Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.1% → 94.0%
Time: 11.0s
Alternatives: 7
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 94.0% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t - z \cdot a\\ t_2 := y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\ t_3 := \frac{x - y \cdot z}{t\_1}\\ \mathbf{if}\;t\_3 \leq -\infty:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 10^{+271}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_3 \leq \infty:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- t (* z a)))
        (t_2 (* y (+ (/ z (- (* z a) t)) (/ x (* y t_1)))))
        (t_3 (/ (- x (* y z)) t_1)))
   (if (<= t_3 (- INFINITY))
     t_2
     (if (<= t_3 1e+271) t_3 (if (<= t_3 INFINITY) t_2 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (z * a);
	double t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
	double t_3 = (x - (y * z)) / t_1;
	double tmp;
	if (t_3 <= -((double) INFINITY)) {
		tmp = t_2;
	} else if (t_3 <= 1e+271) {
		tmp = t_3;
	} else if (t_3 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = y / a;
	}
	return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (z * a);
	double t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
	double t_3 = (x - (y * z)) / t_1;
	double tmp;
	if (t_3 <= -Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else if (t_3 <= 1e+271) {
		tmp = t_3;
	} else if (t_3 <= Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else {
		tmp = y / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t - (z * a)
	t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1)))
	t_3 = (x - (y * z)) / t_1
	tmp = 0
	if t_3 <= -math.inf:
		tmp = t_2
	elif t_3 <= 1e+271:
		tmp = t_3
	elif t_3 <= math.inf:
		tmp = t_2
	else:
		tmp = y / a
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t - Float64(z * a))
	t_2 = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1))))
	t_3 = Float64(Float64(x - Float64(y * z)) / t_1)
	tmp = 0.0
	if (t_3 <= Float64(-Inf))
		tmp = t_2;
	elseif (t_3 <= 1e+271)
		tmp = t_3;
	elseif (t_3 <= Inf)
		tmp = t_2;
	else
		tmp = Float64(y / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t - (z * a);
	t_2 = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
	t_3 = (x - (y * z)) / t_1;
	tmp = 0.0;
	if (t_3 <= -Inf)
		tmp = t_2;
	elseif (t_3 <= 1e+271)
		tmp = t_3;
	elseif (t_3 <= Inf)
		tmp = t_2;
	else
		tmp = y / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$2, If[LessEqual[t$95$3, 1e+271], t$95$3, If[LessEqual[t$95$3, Infinity], t$95$2, N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t - z \cdot a\\
t_2 := y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
t_3 := \frac{x - y \cdot z}{t\_1}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 10^{+271}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -inf.0 or 9.99999999999999953e270 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0

    1. Initial program 57.1%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative57.1%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified57.1%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 99.8%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]

    if -inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 9.99999999999999953e270

    1. Initial program 94.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 0.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative0.0%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified0.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 100.0%

      \[\leadsto \color{blue}{\frac{y}{a}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification95.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -\infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+271}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq \infty:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 69.3% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{-26}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq 800000000000:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -5.8e-26)
   (/ (- y (/ x z)) a)
   (if (<= z 800000000000.0) (/ x (- t (* z a))) (* y (/ z (- (* z a) t))))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -5.8e-26) {
		tmp = (y - (x / z)) / a;
	} else if (z <= 800000000000.0) {
		tmp = x / (t - (z * a));
	} else {
		tmp = y * (z / ((z * a) - t));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-5.8d-26)) then
        tmp = (y - (x / z)) / a
    else if (z <= 800000000000.0d0) then
        tmp = x / (t - (z * a))
    else
        tmp = y * (z / ((z * a) - t))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -5.8e-26) {
		tmp = (y - (x / z)) / a;
	} else if (z <= 800000000000.0) {
		tmp = x / (t - (z * a));
	} else {
		tmp = y * (z / ((z * a) - t));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -5.8e-26:
		tmp = (y - (x / z)) / a
	elif z <= 800000000000.0:
		tmp = x / (t - (z * a))
	else:
		tmp = y * (z / ((z * a) - t))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -5.8e-26)
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	elseif (z <= 800000000000.0)
		tmp = Float64(x / Float64(t - Float64(z * a)));
	else
		tmp = Float64(y * Float64(z / Float64(Float64(z * a) - t)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -5.8e-26)
		tmp = (y - (x / z)) / a;
	elseif (z <= 800000000000.0)
		tmp = x / (t - (z * a));
	else
		tmp = y * (z / ((z * a) - t));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.8e-26], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[z, 800000000000.0], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.8 \cdot 10^{-26}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\

