
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x -1.0) y)))
(if (<= y -10000.0)
(+ x (/ (+ (* t_0 (+ (/ -1.0 y) 1.0)) (- 1.0 x)) y))
(if (<= y 240000.0)
(+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))
(+ x (* t_0 (- -1.0 (/ -1.0 y))))))))
double code(double x, double y) {
double t_0 = (x + -1.0) / y;
double tmp;
if (y <= -10000.0) {
tmp = x + (((t_0 * ((-1.0 / y) + 1.0)) + (1.0 - x)) / y);
} else if (y <= 240000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x + (t_0 * (-1.0 - (-1.0 / y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x + (-1.0d0)) / y
if (y <= (-10000.0d0)) then
tmp = x + (((t_0 * (((-1.0d0) / y) + 1.0d0)) + (1.0d0 - x)) / y)
else if (y <= 240000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = x + (t_0 * ((-1.0d0) - ((-1.0d0) / y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x + -1.0) / y;
double tmp;
if (y <= -10000.0) {
tmp = x + (((t_0 * ((-1.0 / y) + 1.0)) + (1.0 - x)) / y);
} else if (y <= 240000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x + (t_0 * (-1.0 - (-1.0 / y)));
}
return tmp;
}
def code(x, y): t_0 = (x + -1.0) / y tmp = 0 if y <= -10000.0: tmp = x + (((t_0 * ((-1.0 / y) + 1.0)) + (1.0 - x)) / y) elif y <= 240000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = x + (t_0 * (-1.0 - (-1.0 / y))) return tmp
function code(x, y) t_0 = Float64(Float64(x + -1.0) / y) tmp = 0.0 if (y <= -10000.0) tmp = Float64(x + Float64(Float64(Float64(t_0 * Float64(Float64(-1.0 / y) + 1.0)) + Float64(1.0 - x)) / y)); elseif (y <= 240000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = Float64(x + Float64(t_0 * Float64(-1.0 - Float64(-1.0 / y)))); end return tmp end
function tmp_2 = code(x, y) t_0 = (x + -1.0) / y; tmp = 0.0; if (y <= -10000.0) tmp = x + (((t_0 * ((-1.0 / y) + 1.0)) + (1.0 - x)) / y); elseif (y <= 240000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = x + (t_0 * (-1.0 - (-1.0 / y))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -10000.0], N[(x + N[(N[(N[(t$95$0 * N[(N[(-1.0 / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 240000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 * N[(-1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -10000:\\
\;\;\;\;x + \frac{t\_0 \cdot \left(\frac{-1}{y} + 1\right) + \left(1 - x\right)}{y}\\
\mathbf{elif}\;y \leq 240000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + t\_0 \cdot \left(-1 - \frac{-1}{y}\right)\\
\end{array}
\end{array}
if y < -1e4Initial program 27.4%
Taylor expanded in y around -inf
Simplified100.0%
if -1e4 < y < 2.4e5Initial program 100.0%
if 2.4e5 < y Initial program 24.1%
Taylor expanded in y around inf
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (* (/ (+ x -1.0) y) (- -1.0 (/ -1.0 y))))))
(if (<= y -110000.0)
t_0
(if (<= y 160000.0) (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y)));
double tmp;
if (y <= -110000.0) {
tmp = t_0;
} else if (y <= 160000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + (((x + (-1.0d0)) / y) * ((-1.0d0) - ((-1.0d0) / y)))
if (y <= (-110000.0d0)) then
tmp = t_0
else if (y <= 160000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y)));
double tmp;
if (y <= -110000.0) {
tmp = t_0;
} else if (y <= 160000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y))) tmp = 0 if y <= -110000.0: tmp = t_0 elif y <= 160000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x + Float64(Float64(Float64(x + -1.0) / y) * Float64(-1.0 - Float64(-1.0 / y)))) tmp = 0.0 if (y <= -110000.0) tmp = t_0; elseif (y <= 160000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x + (((x + -1.0) / y) * (-1.0 - (-1.0 / y))); tmp = 0.0; if (y <= -110000.0) tmp = t_0; elseif (y <= 160000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -110000.0], t$95$0, If[LessEqual[y, 160000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{x + -1}{y} \cdot \left(-1 - \frac{-1}{y}\right)\\
\mathbf{if}\;y \leq -110000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 160000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.1e5 or 1.6e5 < y Initial program 25.9%
Taylor expanded in y around inf
Simplified100.0%
if -1.1e5 < y < 1.6e5Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -3200000000.0)
(- x (/ -1.0 y))
(if (<= y 160000000.0)
(+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -3200000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 160000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3200000000.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 160000000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3200000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 160000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3200000000.0: tmp = x - (-1.0 / y) elif y <= 160000000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -3200000000.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 160000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3200000000.0) tmp = x - (-1.0 / y); elseif (y <= 160000000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3200000000.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 160000000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3200000000:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 160000000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -3.2e9Initial program 27.4%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.5%
Simplified99.5%
Taylor expanded in x around 0
/-lowering-/.f6499.5%
Simplified99.5%
if -3.2e9 < y < 1.6e8Initial program 100.0%
if 1.6e8 < y Initial program 24.1%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ -1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (-1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (-1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 27.4%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.5%
Simplified99.5%
Taylor expanded in x around 0
/-lowering-/.f6499.5%
Simplified99.5%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.8%
Simplified99.8%
if 1 < y Initial program 25.5%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.4%
Simplified99.4%
Final simplification99.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 0.78) (+ 1.0 (* y (+ x -1.0))) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.78) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 0.78d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.78) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 0.78: tmp = 1.0 + (y * (x + -1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.78) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 0.78) tmp = 1.0 + (y * (x + -1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.78], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.78:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.78000000000000003 < y Initial program 26.5%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.5%
Simplified99.5%
Taylor expanded in x around 0
/-lowering-/.f6499.1%
Simplified99.1%
if -1 < y < 0.78000000000000003Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.8%
Simplified99.8%
Final simplification99.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 0.078) (- 1.0 y) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.078) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 0.078d0) then
tmp = 1.0d0 - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.078) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 0.078: tmp = 1.0 - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.078) tmp = Float64(1.0 - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 0.078) tmp = 1.0 - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.078], N[(1.0 - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.078:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.0779999999999999999 < y Initial program 26.5%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
sub-negN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.5%
Simplified99.5%
Taylor expanded in x around 0
/-lowering-/.f6499.1%
Simplified99.1%
if -1 < y < 0.0779999999999999999Initial program 100.0%
Taylor expanded in x around 0
Simplified75.7%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6475.6%
Simplified75.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.08) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.08) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.08d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.08) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.08: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.08) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.08) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.08], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.08:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.0800000000000000017 < y Initial program 26.5%
Taylor expanded in y around inf
Simplified75.4%
if -1 < y < 0.0800000000000000017Initial program 100.0%
Taylor expanded in x around 0
Simplified75.7%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6475.6%
Simplified75.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.85) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.85) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.85d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.85) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.85: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.85) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.85) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.85], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.85:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.8500000000000001 < y Initial program 26.5%
Taylor expanded in y around inf
Simplified75.4%
if -1 < y < 1.8500000000000001Initial program 100.0%
Taylor expanded in y around 0
Simplified75.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 65.8%
Taylor expanded in y around 0
Simplified42.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))