
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ 1.0 (/ x y)) (if (<= y 1.0) (+ x (* y (- 1.0 x))) (+ 1.0 (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + (x / y);
} else if (y <= 1.0) {
tmp = x + (y * (1.0 - x));
} else {
tmp = 1.0 + ((x + -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 + (x / y)
else if (y <= 1.0d0) then
tmp = x + (y * (1.0d0 - x))
else
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + (x / y);
} else if (y <= 1.0) {
tmp = x + (y * (1.0 - x));
} else {
tmp = 1.0 + ((x + -1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 + (x / y) elif y <= 1.0: tmp = x + (y * (1.0 - x)) else: tmp = 1.0 + ((x + -1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 + Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x + Float64(y * Float64(1.0 - x))); else tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 + (x / y); elseif (y <= 1.0) tmp = x + (y * (1.0 - x)); else tmp = 1.0 + ((x + -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x + N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 100.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.1%
if 1 < y Initial program 99.9%
Taylor expanded in y around inf 99.1%
associate--l+99.1%
div-sub99.1%
sub-neg99.1%
metadata-eval99.1%
Simplified99.1%
(FPCore (x y) :precision binary64 (if (<= y -5.6e+21) (+ 1.0 (/ x y)) (if (<= y 1050000.0) (/ x (+ y 1.0)) (+ 1.0 (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -5.6e+21) {
tmp = 1.0 + (x / y);
} else if (y <= 1050000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0 + ((x + -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.6d+21)) then
tmp = 1.0d0 + (x / y)
else if (y <= 1050000.0d0) then
tmp = x / (y + 1.0d0)
else
tmp = 1.0d0 + ((x + (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.6e+21) {
tmp = 1.0 + (x / y);
} else if (y <= 1050000.0) {
tmp = x / (y + 1.0);
} else {
tmp = 1.0 + ((x + -1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.6e+21: tmp = 1.0 + (x / y) elif y <= 1050000.0: tmp = x / (y + 1.0) else: tmp = 1.0 + ((x + -1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -5.6e+21) tmp = Float64(1.0 + Float64(x / y)); elseif (y <= 1050000.0) tmp = Float64(x / Float64(y + 1.0)); else tmp = Float64(1.0 + Float64(Float64(x + -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.6e+21) tmp = 1.0 + (x / y); elseif (y <= 1050000.0) tmp = x / (y + 1.0); else tmp = 1.0 + ((x + -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.6e+21], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1050000.0], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{+21}:\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{elif}\;y \leq 1050000:\\
\;\;\;\;\frac{x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{x + -1}{y}\\
\end{array}
\end{array}
if y < -5.6e21Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in x around 0 100.0%
if -5.6e21 < y < 1.05e6Initial program 100.0%
Taylor expanded in x around inf 78.0%
+-commutative78.0%
Simplified78.0%
if 1.05e6 < y Initial program 99.9%
Taylor expanded in y around inf 99.8%
associate--l+99.8%
div-sub99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -5.6e+21) (not (<= y 48000000.0))) (+ 1.0 (/ x y)) (/ x (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -5.6e+21) || !(y <= 48000000.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-5.6d+21)) .or. (.not. (y <= 48000000.0d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x / (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -5.6e+21) || !(y <= 48000000.0)) {
tmp = 1.0 + (x / y);
} else {
tmp = x / (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -5.6e+21) or not (y <= 48000000.0): tmp = 1.0 + (x / y) else: tmp = x / (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -5.6e+21) || !(y <= 48000000.0)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x / Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -5.6e+21) || ~((y <= 48000000.0))) tmp = 1.0 + (x / y); else tmp = x / (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -5.6e+21], N[Not[LessEqual[y, 48000000.0]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{+21} \lor \neg \left(y \leq 48000000\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + 1}\\
\end{array}
\end{array}
if y < -5.6e21 or 4.8e7 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 99.6%
Taylor expanded in x around 0 99.7%
if -5.6e21 < y < 4.8e7Initial program 100.0%
Taylor expanded in x around inf 78.0%
+-commutative78.0%
Simplified78.0%
Final simplification88.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.2))) (+ 1.0 (/ x y)) (- x (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.2)) {
tmp = 1.0 + (x / y);
} else {
tmp = x - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.2d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.2)) {
tmp = 1.0 + (x / y);
} else {
tmp = x - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.2): tmp = 1.0 + (x / y) else: tmp = x - (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.2)) tmp = Float64(1.0 + Float64(x / y)); else tmp = Float64(x - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.2))) tmp = 1.0 + (x / y); else tmp = x - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.2]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.2\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot y\\
\end{array}
\end{array}
if y < -1 or 0.20000000000000001 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 99.2%
Taylor expanded in x around 0 99.3%
if -1 < y < 0.20000000000000001Initial program 100.0%
Taylor expanded in x around inf 77.5%
+-commutative77.5%
Simplified77.5%
Taylor expanded in y around 0 76.6%
mul-1-neg76.6%
unsub-neg76.6%
Simplified76.6%
Final simplification88.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.102))) (+ 1.0 (/ x y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.102)) {
tmp = 1.0 + (x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.102d0))) then
tmp = 1.0d0 + (x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.102)) {
tmp = 1.0 + (x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.102): tmp = 1.0 + (x / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.102)) tmp = Float64(1.0 + Float64(x / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.102))) tmp = 1.0 + (x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.102]], $MachinePrecision]], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.102\right):\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.101999999999999993 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Taylor expanded in y around inf 99.2%
Taylor expanded in x around 0 99.3%
if -1 < y < 0.101999999999999993Initial program 100.0%
Taylor expanded in y around 0 75.8%
Final simplification87.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 650000.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 650000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 650000.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 650000.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 650000.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 650000.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 650000.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 650000.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 650000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 6.5e5 < y Initial program 100.0%
Taylor expanded in y around inf 72.0%
if -1 < y < 6.5e5Initial program 100.0%
Taylor expanded in y around 0 75.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 38.6%
herbie shell --seed 2024144
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))