
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
*-commutative99.7%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
(FPCore (B x)
:precision binary64
(if (<= x -1.5)
(* x (/ (+ (/ 1.0 x) -1.0) (tan B)))
(if (<= x 1.05e+15)
(- (/ 1.0 (sin B)) (/ x B))
(* (cos B) (/ x (- (sin B)))))))
double code(double B, double x) {
double tmp;
if (x <= -1.5) {
tmp = x * (((1.0 / x) + -1.0) / tan(B));
} else if (x <= 1.05e+15) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = cos(B) * (x / -sin(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.5d0)) then
tmp = x * (((1.0d0 / x) + (-1.0d0)) / tan(b))
else if (x <= 1.05d+15) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = cos(b) * (x / -sin(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1.5) {
tmp = x * (((1.0 / x) + -1.0) / Math.tan(B));
} else if (x <= 1.05e+15) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = Math.cos(B) * (x / -Math.sin(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1.5: tmp = x * (((1.0 / x) + -1.0) / math.tan(B)) elif x <= 1.05e+15: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = math.cos(B) * (x / -math.sin(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -1.5) tmp = Float64(x * Float64(Float64(Float64(1.0 / x) + -1.0) / tan(B))); elseif (x <= 1.05e+15) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(cos(B) * Float64(x / Float64(-sin(B)))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1.5) tmp = x * (((1.0 / x) + -1.0) / tan(B)); elseif (x <= 1.05e+15) tmp = (1.0 / sin(B)) - (x / B); else tmp = cos(B) * (x / -sin(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1.5], N[(x * N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.05e+15], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[Cos[B], $MachinePrecision] * N[(x / (-N[Sin[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5:\\
\;\;\;\;x \cdot \frac{\frac{1}{x} + -1}{\tan B}\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+15}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\cos B \cdot \frac{x}{-\sin B}\\
\end{array}
\end{array}
if x < -1.5Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
clear-num99.6%
frac-sub90.1%
*-un-lft-identity90.1%
*-commutative90.1%
*-un-lft-identity90.1%
Applied egg-rr90.1%
associate-/r*99.6%
associate-/r/99.7%
div-sub99.6%
*-inverses99.6%
Simplified99.6%
Taylor expanded in B around 0 98.8%
if -1.5 < x < 1.05e15Initial program 99.8%
Taylor expanded in B around 0 98.5%
mul-1-neg98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in x around 0 98.5%
neg-mul-198.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
if 1.05e15 < x Initial program 99.6%
Taylor expanded in x around inf 99.6%
mul-1-neg99.6%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Final simplification98.9%
(FPCore (B x) :precision binary64 (if (or (<= x -1.8) (not (<= x 1.25))) (- (/ 1.0 B) (/ x (tan B))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.8) || !(x <= 1.25)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.8d0)) .or. (.not. (x <= 1.25d0))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.8) || !(x <= 1.25)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.8) or not (x <= 1.25): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.8) || !(x <= 1.25)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.8) || ~((x <= 1.25))) tmp = (1.0 / B) - (x / tan(B)); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.8], N[Not[LessEqual[x, 1.25]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \lor \neg \left(x \leq 1.25\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -1.80000000000000004 or 1.25 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
*-commutative99.6%
remove-double-neg99.6%
distribute-frac-neg299.6%
tan-neg99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 99.2%
if -1.80000000000000004 < x < 1.25Initial program 99.9%
Taylor expanded in B around 0 98.5%
mul-1-neg98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in x around 0 98.5%
neg-mul-198.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
Final simplification98.8%
