
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))
double code(double x, double y, double z) {
return fabs((((x + 4.0) / y) - ((x / y) * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((x + 4.0d0) / y) - ((x / y) * z)))
end function
public static double code(double x, double y, double z) {
return Math.abs((((x + 4.0) / y) - ((x / y) * z)));
}
def code(x, y, z): return math.fabs((((x + 4.0) / y) - ((x / y) * z)))
function code(x, y, z) return abs(Float64(Float64(Float64(x + 4.0) / y) - Float64(Float64(x / y) * z))) end
function tmp = code(x, y, z) tmp = abs((((x + 4.0) / y) - ((x / y) * z))); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(x + 4.0), $MachinePrecision] / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|
\end{array}
(FPCore (x y z) :precision binary64 (fabs (+ (/ 4.0 y) (* (/ x y) (- 1.0 z)))))
double code(double x, double y, double z) {
return fabs(((4.0 / y) + ((x / y) * (1.0 - z))));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs(((4.0d0 / y) + ((x / y) * (1.0d0 - z))))
end function
public static double code(double x, double y, double z) {
return Math.abs(((4.0 / y) + ((x / y) * (1.0 - z))));
}
def code(x, y, z): return math.fabs(((4.0 / y) + ((x / y) * (1.0 - z))))
function code(x, y, z) return abs(Float64(Float64(4.0 / y) + Float64(Float64(x / y) * Float64(1.0 - z)))) end
function tmp = code(x, y, z) tmp = abs(((4.0 / y) + ((x / y) * (1.0 - z)))); end
code[x_, y_, z_] := N[Abs[N[(N[(4.0 / y), $MachinePrecision] + N[(N[(x / y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{4}{y} + \frac{x}{y} \cdot \left(1 - z\right)\right|
\end{array}
Initial program 95.3%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified98.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fabs (* (/ x y) z))) (t_1 (fabs (/ x y))))
(if (<= x -3.9e+151)
t_0
(if (<= x -10.5)
t_1
(if (<= x 1e-60)
(fabs (/ 4.0 y))
(if (<= x 0.0225)
(fabs (* x (/ z y)))
(if (<= x 2.9e+160) t_1 t_0)))))))
double code(double x, double y, double z) {
double t_0 = fabs(((x / y) * z));
double t_1 = fabs((x / y));
double tmp;
if (x <= -3.9e+151) {
tmp = t_0;
} else if (x <= -10.5) {
tmp = t_1;
} else if (x <= 1e-60) {
tmp = fabs((4.0 / y));
} else if (x <= 0.0225) {
tmp = fabs((x * (z / y)));
} else if (x <= 2.9e+160) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = abs(((x / y) * z))
t_1 = abs((x / y))
if (x <= (-3.9d+151)) then
tmp = t_0
else if (x <= (-10.5d0)) then
tmp = t_1
else if (x <= 1d-60) then
tmp = abs((4.0d0 / y))
else if (x <= 0.0225d0) then
tmp = abs((x * (z / y)))
else if (x <= 2.9d+160) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs(((x / y) * z));
double t_1 = Math.abs((x / y));
double tmp;
if (x <= -3.9e+151) {
tmp = t_0;
} else if (x <= -10.5) {
tmp = t_1;
} else if (x <= 1e-60) {
tmp = Math.abs((4.0 / y));
} else if (x <= 0.0225) {
tmp = Math.abs((x * (z / y)));
} else if (x <= 2.9e+160) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs(((x / y) * z)) t_1 = math.fabs((x / y)) tmp = 0 if x <= -3.9e+151: tmp = t_0 elif x <= -10.5: tmp = t_1 elif x <= 1e-60: tmp = math.fabs((4.0 / y)) elif x <= 0.0225: tmp = math.fabs((x * (z / y))) elif x <= 2.9e+160: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(Float64(x / y) * z)) t_1 = abs(Float64(x / y)) tmp = 0.0 if (x <= -3.9e+151) tmp = t_0; elseif (x <= -10.5) tmp = t_1; elseif (x <= 1e-60) tmp = abs(Float64(4.0 / y)); elseif (x <= 0.0225) tmp = abs(Float64(x * Float64(z / y))); elseif (x <= 2.9e+160) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs(((x / y) * z)); t_1 = abs((x / y)); tmp = 0.0; if (x <= -3.9e+151) tmp = t_0; elseif (x <= -10.5) tmp = t_1; elseif (x <= 1e-60) tmp = abs((4.0 / y)); elseif (x <= 0.0225) tmp = abs((x * (z / y))); elseif (x <= 2.9e+160) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, -3.9e+151], t$95$0, If[LessEqual[x, -10.5], t$95$1, If[LessEqual[x, 1e-60], N[Abs[N[(4.0 / y), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 0.0225], N[Abs[N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 2.9e+160], t$95$1, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y} \cdot z\right|\\
