
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ 1.0 (/ (+ x y) (- x y))))
double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x + y) / (x - y))
end function
public static double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
def code(x, y): return 1.0 / ((x + y) / (x - y))
function code(x, y) return Float64(1.0 / Float64(Float64(x + y) / Float64(x - y))) end
function tmp = code(x, y) tmp = 1.0 / ((x + y) / (x - y)); end
code[x_, y_] := N[(1.0 / N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x + y}{x - y}}
\end{array}
Initial program 99.9%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ x (* y -2.0)) x))) (if (<= x -5e-85) t_0 (if (<= x 3.9e+121) (- -1.0 (* -2.0 (/ x y))) t_0))))
double code(double x, double y) {
double t_0 = (x + (y * -2.0)) / x;
double tmp;
if (x <= -5e-85) {
tmp = t_0;
} else if (x <= 3.9e+121) {
tmp = -1.0 - (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + (y * (-2.0d0))) / x
if (x <= (-5d-85)) then
tmp = t_0
else if (x <= 3.9d+121) then
tmp = (-1.0d0) - ((-2.0d0) * (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + (y * -2.0)) / x;
double tmp;
if (x <= -5e-85) {
tmp = t_0;
} else if (x <= 3.9e+121) {
tmp = -1.0 - (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x + (y * -2.0)) / x tmp = 0 if x <= -5e-85: tmp = t_0 elif x <= 3.9e+121: tmp = -1.0 - (-2.0 * (x / y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x + Float64(y * -2.0)) / x) tmp = 0.0 if (x <= -5e-85) tmp = t_0; elseif (x <= 3.9e+121) tmp = Float64(-1.0 - Float64(-2.0 * Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x + (y * -2.0)) / x; tmp = 0.0; if (x <= -5e-85) tmp = t_0; elseif (x <= 3.9e+121) tmp = -1.0 - (-2.0 * (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + N[(y * -2.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -5e-85], t$95$0, If[LessEqual[x, 3.9e+121], N[(-1.0 - N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y \cdot -2}{x}\\
\mathbf{if}\;x \leq -5 \cdot 10^{-85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+121}:\\
\;\;\;\;-1 - -2 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.0000000000000002e-85 or 3.89999999999999984e121 < x Initial program 99.9%
Taylor expanded in x around inf
associate--l+N/A
associate-*r/N/A
div-subN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lft-identityN/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f6480.2%
Simplified80.2%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt-outN/A
mul-1-negN/A
sub-negN/A
+-lowering-+.f64N/A
sub-negN/A
mul-1-negN/A
distribute-rgt-outN/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f6480.2%
Simplified80.2%
if -5.0000000000000002e-85 < x < 3.89999999999999984e121Initial program 99.9%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
times-fracN/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt-out--N/A
*-lft-identityN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
div-subN/A
associate-*r/N/A
sub-negN/A
mul-1-negN/A
distribute-rgt-outN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6476.9%
Simplified76.9%
Final simplification78.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (* y -2.0) x)))) (if (<= x -1.65e-85) t_0 (if (<= x 4e+121) (- -1.0 (* -2.0 (/ x y))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((y * -2.0) / x);
double tmp;
if (x <= -1.65e-85) {
tmp = t_0;
} else if (x <= 4e+121) {
tmp = -1.0 - (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((y * (-2.0d0)) / x)
if (x <= (-1.65d-85)) then
tmp = t_0
else if (x <= 4d+121) then
tmp = (-1.0d0) - ((-2.0d0) * (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((y * -2.0) / x);
double tmp;
if (x <= -1.65e-85) {
tmp = t_0;
} else if (x <= 4e+121) {
tmp = -1.0 - (-2.0 * (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((y * -2.0) / x) tmp = 0 if x <= -1.65e-85: tmp = t_0 elif x <= 4e+121: tmp = -1.0 - (-2.0 * (x / y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(y * -2.0) / x)) tmp = 0.0 if (x <= -1.65e-85) tmp = t_0; elseif (x <= 4e+121) tmp = Float64(-1.0 - Float64(-2.0 * Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((y * -2.0) / x); tmp = 0.0; if (x <= -1.65e-85) tmp = t_0; elseif (x <= 4e+121) tmp = -1.0 - (-2.0 * (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(y * -2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.65e-85], t$95$0, If[LessEqual[x, 4e+121], N[(-1.0 - N[(-2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y \cdot -2}{x}\\
\mathbf{if}\;x \leq -1.65 \cdot 10^{-85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4 \cdot 10^{+121}:\\
\;\;\;\;-1 - -2 \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.64999999999999986e-85 or 4.00000000000000015e121 < x Initial program 99.9%
Taylor expanded in x around inf
associate--l+N/A
associate-*r/N/A
div-subN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lft-identityN/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f6480.2%
Simplified80.2%
if -1.64999999999999986e-85 < x < 4.00000000000000015e121Initial program 99.9%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
