
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (* (sqrt (* x 9.0)) (+ (/ 0.1111111111111111 x) (+ y -1.0))))
double code(double x, double y) {
return sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0)) * ((0.1111111111111111d0 / x) + (y + (-1.0d0)))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0));
}
def code(x, y): return math.sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0))
function code(x, y) return Float64(sqrt(Float64(x * 9.0)) * Float64(Float64(0.1111111111111111 / x) + Float64(y + -1.0))) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)) * ((0.1111111111111111 / x) + (y + -1.0)); end
code[x_, y_] := N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(N[(0.1111111111111111 / x), $MachinePrecision] + N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9} \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right)
\end{array}
Initial program 99.4%
sub-neg99.4%
+-commutative99.4%
associate-+l+99.4%
*-commutative99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
*-commutative99.4%
metadata-eval99.4%
sqrt-prod99.5%
pow1/299.5%
Applied egg-rr99.5%
unpow1/299.5%
Simplified99.5%
(FPCore (x y)
:precision binary64
(if (<= x 1.45e-30)
(sqrt (/ 0.1111111111111111 x))
(if (or (<= x 35000000.0) (not (<= x 2.3e+240)))
(* 3.0 (* y (sqrt x)))
(* (sqrt x) -3.0))))
double code(double x, double y) {
double tmp;
if (x <= 1.45e-30) {
tmp = sqrt((0.1111111111111111 / x));
} else if ((x <= 35000000.0) || !(x <= 2.3e+240)) {
tmp = 3.0 * (y * sqrt(x));
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.45d-30) then
tmp = sqrt((0.1111111111111111d0 / x))
else if ((x <= 35000000.0d0) .or. (.not. (x <= 2.3d+240))) then
tmp = 3.0d0 * (y * sqrt(x))
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.45e-30) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else if ((x <= 35000000.0) || !(x <= 2.3e+240)) {
tmp = 3.0 * (y * Math.sqrt(x));
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.45e-30: tmp = math.sqrt((0.1111111111111111 / x)) elif (x <= 35000000.0) or not (x <= 2.3e+240): tmp = 3.0 * (y * math.sqrt(x)) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1.45e-30) tmp = sqrt(Float64(0.1111111111111111 / x)); elseif ((x <= 35000000.0) || !(x <= 2.3e+240)) tmp = Float64(3.0 * Float64(y * sqrt(x))); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.45e-30) tmp = sqrt((0.1111111111111111 / x)); elseif ((x <= 35000000.0) || ~((x <= 2.3e+240))) tmp = 3.0 * (y * sqrt(x)); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.45e-30], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], If[Or[LessEqual[x, 35000000.0], N[Not[LessEqual[x, 2.3e+240]], $MachinePrecision]], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.45 \cdot 10^{-30}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{elif}\;x \leq 35000000 \lor \neg \left(x \leq 2.3 \cdot 10^{+240}\right):\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 1.44999999999999995e-30Initial program 99.2%
*-commutative99.2%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.2%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 75.1%
metadata-eval75.1%
sqrt-prod75.3%
div-inv75.3%
pow1/275.3%
Applied egg-rr75.3%
unpow1/275.3%
Simplified75.3%
if 1.44999999999999995e-30 < x < 3.5e7 or 2.30000000000000001e240 < x Initial program 99.5%
*-commutative99.5%
associate-*l*97.4%
associate--l+97.4%
distribute-lft-in97.3%
fma-define97.4%
sub-neg97.4%
+-commutative97.4%
distribute-lft-in97.4%
metadata-eval97.4%
metadata-eval97.4%
*-commutative97.4%
associate-/r*97.5%
associate-*r/97.4%
metadata-eval97.4%
metadata-eval97.4%
Simplified97.4%
Taylor expanded in y around inf 67.5%
if 3.5e7 < x < 2.30000000000000001e240Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
