
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
(FPCore (x y z) :precision binary64 (/ (+ y (* (+ x z) (/ (- x z) y))) 2.0))
double code(double x, double y, double z) {
return (y + ((x + z) * ((x - z) / y))) / 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + ((x + z) * ((x - z) / y))) / 2.0d0
end function
public static double code(double x, double y, double z) {
return (y + ((x + z) * ((x - z) / y))) / 2.0;
}
def code(x, y, z): return (y + ((x + z) * ((x - z) / y))) / 2.0
function code(x, y, z) return Float64(Float64(y + Float64(Float64(x + z) * Float64(Float64(x - z) / y))) / 2.0) end
function tmp = code(x, y, z) tmp = (y + ((x + z) * ((x - z) / y))) / 2.0; end
code[x_, y_, z_] := N[(N[(y + N[(N[(x + z), $MachinePrecision] * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{y + \left(x + z\right) \cdot \frac{x - z}{y}}{2}
\end{array}
Initial program 72.0%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.0%
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ 0.5 (/ y (* x x)))))
(if (<= z 6e-245)
(/ y 2.0)
(if (<= z 7e-144)
t_0
(if (<= z 1.6e-69)
(/ y 2.0)
(if (<= z 8.4e+45) t_0 (* z (* (/ z y) -0.5))))))))
double code(double x, double y, double z) {
double t_0 = 0.5 / (y / (x * x));
double tmp;
if (z <= 6e-245) {
tmp = y / 2.0;
} else if (z <= 7e-144) {
tmp = t_0;
} else if (z <= 1.6e-69) {
tmp = y / 2.0;
} else if (z <= 8.4e+45) {
tmp = t_0;
} else {
tmp = z * ((z / y) * -0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 0.5d0 / (y / (x * x))
if (z <= 6d-245) then
tmp = y / 2.0d0
else if (z <= 7d-144) then
tmp = t_0
else if (z <= 1.6d-69) then
tmp = y / 2.0d0
else if (z <= 8.4d+45) then
tmp = t_0
else
tmp = z * ((z / y) * (-0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 0.5 / (y / (x * x));
double tmp;
if (z <= 6e-245) {
tmp = y / 2.0;
} else if (z <= 7e-144) {
tmp = t_0;
} else if (z <= 1.6e-69) {
tmp = y / 2.0;
} else if (z <= 8.4e+45) {
tmp = t_0;
} else {
tmp = z * ((z / y) * -0.5);
}
return tmp;
}
def code(x, y, z): t_0 = 0.5 / (y / (x * x)) tmp = 0 if z <= 6e-245: tmp = y / 2.0 elif z <= 7e-144: tmp = t_0 elif z <= 1.6e-69: tmp = y / 2.0 elif z <= 8.4e+45: tmp = t_0 else: tmp = z * ((z / y) * -0.5) return tmp
function code(x, y, z) t_0 = Float64(0.5 / Float64(y / Float64(x * x))) tmp = 0.0 if (z <= 6e-245) tmp = Float64(y / 2.0); elseif (z <= 7e-144) tmp = t_0; elseif (z <= 1.6e-69) tmp = Float64(y / 2.0); elseif (z <= 8.4e+45) tmp = t_0; else tmp = Float64(z * Float64(Float64(z / y) * -0.5)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 0.5 / (y / (x * x)); tmp = 0.0; if (z <= 6e-245) tmp = y / 2.0; elseif (z <= 7e-144) tmp = t_0; elseif (z <= 1.6e-69) tmp = y / 2.0; elseif (z <= 8.4e+45) tmp = t_0; else tmp = z * ((z / y) * -0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(0.5 / N[(y / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 6e-245], N[(y / 2.0), $MachinePrecision], If[LessEqual[z, 7e-144], t$95$0, If[LessEqual[z, 1.6e-69], N[(y / 2.0), $MachinePrecision], If[LessEqual[z, 8.4e+45], t$95$0, N[(z * N[(N[(z / y), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\frac{y}{x \cdot x}}\\
\mathbf{if}\;z \leq 6 \cdot 10^{-245}:\\
\;\;\;\;\frac{y}{2}\\
\mathbf{elif}\;z \leq 7 \cdot 10^{-144}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{-69}:\\
\;\;\;\;\frac{y}{2}\\
\mathbf{elif}\;z \leq 8.4 \cdot 10^{+45}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(\frac{z}{y} \cdot -0.5\right)\\
\end{array}
\end{array}
if z < 6.0000000000000004e-245 or 6.9999999999999997e-144 < z < 1.59999999999999999e-69Initial program 71.4%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified84.2%
Taylor expanded in y around inf
Simplified32.6%
if 6.0000000000000004e-245 < z < 6.9999999999999997e-144 or 1.59999999999999999e-69 < z < 8.39999999999999979e45Initial program 76.7%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified86.0%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6447.1%
Simplified47.1%
div-invN/A
clear-numN/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6447.1%
Applied egg-rr47.1%
if 8.39999999999999979e45 < z Initial program 70.4%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified76.4%
Taylor expanded in z around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6465.5%
Simplified65.5%
(FPCore (x y z) :precision binary64 (if (<= y 9.5e+82) (/ (* (+ x z) (/ (- x z) y)) 2.0) (/ (+ y (/ -1.0 (/ (/ y z) z))) 2.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e+82) {
tmp = ((x + z) * ((x - z) / y)) / 2.0;
} else {
tmp = (y + (-1.0 / ((y / z) / z))) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.5d+82) then
tmp = ((x + z) * ((x - z) / y)) / 2.0d0
else
tmp = (y + ((-1.0d0) / ((y / z) / z))) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e+82) {
