
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -0.65) (not (<= y 1.16e-12))) (+ x (/ (exp (- z)) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -0.65) || !(y <= 1.16e-12)) {
tmp = x + (exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-0.65d0)) .or. (.not. (y <= 1.16d-12))) then
tmp = x + (exp(-z) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -0.65) || !(y <= 1.16e-12)) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -0.65) or not (y <= 1.16e-12): tmp = x + (math.exp(-z) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -0.65) || !(y <= 1.16e-12)) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -0.65) || ~((y <= 1.16e-12))) tmp = x + (exp(-z) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -0.65], N[Not[LessEqual[y, 1.16e-12]], $MachinePrecision]], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.65 \lor \neg \left(y \leq 1.16 \cdot 10^{-12}\right):\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -0.650000000000000022 or 1.1599999999999999e-12 < y Initial program 84.7%
*-commutative84.7%
exp-to-pow84.7%
+-commutative84.7%
Simplified84.7%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
if -0.650000000000000022 < y < 1.1599999999999999e-12Initial program 83.4%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around inf 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= z -350.0) (/ (exp (- z)) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -350.0) {
tmp = exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-350.0d0)) then
tmp = exp(-z) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -350.0) {
tmp = Math.exp(-z) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -350.0: tmp = math.exp(-z) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -350.0) tmp = Float64(exp(Float64(-z)) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -350.0) tmp = exp(-z) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -350.0], N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -350:\\
\;\;\;\;\frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -350Initial program 43.4%
*-commutative43.4%
exp-to-pow43.4%
+-commutative43.4%
Simplified43.4%
Taylor expanded in y around inf 70.3%
mul-1-neg70.3%
Simplified70.3%
Taylor expanded in x around 0 70.3%
if -350 < z Initial program 93.7%
exp-prod98.6%
+-commutative98.6%
Simplified98.6%
Taylor expanded in y around inf 96.0%
(FPCore (x y z)
:precision binary64
(if (<= y -1.16)
(+
x
(+
(/ 1.0 y)
(*
z
(+
(* z (+ (* -0.16666666666666666 (/ z y)) (* (/ 1.0 y) 0.5)))
(/ -1.0 y)))))
(+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.16) {
tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y))));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.16d0)) then
tmp = x + ((1.0d0 / y) + (z * ((z * (((-0.16666666666666666d0) * (z / y)) + ((1.0d0 / y) * 0.5d0))) + ((-1.0d0) / y))))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.16) {
tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y))));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.16: tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y)))) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.16) tmp = Float64(x + Float64(Float64(1.0 / y) + Float64(z * Float64(Float64(z * Float64(Float64(-0.16666666666666666 * Float64(z / y)) + Float64(Float64(1.0 / y) * 0.5))) + Float64(-1.0 / y))))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.16) tmp = x + ((1.0 / y) + (z * ((z * ((-0.16666666666666666 * (z / y)) + ((1.0 / y) * 0.5))) + (-1.0 / y)))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.16], N[(x + N[(N[(1.0 / y), $MachinePrecision] + N[(z * N[(N[(z * N[(N[(-0.16666666666666666 * N[(z / y), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16:\\
\;\;\;\;x + \left(\frac{1}{y} + z \cdot \left(z \cdot \left(-0.16666666666666666 \cdot \frac{z}{y} + \frac{1}{y} \cdot 0.5\right) + \frac{-1}{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.15999999999999992Initial program 83.4%
*-commutative83.4%
exp-to-pow83.4%
+-commutative83.4%
Simplified83.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 82.4%
if -1.15999999999999992 < y Initial program 84.6%
exp-prod93.5%
+-commutative93.5%
Simplified93.5%
Taylor expanded in y around inf 89.9%
Final simplification87.7%
(FPCore (x y z) :precision binary64 (if (<= y -1.36) (+ x (/ (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.36) {
tmp = x + ((1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.36d0)) then
tmp = x + ((1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.36) {
tmp = x + ((1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.36: tmp = x + ((1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.36) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.36) tmp = x + ((1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.36], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.36:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -1.3600000000000001Initial program 83.4%
*-commutative83.4%
exp-to-pow83.4%
+-commutative83.4%
Simplified83.4%
Taylor expanded in y around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 82.4%
Taylor expanded in z around inf 82.4%
*-commutative82.4%
Simplified82.4%
if -1.3600000000000001 < y Initial program 84.6%
exp-prod93.5%
+-commutative93.5%
Simplified93.5%
Taylor expanded in y around inf 89.9%
Final simplification87.6%
(FPCore (x y z) :precision binary64 (if (<= y -0.9) (+ x (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y)) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -0.9) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.9d0)) then
tmp = x + ((1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y)
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -0.9) {
tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y);
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -0.9: tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y) else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -0.9) tmp = Float64(x + Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y)); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -0.9) tmp = x + ((1.0 + (z * ((z * 0.5) + -1.0))) / y); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -0.9], N[(x + N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.9:\\
\;\;\;\;x + \frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if y < -0.900000000000000022Initial program 83.4%
exp-prod83.4%
+-commutative83.4%
Simplified83.4%
Taylor expanded in z around 0 79.8%
Taylor expanded in y around inf 79.8%
*-commutative79.8%
Simplified79.8%
if -0.900000000000000022 < y Initial program 84.6%
exp-prod93.5%
+-commutative93.5%
Simplified93.5%
Taylor expanded in y around inf 89.9%
Final simplification86.9%
(FPCore (x y z) :precision binary64 (if (<= z -7.5e+162) (/ (+ 1.0 (* z (+ (* z 0.5) -1.0))) y) (+ x (/ 1.0 y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+162) {
tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.5d+162)) then
tmp = (1.0d0 + (z * ((z * 0.5d0) + (-1.0d0)))) / y
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+162) {
tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y;
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.5e+162: tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y else: tmp = x + (1.0 / y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.5e+162) tmp = Float64(Float64(1.0 + Float64(z * Float64(Float64(z * 0.5) + -1.0))) / y); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.5e+162) tmp = (1.0 + (z * ((z * 0.5) + -1.0))) / y; else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.5e+162], N[(N[(1.0 + N[(z * N[(N[(z * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{+162}:\\
\;\;\;\;\frac{1 + z \cdot \left(z \cdot 0.5 + -1\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if z < -7.50000000000000033e162Initial program 57.9%
exp-prod81.6%
+-commutative81.6%
Simplified81.6%
Taylor expanded in z around 0 62.6%
Taylor expanded in x around 0 62.6%
Taylor expanded in y around inf 64.4%
*-commutative64.4%
Simplified64.4%
Taylor expanded in y around 0 64.4%
if -7.50000000000000033e162 < z Initial program 86.0%
exp-prod91.0%
+-commutative91.0%
Simplified91.0%
Taylor expanded in y around inf 87.2%
Final simplification85.7%
(FPCore (x y z) :precision binary64 (if (<= y -1.32e-51) x (if (<= y 3.3e-6) (/ 1.0 y) x)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.32e-51) {
tmp = x;
} else if (y <= 3.3e-6) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.32d-51)) then
tmp = x
else if (y <= 3.3d-6) then
tmp = 1.0d0 / y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.32e-51) {
tmp = x;
} else if (y <= 3.3e-6) {
tmp = 1.0 / y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.32e-51: tmp = x elif y <= 3.3e-6: tmp = 1.0 / y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.32e-51) tmp = x; elseif (y <= 3.3e-6) tmp = Float64(1.0 / y); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.32e-51) tmp = x; elseif (y <= 3.3e-6) tmp = 1.0 / y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.32e-51], x, If[LessEqual[y, 3.3e-6], N[(1.0 / y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.32 \cdot 10^{-51}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{-6}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.31999999999999998e-51 or 3.30000000000000017e-6 < y Initial program 85.6%
exp-prod85.6%
+-commutative85.6%
Simplified85.6%
Taylor expanded in x around inf 67.0%
if -1.31999999999999998e-51 < y < 3.30000000000000017e-6Initial program 81.5%
exp-prod100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 80.8%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 y)))
double code(double x, double y, double z) {
return x + (1.0 / y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / y)
end function
public static double code(double x, double y, double z) {
return x + (1.0 / y);
}
def code(x, y, z): return x + (1.0 / y)
function code(x, y, z) return Float64(x + Float64(1.0 / y)) end
function tmp = code(x, y, z) tmp = x + (1.0 / y); end
code[x_, y_, z_] := N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{y}
\end{array}
Initial program 84.2%
exp-prod90.4%
+-commutative90.4%
Simplified90.4%
Taylor expanded in y around inf 84.1%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 84.2%
exp-prod90.4%
+-commutative90.4%
Simplified90.4%
Taylor expanded in x around inf 50.0%
(FPCore (x y z) :precision binary64 (if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (exp((-1.0 / z)) / y);
} else {
tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y / (z + y)) < 7.11541576d-315) then
tmp = x + (exp(((-1.0d0) / z)) / y)
else
tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y / (z + y)) < 7.11541576e-315) {
tmp = x + (Math.exp((-1.0 / z)) / y);
} else {
tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y / (z + y)) < 7.11541576e-315: tmp = x + (math.exp((-1.0 / z)) / y) else: tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(y / Float64(z + y)) < 7.11541576e-315) tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y)); else tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y / (z + y)) < 7.11541576e-315) tmp = x + (exp((-1.0 / z)) / y); else tmp = x + (exp(log(((y / (y + z)) ^ y))) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
\;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024144
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))