
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 0.125 x) (+ t (/ (* y z) -2.0))))
double code(double x, double y, double z, double t) {
return (0.125 * x) + (t + ((y * z) / -2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (0.125d0 * x) + (t + ((y * z) / (-2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return (0.125 * x) + (t + ((y * z) / -2.0));
}
def code(x, y, z, t): return (0.125 * x) + (t + ((y * z) / -2.0))
function code(x, y, z, t) return Float64(Float64(0.125 * x) + Float64(t + Float64(Float64(y * z) / -2.0))) end
function tmp = code(x, y, z, t) tmp = (0.125 * x) + (t + ((y * z) / -2.0)); end
code[x_, y_, z_, t_] := N[(N[(0.125 * x), $MachinePrecision] + N[(t + N[(N[(y * z), $MachinePrecision] / -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.125 \cdot x + \left(t + \frac{y \cdot z}{-2}\right)
\end{array}
Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) -0.5)))
(if (<= (* y z) -1.45e+55)
t_1
(if (<= (* y z) 5.3e-123) t (if (<= (* y z) 2.2e-67) (* 0.125 x) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -1.45e+55) {
tmp = t_1;
} else if ((y * z) <= 5.3e-123) {
tmp = t;
} else if ((y * z) <= 2.2e-67) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * (-0.5d0)
if ((y * z) <= (-1.45d+55)) then
tmp = t_1
else if ((y * z) <= 5.3d-123) then
tmp = t
else if ((y * z) <= 2.2d-67) then
tmp = 0.125d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -1.45e+55) {
tmp = t_1;
} else if ((y * z) <= 5.3e-123) {
tmp = t;
} else if ((y * z) <= 2.2e-67) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * -0.5 tmp = 0 if (y * z) <= -1.45e+55: tmp = t_1 elif (y * z) <= 5.3e-123: tmp = t elif (y * z) <= 2.2e-67: tmp = 0.125 * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * -0.5) tmp = 0.0 if (Float64(y * z) <= -1.45e+55) tmp = t_1; elseif (Float64(y * z) <= 5.3e-123) tmp = t; elseif (Float64(y * z) <= 2.2e-67) tmp = Float64(0.125 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * -0.5; tmp = 0.0; if ((y * z) <= -1.45e+55) tmp = t_1; elseif ((y * z) <= 5.3e-123) tmp = t; elseif ((y * z) <= 2.2e-67) tmp = 0.125 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -1.45e+55], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 5.3e-123], t, If[LessEqual[N[(y * z), $MachinePrecision], 2.2e-67], N[(0.125 * x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -1.45 \cdot 10^{+55}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 5.3 \cdot 10^{-123}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \cdot z \leq 2.2 \cdot 10^{-67}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -1.4499999999999999e55 or 2.2000000000000001e-67 < (*.f64 y z) Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-lowering-*.f6473.4%
Simplified73.4%
if -1.4499999999999999e55 < (*.f64 y z) < 5.29999999999999971e-123Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf
Simplified54.9%
if 5.29999999999999971e-123 < (*.f64 y z) < 2.2000000000000001e-67Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf
*-lowering-*.f6472.2%
Simplified72.2%
Final simplification65.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ t (* (* y z) -0.5))))
(if (<= (* y z) -5e+95)
t_1
(if (<= (* y z) 1e-56) (- t (* x -0.125)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = t + ((y * z) * -0.5);
double tmp;
if ((y * z) <= -5e+95) {
tmp = t_1;
} else if ((y * z) <= 1e-56) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t + ((y * z) * (-0.5d0))
if ((y * z) <= (-5d+95)) then
tmp = t_1
else if ((y * z) <= 1d-56) then
tmp = t - (x * (-0.125d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t + ((y * z) * -0.5);
double tmp;
if ((y * z) <= -5e+95) {
tmp = t_1;
} else if ((y * z) <= 1e-56) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = t + ((y * z) * -0.5) tmp = 0 if (y * z) <= -5e+95: tmp = t_1 elif (y * z) <= 1e-56: tmp = t - (x * -0.125) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(t + Float64(Float64(y * z) * -0.5)) tmp = 0.0 if (Float64(y * z) <= -5e+95) tmp = t_1; elseif (Float64(y * z) <= 1e-56) tmp = Float64(t - Float64(x * -0.125)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t + ((y * z) * -0.5); tmp = 0.0; if ((y * z) <= -5e+95) tmp = t_1; elseif ((y * z) <= 1e-56) tmp = t - (x * -0.125); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t + N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+95], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 1e-56], N[(t - N[(x * -0.125), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 10^{-56}:\\
\;\;\;\;t - x \cdot -0.125\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000025e95 or 1e-56 < (*.f64 y z) Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6489.9%
Simplified89.9%
if -5.00000000000000025e95 < (*.f64 y z) < 1e-56Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
mul-1-negN/A
distribute-lft-neg-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-eval94.0%
Simplified94.0%
Final simplification92.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) -0.5)))
(if (<= (* y z) -5e+95)
t_1
(if (<= (* y z) 5e+91) (- t (* x -0.125)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -5e+95) {
tmp = t_1;
} else if ((y * z) <= 5e+91) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * (-0.5d0)
if ((y * z) <= (-5d+95)) then
tmp = t_1
else if ((y * z) <= 5d+91) then
tmp = t - (x * (-0.125d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -5e+95) {
tmp = t_1;
} else if ((y * z) <= 5e+91) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * -0.5 tmp = 0 if (y * z) <= -5e+95: tmp = t_1 elif (y * z) <= 5e+91: tmp = t - (x * -0.125) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * -0.5) tmp = 0.0 if (Float64(y * z) <= -5e+95) tmp = t_1; elseif (Float64(y * z) <= 5e+91) tmp = Float64(t - Float64(x * -0.125)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * -0.5; tmp = 0.0; if ((y * z) <= -5e+95) tmp = t_1; elseif ((y * z) <= 5e+91) tmp = t - (x * -0.125); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+95], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 5e+91], N[(t - N[(x * -0.125), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{+91}:\\
\;\;\;\;t - x \cdot -0.125\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000025e95 or 5.0000000000000002e91 < (*.f64 y z) Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-lowering-*.f6485.6%
Simplified85.6%
if -5.00000000000000025e95 < (*.f64 y z) < 5.0000000000000002e91Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
mul-1-negN/A
distribute-lft-neg-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-eval88.6%
Simplified88.6%
Final simplification87.5%
(FPCore (x y z t) :precision binary64 (if (<= t -2.8e+81) t (if (<= t 3.2e-10) (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2.8e+81) {
tmp = t;
} else if (t <= 3.2e-10) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.8d+81)) then
tmp = t
else if (t <= 3.2d-10) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -2.8e+81) {
tmp = t;
} else if (t <= 3.2e-10) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -2.8e+81: tmp = t elif t <= 3.2e-10: tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -2.8e+81) tmp = t; elseif (t <= 3.2e-10) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -2.8e+81) tmp = t; elseif (t <= 3.2e-10) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -2.8e+81], t, If[LessEqual[t, 3.2e-10], N[(0.125 * x), $MachinePrecision], t]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.8 \cdot 10^{+81}:\\
\;\;\;\;t\\
\mathbf{elif}\;t \leq 3.2 \cdot 10^{-10}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if t < -2.79999999999999995e81 or 3.19999999999999981e-10 < t Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf
Simplified63.1%
if -2.79999999999999995e81 < t < 3.19999999999999981e-10Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf
*-lowering-*.f6443.3%
Simplified43.3%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf
Simplified34.6%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024145
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))