\mathbf{elif}\;z \leq 800000000000:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -5.7999999999999996e-26

    1. Initial program 70.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative70.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified70.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in a around -inf 42.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(\frac{x}{z} + \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}}\right) - y}{a}} \]
    6. Step-by-step derivation
      1. mul-1-neg42.9%

        \[\leadsto \color{blue}{-\frac{\left(\frac{x}{z} + \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}}\right) - y}{a}} \]
      2. associate--l+42.9%

        \[\leadsto -\frac{\color{blue}{\frac{x}{z} + \left(\frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}} - y\right)}}{a} \]
      3. associate-/l*50.9%

        \[\leadsto -\frac{\frac{x}{z} + \left(\color{blue}{t \cdot \frac{x - y \cdot z}{a \cdot {z}^{2}}} - y\right)}{a} \]
      4. *-commutative50.9%

        \[\leadsto -\frac{\frac{x}{z} + \left(t \cdot \frac{x - \color{blue}{z \cdot y}}{a \cdot {z}^{2}} - y\right)}{a} \]
    7. Simplified50.9%

      \[\leadsto \color{blue}{-\frac{\frac{x}{z} + \left(t \cdot \frac{x - z \cdot y}{a \cdot {z}^{2}} - y\right)}{a}} \]
    8. Taylor expanded in a around inf 76.7%

      \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]

    if -5.7999999999999996e-26 < z < 8e11

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 77.2%

      \[\leadsto \frac{\color{blue}{x}}{t - z \cdot a} \]

    if 8e11 < z

    1. Initial program 74.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative74.0%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified74.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 55.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
    6. Step-by-step derivation
      1. mul-1-neg55.7%

        \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
      2. associate-/l*72.9%

        \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
      3. distribute-rgt-neg-in72.9%

        \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
      4. sub-neg72.9%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{t + \left(-a \cdot z\right)}}\right) \]
      5. mul-1-neg72.9%

        \[\leadsto y \cdot \left(-\frac{z}{t + \color{blue}{-1 \cdot \left(a \cdot z\right)}}\right) \]
      6. +-commutative72.9%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{-1 \cdot \left(a \cdot z\right) + t}}\right) \]
      7. mul-1-neg72.9%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{\left(-a \cdot z\right)} + t}\right) \]
      8. distribute-rgt-neg-in72.9%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{a \cdot \left(-z\right)} + t}\right) \]
      9. fma-undefine72.9%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{\mathsf{fma}\left(a, -z, t\right)}}\right) \]
      10. distribute-neg-frac272.9%

        \[\leadsto y \cdot \color{blue}{\frac{z}{-\mathsf{fma}\left(a, -z, t\right)}} \]
      11. neg-sub072.9%

        \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
      12. fma-undefine72.9%

        \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
      13. distribute-rgt-neg-in72.9%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      14. distribute-lft-neg-in72.9%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
      15. *-commutative72.9%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
      16. associate--r+72.9%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
      17. neg-sub072.9%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
      18. distribute-rgt-neg-out72.9%

        \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
      19. remove-double-neg72.9%

        \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
      20. *-commutative72.9%

        \[\leadsto y \cdot \frac{z}{\color{blue}{a \cdot z} - t} \]
    7. Simplified72.9%

      \[\leadsto \color{blue}{y \cdot \frac{z}{a \cdot z - t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification76.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{-26}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{elif}\;z \leq 800000000000:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{z}{z \cdot a - t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 73.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.2 \cdot 10^{-27} \lor \neg \left(z \leq 1.4 \cdot 10^{-32}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -6.2e-27) (not (<= z 1.4e-32)))
   (/ (- y (/ x z)) a)
   (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -6.2e-27) || !(z <= 1.4e-32)) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-6.2d-27)) .or. (.not. (z <= 1.4d-32))) then
        tmp = (y - (x / z)) / a
    else
        tmp = x / (t - (z * a))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -6.2e-27) || !(z <= 1.4e-32)) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -6.2e-27) or not (z <= 1.4e-32):
		tmp = (y - (x / z)) / a
	else:
		tmp = x / (t - (z * a))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -6.2e-27) || !(z <= 1.4e-32))
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	else
		tmp = Float64(x / Float64(t - Float64(z * a)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -6.2e-27) || ~((z <= 1.4e-32)))
		tmp = (y - (x / z)) / a;
	else
		tmp = x / (t - (z * a));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.2e-27], N[Not[LessEqual[z, 1.4e-32]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-27} \lor \neg \left(z \leq 1.4 \cdot 10^{-32}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -6.1999999999999997e-27 or 1.3999999999999999e-32 < z

