
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 22 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 58.5%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.4%
Simplified98.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.10000000149011612)
(*
(sqrt (- (log1p (- u1))))
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))))
(*
(sqrt
(+ u1 (* (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))) (* u1 u1))))
(sin t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = sqrtf(-log1pf(-u1)) * (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sqrtf((u1 + ((0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))) * (u1 * u1)))) * sinf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sqrt(Float32(u1 + Float32(Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))) * Float32(u1 * u1)))) * sin(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.10000000149011612:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 + \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right) \cdot \left(u1 \cdot u1\right)} \cdot \sin t\_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.100000001Initial program 59.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.5%
Simplified98.5%
add-sqr-sqrtN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f3297.8%
Applied egg-rr97.8%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.3%
Simplified98.3%
if 0.100000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.3%
Simplified92.3%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f32N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f3292.3%
Applied egg-rr92.3%
Final simplification97.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.10000000149011612)
(*
(sqrt (- (log1p (- u1))))
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))))
(*
(sin t_0)
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = sqrtf(-log1pf(-u1)) * (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.10000000149011612:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.100000001Initial program 59.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.5%
Simplified98.5%
add-sqr-sqrtN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f3297.8%
Applied egg-rr97.8%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.3%
Simplified98.3%
if 0.100000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.3%
Simplified92.3%
Final simplification97.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.10000000149011612)
(*
(sqrt (- (log1p (- u1))))
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))))
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = sqrtf(-log1pf(-u1)) * (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.10000000149011612:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.100000001Initial program 59.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.5%
Simplified98.5%
add-sqr-sqrtN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f3297.8%
Applied egg-rr97.8%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.3%
Simplified98.3%
if 0.100000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.8%
Simplified90.8%
Final simplification97.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.10000000149011612)
(*
(sqrt (- (log1p (- u1))))
(* u2 (* PI (+ 2.0 (* (* -1.3333333333333333 (* u2 u2)) (* PI PI))))))
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.10000000149011612f) {
tmp = sqrtf(-log1pf(-u1)) * (u2 * (((float) M_PI) * (2.0f + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.10000000149011612)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(u2 * Float32(Float32(pi) * Float32(Float32(2.0) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.10000000149011612:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(u2 \cdot \left(\pi \cdot \left(2 + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.100000001Initial program 59.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.5%
Simplified98.5%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
associate-*r*N/A
*-commutativeN/A
unpow3N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
Simplified98.3%
if 0.100000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 55.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.8%
Simplified90.8%
Final simplification97.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.004550000187009573)
(* (sqrt (- (log1p (- u1)))) t_0)
(*
(sin t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.004550000187009573f) {
tmp = sqrtf(-log1pf(-u1)) * t_0;
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.004550000187009573)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.004550000187009573:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00455000019Initial program 61.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.5%
Simplified98.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3297.6%
Simplified97.6%
if 0.00455000019 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.4%
Simplified91.4%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.004550000187009573)
(* (sqrt (- (log1p (- u1)))) t_0)
(* (sin t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.004550000187009573f) {
tmp = sqrtf(-log1pf(-u1)) * t_0;
} else {
