
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow (/ (+ 1.0 (* u1 (+ u1 -2.0))) (* u1 u1)) -0.25) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return powf(((1.0f + (u1 * (u1 + -2.0f))) / (u1 * u1)), -0.25f) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (((1.0e0 + (u1 * (u1 + (-2.0e0)))) / (u1 * u1)) ** (-0.25e0)) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32((Float32(Float32(Float32(1.0) + Float32(u1 * Float32(u1 + Float32(-2.0)))) / Float32(u1 * u1)) ^ Float32(-0.25)) * cos(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(1.0) + (u1 * (u1 + single(-2.0)))) / (u1 * u1)) ^ single(-0.25)) * cos((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
{\left(\frac{1 + u1 \cdot \left(u1 + -2\right)}{u1 \cdot u1}\right)}^{-0.25} \cdot \cos \left(6.28318530718 \cdot u2\right)
\end{array}
Initial program 98.9%
pow1/2N/A
sqr-powN/A
clear-numN/A
inv-powN/A
pow-powN/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
Applied egg-rr98.8%
Taylor expanded in u1 around 0
/-lowering-/.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f32N/A
unpow2N/A
*-lowering-*.f3298.9%
Simplified98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.7549999952316284)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (sqrt (+ u1 (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.7549999952316284f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf((u1 + (u1 * u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.7549999952316284e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt((u1 + (u1 * u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.7549999952316284)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 + Float32(u1 * u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.7549999952316284)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 + (u1 * u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.7549999952316284:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 + u1 \cdot u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.754999995Initial program 99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 0.754999995 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 95.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3287.0%
Simplified87.0%
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f32N/A
*-lowering-*.f3287.1%
Applied egg-rr87.1%
Final simplification97.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.7549999952316284)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (sqrt (* u1 (+ 1.0 u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.7549999952316284f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf((u1 * (1.0f + u1)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.7549999952316284e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt((u1 * (1.0e0 + u1)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.7549999952316284)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + u1)))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.7549999952316284)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 * (single(1.0) + u1))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.7549999952316284:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.754999995Initial program 99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 0.754999995 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 95.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3287.0%
Simplified87.0%
Final simplification97.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.7549999952316284)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (pow (/ 1.0 u1) -0.5))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.7549999952316284f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * powf((1.0f / u1), -0.5f);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.7549999952316284e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * ((1.0e0 / u1) ** (-0.5e0))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.7549999952316284)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * (Float32(Float32(1.0) / u1) ^ Float32(-0.5))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.7549999952316284)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * ((single(1.0) / u1) ^ single(-0.5)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.7549999952316284:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot {\left(\frac{1}{u1}\right)}^{-0.5}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.754999995Initial program 99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 0.754999995 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 95.4%
*-lowering-*.f32N/A
pow1/2N/A
clear-numN/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f32N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-lowering-+.f32N/A
/-lowering-/.f32N/A
