
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (/ A V))))
(if (<= (* V l) (- INFINITY))
(/ (* t_0 c0) (sqrt l))
(if (<= (* V l) -5e-301)
(/ c0 (/ (sqrt (* V (- l))) (sqrt (- A))))
(if (<= (* V l) 0.0)
(* t_0 (/ c0 (sqrt l)))
(/ c0 (/ (sqrt (* V l)) (sqrt A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / V));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (t_0 * c0) / sqrt(l);
} else if ((V * l) <= -5e-301) {
tmp = c0 / (sqrt((V * -l)) / sqrt(-A));
} else if ((V * l) <= 0.0) {
tmp = t_0 * (c0 / sqrt(l));
} else {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / V));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (t_0 * c0) / Math.sqrt(l);
} else if ((V * l) <= -5e-301) {
tmp = c0 / (Math.sqrt((V * -l)) / Math.sqrt(-A));
} else if ((V * l) <= 0.0) {
tmp = t_0 * (c0 / Math.sqrt(l));
} else {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / V)) tmp = 0 if (V * l) <= -math.inf: tmp = (t_0 * c0) / math.sqrt(l) elif (V * l) <= -5e-301: tmp = c0 / (math.sqrt((V * -l)) / math.sqrt(-A)) elif (V * l) <= 0.0: tmp = t_0 * (c0 / math.sqrt(l)) else: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(A / V)) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(t_0 * c0) / sqrt(l)); elseif (Float64(V * l) <= -5e-301) tmp = Float64(c0 / Float64(sqrt(Float64(V * Float64(-l))) / sqrt(Float64(-A)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(t_0 * Float64(c0 / sqrt(l))); else tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / V));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (t_0 * c0) / sqrt(l);
elseif ((V * l) <= -5e-301)
tmp = c0 / (sqrt((V * -l)) / sqrt(-A));
elseif ((V * l) <= 0.0)
tmp = t_0 * (c0 / sqrt(l));
else
tmp = c0 / (sqrt((V * l)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(t$95$0 * c0), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-301], N[(c0 / N[(N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(t$95$0 * N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{t\_0 \cdot c0}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-301}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \left(-\ell\right)}}{\sqrt{-A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0 \cdot \frac{c0}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 39.1%
*-commutative39.1%
associate-/r*56.0%
sqrt-div63.1%
associate-*l/63.4%
Applied egg-rr63.4%
if -inf.0 < (*.f64 V l) < -5.00000000000000013e-301Initial program 82.4%
associate-/r*74.7%
div-inv74.6%
Applied egg-rr74.6%
associate-*l/78.0%
div-inv78.1%
associate-/l/82.4%
associate-/r*74.7%
sqrt-undiv39.7%
clear-num39.7%
un-div-inv39.6%
sqrt-undiv74.0%
Applied egg-rr74.0%
associate-/r/77.9%
*-commutative77.9%
Simplified77.9%
associate-*r/81.7%
*-commutative81.7%
Applied egg-rr81.7%
frac-2neg81.7%
sqrt-div99.4%
distribute-rgt-neg-in99.4%
Applied egg-rr99.4%
if -5.00000000000000013e-301 < (*.f64 V l) < -0.0Initial program 34.4%
associate-/r*68.4%
sqrt-div44.4%
associate-*r/44.4%
Applied egg-rr44.4%
*-commutative44.4%
associate-/l*44.4%
Simplified44.4%
if -0.0 < (*.f64 V l) Initial program 81.7%
associate-/r*77.3%
div-inv77.3%
Applied egg-rr77.3%
associate-*l/73.2%
div-inv73.2%
associate-/l/81.7%
associate-/r*77.3%
sqrt-undiv44.5%
clear-num44.5%
un-div-inv44.6%
sqrt-undiv77.2%
Applied egg-rr77.2%
associate-/r/74.1%
*-commutative74.1%
associate-*r/81.7%
sqrt-div95.3%
*-commutative95.3%
Applied egg-rr95.3%
Final simplification88.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (or (<= t_0 0.0) (not (<= t_0 5e+268)))
(sqrt (* A (* (/ c0 l) (/ c0 V))))
t_0)))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 5e+268)) {
tmp = sqrt((A * ((c0 / l) * (c0 / V))));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 5d+268))) then
tmp = sqrt((a * ((c0 / l) * (c0 / v))))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 5e+268)) {
tmp = Math.sqrt((A * ((c0 / l) * (c0 / V))));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 5e+268): tmp = math.sqrt((A * ((c0 / l) * (c0 / V)))) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 5e+268)) tmp = sqrt(Float64(A * Float64(Float64(c0 / l) * Float64(c0 / V)))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 5e+268)))
tmp = sqrt((A * ((c0 / l) * (c0 / V))));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 5e+268]], $MachinePrecision]], N[Sqrt[N[(A * N[(N[(c0 / l), $MachinePrecision] * N[(c0 / V), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 5 \cdot 10^{+268}\right):\\
\;\;\;\;\sqrt{A \cdot \left(\frac{c0}{\ell} \cdot \frac{c0}{V}\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 5.0000000000000002e268 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 63.8%
associate-/r*68.3%
div-inv68.3%
Applied egg-rr68.3%
add-sqr-sqrt26.4%
sqrt-unprod26.4%
*-commutative26.4%
*-commutative26.4%
swap-sqr25.1%
add-sqr-sqrt25.1%
un-div-inv25.1%
associate-/r*23.1%
pow223.1%
Applied egg-rr23.1%
associate-*l/25.6%
associate-/l*25.7%
Simplified25.7%
unpow225.7%
*-commutative25.7%
times-frac32.1%
Applied egg-rr32.1%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.0000000000000002e268Initial program 99.1%
Final simplification50.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (or (<= t_0 0.0) (not (<= t_0 5e+244)))
(* c0 (sqrt (/ (/ A V) l)))