tmp = sinf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.004550000187009573)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * t_0); else tmp = Float32(sin(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.004550000187009573:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00455000019Initial program 61.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
sin-lowering-sin.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3298.5%
Simplified98.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3297.6%
Simplified97.6%
if 0.00455000019 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.6%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3288.4%
Simplified88.4%
Final simplification94.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.6399999856948853)
(*
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
(* (sin t_0) (pow (* u1 u1) 0.25)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.6399999856948853f) {
tmp = (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = sinf(t_0) * powf((u1 * u1), 0.25f);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.6399999856948853)) tmp = Float32(Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); else tmp = Float32(sin(t_0) * (Float32(u1 * u1) ^ Float32(0.25))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 * (single(2.0) * single(pi)); tmp = single(0.0); if (t_0 <= single(0.6399999856948853)) tmp = (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); else tmp = sin(t_0) * ((u1 * u1) ^ single(0.25)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.6399999856948853:\\
\;\;\;\;\left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot {\left(u1 \cdot u1\right)}^{0.25}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.639999986Initial program 59.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.8%
Simplified93.8%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3293.2%
Simplified93.2%
if 0.639999986 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.4%
Taylor expanded in u1 around 0
Simplified77.8%
pow1/2N/A
metadata-evalN/A
pow-prod-upN/A
pow-prod-downN/A
pow-lowering-pow.f32N/A
*-lowering-*.f3277.8%
Applied egg-rr77.8%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.6399999856948853)
(*
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.6399999856948853f) {
tmp = (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.6399999856948853)) tmp = Float32(Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 * (single(2.0) * single(pi)); tmp = single(0.0); if (t_0 <= single(0.6399999856948853)) tmp = (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); else tmp = sin(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.6399999856948853:\\
\;\;\;\;\left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.639999986Initial program 59.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.8%
Simplified93.8%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3293.2%
Simplified93.2%
if 0.639999986 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.4%
Taylor expanded in u1 around 0
Simplified77.8%
Final simplification91.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* u2 (* 2.0 PI)) 0.0026000000070780516)
(*
(pow u1 0.5)
(+
(* 2.0 (* PI u2))
(*
u1
(+
(* 0.5 (* PI u2))
(*
u1
(* (* PI u2) (+ (* u1 0.18229166666666666) 0.2708333333333333)))))))
(*
(sqrt (* u1 (+ 1.0 (* u1 0.5))))
(*
u2
(+ (* 2.0 PI) (* -1.3333333333333333 (* (* u2 u2) (* PI (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * (2.0f * ((float) M_PI))) <= 0.0026000000070780516f) {
tmp = powf(u1, 0.5f) * ((2.0f * (((float) M_PI) * u2)) + (u1 * ((0.5f * (((float) M_PI) * u2)) + (u1 * ((((float) M_PI) * u2) * ((u1 * 0.18229166666666666f) + 0.2708333333333333f))))));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * 0.5f)))) * (u2 * ((2.0f * ((float) M_PI)) + (-1.3333333333333333f * ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(2.0) * Float32(pi))) <= Float32(0.0026000000070780516)) tmp = Float32((u1 ^ Float32(0.5)) * Float32(Float32(Float32(2.0) * Float32(Float32(pi) * u2)) + Float32(u1 * Float32(Float32(Float32(0.5) * Float32(Float32(pi) * u2)) + Float32(u1 * Float32(Float32(Float32(pi) * u2) * Float32(Float32(u1 * Float32(0.18229166666666666)) + Float32(0.2708333333333333)))))))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(-1.3333333333333333) * Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * (single(2.0) * single(pi))) <= single(0.0026000000070780516)) tmp = (u1 ^ single(0.5)) * ((single(2.0) * (single(pi) * u2)) + (u1 * ((single(0.5) * (single(pi) * u2)) + (u1 * ((single(pi) * u2) * ((u1 * single(0.18229166666666666)) + single(0.2708333333333333))))))); else tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))) * (u2 * ((single(2.0) * single(pi)) + (single(-1.3333333333333333) * ((u2 * u2) * (single(pi) * (single(pi) * single(pi))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot \left(2 \cdot \pi\right) \leq 0.0026000000070780516:\\
\;\;\;\;{u1}^{0.5} \cdot \left(2 \cdot \left(\pi \cdot u2\right) + u1 \cdot \left(0.5 \cdot \left(\pi \cdot u2\right) + u1 \cdot \left(\left(\pi \cdot u2\right) \cdot \left(u1 \cdot 0.18229166666666666 + 0.2708333333333333\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi + -1.3333333333333333 \cdot \left(\left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00260000001Initial program 61.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.5%