t_1 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;x \leq -3.9 \cdot 10^{+151}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -10.5:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 10^{-60}:\\
\;\;\;\;\left|\frac{4}{y}\right|\\
\mathbf{elif}\;x \leq 0.0225:\\
\;\;\;\;\left|x \cdot \frac{z}{y}\right|\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.89999999999999976e151 or 2.8999999999999999e160 < x Initial program 87.5%
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
flip3-+N/A
div-invN/A
fmm-defN/A
*-commutativeN/A
/-lowering-/.f64N/A
Applied egg-rr84.8%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6478.3%
Simplified78.3%
sub0-negN/A
fabs-negN/A
fabs-lowering-fabs.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-lowering-*.f6451.2%
Applied egg-rr51.2%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6478.3%
Applied egg-rr78.3%
if -3.89999999999999976e151 < x < -10.5 or 0.022499999999999999 < x < 2.8999999999999999e160Initial program 97.2%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified99.9%
Taylor expanded in z around 0
/-lowering-/.f6471.5%
Simplified71.5%
Taylor expanded in x around inf
/-lowering-/.f6466.9%
Simplified66.9%
if -10.5 < x < 9.9999999999999997e-61Initial program 97.4%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified97.4%
Taylor expanded in x around 0
/-lowering-/.f6476.2%
Simplified76.2%
if 9.9999999999999997e-61 < x < 0.022499999999999999Initial program 99.8%
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
flip3-+N/A
div-invN/A
fmm-defN/A
*-commutativeN/A
/-lowering-/.f64N/A
Applied egg-rr99.4%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6473.2%
Simplified73.2%
sub0-negN/A
fabs-negN/A
fabs-lowering-fabs.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-lowering-*.f6472.9%
Applied egg-rr72.9%
associate-*r/N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6473.3%
Applied egg-rr73.3%
Final simplification73.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fabs (* (/ x y) z))) (t_1 (fabs (/ x y))))
(if (<= x -1.5e+152)
t_0
(if (<= x -10.2)
t_1
(if (<= x 8.5e-61)
(fabs (/ 4.0 y))
(if (<= x 0.0225) t_0 (if (<= x 2.7e+160) t_1 t_0)))))))
double code(double x, double y, double z) {
double t_0 = fabs(((x / y) * z));
double t_1 = fabs((x / y));
double tmp;
if (x <= -1.5e+152) {
tmp = t_0;
} else if (x <= -10.2) {
tmp = t_1;
} else if (x <= 8.5e-61) {
tmp = fabs((4.0 / y));
} else if (x <= 0.0225) {
tmp = t_0;
} else if (x <= 2.7e+160) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = abs(((x / y) * z))
t_1 = abs((x / y))
if (x <= (-1.5d+152)) then
tmp = t_0
else if (x <= (-10.2d0)) then
tmp = t_1
else if (x <= 8.5d-61) then
tmp = abs((4.0d0 / y))
else if (x <= 0.0225d0) then
tmp = t_0
else if (x <= 2.7d+160) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs(((x / y) * z));
double t_1 = Math.abs((x / y));
double tmp;
if (x <= -1.5e+152) {
tmp = t_0;
} else if (x <= -10.2) {
tmp = t_1;
} else if (x <= 8.5e-61) {
tmp = Math.abs((4.0 / y));
} else if (x <= 0.0225) {
tmp = t_0;
} else if (x <= 2.7e+160) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs(((x / y) * z)) t_1 = math.fabs((x / y)) tmp = 0 if x <= -1.5e+152: tmp = t_0 elif x <= -10.2: tmp = t_1 elif x <= 8.5e-61: tmp = math.fabs((4.0 / y)) elif x <= 0.0225: tmp = t_0 elif x <= 2.7e+160: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(Float64(x / y) * z)) t_1 = abs(Float64(x / y)) tmp = 0.0 if (x <= -1.5e+152) tmp = t_0; elseif (x <= -10.2) tmp = t_1; elseif (x <= 8.5e-61) tmp = abs(Float64(4.0 / y)); elseif (x <= 0.0225) tmp = t_0; elseif (x <= 2.7e+160) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs(((x / y) * z)); t_1 = abs((x / y)); tmp = 0.0; if (x <= -1.5e+152) tmp = t_0; elseif (x <= -10.2) tmp = t_1; elseif (x <= 8.5e-61) tmp = abs((4.0 / y)); elseif (x <= 0.0225) tmp = t_0; elseif (x <= 2.7e+160) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, -1.5e+152], t$95$0, If[LessEqual[x, -10.2], t$95$1, If[LessEqual[x, 8.5e-61], N[Abs[N[(4.0 / y), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 0.0225], t$95$0, If[LessEqual[x, 2.7e+160], t$95$1, t$95$0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y} \cdot z\right|\\
t_1 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{+152}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -10.2:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-61}:\\
