
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (fma x (log y) (- (- z) y)) (log t)))
double code(double x, double y, double z, double t) {
return fma(x, log(y), (-z - y)) + log(t);
}
function code(x, y, z, t) return Float64(fma(x, log(y), Float64(Float64(-z) - y)) + log(t)) end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision] + N[((-z) - y), $MachinePrecision]), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \log y, \left(-z\right) - y\right) + \log t
\end{array}
Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x (log y)) y)))
(if (<= t_1 -1e+167)
t_1
(if (<= t_1 5e-126)
(- (log t) (+ y z))
(* x (+ (log y) (/ (- (log t) z) x)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - y;
double tmp;
if (t_1 <= -1e+167) {
tmp = t_1;
} else if (t_1 <= 5e-126) {
tmp = log(t) - (y + z);
} else {
tmp = x * (log(y) + ((log(t) - z) / x));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * log(y)) - y
if (t_1 <= (-1d+167)) then
tmp = t_1
else if (t_1 <= 5d-126) then
tmp = log(t) - (y + z)
else
tmp = x * (log(y) + ((log(t) - z) / x))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - y;
double tmp;
if (t_1 <= -1e+167) {
tmp = t_1;
} else if (t_1 <= 5e-126) {
tmp = Math.log(t) - (y + z);
} else {
tmp = x * (Math.log(y) + ((Math.log(t) - z) / x));
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - y tmp = 0 if t_1 <= -1e+167: tmp = t_1 elif t_1 <= 5e-126: tmp = math.log(t) - (y + z) else: tmp = x * (math.log(y) + ((math.log(t) - z) / x)) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - y) tmp = 0.0 if (t_1 <= -1e+167) tmp = t_1; elseif (t_1 <= 5e-126) tmp = Float64(log(t) - Float64(y + z)); else tmp = Float64(x * Float64(log(y) + Float64(Float64(log(t) - z) / x))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * log(y)) - y; tmp = 0.0; if (t_1 <= -1e+167) tmp = t_1; elseif (t_1 <= 5e-126) tmp = log(t) - (y + z); else tmp = x * (log(y) + ((log(t) - z) / x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+167], t$95$1, If[LessEqual[t$95$1, 5e-126], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[Log[y], $MachinePrecision] + N[(N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - y\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+167}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-126}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log y + \frac{\log t - z}{x}\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -1e167Initial program 100.0%
associate-+l-100.0%
associate--l-100.0%
Simplified100.0%
Taylor expanded in y around inf 87.2%
if -1e167 < (-.f64 (*.f64 x (log.f64 y)) y) < 5.00000000000000006e-126Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 88.9%
if 5.00000000000000006e-126 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.6%
sub-neg99.6%
associate--l+99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in x around inf 99.5%
associate--l+99.5%
associate--r+99.5%
div-sub99.5%
div-sub99.5%
associate--r+99.5%
Simplified99.5%
Taylor expanded in y around 0 98.2%
associate--l+98.2%
div-sub98.3%
Simplified98.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))) (t_2 (- t_1 y)))
(if (<= t_2 -1e+167)
t_2
(if (<= t_2 100.0) (- (log t) (+ y z)) (- t_1 z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+167) {
tmp = t_2;
} else if (t_2 <= 100.0) {
tmp = log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * log(y)
t_2 = t_1 - y
if (t_2 <= (-1d+167)) then
tmp = t_2
else if (t_2 <= 100.0d0) then
tmp = log(t) - (y + z)
else
tmp = t_1 - z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double t_2 = t_1 - y;
double tmp;
if (t_2 <= -1e+167) {
tmp = t_2;
} else if (t_2 <= 100.0) {
tmp = Math.log(t) - (y + z);
} else {
tmp = t_1 - z;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) t_2 = t_1 - y tmp = 0 if t_2 <= -1e+167: tmp = t_2 elif t_2 <= 100.0: tmp = math.log(t) - (y + z) else: tmp = t_1 - z return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) t_2 = Float64(t_1 - y) tmp = 0.0 if (t_2 <= -1e+167) tmp = t_2; elseif (t_2 <= 100.0) tmp = Float64(log(t) - Float64(y + z)); else tmp = Float64(t_1 - z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); t_2 = t_1 - y; tmp = 0.0; if (t_2 <= -1e+167) tmp = t_2; elseif (t_2 <= 100.0) tmp = log(t) - (y + z); else tmp = t_1 - z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - y), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+167], t$95$2, If[LessEqual[t$95$2, 100.0], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision], N[(t$95$1 - z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
t_2 := t\_1 - y\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+167}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 100:\\
\;\;\;\;\log t - \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 - z\\
\end{array}
\end{array}
if (-.f64 (*.f64 x (log.f64 y)) y) < -1e167Initial program 100.0%
