
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* z a)))
(t_2 (* y (+ (/ z (- (* z a) t)) (/ x (* y t_1)))))
(t_3 (/ (- x (* y z)) t_1)))
(if (<= t_3 (- INFINITY))
t_2
(if (<= t_3 1e+271) t_3 (if (<= t_3 INFINITY) t_2 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
double t_3 = (x - (y * z)) / t_1;
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_3 <= 1e+271) {
tmp = t_3;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (z * a);
double t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
double t_3 = (x - (y * z)) / t_1;
double tmp;
if (t_3 <= -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_3 <= 1e+271) {
tmp = t_3;
} else if (t_3 <= Double.POSITIVE_INFINITY) {
tmp = t_2;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (z * a) t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1))) t_3 = (x - (y * z)) / t_1 tmp = 0 if t_3 <= -math.inf: tmp = t_2 elif t_3 <= 1e+271: tmp = t_3 elif t_3 <= math.inf: tmp = t_2 else: tmp = y / a return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(z * a)) t_2 = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1)))) t_3 = Float64(Float64(x - Float64(y * z)) / t_1) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = t_2; elseif (t_3 <= 1e+271) tmp = t_3; elseif (t_3 <= Inf) tmp = t_2; else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (z * a); t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1))); t_3 = (x - (y * z)) / t_1; tmp = 0.0; if (t_3 <= -Inf) tmp = t_2; elseif (t_3 <= 1e+271) tmp = t_3; elseif (t_3 <= Inf) tmp = t_2; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$2, If[LessEqual[t$95$3, 1e+271], t$95$3, If[LessEqual[t$95$3, Infinity], t$95$2, N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
t_3 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 10^{+271}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0 or 9.99999999999999953e270 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 57.1%
*-commutative57.1%
Simplified57.1%
Taylor expanded in y around inf 99.8%
if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.99999999999999953e270Initial program 94.7%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in z around inf 100.0%
Final simplification95.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.8e-26) (/ (- y (/ x z)) a) (if (<= z 800000000000.0) (/ x (- t (* z a))) (* y (/ z (- (* z a) t))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.8e-26) {
tmp = (y - (x / z)) / a;
} else if (z <= 800000000000.0) {
tmp = x / (t - (z * a));
} else {
tmp = y * (z / ((z * a) - t));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.8d-26)) then
tmp = (y - (x / z)) / a
else if (z <= 800000000000.0d0) then
tmp = x / (t - (z * a))
else
tmp = y * (z / ((z * a) - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.8e-26) {
tmp = (y - (x / z)) / a;
} else if (z <= 800000000000.0) {
tmp = x / (t - (z * a));
} else {
tmp = y * (z / ((z * a) - t));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.8e-26: tmp = (y - (x / z)) / a elif z <= 800000000000.0: tmp = x / (t - (z * a)) else: tmp = y * (z / ((z * a) - t)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.8e-26) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (z <= 800000000000.0) tmp = Float64(x / Float64(t - Float64(z * a))); else tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.8e-26) tmp = (y - (x / z)) / a; elseif (z <= 800000000000.0) tmp = x / (t - (z * a)); else tmp = y * (z / ((z * a) - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.8e-26], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[z, 800000000000.0], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-26}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;z \leq 800000000000:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\
\end{array}
\end{array}
if z < -5.7999999999999996e-26Initial program 70.8%
*-commutative70.8%
Simplified70.8%
Taylor expanded in a around -inf 42.9%
mul-1-neg42.9%
associate--l+42.9%
associate-/l*50.9%
*-commutative50.9%
Simplified50.9%
Taylor expanded in a around inf 76.7%
if -5.7999999999999996e-26 < z < 8e11Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 77.2%
if 8e11 < z Initial program 74.0%
*-commutative74.0%
Simplified74.0%
Taylor expanded in x around 0 55.7%
mul-1-neg55.7%
associate-/l*72.9%
distribute-rgt-neg-in72.9%
sub-neg72.9%
mul-1-neg72.9%
+-commutative72.9%
mul-1-neg72.9%
distribute-rgt-neg-in72.9%
fma-undefine72.9%
distribute-neg-frac272.9%
neg-sub072.9%
fma-undefine72.9%
distribute-rgt-neg-in72.9%
distribute-lft-neg-in72.9%
*-commutative72.9%
associate--r+72.9%
neg-sub072.9%
distribute-rgt-neg-out72.9%
remove-double-neg72.9%
*-commutative72.9%
Simplified72.9%
Final simplification76.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.2e-27) (not (<= z 1.4e-32))) (/ (- y (/ x z)) a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.2e-27) || !(z <= 1.4e-32)) {
tmp = (y - (x / z)) / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.2d-27)) .or. (.not. (z <= 1.4d-32))) then
tmp = (y - (x / z)) / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.2e-27) || !(z <= 1.4e-32)) {
