
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ (- 1.0 z) (log z)) (* x 0.5)))
double code(double x, double y, double z) {
return fma(y, ((1.0 - z) + log(z)), (x * 0.5));
}
function code(x, y, z) return fma(y, Float64(Float64(1.0 - z) + log(z)), Float64(x * 0.5)) end
code[x_, y_, z_] := N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \left(1 - z\right) + \log z, x \cdot 0.5\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-define99.9%
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (or (<= (* x 0.5) -5e+77) (not (<= (* x 0.5) 100000000.0))) (- (* x 0.5) (* y z)) (* y (- (+ 1.0 (log z)) z))))
double code(double x, double y, double z) {
double tmp;
if (((x * 0.5) <= -5e+77) || !((x * 0.5) <= 100000000.0)) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = y * ((1.0 + log(z)) - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x * 0.5d0) <= (-5d+77)) .or. (.not. ((x * 0.5d0) <= 100000000.0d0))) then
tmp = (x * 0.5d0) - (y * z)
else
tmp = y * ((1.0d0 + log(z)) - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((x * 0.5) <= -5e+77) || !((x * 0.5) <= 100000000.0)) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = y * ((1.0 + Math.log(z)) - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((x * 0.5) <= -5e+77) or not ((x * 0.5) <= 100000000.0): tmp = (x * 0.5) - (y * z) else: tmp = y * ((1.0 + math.log(z)) - z) return tmp
function code(x, y, z) tmp = 0.0 if ((Float64(x * 0.5) <= -5e+77) || !(Float64(x * 0.5) <= 100000000.0)) tmp = Float64(Float64(x * 0.5) - Float64(y * z)); else tmp = Float64(y * Float64(Float64(1.0 + log(z)) - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((x * 0.5) <= -5e+77) || ~(((x * 0.5) <= 100000000.0))) tmp = (x * 0.5) - (y * z); else tmp = y * ((1.0 + log(z)) - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[N[(x * 0.5), $MachinePrecision], -5e+77], N[Not[LessEqual[N[(x * 0.5), $MachinePrecision], 100000000.0]], $MachinePrecision]], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(1.0 + N[Log[z], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 0.5 \leq -5 \cdot 10^{+77} \lor \neg \left(x \cdot 0.5 \leq 100000000\right):\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\left(1 + \log z\right) - z\right)\\
\end{array}
\end{array}
if (*.f64 x #s(literal 1/2 binary64)) < -5.00000000000000004e77 or 1e8 < (*.f64 x #s(literal 1/2 binary64)) Initial program 100.0%
Taylor expanded in z around inf 89.2%
associate-*r*89.2%
neg-mul-189.2%
Simplified89.2%
Taylor expanded in x around 0 89.2%
+-commutative89.2%
*-commutative89.2%
neg-mul-189.2%
unsub-neg89.2%
*-commutative89.2%
Simplified89.2%
if -5.00000000000000004e77 < (*.f64 x #s(literal 1/2 binary64)) < 1e8Initial program 99.8%
Taylor expanded in y around inf 99.0%
Taylor expanded in y around inf 82.4%
Final simplification85.8%
(FPCore (x y z) :precision binary64 (if (<= z 0.035) (+ (* x 0.5) (* y (+ 1.0 (log z)))) (- (* x 0.5) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 0.035) {
tmp = (x * 0.5) + (y * (1.0 + log(z)));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 0.035d0) then
tmp = (x * 0.5d0) + (y * (1.0d0 + log(z)))
else
tmp = (x * 0.5d0) - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 0.035) {
tmp = (x * 0.5) + (y * (1.0 + Math.log(z)));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 0.035: tmp = (x * 0.5) + (y * (1.0 + math.log(z))) else: tmp = (x * 0.5) - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 0.035) tmp = Float64(Float64(x * 0.5) + Float64(y * Float64(1.0 + log(z)))); else tmp = Float64(Float64(x * 0.5) - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 0.035) tmp = (x * 0.5) + (y * (1.0 + log(z))); else tmp = (x * 0.5) - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 0.035], N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(1.0 + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 0.035:\\
\;\;\;\;x \cdot 0.5 + y \cdot \left(1 + \log z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\end{array}
\end{array}
if z < 0.035000000000000003Initial program 99.8%
Taylor expanded in z around 0 99.4%
*-commutative99.4%
Simplified99.4%
if 0.035000000000000003 < z Initial program 100.0%
Taylor expanded in z around inf 98.7%
associate-*r*98.7%
neg-mul-198.7%
Simplified98.7%
Taylor expanded in x around 0 98.7%
+-commutative98.7%
*-commutative98.7%
neg-mul-198.7%
unsub-neg98.7%
*-commutative98.7%
Simplified98.7%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Initial program 99.9%
(FPCore (x y z) :precision binary64 (if (<= y -2.2e+187) (* y (+ 1.0 (log z))) (- (* x 0.5) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e+187) {
tmp = y * (1.0 + log(z));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.2d+187)) then
tmp = y * (1.0d0 + log(z))
else
tmp = (x * 0.5d0) - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.2e+187) {