times-fracN/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt-out--N/A
*-lft-identityN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
div-subN/A
associate-*r/N/A
sub-negN/A
mul-1-negN/A
distribute-rgt-outN/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6476.9%
Simplified76.9%
Final simplification78.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (* y -2.0) x)))) (if (<= x -5e-85) t_0 (if (<= x 3.9e+121) (/ (- x y) y) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((y * -2.0) / x);
double tmp;
if (x <= -5e-85) {
tmp = t_0;
} else if (x <= 3.9e+121) {
tmp = (x - y) / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((y * (-2.0d0)) / x)
if (x <= (-5d-85)) then
tmp = t_0
else if (x <= 3.9d+121) then
tmp = (x - y) / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((y * -2.0) / x);
double tmp;
if (x <= -5e-85) {
tmp = t_0;
} else if (x <= 3.9e+121) {
tmp = (x - y) / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((y * -2.0) / x) tmp = 0 if x <= -5e-85: tmp = t_0 elif x <= 3.9e+121: tmp = (x - y) / y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(y * -2.0) / x)) tmp = 0.0 if (x <= -5e-85) tmp = t_0; elseif (x <= 3.9e+121) tmp = Float64(Float64(x - y) / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((y * -2.0) / x); tmp = 0.0; if (x <= -5e-85) tmp = t_0; elseif (x <= 3.9e+121) tmp = (x - y) / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(y * -2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5e-85], t$95$0, If[LessEqual[x, 3.9e+121], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y \cdot -2}{x}\\
\mathbf{if}\;x \leq -5 \cdot 10^{-85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+121}:\\
\;\;\;\;\frac{x - y}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.0000000000000002e-85 or 3.89999999999999984e121 < x Initial program 99.9%
Taylor expanded in x around inf
associate--l+N/A
associate-*r/N/A
div-subN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lft-identityN/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f6480.2%
Simplified80.2%
if -5.0000000000000002e-85 < x < 3.89999999999999984e121Initial program 99.9%
Taylor expanded in x around 0
Simplified76.3%
(FPCore (x y) :precision binary64 (if (<= x -5e-85) (/ x (+ x y)) (if (<= x 1.26e+123) (/ (- x y) y) (/ (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -5e-85) {
tmp = x / (x + y);
} else if (x <= 1.26e+123) {
tmp = (x - y) / y;
} else {
tmp = (x - y) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5d-85)) then
tmp = x / (x + y)
else if (x <= 1.26d+123) then
tmp = (x - y) / y
else
tmp = (x - y) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5e-85) {
tmp = x / (x + y);
} else if (x <= 1.26e+123) {
tmp = (x - y) / y;
} else {
tmp = (x - y) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5e-85: tmp = x / (x + y) elif x <= 1.26e+123: tmp = (x - y) / y else: tmp = (x - y) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -5e-85) tmp = Float64(x / Float64(x + y)); elseif (x <= 1.26e+123) tmp = Float64(Float64(x - y) / y); else tmp = Float64(Float64(x - y) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5e-85) tmp = x / (x + y); elseif (x <= 1.26e+123) tmp = (x - y) / y; else tmp = (x - y) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5e-85], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.26e+123], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-85}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 1.26 \cdot 10^{+123}:\\
\;\;\;\;\frac{x - y}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{x}\\
\end{array}
\end{array}
if x < -5.0000000000000002e-85Initial program 100.0%
Taylor expanded in x around inf
Simplified77.9%
if -5.0000000000000002e-85 < x < 1.26e123Initial program 99.9%
Taylor expanded in x around 0
Simplified76.3%
if 1.26e123 < x Initial program 99.9%
Taylor expanded in x around inf
Simplified83.8%
(FPCore (x y) :precision binary64 (if (<= x -1.5e-87) (/ x (+ x y)) (if (<= x 3.9e+121) (+ -1.0 (/ x y)) (/ (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -1.5e-87) {
tmp = x / (x + y);
} else if (x <= 3.9e+121) {
tmp = -1.0 + (x / y);
} else {
tmp = (x - y) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.5d-87)) then
tmp = x / (x + y)
else if (x <= 3.9d+121) then
tmp = (-1.0d0) + (x / y)
else
tmp = (x - y) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.5e-87) {
tmp = x / (x + y);
} else if (x <= 3.9e+121) {
tmp = -1.0 + (x / y);
} else {
tmp = (x - y) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.5e-87: tmp = x / (x + y) elif x <= 3.9e+121: tmp = -1.0 + (x / y) else: tmp = (x - y) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.5e-87) tmp = Float64(x / Float64(x + y)); elseif (x <= 3.9e+121) tmp = Float64(-1.0 + Float64(x / y)); else tmp = Float64(Float64(x - y) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.5e-87) tmp = x / (x + y); elseif (x <= 3.9e+121) tmp = -1.0 + (x / y); else tmp = (x - y) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.5e-87], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.9e+121], N[(-1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{-87}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+121}:\\