    1. Initial program 74.5%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative74.5%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified74.5%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in a around -inf 42.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(\frac{x}{z} + \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}}\right) - y}{a}} \]
    6. Step-by-step derivation
      1. mul-1-neg42.1%

        \[\leadsto \color{blue}{-\frac{\left(\frac{x}{z} + \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}}\right) - y}{a}} \]
      2. associate--l+42.1%

        \[\leadsto -\frac{\color{blue}{\frac{x}{z} + \left(\frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}} - y\right)}}{a} \]
      3. associate-/l*48.7%

        \[\leadsto -\frac{\frac{x}{z} + \left(\color{blue}{t \cdot \frac{x - y \cdot z}{a \cdot {z}^{2}}} - y\right)}{a} \]
      4. *-commutative48.7%

        \[\leadsto -\frac{\frac{x}{z} + \left(t \cdot \frac{x - \color{blue}{z \cdot y}}{a \cdot {z}^{2}} - y\right)}{a} \]
    7. Simplified48.7%

      \[\leadsto \color{blue}{-\frac{\frac{x}{z} + \left(t \cdot \frac{x - z \cdot y}{a \cdot {z}^{2}} - y\right)}{a}} \]
    8. Taylor expanded in a around inf 70.2%

      \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]

    if -6.1999999999999997e-27 < z < 1.3999999999999999e-32

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 80.1%

      \[\leadsto \frac{\color{blue}{x}}{t - z \cdot a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.2 \cdot 10^{-27} \lor \neg \left(z \leq 1.4 \cdot 10^{-32}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 65.3% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.5 \cdot 10^{+88} \lor \neg \left(z \leq 2.75 \cdot 10^{+17}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -6.5e+88) (not (<= z 2.75e+17))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -6.5e+88) || !(z <= 2.75e+17)) {
		tmp = y / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-6.5d+88)) .or. (.not. (z <= 2.75d+17))) then
        tmp = y / a
    else
        tmp = x / (t - (z * a))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -6.5e+88) || !(z <= 2.75e+17)) {
		tmp = y / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -6.5e+88) or not (z <= 2.75e+17):
		tmp = y / a
	else:
		tmp = x / (t - (z * a))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -6.5e+88) || !(z <= 2.75e+17))
		tmp = Float64(y / a);
	else
		tmp = Float64(x / Float64(t - Float64(z * a)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -6.5e+88) || ~((z <= 2.75e+17)))
		tmp = y / a;
	else
		tmp = x / (t - (z * a));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.5e+88], N[Not[LessEqual[z, 2.75e+17]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+88} \lor \neg \left(z \leq 2.75 \cdot 10^{+17}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -6.5000000000000002e88 or 2.75e17 < z

    1. Initial program 64.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative64.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified64.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 61.8%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -6.5000000000000002e88 < z < 2.75e17

    1. Initial program 99.1%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.1%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.1%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 71.2%

      \[\leadsto \frac{\color{blue}{x}}{t - z \cdot a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.5 \cdot 10^{+88} \lor \neg \left(z \leq 2.75 \cdot 10^{+17}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 88.3% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.9 \cdot 10^{+111}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -5.9e+111) (/ (- y (/ x z)) a) (/ (- x (* y z)) (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -5.9e+111) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = (x - (y * z)) / (t - (z * a));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-5.9d+111)) then
        tmp = (y - (x / z)) / a
    else
        tmp = (x - (y * z)) / (t - (z * a))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -5.9e+111) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = (x - (y * z)) / (t - (z * a));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -5.9e+111:
		tmp = (y - (x / z)) / a
	else:
		tmp = (x - (y * z)) / (t - (z * a))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -5.9e+111)
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	else
		tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -5.9e+111)
		tmp = (y - (x / z)) / a;
	else
		tmp = (x - (y * z)) / (t - (z * a));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.9e+111], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.9 \cdot 10^{+111}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.9e111

