
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= (+ (+ (* x x) (* (* x 2.0) y)) (* y y)) 4e+306) (+ (* y y) (* x (+ x (* 2.0 y)))) (* y (+ y (* x (+ 2.0 (/ x y)))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((((x * x) + ((x * 2.0) * y)) + (y * y)) <= 4e+306) {
tmp = (y * y) + (x * (x + (2.0 * y)));
} else {
tmp = y * (y + (x * (2.0 + (x / y))));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((x * x) + ((x * 2.0d0) * y)) + (y * y)) <= 4d+306) then
tmp = (y * y) + (x * (x + (2.0d0 * y)))
else
tmp = y * (y + (x * (2.0d0 + (x / y))))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if ((((x * x) + ((x * 2.0) * y)) + (y * y)) <= 4e+306) {
tmp = (y * y) + (x * (x + (2.0 * y)));
} else {
tmp = y * (y + (x * (2.0 + (x / y))));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if (((x * x) + ((x * 2.0) * y)) + (y * y)) <= 4e+306: tmp = (y * y) + (x * (x + (2.0 * y))) else: tmp = y * (y + (x * (2.0 + (x / y)))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) <= 4e+306) tmp = Float64(Float64(y * y) + Float64(x * Float64(x + Float64(2.0 * y)))); else tmp = Float64(y * Float64(y + Float64(x * Float64(2.0 + Float64(x / y))))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if ((((x * x) + ((x * 2.0) * y)) + (y * y)) <= 4e+306)
tmp = (y * y) + (x * (x + (2.0 * y)));
else
tmp = y * (y + (x * (2.0 + (x / y))));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision], 4e+306], N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y + N[(x * N[(2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y \leq 4 \cdot 10^{+306}:\\
\;\;\;\;y \cdot y + x \cdot \left(x + 2 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot \left(2 + \frac{x}{y}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (*.f64 x x) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) (*.f64 y y)) < 4.00000000000000007e306Initial program 100.0%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
distribute-rgt-inN/A
associate-+l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
if 4.00000000000000007e306 < (+.f64 (+.f64 (*.f64 x x) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) (*.f64 y y)) Initial program 86.7%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.0%
Simplified92.0%
distribute-rgt-inN/A
associate-+l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6494.7%
Applied egg-rr94.7%
Taylor expanded in y around 0
Simplified100.0%
Final simplification100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1.1e-91) (+ (* x x) (* y (+ (* x 2.0) y))) (* y (+ y (* x (+ 2.0 (/ x y)))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1.1e-91) {
tmp = (x * x) + (y * ((x * 2.0) + y));
} else {
tmp = y * (y + (x * (2.0 + (x / y))));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.1d-91) then
tmp = (x * x) + (y * ((x * 2.0d0) + y))
else
tmp = y * (y + (x * (2.0d0 + (x / y))))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 1.1e-91) {
tmp = (x * x) + (y * ((x * 2.0) + y));
} else {
tmp = y * (y + (x * (2.0 + (x / y))));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 1.1e-91: tmp = (x * x) + (y * ((x * 2.0) + y)) else: tmp = y * (y + (x * (2.0 + (x / y)))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1.1e-91) tmp = Float64(Float64(x * x) + Float64(y * Float64(Float64(x * 2.0) + y))); else tmp = Float64(y * Float64(y + Float64(x * Float64(2.0 + Float64(x / y))))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 1.1e-91)
tmp = (x * x) + (y * ((x * 2.0) + y));
else
tmp = y * (y + (x * (2.0 + (x / y))));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1.1e-91], N[(N[(x * x), $MachinePrecision] + N[(y * N[(N[(x * 2.0), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y + N[(x * N[(2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.1 \cdot 10^{-91}:\\
\;\;\;\;x \cdot x + y \cdot \left(x \cdot 2 + y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot \left(2 + \frac{x}{y}\right)\right)\\
\end{array}
\end{array}
if y < 1.1e-91Initial program 95.0%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.6%
Simplified96.6%
if 1.1e-91 < y Initial program 92.2%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.1%
Simplified96.1%
distribute-rgt-inN/A
associate-+l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6496.1%
Applied egg-rr96.1%
Taylor expanded in y around 0
Simplified98.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1.25e-132) (* x (+ x (* 2.0 y))) (* y (+ y (* x (+ 2.0 (/ x y)))))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1.25e-132) {
tmp = x * (x + (2.0 * y));
} else {
tmp = y * (y + (x * (2.0 + (x / y))));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.25d-132) then
tmp = x * (x + (2.0d0 * y))
else
tmp = y * (y + (x * (2.0d0 + (x / y))))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 1.25e-132) {
tmp = x * (x + (2.0 * y));
} else {
tmp = y * (y + (x * (2.0 + (x / y))));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 1.25e-132: tmp = x * (x + (2.0 * y)) else: tmp = y * (y + (x * (2.0 + (x / y)))) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1.25e-132) tmp = Float64(x * Float64(x + Float64(2.0 * y))); else tmp = Float64(y * Float64(y + Float64(x * Float64(2.0 + Float64(x / y))))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 1.25e-132)
tmp = x * (x + (2.0 * y));
else
tmp = y * (y + (x * (2.0 + (x / y))));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1.25e-132], N[(x * N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(y + N[(x * N[(2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.25 \cdot 10^{-132}:\\
\;\;\;\;x \cdot \left(x + 2 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + x \cdot \left(2 + \frac{x}{y}\right)\right)\\
\end{array}
\end{array}
if y < 1.25e-132Initial program 94.7%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.5%
Simplified96.5%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-rgt1-inN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6468.5%
Simplified68.5%
if 1.25e-132 < y Initial program 93.0%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.5%
Simplified96.5%
distribute-rgt-inN/A
associate-+l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6496.5%
Applied egg-rr96.5%
Taylor expanded in y around 0
Simplified97.9%
Final simplification78.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1.3e-92) (* x (+ x (* 2.0 y))) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1.3e-92) {
tmp = x * (x + (2.0 * y));
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.3d-92) then
tmp = x * (x + (2.0d0 * y))
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 1.3e-92) {
tmp = x * (x + (2.0 * y));
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 1.3e-92: tmp = x * (x + (2.0 * y)) else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1.3e-92) tmp = Float64(x * Float64(x + Float64(2.0 * y))); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 1.3e-92)
tmp = x * (x + (2.0 * y));
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1.3e-92], N[(x * N[(x + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.3 \cdot 10^{-92}:\\
\;\;\;\;x \cdot \left(x + 2 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 1.3e-92Initial program 95.0%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.6%
Simplified96.6%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-rgt1-inN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6469.5%
Simplified69.5%
if 1.3e-92 < y Initial program 92.2%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.1%
Simplified96.1%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6475.8%
Simplified75.8%
Final simplification71.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 1.1e-91) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 1.1e-91) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.1d-91) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 1.1e-91) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 1.1e-91: tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 1.1e-91) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 1.1e-91)
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 1.1e-91], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.1 \cdot 10^{-91}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if y < 1.1e-91Initial program 95.0%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.6%
Simplified96.6%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6468.5%
Simplified68.5%
if 1.1e-91 < y Initial program 92.2%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.1%
Simplified96.1%
Taylor expanded in x around 0
unpow2N/A
*-lowering-*.f6475.8%
Simplified75.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 94.1%
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.5%
Simplified96.5%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6459.8%
Simplified59.8%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2024145
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:alt
(! :herbie-platform default (+ (* x x) (+ (* y y) (* (* x y) 2))))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))