tmp = y * (1.0 + Math.log(z));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.2e+187: tmp = y * (1.0 + math.log(z)) else: tmp = (x * 0.5) - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.2e+187) tmp = Float64(y * Float64(1.0 + log(z))); else tmp = Float64(Float64(x * 0.5) - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.2e+187) tmp = y * (1.0 + log(z)); else tmp = (x * 0.5) - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.2e+187], N[(y * N[(1.0 + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+187}:\\
\;\;\;\;y \cdot \left(1 + \log z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\end{array}
\end{array}
if y < -2.1999999999999998e187Initial program 99.6%
Taylor expanded in z around inf 41.2%
+-commutative41.2%
neg-mul-141.2%
unsub-neg41.2%
fma-define41.2%
*-commutative41.2%
associate-/l*41.2%
mul-1-neg41.2%
log-rec41.2%
remove-double-neg41.2%
Simplified41.2%
Taylor expanded in x around 0 42.4%
sub-neg42.4%
associate-/l*42.4%
neg-mul-142.4%
*-commutative42.4%
distribute-lft-out42.4%
+-commutative42.4%
Simplified42.4%
Taylor expanded in z around 0 76.5%
if -2.1999999999999998e187 < y Initial program 99.9%
Taylor expanded in z around inf 75.7%
associate-*r*75.7%
neg-mul-175.7%
Simplified75.7%
Taylor expanded in x around 0 75.7%
+-commutative75.7%
*-commutative75.7%
neg-mul-175.7%
unsub-neg75.7%
*-commutative75.7%
Simplified75.7%
Final simplification75.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.02e+77) (not (<= x 3.3e-9))) (* x 0.5) (* y (- z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.02e+77) || !(x <= 3.3e-9)) {
tmp = x * 0.5;
} else {
tmp = y * -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.02d+77)) .or. (.not. (x <= 3.3d-9))) then
tmp = x * 0.5d0
else
tmp = y * -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.02e+77) || !(x <= 3.3e-9)) {
tmp = x * 0.5;
} else {
tmp = y * -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.02e+77) or not (x <= 3.3e-9): tmp = x * 0.5 else: tmp = y * -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.02e+77) || !(x <= 3.3e-9)) tmp = Float64(x * 0.5); else tmp = Float64(y * Float64(-z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.02e+77) || ~((x <= 3.3e-9))) tmp = x * 0.5; else tmp = y * -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.02e+77], N[Not[LessEqual[x, 3.3e-9]], $MachinePrecision]], N[(x * 0.5), $MachinePrecision], N[(y * (-z)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{+77} \lor \neg \left(x \leq 3.3 \cdot 10^{-9}\right):\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\end{array}
\end{array}
if x < -1.02e77 or 3.30000000000000018e-9 < x Initial program 100.0%
Taylor expanded in z around inf 87.1%
associate-*r*87.1%
neg-mul-187.1%
Simplified87.1%
Taylor expanded in x around inf 73.1%
if -1.02e77 < x < 3.30000000000000018e-9Initial program 99.8%
Taylor expanded in z around inf 54.9%
associate-*r*54.9%
neg-mul-154.9%
Simplified54.9%
Taylor expanded in y around inf 54.1%
+-commutative54.1%
mul-1-neg54.1%
unsub-neg54.1%
associate-*r/54.1%
*-commutative54.1%
associate-/l*54.0%
Simplified54.0%
Taylor expanded in y around inf 41.4%
associate-*r*41.4%
neg-mul-141.4%
*-commutative41.4%
Simplified41.4%
Final simplification58.6%
(FPCore (x y z) :precision binary64 (- (* x 0.5) (* y z)))
double code(double x, double y, double z) {
return (x * 0.5) - (y * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) - (y * z)
end function
public static double code(double x, double y, double z) {
return (x * 0.5) - (y * z);
}
def code(x, y, z): return (x * 0.5) - (y * z)
function code(x, y, z) return Float64(Float64(x * 0.5) - Float64(y * z)) end
function tmp = code(x, y, z) tmp = (x * 0.5) - (y * z); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 - y \cdot z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 72.4%
associate-*r*72.4%
neg-mul-172.4%
Simplified72.4%
Taylor expanded in x around 0 72.4%
+-commutative72.4%
*-commutative72.4%
neg-mul-172.4%
unsub-neg72.4%
*-commutative72.4%
Simplified72.4%
Final simplification72.4%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 72.4%
associate-*r*72.4%
neg-mul-172.4%
Simplified72.4%
Taylor expanded in x around inf 47.5%
Final simplification47.5%
(FPCore (x y z) :precision binary64 (- (+ y (* 0.5 x)) (* y (- z (log z)))))
double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (0.5d0 * x)) - (y * (z - log(z)))
end function
public static double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - Math.log(z)));
}
def code(x, y, z): return (y + (0.5 * x)) - (y * (z - math.log(z)))
function code(x, y, z) return Float64(Float64(y + Float64(0.5 * x)) - Float64(y * Float64(z - log(z)))) end
function tmp = code(x, y, z) tmp = (y + (0.5 * x)) - (y * (z - log(z))); end
code[x_, y_, z_] := N[(N[(y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(z - N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)
\end{array}
herbie shell --seed 2024144
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (* 1/2 x)) (* y (- z (log z)))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))