associate--l+99.5%
distribute-lft-in99.5%
fma-define99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 62.0%
sub-neg62.0%
metadata-eval62.0%
associate-*r/62.0%
metadata-eval62.0%
+-commutative62.0%
metadata-eval62.0%
distribute-neg-frac62.0%
unsub-neg62.0%
Simplified62.0%
Taylor expanded in x around inf 61.5%
*-commutative61.5%
Simplified61.5%
Final simplification68.7%
(FPCore (x y)
:precision binary64
(if (<= x 3e-33)
(sqrt (/ 0.1111111111111111 x))
(if (<= x 27000000.0)
(* (sqrt (* x 9.0)) y)
(if (<= x 6e+241) (* (sqrt x) -3.0) (* 3.0 (* y (sqrt x)))))))
double code(double x, double y) {
double tmp;
if (x <= 3e-33) {
tmp = sqrt((0.1111111111111111 / x));
} else if (x <= 27000000.0) {
tmp = sqrt((x * 9.0)) * y;
} else if (x <= 6e+241) {
tmp = sqrt(x) * -3.0;
} else {
tmp = 3.0 * (y * sqrt(x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3d-33) then
tmp = sqrt((0.1111111111111111d0 / x))
else if (x <= 27000000.0d0) then
tmp = sqrt((x * 9.0d0)) * y
else if (x <= 6d+241) then
tmp = sqrt(x) * (-3.0d0)
else
tmp = 3.0d0 * (y * sqrt(x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3e-33) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else if (x <= 27000000.0) {
tmp = Math.sqrt((x * 9.0)) * y;
} else if (x <= 6e+241) {
tmp = Math.sqrt(x) * -3.0;
} else {
tmp = 3.0 * (y * Math.sqrt(x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3e-33: tmp = math.sqrt((0.1111111111111111 / x)) elif x <= 27000000.0: tmp = math.sqrt((x * 9.0)) * y elif x <= 6e+241: tmp = math.sqrt(x) * -3.0 else: tmp = 3.0 * (y * math.sqrt(x)) return tmp
function code(x, y) tmp = 0.0 if (x <= 3e-33) tmp = sqrt(Float64(0.1111111111111111 / x)); elseif (x <= 27000000.0) tmp = Float64(sqrt(Float64(x * 9.0)) * y); elseif (x <= 6e+241) tmp = Float64(sqrt(x) * -3.0); else tmp = Float64(3.0 * Float64(y * sqrt(x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3e-33) tmp = sqrt((0.1111111111111111 / x)); elseif (x <= 27000000.0) tmp = sqrt((x * 9.0)) * y; elseif (x <= 6e+241) tmp = sqrt(x) * -3.0; else tmp = 3.0 * (y * sqrt(x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3e-33], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], If[LessEqual[x, 27000000.0], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision], If[LessEqual[x, 6e+241], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision], N[(3.0 * N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3 \cdot 10^{-33}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{elif}\;x \leq 27000000:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot y\\
\mathbf{elif}\;x \leq 6 \cdot 10^{+241}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\mathbf{else}:\\
\;\;\;\;3 \cdot \left(y \cdot \sqrt{x}\right)\\
\end{array}
\end{array}
if x < 3.0000000000000002e-33Initial program 99.2%
*-commutative99.2%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.2%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 75.1%
metadata-eval75.1%
sqrt-prod75.3%
div-inv75.3%
pow1/275.3%
Applied egg-rr75.3%
unpow1/275.3%
Simplified75.3%
if 3.0000000000000002e-33 < x < 2.7e7Initial program 99.6%
sub-neg99.6%
+-commutative99.6%
associate-+l+99.6%
*-commutative99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
*-commutative99.7%
metadata-eval99.7%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
Taylor expanded in y around inf 75.0%
if 2.7e7 < x < 6.00000000000000031e241Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
associate--l+99.5%
distribute-lft-in99.5%
fma-define99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 62.0%
sub-neg62.0%
metadata-eval62.0%
associate-*r/62.0%
metadata-eval62.0%
+-commutative62.0%
metadata-eval62.0%
distribute-neg-frac62.0%
unsub-neg62.0%
Simplified62.0%
