
(FPCore (x) :precision binary64 (- (* x x) 1.0))
double code(double x) {
return (x * x) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) - 1.0d0
end function
public static double code(double x) {
return (x * x) - 1.0;
}
def code(x): return (x * x) - 1.0
function code(x) return Float64(Float64(x * x) - 1.0) end
function tmp = code(x) tmp = (x * x) - 1.0; end
code[x_] := N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (* x x) 1.0))
double code(double x) {
return (x * x) - 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) - 1.0d0
end function
public static double code(double x) {
return (x * x) - 1.0;
}
def code(x): return (x * x) - 1.0
function code(x) return Float64(Float64(x * x) - 1.0) end
function tmp = code(x) tmp = (x * x) - 1.0; end
code[x_] := N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 1
\end{array}
(FPCore (x) :precision binary64 (+ (* x x) -1.0))
double code(double x) {
return (x * x) + -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) + (-1.0d0)
end function
public static double code(double x) {
return (x * x) + -1.0;
}
def code(x): return (x * x) + -1.0
function code(x) return Float64(Float64(x * x) + -1.0) end
function tmp = code(x) tmp = (x * x) + -1.0; end
code[x_] := N[(N[(x * x), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + -1
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (* x x) 5e-15) -1.0 (* x x)))
double code(double x) {
double tmp;
if ((x * x) <= 5e-15) {
tmp = -1.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * x) <= 5d-15) then
tmp = -1.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * x) <= 5e-15) {
tmp = -1.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x): tmp = 0 if (x * x) <= 5e-15: tmp = -1.0 else: tmp = x * x return tmp
function code(x) tmp = 0.0 if (Float64(x * x) <= 5e-15) tmp = -1.0; else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * x) <= 5e-15) tmp = -1.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * x), $MachinePrecision], 5e-15], -1.0, N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 5 \cdot 10^{-15}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x x) < 4.99999999999999999e-15Initial program 100.0%
Taylor expanded in x around 0
Simplified99.9%
if 4.99999999999999999e-15 < (*.f64 x x) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6498.5%
Simplified98.5%
(FPCore (x) :precision binary64 (if (<= x 1.0) -1.0 x))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -1.0 else: tmp = x return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0
Simplified70.8%
if 1 < x Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6498.6%
Simplified98.6%
pow2N/A
pow-to-expN/A
*-commutativeN/A
count-2N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
log-prodN/A
sqr-powN/A
metadata-evalN/A
unpow1N/A
rem-exp-log7.0%
Applied egg-rr7.0%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Simplified51.9%
herbie shell --seed 2024145
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1.0))