\;\;\;\;\left|\frac{4}{y}\right|\\
\mathbf{elif}\;x \leq 0.0225:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.7 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.49999999999999995e152 or 8.50000000000000016e-61 < x < 0.022499999999999999 or 2.7e160 < x Initial program 89.9%
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
flip3-+N/A
div-invN/A
fmm-defN/A
*-commutativeN/A
/-lowering-/.f64N/A
Applied egg-rr87.8%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.2%
Simplified77.2%
sub0-negN/A
fabs-negN/A
fabs-lowering-fabs.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-lowering-*.f6455.6%
Applied egg-rr55.6%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.2%
Applied egg-rr77.2%
if -1.49999999999999995e152 < x < -10.199999999999999 or 0.022499999999999999 < x < 2.7e160Initial program 97.2%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified99.9%
Taylor expanded in z around 0
/-lowering-/.f6471.5%
Simplified71.5%
Taylor expanded in x around inf
/-lowering-/.f6466.9%
Simplified66.9%
if -10.199999999999999 < x < 8.50000000000000016e-61Initial program 97.4%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified97.4%
Taylor expanded in x around 0
/-lowering-/.f6476.2%
Simplified76.2%
Final simplification73.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fabs (- (/ 4.0 y) (* (/ x y) z))))) (if (<= z -1.0) t_0 (if (<= z 2.6) (fabs (/ (+ 4.0 x) y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fabs(((4.0 / y) - ((x / y) * z)));
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 2.6) {
tmp = fabs(((4.0 + x) / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = abs(((4.0d0 / y) - ((x / y) * z)))
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 2.6d0) then
tmp = abs(((4.0d0 + x) / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs(((4.0 / y) - ((x / y) * z)));
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 2.6) {
tmp = Math.abs(((4.0 + x) / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs(((4.0 / y) - ((x / y) * z))) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 2.6: tmp = math.fabs(((4.0 + x) / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(Float64(4.0 / y) - Float64(Float64(x / y) * z))) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 2.6) tmp = abs(Float64(Float64(4.0 + x) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs(((4.0 / y) - ((x / y) * z))); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 2.6) tmp = abs(((4.0 + x) / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(N[(4.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 2.6], N[Abs[N[(N[(4.0 + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{4}{y} - \frac{x}{y} \cdot z\right|\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.6:\\
\;\;\;\;\left|\frac{4 + x}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 2.60000000000000009 < z Initial program 95.5%
Taylor expanded in x around 0
/-lowering-/.f6496.7%
Simplified96.7%
if -1 < z < 2.60000000000000009Initial program 95.1%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified100.0%
Taylor expanded in z around 0
*-rgt-identityN/A
associate-*r/N/A
distribute-rgt-outN/A
associate-*l/N/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-frac-negN/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
+-lowering-+.f6498.3%
Simplified98.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fabs (/ (- (* x z) 4.0) y)))) (if (<= z -1.0) t_0 (if (<= z 2.7) (fabs (/ (+ 4.0 x) y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fabs((((x * z) - 4.0) / y));
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 2.7) {
tmp = fabs(((4.0 + x) / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = abs((((x * z) - 4.0d0) / y))
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 2.7d0) then
tmp = abs(((4.0d0 + x) / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs((((x * z) - 4.0) / y));
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 2.7) {