\;\;\;\;-1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{x}\\
\end{array}
\end{array}
if x < -1.50000000000000008e-87Initial program 100.0%
Taylor expanded in x around inf
Simplified77.9%
if -1.50000000000000008e-87 < x < 3.89999999999999984e121Initial program 99.9%
Taylor expanded in x around 0
Simplified76.3%
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6476.3%
Applied egg-rr76.3%
if 3.89999999999999984e121 < x Initial program 99.9%
Taylor expanded in x around inf
Simplified83.8%
Final simplification78.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (+ x y)))) (if (<= x -5e-85) t_0 (if (<= x 3.9e+121) (+ -1.0 (/ x y)) t_0))))
double code(double x, double y) {
double t_0 = x / (x + y);
double tmp;
if (x <= -5e-85) {
tmp = t_0;
} else if (x <= 3.9e+121) {
tmp = -1.0 + (x / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (x + y)
if (x <= (-5d-85)) then
tmp = t_0
else if (x <= 3.9d+121) then
tmp = (-1.0d0) + (x / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (x + y);
double tmp;
if (x <= -5e-85) {
tmp = t_0;
} else if (x <= 3.9e+121) {
tmp = -1.0 + (x / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x / (x + y) tmp = 0 if x <= -5e-85: tmp = t_0 elif x <= 3.9e+121: tmp = -1.0 + (x / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x / Float64(x + y)) tmp = 0.0 if (x <= -5e-85) tmp = t_0; elseif (x <= 3.9e+121) tmp = Float64(-1.0 + Float64(x / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (x + y); tmp = 0.0; if (x <= -5e-85) tmp = t_0; elseif (x <= 3.9e+121) tmp = -1.0 + (x / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5e-85], t$95$0, If[LessEqual[x, 3.9e+121], N[(-1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + y}\\
\mathbf{if}\;x \leq -5 \cdot 10^{-85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+121}:\\
\;\;\;\;-1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.0000000000000002e-85 or 3.89999999999999984e121 < x Initial program 99.9%
Taylor expanded in x around inf
Simplified79.6%
if -5.0000000000000002e-85 < x < 3.89999999999999984e121Initial program 99.9%
Taylor expanded in x around 0
Simplified76.3%
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6476.3%
Applied egg-rr76.3%
Final simplification78.0%
(FPCore (x y) :precision binary64 (if (<= x -5e-85) 1.0 (if (<= x 3.9e+121) (+ -1.0 (/ x y)) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -5e-85) {
tmp = 1.0;
} else if (x <= 3.9e+121) {
tmp = -1.0 + (x / y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5d-85)) then
tmp = 1.0d0
else if (x <= 3.9d+121) then
tmp = (-1.0d0) + (x / y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5e-85) {
tmp = 1.0;
} else if (x <= 3.9e+121) {
tmp = -1.0 + (x / y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5e-85: tmp = 1.0 elif x <= 3.9e+121: tmp = -1.0 + (x / y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -5e-85) tmp = 1.0; elseif (x <= 3.9e+121) tmp = Float64(-1.0 + Float64(x / y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5e-85) tmp = 1.0; elseif (x <= 3.9e+121) tmp = -1.0 + (x / y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5e-85], 1.0, If[LessEqual[x, 3.9e+121], N[(-1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-85}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+121}:\\
\;\;\;\;-1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5.0000000000000002e-85 or 3.89999999999999984e121 < x Initial program 99.9%
Taylor expanded in x around inf
Simplified79.1%
if -5.0000000000000002e-85 < x < 3.89999999999999984e121Initial program 99.9%
Taylor expanded in x around 0
Simplified76.3%
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6476.3%
Applied egg-rr76.3%
Final simplification77.8%
(FPCore (x y) :precision binary64 (if (<= x -2e-36) 1.0 (if (<= x 3.9e+121) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -2e-36) {
tmp = 1.0;
} else if (x <= 3.9e+121) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2d-36)) then
tmp = 1.0d0
else if (x <= 3.9d+121) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2e-36) {
tmp = 1.0;
} else if (x <= 3.9e+121) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2e-36: tmp = 1.0 elif x <= 3.9e+121: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2e-36) tmp = 1.0; elseif (x <= 3.9e+121) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2e-36) tmp = 1.0; elseif (x <= 3.9e+121) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2e-36], 1.0, If[LessEqual[x, 3.9e+121], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-36}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.9 \cdot 10^{+121}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.9999999999999999e-36 or 3.89999999999999984e121 < x Initial program 99.9%
Taylor expanded in x around inf
Simplified81.4%
if -1.9999999999999999e-36 < x < 3.89999999999999984e121Initial program 99.9%
Taylor expanded in x around 0
Simplified73.8%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Simplified46.2%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))