (-8.5d+14)) then
tmp = t_0
else if (x <= 1520000000000.0d0) then
tmp = (x - y) / (2.0d0 - y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (2.0 - (x + y));
double tmp;
if (x <= -8.5e+14) {
tmp = t_0;
} else if (x <= 1520000000000.0) {
tmp = (x - y) / (2.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x / (2.0 - (x + y)) tmp = 0 if x <= -8.5e+14: tmp = t_0 elif x <= 1520000000000.0: tmp = (x - y) / (2.0 - y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x / Float64(2.0 - Float64(x + y))) tmp = 0.0 if (x <= -8.5e+14) tmp = t_0; elseif (x <= 1520000000000.0) tmp = Float64(Float64(x - y) / Float64(2.0 - y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (2.0 - (x + y)); tmp = 0.0; if (x <= -8.5e+14) tmp = t_0; elseif (x <= 1520000000000.0) tmp = (x - y) / (2.0 - y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -8.5e+14], t$95$0, If[LessEqual[x, 1520000000000.0], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2 - \left(x + y\right)}\\
\mathbf{if}\;x \leq -8.5 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1520000000000:\\
\;\;\;\;\frac{x - y}{2 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8.5e14 or 1.52e12 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified79.4%
if -8.5e14 < x < 1.52e12Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f6498.2%
Simplified98.2%
(FPCore (x y) :precision binary64 (if (<= y -2.15e+42) 1.0 (if (<= y 3.3e+41) (/ (- x y) (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.15e+42) {
tmp = 1.0;
} else if (y <= 3.3e+41) {
tmp = (x - y) / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.15d+42)) then
tmp = 1.0d0
else if (y <= 3.3d+41) then
tmp = (x - y) / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.15e+42) {
tmp = 1.0;
} else if (y <= 3.3e+41) {
tmp = (x - y) / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.15e+42: tmp = 1.0 elif y <= 3.3e+41: tmp = (x - y) / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.15e+42) tmp = 1.0; elseif (y <= 3.3e+41) tmp = Float64(Float64(x - y) / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.15e+42) tmp = 1.0; elseif (y <= 3.3e+41) tmp = (x - y) / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.15e+42], 1.0, If[LessEqual[y, 3.3e+41], N[(N[(x - y), $MachinePrecision] / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.15 \cdot 10^{+42}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{+41}:\\
\;\;\;\;\frac{x - y}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.1499999999999999e42 or 3.3e41 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified73.6%
if -2.1499999999999999e42 < y < 3.3e41Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6493.3%
Simplified93.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (- 2.0 (+ x y))))) (if (<= x -6.4e-33) t_0 (if (<= x 2.8e-49) (/ y (+ y -2.0)) t_0))))
double code(double x, double y) {
double t_0 = x / (2.0 - (x + y));
double tmp;
if (x <= -6.4e-33) {
tmp = t_0;
} else if (x <= 2.8e-49) {
tmp = y / (y + -2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (2.0d0 - (x + y))
if (x <= (-6.4d-33)) then
tmp = t_0
else if (x <= 2.8d-49) then
tmp = y / (y + (-2.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (2.0 - (x + y));
double tmp;
if (x <= -6.4e-33) {
tmp = t_0;
} else if (x <= 2.8e-49) {
tmp = y / (y + -2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x / (2.0 - (x + y)) tmp = 0 if x <= -6.4e-33: tmp = t_0 elif x <= 2.8e-49: tmp = y / (y + -2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x / Float64(2.0 - Float64(x + y))) tmp = 0.0 if (x <= -6.4e-33) tmp = t_0; elseif (x <= 2.8e-49) tmp = Float64(y / Float64(y + -2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (2.0 - (x + y)); tmp = 0.0; if (x <= -6.4e-33) tmp = t_0; elseif (x <= 2.8e-49) tmp = y / (y + -2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.4e-33], t$95$0, If[LessEqual[x, 2.8e-49], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2 - \left(x + y\right)}\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{-33}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.8 \cdot 10^{-49}:\\
\;\;\;\;\frac{y}{y + -2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.39999999999999954e-33 or 2.79999999999999997e-49 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified76.8%
if -6.39999999999999954e-33 < x < 2.79999999999999997e-49Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-lowering-+.f64N/A