Taylor expanded in x around inf 61.5%
*-commutative61.5%
Simplified61.5%
if 6.00000000000000031e241 < x Initial program 99.5%
*-commutative99.5%
associate-*l*99.6%
associate--l+99.6%
distribute-lft-in99.6%
fma-define99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
metadata-eval99.6%
metadata-eval99.6%
*-commutative99.6%
associate-/r*99.6%
associate-*r/99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 62.4%
Final simplification68.7%
(FPCore (x y)
:precision binary64
(if (<= y -4.2e+34)
(* (sqrt (* x 9.0)) y)
(if (<= y 4.05e+24)
(* (sqrt x) (- -3.0 (/ -0.3333333333333333 x)))
(* y (sqrt (/ x 0.1111111111111111))))))
double code(double x, double y) {
double tmp;
if (y <= -4.2e+34) {
tmp = sqrt((x * 9.0)) * y;
} else if (y <= 4.05e+24) {
tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
} else {
tmp = y * sqrt((x / 0.1111111111111111));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.2d+34)) then
tmp = sqrt((x * 9.0d0)) * y
else if (y <= 4.05d+24) then
tmp = sqrt(x) * ((-3.0d0) - ((-0.3333333333333333d0) / x))
else
tmp = y * sqrt((x / 0.1111111111111111d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.2e+34) {
tmp = Math.sqrt((x * 9.0)) * y;
} else if (y <= 4.05e+24) {
tmp = Math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x));
} else {
tmp = y * Math.sqrt((x / 0.1111111111111111));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.2e+34: tmp = math.sqrt((x * 9.0)) * y elif y <= 4.05e+24: tmp = math.sqrt(x) * (-3.0 - (-0.3333333333333333 / x)) else: tmp = y * math.sqrt((x / 0.1111111111111111)) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.2e+34) tmp = Float64(sqrt(Float64(x * 9.0)) * y); elseif (y <= 4.05e+24) tmp = Float64(sqrt(x) * Float64(-3.0 - Float64(-0.3333333333333333 / x))); else tmp = Float64(y * sqrt(Float64(x / 0.1111111111111111))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.2e+34) tmp = sqrt((x * 9.0)) * y; elseif (y <= 4.05e+24) tmp = sqrt(x) * (-3.0 - (-0.3333333333333333 / x)); else tmp = y * sqrt((x / 0.1111111111111111)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.2e+34], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 4.05e+24], N[(N[Sqrt[x], $MachinePrecision] * N[(-3.0 - N[(-0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[Sqrt[N[(x / 0.1111111111111111), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+34}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot y\\
\mathbf{elif}\;y \leq 4.05 \cdot 10^{+24}:\\
\;\;\;\;\sqrt{x} \cdot \left(-3 - \frac{-0.3333333333333333}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \sqrt{\frac{x}{0.1111111111111111}}\\
\end{array}
\end{array}
if y < -4.20000000000000035e34Initial program 99.3%
sub-neg99.3%
+-commutative99.3%
associate-+l+99.3%
*-commutative99.3%
associate-/r*99.3%
metadata-eval99.3%
metadata-eval99.3%
Simplified99.3%
*-commutative99.3%
metadata-eval99.3%
sqrt-prod99.5%
pow1/299.5%
Applied egg-rr99.5%
unpow1/299.5%
Simplified99.5%
Taylor expanded in y around inf 79.2%
if -4.20000000000000035e34 < y < 4.05e24Initial program 99.4%
*-commutative99.4%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.3%
fma-define99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
associate-/r*99.3%
associate-*r/99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around 0 96.8%
sub-neg96.8%
metadata-eval96.8%
associate-*r/96.8%
metadata-eval96.8%
+-commutative96.8%
metadata-eval96.8%
distribute-neg-frac96.8%
unsub-neg96.8%
Simplified96.8%
if 4.05e24 < y Initial program 99.5%
sub-neg99.5%
+-commutative99.5%
associate-+l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.6%
pow1/299.6%
Applied egg-rr99.6%
unpow1/299.6%
Simplified99.6%
metadata-eval99.6%
div-inv99.6%
Applied egg-rr99.6%
Taylor expanded in y around inf 76.7%