tmp = Math.abs(((4.0 + x) / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs((((x * z) - 4.0) / y)) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 2.7: tmp = math.fabs(((4.0 + x) / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(Float64(Float64(x * z) - 4.0) / y)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 2.7) tmp = abs(Float64(Float64(4.0 + x) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs((((x * z) - 4.0) / y)); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 2.7) tmp = abs(((4.0 + x) / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(N[(N[(x * z), $MachinePrecision] - 4.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 2.7], N[Abs[N[(N[(4.0 + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x \cdot z - 4}{y}\right|\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.7:\\
\;\;\;\;\left|\frac{4 + x}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 2.7000000000000002 < z Initial program 95.5%
Taylor expanded in x around 0
/-lowering-/.f6496.7%
Simplified96.7%
fabs-subN/A
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f6491.7%
Applied egg-rr91.7%
if -1 < z < 2.7000000000000002Initial program 95.1%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified100.0%
Taylor expanded in z around 0
*-rgt-identityN/A
associate-*r/N/A
distribute-rgt-outN/A
associate-*l/N/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-frac-negN/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
+-lowering-+.f6498.3%
Simplified98.3%
(FPCore (x y z) :precision binary64 (if (<= z -6e+126) (fabs (* x (/ z y))) (if (<= z 1.82e+52) (fabs (/ (+ 4.0 x) y)) (fabs (* (/ x y) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6e+126) {
tmp = fabs((x * (z / y)));
} else if (z <= 1.82e+52) {
tmp = fabs(((4.0 + x) / y));
} else {
tmp = fabs(((x / y) * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6d+126)) then
tmp = abs((x * (z / y)))
else if (z <= 1.82d+52) then
tmp = abs(((4.0d0 + x) / y))
else
tmp = abs(((x / y) * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6e+126) {
tmp = Math.abs((x * (z / y)));
} else if (z <= 1.82e+52) {
tmp = Math.abs(((4.0 + x) / y));
} else {
tmp = Math.abs(((x / y) * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6e+126: tmp = math.fabs((x * (z / y))) elif z <= 1.82e+52: tmp = math.fabs(((4.0 + x) / y)) else: tmp = math.fabs(((x / y) * z)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6e+126) tmp = abs(Float64(x * Float64(z / y))); elseif (z <= 1.82e+52) tmp = abs(Float64(Float64(4.0 + x) / y)); else tmp = abs(Float64(Float64(x / y) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6e+126) tmp = abs((x * (z / y))); elseif (z <= 1.82e+52) tmp = abs(((4.0 + x) / y)); else tmp = abs(((x / y) * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6e+126], N[Abs[N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], If[LessEqual[z, 1.82e+52], N[Abs[N[(N[(4.0 + x), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision], N[Abs[N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6 \cdot 10^{+126}:\\
\;\;\;\;\left|x \cdot \frac{z}{y}\right|\\
\mathbf{elif}\;z \leq 1.82 \cdot 10^{+52}:\\
\;\;\;\;\left|\frac{4 + x}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;\left|\frac{x}{y} \cdot z\right|\\
\end{array}
\end{array}
if z < -6.0000000000000005e126Initial program 95.9%
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
flip3-+N/A
div-invN/A
fmm-defN/A
*-commutativeN/A
/-lowering-/.f64N/A
Applied egg-rr94.0%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6479.9%
Simplified79.9%
sub0-negN/A
fabs-negN/A
fabs-lowering-fabs.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-lowering-*.f6478.2%
Applied egg-rr78.2%
associate-*r/N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.7%
Applied egg-rr80.7%
if -6.0000000000000005e126 < z < 1.8199999999999999e52Initial program 95.6%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified99.9%
Taylor expanded in z around 0
*-rgt-identityN/A
associate-*r/N/A
distribute-rgt-outN/A
associate-*l/N/A
metadata-evalN/A
distribute-lft-neg-inN/A
distribute-frac-negN/A
mul-1-negN/A
distribute-frac-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
+-lowering-+.f6489.4%
Simplified89.4%
if 1.8199999999999999e52 < z Initial program 93.8%
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
flip3-+N/A
div-invN/A
fmm-defN/A
*-commutativeN/A