tmp = ((x + z) * ((x - z) / y)) / 2.0;
} else {
tmp = (y + (-1.0 / ((y / z) / z))) / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.5e+82: tmp = ((x + z) * ((x - z) / y)) / 2.0 else: tmp = (y + (-1.0 / ((y / z) / z))) / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.5e+82) tmp = Float64(Float64(Float64(x + z) * Float64(Float64(x - z) / y)) / 2.0); else tmp = Float64(Float64(y + Float64(-1.0 / Float64(Float64(y / z) / z))) / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.5e+82) tmp = ((x + z) * ((x - z) / y)) / 2.0; else tmp = (y + (-1.0 / ((y / z) / z))) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.5e+82], N[(N[(N[(x + z), $MachinePrecision] * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(y + N[(-1.0 / N[(N[(y / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.5 \cdot 10^{+82}:\\
\;\;\;\;\frac{\left(x + z\right) \cdot \frac{x - z}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y + \frac{-1}{\frac{\frac{y}{z}}{z}}}{2}\\
\end{array}
\end{array}
if y < 9.50000000000000049e82Initial program 79.0%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.9%
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
clear-numN/A
un-div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-lowering-+.f6499.8%
Applied egg-rr99.8%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
/-lowering-/.f64N/A
--lowering--.f6480.6%
Simplified80.6%
if 9.50000000000000049e82 < y Initial program 40.3%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified79.1%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6486.4%
Simplified86.4%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6490.6%
Applied egg-rr90.6%
*-commutativeN/A
clear-numN/A
un-div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6490.7%
Applied egg-rr90.7%
Final simplification82.4%
(FPCore (x y z) :precision binary64 (if (<= y 9.8e+78) (/ (* (+ x z) (/ (- x z) y)) 2.0) (/ (- y (/ z (/ y z))) 2.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.8e+78) {
tmp = ((x + z) * ((x - z) / y)) / 2.0;
} else {
tmp = (y - (z / (y / z))) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.8d+78) then
tmp = ((x + z) * ((x - z) / y)) / 2.0d0
else
tmp = (y - (z / (y / z))) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.8e+78) {
tmp = ((x + z) * ((x - z) / y)) / 2.0;
} else {
tmp = (y - (z / (y / z))) / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.8e+78: tmp = ((x + z) * ((x - z) / y)) / 2.0 else: tmp = (y - (z / (y / z))) / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.8e+78) tmp = Float64(Float64(Float64(x + z) * Float64(Float64(x - z) / y)) / 2.0); else tmp = Float64(Float64(y - Float64(z / Float64(y / z))) / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.8e+78) tmp = ((x + z) * ((x - z) / y)) / 2.0; else tmp = (y - (z / (y / z))) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.8e+78], N[(N[(N[(x + z), $MachinePrecision] * N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(y - N[(z / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.8 \cdot 10^{+78}:\\
\;\;\;\;\frac{\left(x + z\right) \cdot \frac{x - z}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{z}{\frac{y}{z}}}{2}\\
\end{array}
\end{array}
if y < 9.8000000000000004e78Initial program 78.9%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.8%
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
clear-numN/A
un-div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-lowering-+.f6499.8%
Applied egg-rr99.8%
Taylor expanded in y around 0
associate-/l*N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
/-lowering-/.f64N/A
--lowering--.f6480.5%
Simplified80.5%
if 9.8000000000000004e78 < y Initial program 41.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified79.5%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6486.7%
Simplified86.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6490.8%
Applied egg-rr90.8%
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6490.8%
Applied egg-rr90.8%
(FPCore (x y z) :precision binary64 (if (<= y 3.2e+72) (* (/ (+ x z) (/ y (- x z))) 0.5) (/ (- y (/ z (/ y z))) 2.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.2e+72) {
tmp = ((x + z) / (y / (x - z))) * 0.5;
} else {
tmp = (y - (z / (y / z))) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.2d+72) then
tmp = ((x + z) / (y / (x - z))) * 0.5d0
else
tmp = (y - (z / (y / z))) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.2e+72) {
tmp = ((x + z) / (y / (x - z))) * 0.5;
} else {
