
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, z - x, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= y -9.2e+113)
t_0
(if (<= y -5.3e-39)
(* y z)
(if (<= y 0.245) x (if (<= y 1.05e+149) (* y z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -9.2e+113) {
tmp = t_0;
} else if (y <= -5.3e-39) {
tmp = y * z;
} else if (y <= 0.245) {
tmp = x;
} else if (y <= 1.05e+149) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (y <= (-9.2d+113)) then
tmp = t_0
else if (y <= (-5.3d-39)) then
tmp = y * z
else if (y <= 0.245d0) then
tmp = x
else if (y <= 1.05d+149) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (y <= -9.2e+113) {
tmp = t_0;
} else if (y <= -5.3e-39) {
tmp = y * z;
} else if (y <= 0.245) {
tmp = x;
} else if (y <= 1.05e+149) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if y <= -9.2e+113: tmp = t_0 elif y <= -5.3e-39: tmp = y * z elif y <= 0.245: tmp = x elif y <= 1.05e+149: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (y <= -9.2e+113) tmp = t_0; elseif (y <= -5.3e-39) tmp = Float64(y * z); elseif (y <= 0.245) tmp = x; elseif (y <= 1.05e+149) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (y <= -9.2e+113) tmp = t_0; elseif (y <= -5.3e-39) tmp = y * z; elseif (y <= 0.245) tmp = x; elseif (y <= 1.05e+149) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[y, -9.2e+113], t$95$0, If[LessEqual[y, -5.3e-39], N[(y * z), $MachinePrecision], If[LessEqual[y, 0.245], x, If[LessEqual[y, 1.05e+149], N[(y * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;y \leq -9.2 \cdot 10^{+113}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -5.3 \cdot 10^{-39}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 0.245:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+149}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9.19999999999999987e113 or 1.0500000000000001e149 < y Initial program 100.0%
Taylor expanded in x around inf 69.0%
mul-1-neg69.0%
unsub-neg69.0%
Simplified69.0%
Taylor expanded in y around inf 69.0%
neg-mul-169.0%
*-commutative69.0%
distribute-rgt-neg-in69.0%
Simplified69.0%
if -9.19999999999999987e113 < y < -5.30000000000000003e-39 or 0.245 < y < 1.0500000000000001e149Initial program 100.0%
Taylor expanded in z around inf 66.0%
Taylor expanded in x around 0 63.1%
if -5.30000000000000003e-39 < y < 0.245Initial program 100.0%
Taylor expanded in y around 0 80.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.9e-72) (not (<= z 2.6e-64))) (+ x (* y z)) (* x (- 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.9e-72) || !(z <= 2.6e-64)) {
tmp = x + (y * z);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.9d-72)) .or. (.not. (z <= 2.6d-64))) then
tmp = x + (y * z)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.9e-72) || !(z <= 2.6e-64)) {
tmp = x + (y * z);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.9e-72) or not (z <= 2.6e-64): tmp = x + (y * z) else: tmp = x * (1.0 - y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.9e-72) || !(z <= 2.6e-64)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.9e-72) || ~((z <= 2.6e-64))) tmp = x + (y * z); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.9e-72], N[Not[LessEqual[z, 2.6e-64]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{-72} \lor \neg \left(z \leq 2.6 \cdot 10^{-64}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if z < -1.90000000000000001e-72 or 2.6e-64 < z Initial program 100.0%
Taylor expanded in z around inf 87.5%
if -1.90000000000000001e-72 < z < 2.6e-64Initial program 100.0%
Taylor expanded in x around inf 89.4%
mul-1-neg89.4%
unsub-neg89.4%
Simplified89.4%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.05e-70) (not (<= x 2.5e-59))) (* x (- 1.0 y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.05e-70) || !(x <= 2.5e-59)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.05d-70)) .or. (.not. (x <= 2.5d-59))) then
tmp = x * (1.0d0 - y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.05e-70) || !(x <= 2.5e-59)) {
tmp = x * (1.0 - y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.05e-70) or not (x <= 2.5e-59): tmp = x * (1.0 - y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.05e-70) || !(x <= 2.5e-59)) tmp = Float64(x * Float64(1.0 - y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.05e-70) || ~((x <= 2.5e-59))) tmp = x * (1.0 - y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.05e-70], N[Not[LessEqual[x, 2.5e-59]], $MachinePrecision]], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{-70} \lor \neg \left(x \leq 2.5 \cdot 10^{-59}\right):\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -1.0500000000000001e-70 or 2.5000000000000001e-59 < x Initial program 100.0%
Taylor expanded in x around inf 87.9%
mul-1-neg87.9%
unsub-neg87.9%
Simplified87.9%
if -1.0500000000000001e-70 < x < 2.5000000000000001e-59Initial program 100.0%
Taylor expanded in z around inf 88.3%
Taylor expanded in x around 0 73.6%
Final simplification82.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6e-39) (not (<= y 0.245))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6e-39) || !(y <= 0.245)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6d-39)) .or. (.not. (y <= 0.245d0))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6e-39) || !(y <= 0.245)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6e-39) or not (y <= 0.245): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6e-39) || !(y <= 0.245)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6e-39) || ~((y <= 0.245))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6e-39], N[Not[LessEqual[y, 0.245]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{-39} \lor \neg \left(y \leq 0.245\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.00000000000000055e-39 or 0.245 < y Initial program 100.0%
Taylor expanded in z around inf 49.5%
Taylor expanded in x around 0 48.1%
if -6.00000000000000055e-39 < y < 0.245Initial program 100.0%
Taylor expanded in y around 0 80.3%
Final simplification63.1%
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 39.5%
herbie shell --seed 2024144
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))