Final simplification88.2%
(FPCore (x y) :precision binary64 (if (<= x 0.28) (/ (* (+ (/ 0.1111111111111111 x) y) (sqrt x)) 0.3333333333333333) (* (sqrt (* x 9.0)) (+ y -1.0))))
double code(double x, double y) {
double tmp;
if (x <= 0.28) {
tmp = (((0.1111111111111111 / x) + y) * sqrt(x)) / 0.3333333333333333;
} else {
tmp = sqrt((x * 9.0)) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.28d0) then
tmp = (((0.1111111111111111d0 / x) + y) * sqrt(x)) / 0.3333333333333333d0
else
tmp = sqrt((x * 9.0d0)) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.28) {
tmp = (((0.1111111111111111 / x) + y) * Math.sqrt(x)) / 0.3333333333333333;
} else {
tmp = Math.sqrt((x * 9.0)) * (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.28: tmp = (((0.1111111111111111 / x) + y) * math.sqrt(x)) / 0.3333333333333333 else: tmp = math.sqrt((x * 9.0)) * (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.28) tmp = Float64(Float64(Float64(Float64(0.1111111111111111 / x) + y) * sqrt(x)) / 0.3333333333333333); else tmp = Float64(sqrt(Float64(x * 9.0)) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.28) tmp = (((0.1111111111111111 / x) + y) * sqrt(x)) / 0.3333333333333333; else tmp = sqrt((x * 9.0)) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.28], N[(N[(N[(N[(0.1111111111111111 / x), $MachinePrecision] + y), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / 0.3333333333333333), $MachinePrecision], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.28:\\
\;\;\;\;\frac{\left(\frac{0.1111111111111111}{x} + y\right) \cdot \sqrt{x}}{0.3333333333333333}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < 0.28000000000000003Initial program 99.2%
sub-neg99.2%
+-commutative99.2%
associate-+l+99.2%
*-commutative99.2%
associate-/r*99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
*-commutative99.2%
metadata-eval99.2%
sqrt-prod99.3%
pow1/299.3%
Applied egg-rr99.3%
unpow1/299.3%
Simplified99.3%
metadata-eval99.3%
div-inv99.3%
Applied egg-rr99.3%
*-commutative99.3%
sqrt-div99.3%
metadata-eval99.3%
associate-*r/99.4%
Applied egg-rr99.4%
Taylor expanded in y around inf 98.7%
if 0.28000000000000003 < x Initial program 99.5%
sub-neg99.5%
+-commutative99.5%
associate-+l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.8%
pow1/299.8%
Applied egg-rr99.8%
unpow1/299.8%
Simplified99.8%
Taylor expanded in x around inf 99.0%
Final simplification98.9%
(FPCore (x y) :precision binary64 (if (<= x 4.5e-33) (sqrt (/ 0.1111111111111111 x)) (* (sqrt (* x 9.0)) (+ y -1.0))))
double code(double x, double y) {
double tmp;
if (x <= 4.5e-33) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = sqrt((x * 9.0)) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 4.5d-33) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = sqrt((x * 9.0d0)) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 4.5e-33) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = Math.sqrt((x * 9.0)) * (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 4.5e-33: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = math.sqrt((x * 9.0)) * (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 4.5e-33) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(sqrt(Float64(x * 9.0)) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 4.5e-33) tmp = sqrt((0.1111111111111111 / x)); else tmp = sqrt((x * 9.0)) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 4.5e-33], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.5 \cdot 10^{-33}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x \cdot 9} \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < 4.49999999999999991e-33Initial program 99.2%
*-commutative99.2%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.2%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 75.1%