Simplified94.5%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr94.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.1%
Simplified94.1%
Taylor expanded in u1 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
associate-*r*N/A
Simplified94.3%
if 0.00260000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.9%
Simplified87.9%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lft-identityN/A
metadata-evalN/A
log-EN/A
*-commutativeN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-commutativeN/A
log-EN/A
metadata-evalN/A
*-lft-identityN/A
unpow2N/A
*-lowering-*.f32N/A
Simplified66.6%
Final simplification84.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* u2 (* 2.0 PI)) 0.0026000000070780516)
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(* 2.0 (* PI u2)))
(*
(sqrt (* u1 (+ 1.0 (* u1 0.5))))
(*
u2
(+ (* 2.0 PI) (* -1.3333333333333333 (* (* u2 u2) (* PI (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * (2.0f * ((float) M_PI))) <= 0.0026000000070780516f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (2.0f * (((float) M_PI) * u2));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * 0.5f)))) * (u2 * ((2.0f * ((float) M_PI)) + (-1.3333333333333333f * ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(2.0) * Float32(pi))) <= Float32(0.0026000000070780516)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) * Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(-1.3333333333333333) * Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * (single(2.0) * single(pi))) <= single(0.0026000000070780516)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * (single(2.0) * (single(pi) * u2)); else tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))) * (u2 * ((single(2.0) * single(pi)) + (single(-1.3333333333333333) * ((u2 * u2) * (single(pi) * (single(pi) * single(pi))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot \left(2 \cdot \pi\right) \leq 0.0026000000070780516:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)} \cdot \left(u2 \cdot \left(2 \cdot \pi + -1.3333333333333333 \cdot \left(\left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00260000001Initial program 61.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.5%
Simplified94.5%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3294.1%
Simplified94.1%
if 0.00260000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 53.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.9%
Simplified87.9%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
unpow2N/A
*-lft-identityN/A
metadata-evalN/A
log-EN/A
*-commutativeN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-commutativeN/A
log-EN/A
metadata-evalN/A
*-lft-identityN/A
unpow2N/A
*-lowering-*.f32N/A
Simplified66.6%
Final simplification84.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 (+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI))))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.7%
Simplified93.7%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3285.5%
Simplified85.5%
Final simplification85.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* u2 (* 2.0 PI)) 0.005200000014156103)
(* (pow u1 0.5) (* (* PI u2) (+ 2.0 (* u1 0.5))))
(*
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))
(sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * (2.0f * ((float) M_PI))) <= 0.005200000014156103f) {
tmp = powf(u1, 0.5f) * ((((float) M_PI) * u2) * (2.0f + (u1 * 0.5f)));
} else {
tmp = (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(Float32(2.0) * Float32(pi))) <= Float32(0.005200000014156103)) tmp = Float32((u1 ^ Float32(0.5)) * Float32(Float32(Float32(pi) * u2) * Float32(Float32(2.0) + Float32(u1 * Float32(0.5))))); else tmp = Float32(Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * (single(2.0) * single(pi))) <= single(0.005200000014156103)) tmp = (u1 ^ single(0.5)) * ((single(pi) * u2) * (single(2.0) + (u1 * single(0.5)))); else tmp = (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot \left(2 \cdot \pi\right) \leq 0.005200000014156103:\\
\;\;\;\;{u1}^{0.5} \cdot \left(\left(\pi \cdot u2\right) \cdot \left(2 + u1 \cdot 0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00520000001Initial program 61.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.3%
Simplified94.3%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr94.2%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.5%
Simplified93.5%
Taylor expanded in u1 around 0
+-commutativeN/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.9%
Simplified87.9%
if 0.00520000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 52.9%
Taylor expanded in u1 around 0
Simplified78.1%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3259.9%
Simplified59.9%
Final simplification78.7%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u1 7.999999979801942e-6)
(*
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))
(sqrt u1))
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 7.999999979801942e-6f) {
tmp = (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))) * sqrtf(u1);