metadata-evalN/A
cos-lowering-cos.f32N/A
*-lowering-*.f3295.4%
Applied egg-rr95.4%
Taylor expanded in u1 around 0
/-lowering-/.f3275.8%
Simplified75.8%
Final simplification96.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* 6.28318530718 u2) 0.7549999952316284)
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748)))))))
(* (cos (* 6.28318530718 u2)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((6.28318530718f * u2) <= 0.7549999952316284f) {
tmp = sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
} else {
tmp = cosf((6.28318530718f * u2)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((6.28318530718e0 * u2) <= 0.7549999952316284e0) then
tmp = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
else
tmp = cos((6.28318530718e0 * u2)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(6.28318530718) * u2) <= Float32(0.7549999952316284)) tmp = Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))); else tmp = Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((single(6.28318530718) * u2) <= single(0.7549999952316284)) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); else tmp = cos((single(6.28318530718) * u2)) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;6.28318530718 \cdot u2 \leq 0.7549999952316284:\\
\;\;\;\;\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.754999995Initial program 99.3%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3299.1%
Simplified99.1%
if 0.754999995 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 95.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f3275.7%
Simplified75.7%
Final simplification96.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* 6.28318530718 u2)) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return cosf((6.28318530718f * u2)) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = cos((6.28318530718e0 * u2)) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(6.28318530718) * u2)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos((single(6.28318530718) * u2)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\cos \left(6.28318530718 \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.9%
Final simplification98.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt (/ u1 (- 1.0 u1)))
(+
1.0
(*
(* u2 u2)
(+
-19.739208802181317
(* (* u2 u2) (+ 64.93939402268539 (* (* u2 u2) -85.45681720672748))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * (64.93939402268539f + ((u2 * u2) * -85.45681720672748f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * (64.93939402268539e0 + ((u2 * u2) * (-85.45681720672748e0)))))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(Float32(64.93939402268539) + Float32(Float32(u2 * u2) * Float32(-85.45681720672748)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * (single(64.93939402268539) + ((u2 * u2) * single(-85.45681720672748))))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot \left(64.93939402268539 + \left(u2 \cdot u2\right) \cdot -85.45681720672748\right)\right)\right)
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3292.5%
Simplified92.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (/ u1 (- 1.0 u1))))
(if (<= t_0 0.00044999999227002263)
(* (sqrt (* u1 (+ 1.0 u1))) (+ 1.0 (* u2 (* u2 -19.739208802181317))))
(sqrt t_0))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u1 / (1.0f - u1);
float tmp;
if (t_0 <= 0.00044999999227002263f) {
tmp = sqrtf((u1 * (1.0f + u1))) * (1.0f + (u2 * (u2 * -19.739208802181317f)));
} else {
tmp = sqrtf(t_0);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: t_0
real(4) :: tmp
t_0 = u1 / (1.0e0 - u1)
if (t_0 <= 0.00044999999227002263e0) then
tmp = sqrt((u1 * (1.0e0 + u1))) * (1.0e0 + (u2 * (u2 * (-19.739208802181317e0))))
else
tmp = sqrt(t_0)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) t_0 = Float32(u1 / Float32(Float32(1.0) - u1)) tmp = Float32(0.0) if (t_0 <= Float32(0.00044999999227002263)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(-19.739208802181317))))); else tmp = sqrt(t_0); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u1 / (single(1.0) - u1); tmp = single(0.0); if (t_0 <= single(0.00044999999227002263)) tmp = sqrt((u1 * (single(1.0) + u1))) * (single(1.0) + (u2 * (u2 * single(-19.739208802181317)))); else tmp = sqrt(t_0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{u1}{1 - u1}\\
\mathbf{if}\;t\_0 \leq 0.00044999999227002263:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot -19.739208802181317\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{t\_0}\\
\end{array}
\end{array}
if (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) < 4.49999992e-4Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3298.6%
Simplified98.6%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f3287.9%
Simplified87.9%