tmp = (y - (z / (y / z))) / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.2e+72: tmp = ((x + z) / (y / (x - z))) * 0.5 else: tmp = (y - (z / (y / z))) / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.2e+72) tmp = Float64(Float64(Float64(x + z) / Float64(y / Float64(x - z))) * 0.5); else tmp = Float64(Float64(y - Float64(z / Float64(y / z))) / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.2e+72) tmp = ((x + z) / (y / (x - z))) * 0.5; else tmp = (y - (z / (y / z))) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.2e+72], N[(N[(N[(x + z), $MachinePrecision] / N[(y / N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(y - N[(z / N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{+72}:\\
\;\;\;\;\frac{x + z}{\frac{y}{x - z}} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{z}{\frac{y}{z}}}{2}\\
\end{array}
\end{array}
if y < 3.2000000000000001e72Initial program 78.9%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.8%
Taylor expanded in y around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6468.3%
Simplified68.3%
clear-numN/A
associate-*r/N/A
div-invN/A
metadata-evalN/A
times-fracN/A
difference-of-squaresN/A
associate-*r/N/A
metadata-evalN/A
*-lowering-*.f64N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6480.5%
Applied egg-rr80.5%
if 3.2000000000000001e72 < y Initial program 41.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified79.5%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6486.7%
Simplified86.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6490.8%
Applied egg-rr90.8%
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6490.8%
Applied egg-rr90.8%
(FPCore (x y z) :precision binary64 (if (<= y 9.5e+44) (* (- (* x x) (* z z)) (/ 0.5 y)) (/ (- y (* z (/ z y))) 2.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e+44) {
tmp = ((x * x) - (z * z)) * (0.5 / y);
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9.5d+44) then
tmp = ((x * x) - (z * z)) * (0.5d0 / y)
else
tmp = (y - (z * (z / y))) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9.5e+44) {
tmp = ((x * x) - (z * z)) * (0.5 / y);
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 9.5e+44: tmp = ((x * x) - (z * z)) * (0.5 / y) else: tmp = (y - (z * (z / y))) / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= 9.5e+44) tmp = Float64(Float64(Float64(x * x) - Float64(z * z)) * Float64(0.5 / y)); else tmp = Float64(Float64(y - Float64(z * Float64(z / y))) / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 9.5e+44) tmp = ((x * x) - (z * z)) * (0.5 / y); else tmp = (y - (z * (z / y))) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 9.5e+44], N[(N[(N[(x * x), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] * N[(0.5 / y), $MachinePrecision]), $MachinePrecision], N[(N[(y - N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9.5 \cdot 10^{+44}:\\
\;\;\;\;\left(x \cdot x - z \cdot z\right) \cdot \frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z \cdot \frac{z}{y}}{2}\\
\end{array}
\end{array}
if y < 9.5000000000000004e44Initial program 78.5%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.5%
Taylor expanded in y around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6467.7%
Simplified67.7%
if 9.5000000000000004e44 < y Initial program 46.2%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified81.1%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6484.1%
Simplified84.1%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6487.9%
Applied egg-rr87.9%
Final simplification71.7%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 5e+76) (/ (+ y (/ (* x x) y)) 2.0) (/ (- y (* z (/ z y))) 2.0)))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 5e+76) {
tmp = (y + ((x * x) / y)) / 2.0;
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 5d+76) then
tmp = (y + ((x * x) / y)) / 2.0d0
else
tmp = (y - (z * (z / y))) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 5e+76) {
tmp = (y + ((x * x) / y)) / 2.0;
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 5e+76: tmp = (y + ((x * x) / y)) / 2.0 else: tmp = (y - (z * (z / y))) / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 5e+76) tmp = Float64(Float64(y + Float64(Float64(x * x) / y)) / 2.0); else tmp = Float64(Float64(y - Float64(z * Float64(z / y))) / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 5e+76) tmp = (y + ((x * x) / y)) / 2.0; else tmp = (y - (z * (z / y))) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+76], N[(N[(y + N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(y - N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+76}:\\
\;\;\;\;\frac{y + \frac{x \cdot x}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z \cdot \frac{z}{y}}{2}\\
\end{array}
\end{array}
if (*.f64 z z) < 4.99999999999999991e76Initial program 76.0%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified92.4%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6485.2%
Simplified85.2%