associate-+l-100.0%
associate--l-100.0%
Simplified100.0%
Taylor expanded in y around inf 87.2%
if -1e167 < (-.f64 (*.f64 x (log.f64 y)) y) < 100Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 89.2%
if 100 < (-.f64 (*.f64 x (log.f64 y)) y) Initial program 99.5%
associate-+l-99.5%
associate--l-99.5%
Simplified99.5%
Taylor expanded in z around inf 98.0%
(FPCore (x y z t) :precision binary64 (+ (log t) (- (- (* x (log y)) y) z)))
double code(double x, double y, double z, double t) {
return log(t) + (((x * log(y)) - y) - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) + (((x * log(y)) - y) - z)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) + (((x * Math.log(y)) - y) - z);
}
def code(x, y, z, t): return math.log(t) + (((x * math.log(y)) - y) - z)
function code(x, y, z, t) return Float64(log(t) + Float64(Float64(Float64(x * log(y)) - y) - z)) end
function tmp = code(x, y, z, t) tmp = log(t) + (((x * log(y)) - y) - z); end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] + N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log t + \left(\left(x \cdot \log y - y\right) - z\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.05e+116) (not (<= x 210000000000.0))) (- (* x (log y)) y) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.05e+116) || !(x <= 210000000000.0)) {
tmp = (x * log(y)) - y;
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.05d+116)) .or. (.not. (x <= 210000000000.0d0))) then
tmp = (x * log(y)) - y
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.05e+116) || !(x <= 210000000000.0)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.05e+116) or not (x <= 210000000000.0): tmp = (x * math.log(y)) - y else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.05e+116) || !(x <= 210000000000.0)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.05e+116) || ~((x <= 210000000000.0))) tmp = (x * log(y)) - y; else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.05e+116], N[Not[LessEqual[x, 210000000000.0]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.05 \cdot 10^{+116} \lor \neg \left(x \leq 210000000000\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
if x < -3.05000000000000009e116 or 2.1e11 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in y around inf 83.6%
if -3.05000000000000009e116 < x < 2.1e11Initial program 100.0%
sub-neg100.0%
associate--l+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 93.9%
Final simplification89.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.46e+156) (not (<= x 5e+109))) (* x (log y)) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.46e+156) || !(x <= 5e+109)) {
tmp = x * log(y);
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.46d+156)) .or. (.not. (x <= 5d+109))) then
tmp = x * log(y)
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.46e+156) || !(x <= 5e+109)) {
tmp = x * Math.log(y);
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.46e+156) or not (x <= 5e+109): tmp = x * math.log(y) else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.46e+156) || !(x <= 5e+109)) tmp = Float64(x * log(y)); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.46e+156) || ~((x <= 5e+109))) tmp = x * log(y); else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.46e+156], N[Not[LessEqual[x, 5e+109]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.46 \cdot 10^{+156} \lor \neg \left(x \leq 5 \cdot 10^{+109}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
if x < -1.46000000000000007e156 or 5.0000000000000001e109 < x Initial program 99.6%
associate-+l-99.6%
associate--l-99.6%
Simplified99.6%
Taylor expanded in z around inf 91.2%
Taylor expanded in x around inf 79.0%
if -1.46000000000000007e156 < x < 5.0000000000000001e109Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 89.7%
Final simplification86.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.6e+155) (not (<= x 9.2e+33))) (* x (log y)) (- (log t) y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.6e+155) || !(x <= 9.2e+33)) {
tmp = x * log(y);
} else {
tmp = log(t) - y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.6d+155)) .or. (.not. (x <= 9.2d+33))) then
tmp = x * log(y)
else
tmp = log(t) - y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.6e+155) || !(x <= 9.2e+33)) {
tmp = x * Math.log(y);
} else {
tmp = Math.log(t) - y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.6e+155) or not (x <= 9.2e+33): tmp = x * math.log(y) else: tmp = math.log(t) - y return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.6e+155) || !(x <= 9.2e+33)) tmp = Float64(x * log(y)); else tmp = Float64(log(t) - y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.6e+155) || ~((x <= 9.2e+33))) tmp = x * log(y); else tmp = log(t) - y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.6e+155], N[Not[LessEqual[x, 9.2e+33]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.6 \cdot 10^{+155} \lor \neg \left(x \leq 9.2 \cdot 10^{+33}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;\log t - y\\