(FPCore (B x) :precision binary64 (if (or (<= x -3.2e-12) (not (<= x 0.0061))) (- (/ 1.0 B) (/ x (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -3.2e-12) || !(x <= 0.0061)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.2d-12)) .or. (.not. (x <= 0.0061d0))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.2e-12) || !(x <= 0.0061)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.2e-12) or not (x <= 0.0061): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.2e-12) || !(x <= 0.0061)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.2e-12) || ~((x <= 0.0061))) tmp = (1.0 / B) - (x / tan(B)); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.2e-12], N[Not[LessEqual[x, 0.0061]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-12} \lor \neg \left(x \leq 0.0061\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -3.2000000000000001e-12 or 0.00610000000000000039 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
*-commutative99.6%
remove-double-neg99.6%
distribute-frac-neg299.6%
tan-neg99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 99.2%
if -3.2000000000000001e-12 < x < 0.00610000000000000039Initial program 99.9%
Taylor expanded in x around 0 97.9%
Final simplification98.6%
(FPCore (B x) :precision binary64 (if (<= x -2.0) (* x (/ (+ (/ 1.0 x) -1.0) (tan B))) (if (<= x 1.06) (- (/ 1.0 (sin B)) (/ x B)) (- (/ 1.0 B) (/ x (tan B))))))
double code(double B, double x) {
double tmp;
if (x <= -2.0) {
tmp = x * (((1.0 / x) + -1.0) / tan(B));
} else if (x <= 1.06) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = (1.0 / B) - (x / tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = x * (((1.0d0 / x) + (-1.0d0)) / tan(b))
else if (x <= 1.06d0) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = (1.0d0 / b) - (x / tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -2.0) {
tmp = x * (((1.0 / x) + -1.0) / Math.tan(B));
} else if (x <= 1.06) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = (1.0 / B) - (x / Math.tan(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -2.0: tmp = x * (((1.0 / x) + -1.0) / math.tan(B)) elif x <= 1.06: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = (1.0 / B) - (x / math.tan(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -2.0) tmp = Float64(x * Float64(Float64(Float64(1.0 / x) + -1.0) / tan(B))); elseif (x <= 1.06) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -2.0) tmp = x * (((1.0 / x) + -1.0) / tan(B)); elseif (x <= 1.06) tmp = (1.0 / sin(B)) - (x / B); else tmp = (1.0 / B) - (x / tan(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -2.0], N[(x * N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.06], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;x \cdot \frac{\frac{1}{x} + -1}{\tan B}\\
\mathbf{elif}\;x \leq 1.06:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\end{array}
\end{array}
if x < -2Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
clear-num99.6%
frac-sub90.1%
*-un-lft-identity90.1%
*-commutative90.1%
*-un-lft-identity90.1%
Applied egg-rr90.1%
associate-/r*99.6%
associate-/r/99.7%
div-sub99.6%
*-inverses99.6%
Simplified99.6%
Taylor expanded in B around 0 98.8%
if -2 < x < 1.0600000000000001Initial program 99.9%
Taylor expanded in B around 0 98.5%
mul-1-neg98.5%
distribute-neg-frac298.5%
Simplified98.5%
Taylor expanded in x around 0 98.5%
neg-mul-198.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
if 1.0600000000000001 < x Initial program 99.5%
distribute-lft-neg-in99.5%
+-commutative99.5%
*-commutative99.5%
remove-double-neg99.5%
distribute-frac-neg299.5%
tan-neg99.5%
cancel-sign-sub-inv99.5%
*-commutative99.5%
associate-*r/99.7%
*-rgt-identity99.7%
tan-neg99.7%
distribute-neg-frac299.7%
distribute-neg-frac99.7%
remove-double-neg99.7%
Simplified99.7%
Taylor expanded in B around 0 99.6%
Final simplification98.9%
(FPCore (B x) :precision binary64 (if (or (<= x -2.2) (not (<= x 1.1))) (/ x (- (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -2.2) || !(x <= 1.1)) {
tmp = x / -tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.2d0)) .or. (.not. (x <= 1.1d0))) then