if 4.49999992e-4 < (/.f32 u1 (-.f32 #s(literal 1 binary32) u1)) Initial program 99.0%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified82.3%
Final simplification85.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) (+ -19.739208802181317 (* u2 (* u2 64.93939402268539)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * (-19.739208802181317f + (u2 * (u2 * 64.93939402268539f)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * ((-19.739208802181317e0) + (u2 * (u2 * 64.93939402268539e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(u2 * Float32(u2 * Float32(64.93939402268539))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * (single(-19.739208802181317) + (u2 * (u2 * single(64.93939402268539)))))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + u2 \cdot \left(u2 \cdot 64.93939402268539\right)\right)\right)
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f3290.9%
Simplified90.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (+ 1.0 (* (* u2 u2) -19.739208802181317))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (1.0f + ((u2 * u2) * -19.739208802181317f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (1.0e0 + ((u2 * u2) * (-19.739208802181317e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(-19.739208802181317)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (single(1.0) + ((u2 * u2) * single(-19.739208802181317))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot -19.739208802181317\right)
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
Simplified88.5%
Final simplification88.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (/ u1 (- 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified80.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 u1))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + u1)))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + u1))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1\right)}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified80.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3272.2%
Simplified72.2%
Final simplification72.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 98.9%
Taylor expanded in u2 around 0
*-rgt-identityN/A
sub-negN/A
rgt-mult-inverseN/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
sub-negN/A
associate-*r*N/A
sqrt-lowering-sqrt.f32N/A
*-rgt-identityN/A
/-lowering-/.f32N/A
associate-*r*N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
Simplified80.6%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3262.7%
Simplified62.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 (+ -1.0 (/ -0.5 u1))) (- -1.0 (* u2 (* u2 (+ -19.739208802181317 (* (* u2 u2) 64.93939402268539)))))))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * (-1.0f + (-0.5f / u1))) * (-1.0f - (u2 * (u2 * (-19.739208802181317f + ((u2 * u2) * 64.93939402268539f)))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 * ((-1.0e0) + ((-0.5e0) / u1))) * ((-1.0e0) - (u2 * (u2 * ((-19.739208802181317e0) + ((u2 * u2) * 64.93939402268539e0)))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * Float32(Float32(-1.0) + Float32(Float32(-0.5) / u1))) * Float32(Float32(-1.0) - Float32(u2 * Float32(u2 * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(64.93939402268539))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * (single(-1.0) + (single(-0.5) / u1))) * (single(-1.0) - (u2 * (u2 * (single(-19.739208802181317) + ((u2 * u2) * single(64.93939402268539)))))); end
\begin{array}{l}
\\
\left(u1 \cdot \left(-1 + \frac{-0.5}{u1}\right)\right) \cdot \left(-1 - u2 \cdot \left(u2 \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot 64.93939402268539\right)\right)\right)
\end{array}
Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3286.8%
Simplified86.8%
Taylor expanded in u1 around -inf
associate-*r*N/A
*-lowering-*.f32N/A
mul-1-negN/A
neg-lowering-neg.f32N/A
sub-negN/A
unpow2N/A
rem-square-sqrtN/A
+-lowering-+.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f3221.2%
Simplified21.2%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3220.8%
Simplified20.8%
Final simplification20.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 (/ -0.5 u1)) (- -1.0 (* (* u2 u2) (+ -19.739208802181317 (* (* u2 u2) 64.93939402268539))))))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * (-0.5f / u1)) * (-1.0f - ((u2 * u2) * (-19.739208802181317f + ((u2 * u2) * 64.93939402268539f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u1 * ((-0.5e0) / u1)) * ((-1.0e0) - ((u2 * u2) * ((-19.739208802181317e0) + ((u2 * u2) * 64.93939402268539e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * Float32(Float32(-0.5) / u1)) * Float32(Float32(-1.0) - Float32(Float32(u2 * u2) * Float32(Float32(-19.739208802181317) + Float32(Float32(u2 * u2) * Float32(64.93939402268539)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * (single(-0.5) / u1)) * (single(-1.0) - ((u2 * u2) * (single(-19.739208802181317) + ((u2 * u2) * single(64.93939402268539))))); end