if 4.99999999999999991e76 < (*.f64 z z) Initial program 67.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified72.4%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6472.1%
Simplified72.1%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6481.7%
Applied egg-rr81.7%
Final simplification83.6%
(FPCore (x y z) :precision binary64 (if (<= (* z z) 5e+183) (/ (+ y (/ (* x x) y)) 2.0) (* z (* (/ z y) -0.5))))
double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 5e+183) {
tmp = (y + ((x * x) / y)) / 2.0;
} else {
tmp = z * ((z / y) * -0.5);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 5d+183) then
tmp = (y + ((x * x) / y)) / 2.0d0
else
tmp = z * ((z / y) * (-0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * z) <= 5e+183) {
tmp = (y + ((x * x) / y)) / 2.0;
} else {
tmp = z * ((z / y) * -0.5);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * z) <= 5e+183: tmp = (y + ((x * x) / y)) / 2.0 else: tmp = z * ((z / y) * -0.5) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * z) <= 5e+183) tmp = Float64(Float64(y + Float64(Float64(x * x) / y)) / 2.0); else tmp = Float64(z * Float64(Float64(z / y) * -0.5)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * z) <= 5e+183) tmp = (y + ((x * x) / y)) / 2.0; else tmp = z * ((z / y) * -0.5); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+183], N[(N[(y + N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(z * N[(N[(z / y), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+183}:\\
\;\;\;\;\frac{y + \frac{x \cdot x}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(\frac{z}{y} \cdot -0.5\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 5.00000000000000009e183Initial program 76.5%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified91.4%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6479.2%
Simplified79.2%
if 5.00000000000000009e183 < (*.f64 z z) Initial program 64.1%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified68.3%
Taylor expanded in z around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6472.5%
Simplified72.5%
(FPCore (x y z) :precision binary64 (if (<= (* x x) 1e-20) (* z (* (/ z y) -0.5)) (/ (* x (/ x y)) 2.0)))
double code(double x, double y, double z) {
double tmp;
if ((x * x) <= 1e-20) {
tmp = z * ((z / y) * -0.5);
} else {
tmp = (x * (x / y)) / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x * x) <= 1d-20) then
tmp = z * ((z / y) * (-0.5d0))
else
tmp = (x * (x / y)) / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x * x) <= 1e-20) {
tmp = z * ((z / y) * -0.5);
} else {
tmp = (x * (x / y)) / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x * x) <= 1e-20: tmp = z * ((z / y) * -0.5) else: tmp = (x * (x / y)) / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x * x) <= 1e-20) tmp = Float64(z * Float64(Float64(z / y) * -0.5)); else tmp = Float64(Float64(x * Float64(x / y)) / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x * x) <= 1e-20) tmp = z * ((z / y) * -0.5); else tmp = (x * (x / y)) / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x * x), $MachinePrecision], 1e-20], N[(z * N[(N[(z / y), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(x / y), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 10^{-20}:\\
\;\;\;\;z \cdot \left(\frac{z}{y} \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \frac{x}{y}}{2}\\
\end{array}
\end{array}
if (*.f64 x x) < 9.99999999999999945e-21Initial program 76.9%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified93.1%
Taylor expanded in z around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6456.3%
Simplified56.3%
if 9.99999999999999945e-21 < (*.f64 x x) Initial program 67.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6459.3%
Simplified59.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6462.0%
Applied egg-rr62.0%
Final simplification59.3%
(FPCore (x y z) :precision binary64 (if (<= (* x x) 1e-20) (* z (* (/ z y) -0.5)) (/ 0.5 (/ (/ y x) x))))
double code(double x, double y, double z) {
double tmp;
if ((x * x) <= 1e-20) {
tmp = z * ((z / y) * -0.5);
} else {
tmp = 0.5 / ((y / x) / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x * x) <= 1d-20) then
tmp = z * ((z / y) * (-0.5d0))
else
tmp = 0.5d0 / ((y / x) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x * x) <= 1e-20) {
tmp = z * ((z / y) * -0.5);
} else {
tmp = 0.5 / ((y / x) / x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x * x) <= 1e-20: tmp = z * ((z / y) * -0.5) else: tmp = 0.5 / ((y / x) / x) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x * x) <= 1e-20) tmp = Float64(z * Float64(Float64(z / y) * -0.5)); else tmp = Float64(0.5 / Float64(Float64(y / x) / x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x * x) <= 1e-20) tmp = z * ((z / y) * -0.5); else tmp = 0.5 / ((y / x) / x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x * x), $MachinePrecision], 1e-20], N[(z * N[(N[(z / y), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[(N[(y / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 10^{-20}:\\