tmp = (y - (x / z)) / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.2e-27) or not (z <= 1.4e-32): tmp = (y - (x / z)) / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.2e-27) || !(z <= 1.4e-32)) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.2e-27) || ~((z <= 1.4e-32))) tmp = (y - (x / z)) / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.2e-27], N[Not[LessEqual[z, 1.4e-32]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-27} \lor \neg \left(z \leq 1.4 \cdot 10^{-32}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -6.1999999999999997e-27 or 1.3999999999999999e-32 < z Initial program 74.5%
*-commutative74.5%
Simplified74.5%
Taylor expanded in a around -inf 42.1%
mul-1-neg42.1%
associate--l+42.1%
associate-/l*48.7%
*-commutative48.7%
Simplified48.7%
Taylor expanded in a around inf 70.2%
if -6.1999999999999997e-27 < z < 1.3999999999999999e-32Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 80.1%
Final simplification74.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.5e+88) (not (<= z 2.75e+17))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+88) || !(z <= 2.75e+17)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.5d+88)) .or. (.not. (z <= 2.75d+17))) then
tmp = y / a
else
tmp = x / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.5e+88) || !(z <= 2.75e+17)) {
tmp = y / a;
} else {
tmp = x / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.5e+88) or not (z <= 2.75e+17): tmp = y / a else: tmp = x / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.5e+88) || !(z <= 2.75e+17)) tmp = Float64(y / a); else tmp = Float64(x / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.5e+88) || ~((z <= 2.75e+17))) tmp = y / a; else tmp = x / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.5e+88], N[Not[LessEqual[z, 2.75e+17]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+88} \lor \neg \left(z \leq 2.75 \cdot 10^{+17}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -6.5000000000000002e88 or 2.75e17 < z Initial program 64.9%
*-commutative64.9%
Simplified64.9%
Taylor expanded in z around inf 61.8%
if -6.5000000000000002e88 < z < 2.75e17Initial program 99.1%
*-commutative99.1%
Simplified99.1%
Taylor expanded in x around inf 71.2%
Final simplification67.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -5.9e+111) (/ (- y (/ x z)) a) (/ (- x (* y z)) (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.9e+111) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-5.9d+111)) then
tmp = (y - (x / z)) / a
else
tmp = (x - (y * z)) / (t - (z * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -5.9e+111) {
tmp = (y - (x / z)) / a;
} else {
tmp = (x - (y * z)) / (t - (z * a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -5.9e+111: tmp = (y - (x / z)) / a else: tmp = (x - (y * z)) / (t - (z * a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -5.9e+111) tmp = Float64(Float64(y - Float64(x / z)) / a); else tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -5.9e+111) tmp = (y - (x / z)) / a; else tmp = (x - (y * z)) / (t - (z * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.9e+111], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.9 \cdot 10^{+111}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
\end{array}
\end{array}
if z < -5.9e111Initial program 48.0%
*-commutative48.0%
Simplified48.0%
Taylor expanded in a around -inf 40.0%
mul-1-neg40.0%
associate--l+40.0%
associate-/l*47.5%
*-commutative47.5%
Simplified47.5%
Taylor expanded in a around inf 87.7%
if -5.9e111 < z Initial program 91.4%
Final simplification90.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.1) (not (<= z 2.3e-34))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.1) || !(z <= 2.3e-34)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.1d0)) .or. (.not. (z <= 2.3d-34))) then
tmp = y / a
else
tmp = x / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.1) || !(z <= 2.3e-34)) {
tmp = y / a;
} else {
tmp = x / t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.1) or not (z <= 2.3e-34): tmp = y / a else: tmp = x / t return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.1) || !(z <= 2.3e-34)) tmp = Float64(y / a); else tmp = Float64(x / t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.1) || ~((z <= 2.3e-34))) tmp = y / a; else tmp = x / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.1], N[Not[LessEqual[z, 2.3e-34]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 2.3 \cdot 10^{-34}\right):\\
\;\;\;\;\frac{y}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\
\end{array}
\end{array}
if z < -1.1000000000000001 or 2.30000000000000011e-34 < z Initial program 72.9%
*-commutative72.9%
Simplified72.9%
Taylor expanded in z around inf 56.0%
if -1.1000000000000001 < z < 2.30000000000000011e-34Initial program 99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in z around 0 59.3%
Final simplification57.5%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 84.6%
*-commutative84.6%
Simplified84.6%
Taylor expanded in z around 0 35.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024144
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))