\end{array}
\end{array}
if x < -3.60000000000000007e155 or 9.20000000000000042e33 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in z around inf 86.9%
Taylor expanded in x around inf 71.7%
if -3.60000000000000007e155 < x < 9.20000000000000042e33Initial program 100.0%
sub-neg100.0%
associate--l+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around inf 63.6%
mul-1-neg63.6%
Simplified63.6%
Taylor expanded in y around 0 63.6%
mul-1-neg63.6%
sub-neg63.6%
Simplified63.6%
Final simplification66.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.65e+155) (not (<= x 1.9e+32))) (* x (log y)) (- y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.65e+155) || !(x <= 1.9e+32)) {
tmp = x * log(y);
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.65d+155)) .or. (.not. (x <= 1.9d+32))) then
tmp = x * log(y)
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.65e+155) || !(x <= 1.9e+32)) {
tmp = x * Math.log(y);
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.65e+155) or not (x <= 1.9e+32): tmp = x * math.log(y) else: tmp = -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.65e+155) || !(x <= 1.9e+32)) tmp = Float64(x * log(y)); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.65e+155) || ~((x <= 1.9e+32))) tmp = x * log(y); else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.65e+155], N[Not[LessEqual[x, 1.9e+32]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{+155} \lor \neg \left(x \leq 1.9 \cdot 10^{+32}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if x < -1.6499999999999999e155 or 1.9000000000000002e32 < x Initial program 99.7%
associate-+l-99.7%
associate--l-99.7%
Simplified99.7%
Taylor expanded in z around inf 86.9%
Taylor expanded in x around inf 71.7%
if -1.6499999999999999e155 < x < 1.9000000000000002e32Initial program 100.0%
sub-neg100.0%
associate--l+100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in y around inf 63.6%
mul-1-neg63.6%
Simplified63.6%
Taylor expanded in y around inf 50.3%
mul-1-neg50.3%
Simplified50.3%
Final simplification58.6%
(FPCore (x y z t) :precision binary64 (if (<= y 3.6e+46) (- z) (- y)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.6e+46) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 3.6d+46) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 3.6e+46) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 3.6e+46: tmp = -z else: tmp = -y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 3.6e+46) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 3.6e+46) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 3.6e+46], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.6 \cdot 10^{+46}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 3.5999999999999999e46Initial program 99.8%
associate-+l-99.8%
associate--l-99.8%
Simplified99.8%
Taylor expanded in z around inf 79.9%
Taylor expanded in x around 0 36.0%
neg-mul-136.0%
Simplified36.0%
if 3.5999999999999999e46 < y Initial program 99.9%
sub-neg99.9%
associate--l+99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around inf 66.1%
mul-1-neg66.1%
Simplified66.1%
Taylor expanded in y around inf 66.1%
mul-1-neg66.1%
Simplified66.1%
(FPCore (x y z t) :precision binary64 (- y))
double code(double x, double y, double z, double t) {
return -y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y
end function
public static double code(double x, double y, double z, double t) {
return -y;
}
def code(x, y, z, t): return -y
function code(x, y, z, t) return Float64(-y) end
function tmp = code(x, y, z, t) tmp = -y; end
code[x_, y_, z_, t_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in y around inf 44.0%
mul-1-neg44.0%
Simplified44.0%
Taylor expanded in y around inf 35.8%
mul-1-neg35.8%
Simplified35.8%
(FPCore (x y z t) :precision binary64 y)
double code(double x, double y, double z, double t) {
return y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y
end function
public static double code(double x, double y, double z, double t) {
return y;
}
def code(x, y, z, t): return y
function code(x, y, z, t) return y end
function tmp = code(x, y, z, t) tmp = y; end
code[x_, y_, z_, t_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.8%
sub-neg99.8%
associate--l+99.8%
fma-define99.8%
Simplified99.8%
Taylor expanded in y around inf 44.0%
mul-1-neg44.0%
Simplified44.0%
Taylor expanded in y around inf 35.8%
mul-1-neg35.8%
Simplified35.8%
neg-sub035.8%
sub-neg35.8%
add-sqr-sqrt0.0%
sqrt-unprod2.0%
sqr-neg2.0%
sqrt-unprod2.1%
add-sqr-sqrt2.1%
Applied egg-rr2.1%
+-lft-identity2.1%
Simplified2.1%
herbie shell --seed 2024144
(FPCore (x y z t)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, A"
:precision binary64
(+ (- (- (* x (log y)) y) z) (log t)))