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (2.0f * (((float) M_PI) * u2));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(7.999999979801942e-6)) tmp = Float32(Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(u1)); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(2.0) * Float32(Float32(pi) * u2))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u1 <= single(7.999999979801942e-6)) tmp = (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))) * sqrt(u1); else tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * (single(2.0) * (single(pi) * u2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 7.999999979801942 \cdot 10^{-6}:\\
\;\;\;\;\left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\end{array}
\end{array}
if u1 < 7.99999998e-6Initial program 26.7%
Taylor expanded in u1 around 0
Simplified96.9%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3287.7%
Simplified87.7%
if 7.99999998e-6 < u1 Initial program 82.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.3%
Simplified90.3%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3278.7%
Simplified78.7%
Final simplification82.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u1 7.999999979801942e-6)
(*
(*
u2
(+ (* 2.0 PI) (* (* -1.3333333333333333 (* u2 u2)) (* PI (* PI PI)))))
(sqrt u1))
(*
(pow u1 0.5)
(+
(* 2.0 (* PI u2))
(* u1 (* (* PI u2) (+ 0.5 (* u1 0.2708333333333333))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 7.999999979801942e-6f) {
tmp = (u2 * ((2.0f * ((float) M_PI)) + ((-1.3333333333333333f * (u2 * u2)) * (((float) M_PI) * (((float) M_PI) * ((float) M_PI)))))) * sqrtf(u1);
} else {
tmp = powf(u1, 0.5f) * ((2.0f * (((float) M_PI) * u2)) + (u1 * ((((float) M_PI) * u2) * (0.5f + (u1 * 0.2708333333333333f)))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(7.999999979801942e-6)) tmp = Float32(Float32(u2 * Float32(Float32(Float32(2.0) * Float32(pi)) + Float32(Float32(Float32(-1.3333333333333333) * Float32(u2 * u2)) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(u1)); else tmp = Float32((u1 ^ Float32(0.5)) * Float32(Float32(Float32(2.0) * Float32(Float32(pi) * u2)) + Float32(u1 * Float32(Float32(Float32(pi) * u2) * Float32(Float32(0.5) + Float32(u1 * Float32(0.2708333333333333))))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u1 <= single(7.999999979801942e-6)) tmp = (u2 * ((single(2.0) * single(pi)) + ((single(-1.3333333333333333) * (u2 * u2)) * (single(pi) * (single(pi) * single(pi)))))) * sqrt(u1); else tmp = (u1 ^ single(0.5)) * ((single(2.0) * (single(pi) * u2)) + (u1 * ((single(pi) * u2) * (single(0.5) + (u1 * single(0.2708333333333333)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 7.999999979801942 \cdot 10^{-6}:\\
\;\;\;\;\left(u2 \cdot \left(2 \cdot \pi + \left(-1.3333333333333333 \cdot \left(u2 \cdot u2\right)\right) \cdot \left(\pi \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;{u1}^{0.5} \cdot \left(2 \cdot \left(\pi \cdot u2\right) + u1 \cdot \left(\left(\pi \cdot u2\right) \cdot \left(0.5 + u1 \cdot 0.2708333333333333\right)\right)\right)\\
\end{array}
\end{array}
if u1 < 7.99999998e-6Initial program 26.7%
Taylor expanded in u1 around 0
Simplified96.9%
Taylor expanded in u2 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
cube-multN/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3287.7%
Simplified87.7%
if 7.99999998e-6 < u1 Initial program 82.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.3%
Simplified90.3%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr89.9%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3278.5%
Simplified78.5%
Taylor expanded in u1 around 0
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3277.0%
Simplified77.0%
Final simplification81.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (pow u1 0.5) (* (* PI u2) (+ 2.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return powf(u1, 0.5f) * ((((float) M_PI) * u2) * (2.0f + (u1 * 0.5f)));
}
function code(cosTheta_i, u1, u2) return Float32((u1 ^ Float32(0.5)) * Float32(Float32(Float32(pi) * u2) * Float32(Float32(2.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 ^ single(0.5)) * ((single(pi) * u2) * (single(2.0) + (u1 * single(0.5)))); end
\begin{array}{l}
\\
{u1}^{0.5} \cdot \left(\left(\pi \cdot u2\right) \cdot \left(2 + u1 \cdot 0.5\right)\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.7%
Simplified93.7%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr93.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3278.8%
Simplified78.8%
Taylor expanded in u1 around 0
+-commutativeN/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3274.9%
Simplified74.9%
Final simplification74.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* PI u2) (* 2.0 (pow (* u1 u1) 0.25))))
float code(float cosTheta_i, float u1, float u2) {
return (((float) M_PI) * u2) * (2.0f * powf((u1 * u1), 0.25f));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(pi) * u2) * Float32(Float32(2.0) * (Float32(u1 * u1) ^ Float32(0.25)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(pi) * u2) * (single(2.0) * ((u1 * u1) ^ single(0.25))); end
\begin{array}{l}
\\
\left(\pi \cdot u2\right) \cdot \left(2 \cdot {\left(u1 \cdot u1\right)}^{0.25}\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