metadata-eval75.1%
sqrt-prod75.3%
div-inv75.3%
pow1/275.3%
Applied egg-rr75.3%
unpow1/275.3%
Simplified75.3%
if 4.49999999999999991e-33 < x Initial program 99.5%
sub-neg99.5%
+-commutative99.5%
associate-+l+99.5%
*-commutative99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
*-commutative99.5%
metadata-eval99.5%
sqrt-prod99.7%
pow1/299.7%
Applied egg-rr99.7%
unpow1/299.7%
Simplified99.7%
Taylor expanded in x around inf 96.6%
Final simplification87.1%
(FPCore (x y) :precision binary64 (if (<= x 2.35e-32) (sqrt (/ 0.1111111111111111 x)) (* (sqrt x) (- (* y 3.0) 3.0))))
double code(double x, double y) {
double tmp;
if (x <= 2.35e-32) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 2.35d-32) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = sqrt(x) * ((y * 3.0d0) - 3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 2.35e-32) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = Math.sqrt(x) * ((y * 3.0) - 3.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 2.35e-32: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = math.sqrt(x) * ((y * 3.0) - 3.0) return tmp
function code(x, y) tmp = 0.0 if (x <= 2.35e-32) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(sqrt(x) * Float64(Float64(y * 3.0) - 3.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 2.35e-32) tmp = sqrt((0.1111111111111111 / x)); else tmp = sqrt(x) * ((y * 3.0) - 3.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 2.35e-32], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * N[(N[(y * 3.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.35 \cdot 10^{-32}:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot \left(y \cdot 3 - 3\right)\\
\end{array}
\end{array}
if x < 2.3500000000000001e-32Initial program 99.2%
*-commutative99.2%
associate-*l*99.3%
associate--l+99.3%
distribute-lft-in99.2%
fma-define99.3%
sub-neg99.3%
+-commutative99.3%
distribute-lft-in99.3%
metadata-eval99.3%
metadata-eval99.3%
*-commutative99.3%
associate-/r*99.2%
associate-*r/99.2%
metadata-eval99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in x around 0 75.1%
metadata-eval75.1%
sqrt-prod75.3%
div-inv75.3%
pow1/275.3%
Applied egg-rr75.3%
unpow1/275.3%
Simplified75.3%
if 2.3500000000000001e-32 < x Initial program 99.5%
*-commutative99.5%
associate-*l*98.9%
associate--l+98.9%
distribute-lft-in98.8%
fma-define98.9%
sub-neg98.9%
+-commutative98.9%
distribute-lft-in98.9%
metadata-eval98.9%
metadata-eval98.9%
*-commutative98.9%
associate-/r*98.9%
associate-*r/98.9%
metadata-eval98.9%
metadata-eval98.9%
Simplified98.9%
Taylor expanded in x around inf 95.7%
Final simplification86.6%
(FPCore (x y) :precision binary64 (if (<= x 0.28) (sqrt (/ 0.1111111111111111 x)) (* (sqrt x) -3.0)))
double code(double x, double y) {
double tmp;
if (x <= 0.28) {
tmp = sqrt((0.1111111111111111 / x));
} else {
tmp = sqrt(x) * -3.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.28d0) then
tmp = sqrt((0.1111111111111111d0 / x))
else
tmp = sqrt(x) * (-3.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.28) {
tmp = Math.sqrt((0.1111111111111111 / x));
} else {
tmp = Math.sqrt(x) * -3.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.28: tmp = math.sqrt((0.1111111111111111 / x)) else: tmp = math.sqrt(x) * -3.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.28) tmp = sqrt(Float64(0.1111111111111111 / x)); else tmp = Float64(sqrt(x) * -3.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.28) tmp = sqrt((0.1111111111111111 / x)); else tmp = sqrt(x) * -3.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.28], N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * -3.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.28:\\