\;\;\;\;z \cdot \left(\frac{z}{y} \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{\frac{y}{x}}{x}}\\
\end{array}
\end{array}
if (*.f64 x x) < 9.99999999999999945e-21Initial program 76.9%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified93.1%
Taylor expanded in z around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6456.3%
Simplified56.3%
if 9.99999999999999945e-21 < (*.f64 x x) Initial program 67.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6459.3%
Simplified59.3%
div-invN/A
clear-numN/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6459.3%
Applied egg-rr59.3%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6461.9%
Applied egg-rr61.9%
(FPCore (x y z) :precision binary64 (if (<= y 7.5e+110) (* z (* (/ z y) -0.5)) (/ y 2.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= 7.5e+110) {
tmp = z * ((z / y) * -0.5);
} else {
tmp = y / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.5d+110) then
tmp = z * ((z / y) * (-0.5d0))
else
tmp = y / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.5e+110) {
tmp = z * ((z / y) * -0.5);
} else {
tmp = y / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 7.5e+110: tmp = z * ((z / y) * -0.5) else: tmp = y / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= 7.5e+110) tmp = Float64(z * Float64(Float64(z / y) * -0.5)); else tmp = Float64(y / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 7.5e+110) tmp = z * ((z / y) * -0.5); else tmp = y / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 7.5e+110], N[(z * N[(N[(z / y), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(y / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{+110}:\\
\;\;\;\;z \cdot \left(\frac{z}{y} \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{2}\\
\end{array}
\end{array}
if y < 7.5e110Initial program 78.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.4%
Taylor expanded in z around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6440.6%
Simplified40.6%
if 7.5e110 < y Initial program 36.4%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified81.0%
Taylor expanded in y around inf
Simplified79.3%
(FPCore (x y z) :precision binary64 (if (<= y 6.5e+110) (* z (* z (/ -0.5 y))) (/ y 2.0)))
double code(double x, double y, double z) {
double tmp;
if (y <= 6.5e+110) {
tmp = z * (z * (-0.5 / y));
} else {
tmp = y / 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.5d+110) then
tmp = z * (z * ((-0.5d0) / y))
else
tmp = y / 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.5e+110) {
tmp = z * (z * (-0.5 / y));
} else {
tmp = y / 2.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 6.5e+110: tmp = z * (z * (-0.5 / y)) else: tmp = y / 2.0 return tmp
function code(x, y, z) tmp = 0.0 if (y <= 6.5e+110) tmp = Float64(z * Float64(z * Float64(-0.5 / y))); else tmp = Float64(y / 2.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 6.5e+110) tmp = z * (z * (-0.5 / y)); else tmp = y / 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 6.5e+110], N[(z * N[(z * N[(-0.5 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.5 \cdot 10^{+110}:\\
\;\;\;\;z \cdot \left(z \cdot \frac{-0.5}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{2}\\
\end{array}
\end{array}
if y < 6.4999999999999997e110Initial program 78.6%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.4%
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Taylor expanded in z around inf
*-commutativeN/A
unpow2N/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6440.6%
Simplified40.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6440.5%
Applied egg-rr40.5%
if 6.4999999999999997e110 < y Initial program 36.4%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified81.0%
Taylor expanded in y around inf
Simplified79.3%
Final simplification46.6%
(FPCore (x y z) :precision binary64 (/ y 2.0))
double code(double x, double y, double z) {
return y / 2.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y / 2.0d0
end function
public static double code(double x, double y, double z) {
return y / 2.0;
}
def code(x, y, z): return y / 2.0
function code(x, y, z) return Float64(y / 2.0) end
function tmp = code(x, y, z) tmp = y / 2.0; end
code[x_, y_, z_] := N[(y / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{2}
\end{array}
Initial program 72.0%
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.0%
Taylor expanded in y around inf
Simplified30.2%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024145
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))