t_0)))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 5e+244)) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 5d+244))) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = t_0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 5e+244)) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 5e+244): tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 5e+244)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = t_0; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 5e+244)))
tmp = c0 * sqrt(((A / V) / l));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 5e+244]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq 5 \cdot 10^{+244}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 5.00000000000000022e244 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 63.8%
associate-/r*68.3%
Simplified68.3%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.00000000000000022e244Initial program 99.1%
Final simplification76.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 1e-212)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 5e+244) t_0 (* c0 (sqrt (/ (/ A V) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 1e-212) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 5e+244) {
tmp = t_0;
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 1d-212) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 5d+244) then
tmp = t_0
else
tmp = c0 * sqrt(((a / v) / l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 1e-212) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 5e+244) {
tmp = t_0;
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 1e-212: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 5e+244: tmp = t_0 else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 1e-212) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 5e+244) tmp = t_0; else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 1e-212)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 5e+244)
tmp = t_0;
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-212], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+244], t$95$0, N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t\_0 \leq 10^{-212}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+244}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 9.99999999999999954e-213Initial program 69.7%
Taylor expanded in c0 around 0 69.7%
*-commutative69.7%
associate-/r*72.0%
Simplified72.0%
if 9.99999999999999954e-213 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.00000000000000022e244Initial program 99.1%
if 5.00000000000000022e244 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 45.5%
associate-/r*62.1%
Simplified62.1%
Final simplification77.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (/ A V))))
(if (<= (* V l) (- INFINITY))
(/ (* t_0 c0) (sqrt l))
(if (<= (* V l) -5e-301)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(* t_0 (/ c0 (sqrt l)))
(/ c0 (/ (sqrt (* V l)) (sqrt A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / V));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (t_0 * c0) / sqrt(l);
} else if ((V * l) <= -5e-301) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * (c0 / sqrt(l));
} else {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / V));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (t_0 * c0) / Math.sqrt(l);
} else if ((V * l) <= -5e-301) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = t_0 * (c0 / Math.sqrt(l));
} else {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / V)) tmp = 0 if (V * l) <= -math.inf: tmp = (t_0 * c0) / math.sqrt(l) elif (V * l) <= -5e-301: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = t_0 * (c0 / math.sqrt(l)) else: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(A / V)) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(t_0 * c0) / sqrt(l)); elseif (Float64(V * l) <= -5e-301) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(t_0 * Float64(c0 / sqrt(l))); else tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / V));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (t_0 * c0) / sqrt(l);
elseif ((V * l) <= -5e-301)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = t_0 * (c0 / sqrt(l));
else
tmp = c0 / (sqrt((V * l)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(t$95$0 * c0), $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -5e-301], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(t$95$0 * N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{t\_0 \cdot c0}{\sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -5 \cdot 10^{-301}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t\_0 \cdot \frac{c0}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 39.1%
*-commutative39.1%
associate-/r*56.0%
sqrt-div63.1%
associate-*l/63.4%
Applied egg-rr63.4%
if -inf.0 < (*.f64 V l) < -5.00000000000000013e-301Initial program 82.4%
frac-2neg82.4%
sqrt-div99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
Applied egg-rr99.4%
if -5.00000000000000013e-301 < (*.f64 V l) < -0.0Initial program 34.4%
associate-/r*68.4%
sqrt-div44.4%
associate-*r/44.4%
Applied egg-rr44.4%
*-commutative44.4%
associate-/l*44.4%
Simplified44.4%
if -0.0 < (*.f64 V l) Initial program 81.7%
associate-/r*77.3%
div-inv77.3%
Applied egg-rr77.3%
associate-*l/73.2%
div-inv73.2%
associate-/l/81.7%
associate-/r*77.3%
sqrt-undiv44.5%
clear-num44.5%
un-div-inv44.6%
sqrt-undiv77.2%
Applied egg-rr77.2%
associate-/r/74.1%
*-commutative74.1%
associate-*r/81.7%
sqrt-div95.3%
*-commutative95.3%
Applied egg-rr95.3%