\begin{array}{l}
\\
\left(u1 \cdot \frac{-0.5}{u1}\right) \cdot \left(-1 - \left(u2 \cdot u2\right) \cdot \left(-19.739208802181317 + \left(u2 \cdot u2\right) \cdot 64.93939402268539\right)\right)
\end{array}
Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3286.8%
Simplified86.8%
Taylor expanded in u1 around -inf
associate-*r*N/A
*-lowering-*.f32N/A
mul-1-negN/A
neg-lowering-neg.f32N/A
sub-negN/A
unpow2N/A
rem-square-sqrtN/A
+-lowering-+.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f3221.2%
Simplified21.2%
Taylor expanded in u1 around 0
/-lowering-/.f3220.8%
Simplified20.8%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3220.5%
Simplified20.5%
Final simplification20.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ 0.5 (* u2 (* u2 (+ -9.869604401090658 (* (* u2 u2) 32.469697011342696))))))
float code(float cosTheta_i, float u1, float u2) {
return 0.5f + (u2 * (u2 * (-9.869604401090658f + ((u2 * u2) * 32.469697011342696f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 0.5e0 + (u2 * (u2 * ((-9.869604401090658e0) + ((u2 * u2) * 32.469697011342696e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(0.5) + Float32(u2 * Float32(u2 * Float32(Float32(-9.869604401090658) + Float32(Float32(u2 * u2) * Float32(32.469697011342696)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(0.5) + (u2 * (u2 * (single(-9.869604401090658) + ((u2 * u2) * single(32.469697011342696))))); end
\begin{array}{l}
\\
0.5 + u2 \cdot \left(u2 \cdot \left(-9.869604401090658 + \left(u2 \cdot u2\right) \cdot 32.469697011342696\right)\right)
\end{array}
Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3286.8%
Simplified86.8%
Taylor expanded in u1 around -inf
associate-*r*N/A
*-lowering-*.f32N/A
mul-1-negN/A
neg-lowering-neg.f32N/A
sub-negN/A
unpow2N/A
rem-square-sqrtN/A
+-lowering-+.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f3221.2%
Simplified21.2%
Taylor expanded in u1 around 0
/-lowering-/.f3220.8%
Simplified20.8%
Taylor expanded in u2 around 0
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3220.5%
Simplified20.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (- u1) (+ -1.0 (/ -0.5 u1))))
float code(float cosTheta_i, float u1, float u2) {
return -u1 * (-1.0f + (-0.5f / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = -u1 * ((-1.0e0) + ((-0.5e0) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(-u1) * Float32(Float32(-1.0) + Float32(Float32(-0.5) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = -u1 * (single(-1.0) + (single(-0.5) / u1)); end
\begin{array}{l}
\\
\left(-u1\right) \cdot \left(-1 + \frac{-0.5}{u1}\right)
\end{array}
Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3286.8%
Simplified86.8%
Taylor expanded in u1 around -inf
associate-*r*N/A
*-lowering-*.f32N/A
mul-1-negN/A
neg-lowering-neg.f32N/A
sub-negN/A
unpow2N/A
rem-square-sqrtN/A
+-lowering-+.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f3221.2%
Simplified21.2%
Taylor expanded in u2 around 0
Simplified20.3%
Final simplification20.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (+ u1 0.5))
float code(float cosTheta_i, float u1, float u2) {
return u1 + 0.5f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u1 + 0.5e0
end function
function code(cosTheta_i, u1, u2) return Float32(u1 + Float32(0.5)) end
function tmp = code(cosTheta_i, u1, u2) tmp = u1 + single(0.5); end
\begin{array}{l}
\\
u1 + 0.5
\end{array}
Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3286.8%
Simplified86.8%
Taylor expanded in u1 around -inf
associate-*r*N/A
*-lowering-*.f32N/A
mul-1-negN/A
neg-lowering-neg.f32N/A
sub-negN/A
unpow2N/A
rem-square-sqrtN/A
+-lowering-+.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f3221.2%
Simplified21.2%
Taylor expanded in u2 around 0
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
+-lowering-+.f3220.3%
Simplified20.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 0.5)
float code(float cosTheta_i, float u1, float u2) {
return 0.5f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 0.5e0
end function
function code(cosTheta_i, u1, u2) return Float32(0.5) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f3286.8%
Simplified86.8%
Taylor expanded in u1 around -inf
associate-*r*N/A
*-lowering-*.f32N/A
mul-1-negN/A
neg-lowering-neg.f32N/A
sub-negN/A
unpow2N/A
rem-square-sqrtN/A
+-lowering-+.f32N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f3221.2%
Simplified21.2%
Taylor expanded in u2 around 0
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
+-lowering-+.f3220.3%
Simplified20.3%
Taylor expanded in u1 around 0
Simplified20.0%
herbie shell --seed 2024145
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))