\;\;\;\;\sqrt{\frac{0.1111111111111111}{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot -3\\
\end{array}
\end{array}
if x < 0.28000000000000003Initial program 99.2%
*-commutative99.2%
associate-*l*98.6%
associate--l+98.6%
distribute-lft-in98.5%
fma-define98.6%
sub-neg98.6%
+-commutative98.6%
distribute-lft-in98.6%
metadata-eval98.6%
metadata-eval98.6%
*-commutative98.6%
associate-/r*98.5%
associate-*r/98.5%
metadata-eval98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around 0 68.5%
metadata-eval68.5%
sqrt-prod68.7%
div-inv68.7%
pow1/268.7%
Applied egg-rr68.7%
unpow1/268.7%
Simplified68.7%
if 0.28000000000000003 < x Initial program 99.5%
*-commutative99.5%
associate-*l*99.5%
associate--l+99.5%
distribute-lft-in99.5%
fma-define99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
metadata-eval99.5%
metadata-eval99.5%
*-commutative99.5%
associate-/r*99.5%
associate-*r/99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around 0 56.5%
sub-neg56.5%
metadata-eval56.5%
associate-*r/56.5%
metadata-eval56.5%
+-commutative56.5%
metadata-eval56.5%
distribute-neg-frac56.5%
unsub-neg56.5%
Simplified56.5%
Taylor expanded in x around inf 56.1%
*-commutative56.1%
Simplified56.1%
(FPCore (x y) :precision binary64 (sqrt (/ 0.1111111111111111 x)))
double code(double x, double y) {
return sqrt((0.1111111111111111 / x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((0.1111111111111111d0 / x))
end function
public static double code(double x, double y) {
return Math.sqrt((0.1111111111111111 / x));
}
def code(x, y): return math.sqrt((0.1111111111111111 / x))
function code(x, y) return sqrt(Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = sqrt((0.1111111111111111 / x)); end
code[x_, y_] := N[Sqrt[N[(0.1111111111111111 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.1111111111111111}{x}}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.0%
associate--l+99.0%
distribute-lft-in99.0%
fma-define99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-in99.1%
metadata-eval99.1%
metadata-eval99.1%
*-commutative99.1%
associate-/r*99.0%
associate-*r/99.0%
metadata-eval99.0%
metadata-eval99.0%
Simplified99.0%
Taylor expanded in x around 0 35.4%
metadata-eval35.4%
sqrt-prod35.5%
div-inv35.5%
pow1/235.5%
Applied egg-rr35.5%
unpow1/235.5%
Simplified35.5%
(FPCore (x y) :precision binary64 (sqrt (* x 9.0)))
double code(double x, double y) {
return sqrt((x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sqrt((x * 9.0d0))
end function
public static double code(double x, double y) {
return Math.sqrt((x * 9.0));
}
def code(x, y): return math.sqrt((x * 9.0))
function code(x, y) return sqrt(Float64(x * 9.0)) end
function tmp = code(x, y) tmp = sqrt((x * 9.0)); end
code[x_, y_] := N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x \cdot 9}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.0%
associate--l+99.0%
distribute-lft-in99.0%
fma-define99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-in99.1%
metadata-eval99.1%
metadata-eval99.1%
*-commutative99.1%
associate-/r*99.0%
associate-*r/99.0%
metadata-eval99.0%
metadata-eval99.0%
Simplified99.0%
Taylor expanded in y around 0 62.7%
sub-neg62.7%
metadata-eval62.7%
associate-*r/62.7%
metadata-eval62.7%
+-commutative62.7%
metadata-eval62.7%
distribute-neg-frac62.7%
unsub-neg62.7%
Simplified62.7%
Taylor expanded in x around inf 28.8%
*-commutative28.8%
Simplified28.8%
add-sqr-sqrt0.0%
sqrt-unprod3.1%
swap-sqr3.1%
add-sqr-sqrt3.1%
metadata-eval3.1%
add-sqr-sqrt3.1%
pow23.1%
pow1/23.1%
sqrt-pow13.1%
metadata-eval3.1%
Applied egg-rr3.1%
unpow23.1%
pow-sqr3.1%
metadata-eval3.1%
unpow1/23.1%
Simplified3.1%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024144
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))