Final simplification88.3%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* V l) 0.0) (* c0 (/ (sqrt (/ A V)) (sqrt l))) (/ c0 (/ (sqrt (* V l)) (sqrt A)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else {
tmp = c0 / (sqrt((V * l)) / sqrt(A));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 0.0d0) then
tmp = c0 * (sqrt((a / v)) / sqrt(l))
else
tmp = c0 / (sqrt((v * l)) / sqrt(a))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else {
tmp = c0 / (Math.sqrt((V * l)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 0.0: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) else: tmp = c0 / (math.sqrt((V * l)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 0.0) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); else tmp = Float64(c0 / Float64(sqrt(Float64(V * l)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 0.0)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
else
tmp = c0 / (sqrt((V * l)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{V \cdot \ell}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -0.0Initial program 67.3%
associate-/r*71.7%
sqrt-div42.6%
associate-*r/41.9%
Applied egg-rr41.9%
associate-/l*42.6%
Simplified42.6%
if -0.0 < (*.f64 V l) Initial program 81.7%
associate-/r*77.3%
div-inv77.3%
Applied egg-rr77.3%
associate-*l/73.2%
div-inv73.2%
associate-/l/81.7%
associate-/r*77.3%
sqrt-undiv44.5%
clear-num44.5%
un-div-inv44.6%
sqrt-undiv77.2%
Applied egg-rr77.2%
associate-/r/74.1%
*-commutative74.1%
associate-*r/81.7%
sqrt-div95.3%
*-commutative95.3%
Applied egg-rr95.3%
Final simplification65.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* V l) 0.0) (* c0 (/ (sqrt (/ A V)) (sqrt l))) (* c0 (/ (sqrt A) (sqrt (* V l))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 0.0d0) then
tmp = c0 * (sqrt((a / v)) / sqrt(l))
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 0.0: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 0.0) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 0.0)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -0.0Initial program 67.3%
associate-/r*71.7%
sqrt-div42.6%
associate-*r/41.9%
Applied egg-rr41.9%
associate-/l*42.6%
Simplified42.6%
if -0.0 < (*.f64 V l) Initial program 81.7%
sqrt-div95.1%
associate-*r/93.6%
Applied egg-rr93.6%
associate-/l*95.1%
Simplified95.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* V l) 0.0) (* c0 (sqrt (/ (/ A V) l))) (* c0 (/ (sqrt A) (sqrt (* V l))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 * (sqrt(a) / sqrt((v * l)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
else
tmp = c0 * (sqrt(A) / sqrt((V * l)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -0.0Initial program 67.3%
associate-/r*71.7%
Simplified71.7%
if -0.0 < (*.f64 V l) Initial program 81.7%
sqrt-div95.1%
associate-*r/93.6%
Applied egg-rr93.6%
associate-/l*95.1%
Simplified95.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 1e-314)
(* c0 (sqrt (/ (/ A l) V)))
(if (<= t_0 5e+302)
(/ c0 (sqrt (/ (* V l) A)))
(* c0 (sqrt (/ (/ A V) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 1e-314) {
tmp = c0 * sqrt(((A / l) / V));
} else if (t_0 <= 5e+302) {
tmp = c0 / sqrt(((V * l) / A));
} else {
tmp = c0 * sqrt(((A / V) / l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 1d-314) then
tmp = c0 * sqrt(((a / l) / v))
else if (t_0 <= 5d+302) then
tmp = c0 / sqrt(((v * l) / a))
else
tmp = c0 * sqrt(((a / v) / l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 1e-314) {
tmp = c0 * Math.sqrt(((A / l) / V));
} else if (t_0 <= 5e+302) {
tmp = c0 / Math.sqrt(((V * l) / A));
} else {
tmp = c0 * Math.sqrt(((A / V) / l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 1e-314: tmp = c0 * math.sqrt(((A / l) / V)) elif t_0 <= 5e+302: tmp = c0 / math.sqrt(((V * l) / A)) else: tmp = c0 * math.sqrt(((A / V) / l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 1e-314) tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); elseif (t_0 <= 5e+302) tmp = Float64(c0 / sqrt(Float64(Float64(V * l) / A))); else tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 1e-314)
tmp = c0 * sqrt(((A / l) / V));
elseif (t_0 <= 5e+302)
tmp = c0 / sqrt(((V * l) / A));
else
tmp = c0 * sqrt(((A / V) / l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-314], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+302], N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t\_0 \leq 10^{-314}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+302}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V \cdot \ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 9.9999999996e-315Initial program 41.8%
Taylor expanded in c0 around 0 41.8%
*-commutative41.8%
associate-/r*49.4%
Simplified49.4%
if 9.9999999996e-315 < (/.f64 A (*.f64 V l)) < 5e302Initial program 99.1%
associate-/r*89.0%
div-inv88.9%
Applied egg-rr88.9%
associate-*l/88.6%
div-inv88.7%
associate-/l/99.1%
associate-/r*89.0%
sqrt-undiv42.6%
clear-num42.6%
un-div-inv42.6%
sqrt-undiv89.0%
Applied egg-rr89.0%
associate-/r/89.3%
*-commutative89.3%
Simplified89.3%
associate-*r/99.2%
*-commutative99.2%
Applied egg-rr99.2%
if 5e302 < (/.f64 A (*.f64 V l)) Initial program 38.3%
associate-/r*58.6%
Simplified58.6%
Final simplification79.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Initial program 73.5%
herbie shell --seed 2024144
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))