Simplified76.1%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3265.7%
Simplified65.7%
pow1/2N/A
metadata-evalN/A
pow-powN/A
pow2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f3265.7%
Applied egg-rr65.7%
Final simplification65.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* PI u2) (* 2.0 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return (((float) M_PI) * u2) * (2.0f * sqrtf(u1));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(pi) * u2) * Float32(Float32(2.0) * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(pi) * u2) * (single(2.0) * sqrt(u1)); end
\begin{array}{l}
\\
\left(\pi \cdot u2\right) \cdot \left(2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
Simplified76.1%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3265.7%
Simplified65.7%
Final simplification65.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* PI (* u2 (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (((float) M_PI) * (u2 * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(Float32(pi) * Float32(u2 * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (single(pi) * (u2 * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(\pi \cdot \left(u2 \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
Simplified76.1%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3265.7%
Simplified65.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
PI-lowering-PI.f3265.7%
Simplified65.7%
Final simplification65.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 u1) (+ (/ (* (* PI u2) 0.6666666666666666) u1) (+ (* PI u2) (/ (* (* PI u2) 0.7777777777777778) (* u1 u1))))))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * u1) * ((((((float) M_PI) * u2) * 0.6666666666666666f) / u1) + ((((float) M_PI) * u2) + (((((float) M_PI) * u2) * 0.7777777777777778f) / (u1 * u1))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * u1) * Float32(Float32(Float32(Float32(Float32(pi) * u2) * Float32(0.6666666666666666)) / u1) + Float32(Float32(Float32(pi) * u2) + Float32(Float32(Float32(Float32(pi) * u2) * Float32(0.7777777777777778)) / Float32(u1 * u1))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u1) * ((((single(pi) * u2) * single(0.6666666666666666)) / u1) + ((single(pi) * u2) + (((single(pi) * u2) * single(0.7777777777777778)) / (u1 * u1)))); end
\begin{array}{l}
\\
\left(u1 \cdot u1\right) \cdot \left(\frac{\left(\pi \cdot u2\right) \cdot 0.6666666666666666}{u1} + \left(\pi \cdot u2 + \frac{\left(\pi \cdot u2\right) \cdot 0.7777777777777778}{u1 \cdot u1}\right)\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.7%
Simplified93.7%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr93.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3278.8%
Simplified78.8%
Taylor expanded in u1 around inf
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
associate-*r/N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
associate-*r/N/A
/-lowering-/.f32N/A
Simplified20.9%
Final simplification20.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 u1) (+ (* PI u2) (/ (* (* PI u2) 0.6666666666666666) u1))))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * u1) * ((((float) M_PI) * u2) + (((((float) M_PI) * u2) * 0.6666666666666666f) / u1));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * u1) * Float32(Float32(Float32(pi) * u2) + Float32(Float32(Float32(Float32(pi) * u2) * Float32(0.6666666666666666)) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u1) * ((single(pi) * u2) + (((single(pi) * u2) * single(0.6666666666666666)) / u1)); end
\begin{array}{l}
\\
\left(u1 \cdot u1\right) \cdot \left(\pi \cdot u2 + \frac{\left(\pi \cdot u2\right) \cdot 0.6666666666666666}{u1}\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.7%
Simplified93.7%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr93.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3278.8%
Simplified78.8%
Taylor expanded in u1 around inf
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
+-commutativeN/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
associate-*r/N/A
/-lowering-/.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3218.4%
Simplified18.4%
Final simplification18.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u1 u1) (* PI u2)))
float code(float cosTheta_i, float u1, float u2) {
return (u1 * u1) * (((float) M_PI) * u2);
}
function code(cosTheta_i, u1, u2) return Float32(Float32(u1 * u1) * Float32(Float32(pi) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u1 * u1) * (single(pi) * u2); end
\begin{array}{l}
\\
\left(u1 \cdot u1\right) \cdot \left(\pi \cdot u2\right)
\end{array}
Initial program 58.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.7%
Simplified93.7%
sqrt-prodN/A
pow1/2N/A
associate-*l*N/A
*-lowering-*.f32N/A
pow1/2N/A
pow-lowering-pow.f32N/A
*-lowering-*.f32N/A
Applied egg-rr93.5%
Taylor expanded in u2 around 0
associate-*r*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
sqrt-lowering-sqrt.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3278.8%
Simplified78.8%
Taylor expanded in u1 around inf
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
unpow2N/A
*-lowering-*.f3214.4%
Simplified14.4%
Final simplification14.4%
herbie shell --seed 2024145
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))