/-lowering-/.f64N/A
Applied egg-rr89.8%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6472.0%
Simplified72.0%
sub0-negN/A
fabs-negN/A
fabs-lowering-fabs.f64N/A
associate-*r/N/A
*-commutativeN/A
/-lowering-/.f64N/A
*-lowering-*.f6464.0%
Applied egg-rr64.0%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6472.0%
Applied egg-rr72.0%
Final simplification84.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fabs (/ x y)))) (if (<= x -10.5) t_0 (if (<= x 4.0) (fabs (/ 4.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = fabs((x / y));
double tmp;
if (x <= -10.5) {
tmp = t_0;
} else if (x <= 4.0) {
tmp = fabs((4.0 / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if (x <= (-10.5d0)) then
tmp = t_0
else if (x <= 4.0d0) then
tmp = abs((4.0d0 / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.abs((x / y));
double tmp;
if (x <= -10.5) {
tmp = t_0;
} else if (x <= 4.0) {
tmp = Math.abs((4.0 / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.fabs((x / y)) tmp = 0 if x <= -10.5: tmp = t_0 elif x <= 4.0: tmp = math.fabs((4.0 / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = abs(Float64(x / y)) tmp = 0.0 if (x <= -10.5) tmp = t_0; elseif (x <= 4.0) tmp = abs(Float64(4.0 / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = abs((x / y)); tmp = 0.0; if (x <= -10.5) tmp = t_0; elseif (x <= 4.0) tmp = abs((4.0 / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[x, -10.5], t$95$0, If[LessEqual[x, 4.0], N[Abs[N[(4.0 / y), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;x \leq -10.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4:\\
\;\;\;\;\left|\frac{4}{y}\right|\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -10.5 or 4 < x Initial program 93.0%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified99.9%
Taylor expanded in z around 0
/-lowering-/.f6464.3%
Simplified64.3%
Taylor expanded in x around inf
/-lowering-/.f6462.4%
Simplified62.4%
if -10.5 < x < 4Initial program 97.7%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified97.7%
Taylor expanded in x around 0
/-lowering-/.f6471.0%
Simplified71.0%
(FPCore (x y z) :precision binary64 (fabs (/ (- (+ 4.0 x) (* x z)) y)))
double code(double x, double y, double z) {
return fabs((((4.0 + x) - (x * z)) / y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((((4.0d0 + x) - (x * z)) / y))
end function
public static double code(double x, double y, double z) {
return Math.abs((((4.0 + x) - (x * z)) / y));
}
def code(x, y, z): return math.fabs((((4.0 + x) - (x * z)) / y))
function code(x, y, z) return abs(Float64(Float64(Float64(4.0 + x) - Float64(x * z)) / y)) end
function tmp = code(x, y, z) tmp = abs((((4.0 + x) - (x * z)) / y)); end
code[x_, y_, z_] := N[Abs[N[(N[(N[(4.0 + x), $MachinePrecision] - N[(x * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{\left(4 + x\right) - x \cdot z}{y}\right|
\end{array}
Initial program 95.3%
fabs-lowering-fabs.f64N/A
associate-*l/N/A
sub-divN/A
flip3-+N/A
div-invN/A
fmm-defN/A
*-commutativeN/A
/-lowering-/.f64N/A
Applied egg-rr96.2%
(FPCore (x y z) :precision binary64 (fabs (/ 4.0 y)))
double code(double x, double y, double z) {
return fabs((4.0 / y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = abs((4.0d0 / y))
end function
public static double code(double x, double y, double z) {
return Math.abs((4.0 / y));
}
def code(x, y, z): return math.fabs((4.0 / y))
function code(x, y, z) return abs(Float64(4.0 / y)) end
function tmp = code(x, y, z) tmp = abs((4.0 / y)); end
code[x_, y_, z_] := N[Abs[N[(4.0 / y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\left|\frac{4}{y}\right|
\end{array}
Initial program 95.3%
fabs-lowering-fabs.f64N/A
sub-negN/A
+-commutativeN/A
neg-sub0N/A
associate-+l-N/A
sub0-negN/A
neg-mul-1N/A
distribute-rgt-out--N/A
*-commutativeN/A
neg-mul-1N/A
associate-*l/N/A
*-commutativeN/A
neg-mul-1N/A
distribute-neg-inN/A
sub-negN/A
div-subN/A
distribute-neg-fracN/A
associate--r-N/A
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
sub-negN/A
Simplified98.8%
Taylor expanded in x around 0
/-lowering-/.f6437.9%
Simplified37.9%
herbie shell --seed 2024145
(FPCore (x y z)
:name "fabs fraction 1"
:precision binary64
(fabs (- (/ (+ x 4.0) y) (* (/ x y) z))))