metadata-eval79.2%
Simplified79.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (- 2.0 x)))) (if (<= x -9.5e-37) t_0 (if (<= x 4.6e-92) (/ y (+ y -2.0)) t_0))))
double code(double x, double y) {
double t_0 = x / (2.0 - x);
double tmp;
if (x <= -9.5e-37) {
tmp = t_0;
} else if (x <= 4.6e-92) {
tmp = y / (y + -2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (2.0d0 - x)
if (x <= (-9.5d-37)) then
tmp = t_0
else if (x <= 4.6d-92) then
tmp = y / (y + (-2.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (2.0 - x);
double tmp;
if (x <= -9.5e-37) {
tmp = t_0;
} else if (x <= 4.6e-92) {
tmp = y / (y + -2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x / (2.0 - x) tmp = 0 if x <= -9.5e-37: tmp = t_0 elif x <= 4.6e-92: tmp = y / (y + -2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x / Float64(2.0 - x)) tmp = 0.0 if (x <= -9.5e-37) tmp = t_0; elseif (x <= 4.6e-92) tmp = Float64(y / Float64(y + -2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (2.0 - x); tmp = 0.0; if (x <= -9.5e-37) tmp = t_0; elseif (x <= 4.6e-92) tmp = y / (y + -2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -9.5e-37], t$95$0, If[LessEqual[x, 4.6e-92], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2 - x}\\
\mathbf{if}\;x \leq -9.5 \cdot 10^{-37}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{-92}:\\
\;\;\;\;\frac{y}{y + -2}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -9.49999999999999927e-37 or 4.60000000000000032e-92 < x Initial program 100.0%
Taylor expanded in y around 0
/-lowering-/.f64N/A
--lowering--.f6475.3%
Simplified75.3%
if -9.49999999999999927e-37 < x < 4.60000000000000032e-92Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-lowering-+.f64N/A
metadata-eval80.7%
Simplified80.7%
(FPCore (x y) :precision binary64 (if (<= y -2.3e+42) 1.0 (if (<= y 3e+44) (/ x (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.3e+42) {
tmp = 1.0;
} else if (y <= 3e+44) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.3d+42)) then
tmp = 1.0d0
else if (y <= 3d+44) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.3e+42) {
tmp = 1.0;
} else if (y <= 3e+44) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.3e+42: tmp = 1.0 elif y <= 3e+44: tmp = x / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.3e+42) tmp = 1.0; elseif (y <= 3e+44) tmp = Float64(x / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.3e+42) tmp = 1.0; elseif (y <= 3e+44) tmp = x / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.3e+42], 1.0, If[LessEqual[y, 3e+44], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+42}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3 \cdot 10^{+44}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -2.3e42 or 2.99999999999999987e44 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified74.0%
if -2.3e42 < y < 2.99999999999999987e44Initial program 100.0%
Taylor expanded in y around 0
/-lowering-/.f64N/A
--lowering--.f6472.3%
Simplified72.3%
(FPCore (x y) :precision binary64 (if (<= x -17200000000000.0) -1.0 (if (<= x 2.4e+19) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (x <= -17200000000000.0) {
tmp = -1.0;
} else if (x <= 2.4e+19) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-17200000000000.0d0)) then
tmp = -1.0d0
else if (x <= 2.4d+19) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -17200000000000.0) {
tmp = -1.0;
} else if (x <= 2.4e+19) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -17200000000000.0: tmp = -1.0 elif x <= 2.4e+19: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -17200000000000.0) tmp = -1.0; elseif (x <= 2.4e+19) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -17200000000000.0) tmp = -1.0; elseif (x <= 2.4e+19) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -17200000000000.0], -1.0, If[LessEqual[x, 2.4e+19], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -17200000000000:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{+19}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.72e13 or 2.4e19 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified79.2%
if -1.72e13 < x < 2.4e19Initial program 100.0%
Taylor expanded in y around inf
Simplified54.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified39.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t\_0} - \frac{y}{t\_0}
\end{array}
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
(/ (- x y) (- 2.0 (+ x y))))