tmp = x / -tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -2.2) || !(x <= 1.1)) {
tmp = x / -Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -2.2) or not (x <= 1.1): tmp = x / -math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -2.2) || !(x <= 1.1)) tmp = Float64(x / Float64(-tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -2.2) || ~((x <= 1.1))) tmp = x / -tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -2.2], N[Not[LessEqual[x, 1.1]], $MachinePrecision]], N[(x / (-N[Tan[B], $MachinePrecision])), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \lor \neg \left(x \leq 1.1\right):\\
\;\;\;\;\frac{x}{-\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -2.2000000000000002 or 1.1000000000000001 < x Initial program 99.6%
+-commutative99.6%
div-inv99.8%
sub-neg99.8%
clear-num99.6%
frac-sub88.6%
*-un-lft-identity88.6%
*-commutative88.6%
*-un-lft-identity88.6%
Applied egg-rr88.6%
associate-/r*99.6%
associate-/r/99.6%
div-sub99.6%
*-inverses99.6%
Simplified99.6%
Taylor expanded in x around inf 97.4%
associate-*l/97.6%
neg-mul-197.6%
Applied egg-rr97.6%
if -2.2000000000000002 < x < 1.1000000000000001Initial program 99.9%
Taylor expanded in x around 0 97.4%
Final simplification97.5%
(FPCore (B x) :precision binary64 (if (<= B 3.45) (/ (+ (- 1.0 x) (* (* B B) 0.16666666666666666)) B) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 3.45) {
tmp = ((1.0 - x) + ((B * B) * 0.16666666666666666)) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 3.45d0) then
tmp = ((1.0d0 - x) + ((b * b) * 0.16666666666666666d0)) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 3.45) {
tmp = ((1.0 - x) + ((B * B) * 0.16666666666666666)) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 3.45: tmp = ((1.0 - x) + ((B * B) * 0.16666666666666666)) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 3.45) tmp = Float64(Float64(Float64(1.0 - x) + Float64(Float64(B * B) * 0.16666666666666666)) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 3.45) tmp = ((1.0 - x) + ((B * B) * 0.16666666666666666)) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 3.45], N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(B * B), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 3.45:\\
\;\;\;\;\frac{\left(1 - x\right) + \left(B \cdot B\right) \cdot 0.16666666666666666}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 3.4500000000000002Initial program 99.7%
Taylor expanded in B around 0 83.8%
mul-1-neg83.8%
distribute-neg-frac283.8%
Simplified83.8%
Taylor expanded in B around 0 67.1%
neg-mul-167.1%
associate-+r+67.1%
sub-neg67.1%
*-commutative67.1%
Simplified67.1%
unpow267.1%
Applied egg-rr67.1%
if 3.4500000000000002 < B Initial program 99.8%
Taylor expanded in x around 0 53.3%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.6%
Taylor expanded in B around 0 52.9%
Taylor expanded in x around inf 51.3%
neg-mul-151.3%
Simplified51.3%
if -1 < x < 1Initial program 99.9%
Taylor expanded in B around 0 49.2%
Taylor expanded in x around 0 48.2%
Final simplification49.7%
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 76.2%
mul-1-neg76.2%
distribute-neg-frac276.2%
Simplified76.2%
Taylor expanded in B around 0 51.2%
neg-mul-151.2%
associate-+r+51.2%
sub-neg51.2%
*-commutative51.2%
Simplified51.2%
Taylor expanded in x around 0 51.3%
mul-1-neg51.3%
distribute-frac-neg251.3%
+-commutative51.3%
associate-+r+51.3%
+-commutative51.3%
distribute-frac-neg251.3%
sub-neg51.3%
div-sub51.3%
*-commutative51.3%
Simplified51.3%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 51.0%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 51.0%
Taylor expanded in x around 0 26.1%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 76.2%
mul-1-neg76.2%
distribute-neg-frac276.2%
Simplified76.2%
Taylor expanded in B around 0 51.2%
neg-mul-151.2%
associate-+r+51.2%
sub-neg51.2%
*-commutative51.2%
Simplified51.2%
Taylor expanded in B around inf 3.2%
*-commutative3.2%
Simplified3.2%
herbie shell --seed 2024144
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))