    1. Initial program 48.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative48.0%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified48.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in a around -inf 40.0%

      \[\leadsto \color{blue}{-1 \cdot \frac{\left(\frac{x}{z} + \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}}\right) - y}{a}} \]
    6. Step-by-step derivation
      1. mul-1-neg40.0%

        \[\leadsto \color{blue}{-\frac{\left(\frac{x}{z} + \frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}}\right) - y}{a}} \]
      2. associate--l+40.0%

        \[\leadsto -\frac{\color{blue}{\frac{x}{z} + \left(\frac{t \cdot \left(x - y \cdot z\right)}{a \cdot {z}^{2}} - y\right)}}{a} \]
      3. associate-/l*47.5%

        \[\leadsto -\frac{\frac{x}{z} + \left(\color{blue}{t \cdot \frac{x - y \cdot z}{a \cdot {z}^{2}}} - y\right)}{a} \]
      4. *-commutative47.5%

        \[\leadsto -\frac{\frac{x}{z} + \left(t \cdot \frac{x - \color{blue}{z \cdot y}}{a \cdot {z}^{2}} - y\right)}{a} \]
    7. Simplified47.5%

      \[\leadsto \color{blue}{-\frac{\frac{x}{z} + \left(t \cdot \frac{x - z \cdot y}{a \cdot {z}^{2}} - y\right)}{a}} \]
    8. Taylor expanded in a around inf 87.7%

      \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]

    if -5.9e111 < z

    1. Initial program 91.4%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification90.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.9 \cdot 10^{+111}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 55.8% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 2.3 \cdot 10^{-34}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -1.1) (not (<= z 2.3e-34))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.1) || !(z <= 2.3e-34)) {
		tmp = y / a;
	} else {
		tmp = x / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-1.1d0)) .or. (.not. (z <= 2.3d-34))) then
        tmp = y / a
    else
        tmp = x / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.1) || !(z <= 2.3e-34)) {
		tmp = y / a;
	} else {
		tmp = x / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -1.1) or not (z <= 2.3e-34):
		tmp = y / a
	else:
		tmp = x / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -1.1) || !(z <= 2.3e-34))
		tmp = Float64(y / a);
	else
		tmp = Float64(x / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -1.1) || ~((z <= 2.3e-34)))
		tmp = y / a;
	else
		tmp = x / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.1], N[Not[LessEqual[z, 2.3e-34]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 2.3 \cdot 10^{-34}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.1000000000000001 or 2.30000000000000011e-34 < z

    1. Initial program 72.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative72.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified72.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 56.0%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -1.1000000000000001 < z < 2.30000000000000011e-34

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 59.3%

      \[\leadsto \color{blue}{\frac{x}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification57.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.1 \lor \neg \left(z \leq 2.3 \cdot 10^{-34}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 35.5% accurate, 3.7× speedup?

\[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
	return x / t;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
	return x / t;
}
def code(x, y, z, t, a):
	return x / t
function code(x, y, z, t, a)
	return Float64(x / t)
end
function tmp = code(x, y, z, t, a)
	tmp = x / t;
end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{t}
\end{array}
Derivation
  1. Initial program 84.6%

    \[\frac{x - y \cdot z}{t - a \cdot z} \]
  2. Step-by-step derivation
    1. *-commutative84.6%

      \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
  3. Simplified84.6%

    \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around 0 35.7%

    \[\leadsto \color{blue}{\frac{x}{t}} \]
  6. Add Preprocessing

Developer Target 1: 97.3% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
   (if (< z -32113435955957344.0)
     t_2
     (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x / t_1) - (y / ((t / z) - a));
	double tmp;
	if (z < -32113435955957344.0) {
		tmp = t_2;
	} else if (z < 3.5139522372978296e-86) {
		tmp = (x - (y * z)) * (1.0 / t_1);
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = t - (a * z)
    t_2 = (x / t_1) - (y / ((t / z) - a))
    if (z < (-32113435955957344.0d0)) then
        tmp = t_2
    else if (z < 3.5139522372978296d-86) then
        tmp = (x - (y * z)) * (1.0d0 / t_1)
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x / t_1) - (y / ((t / z) - a));
	double tmp;
	if (z < -32113435955957344.0) {
		tmp = t_2;
	} else if (z < 3.5139522372978296e-86) {
		tmp = (x - (y * z)) * (1.0 / t_1);
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t - (a * z)
	t_2 = (x / t_1) - (y / ((t / z) - a))
	tmp = 0
	if z < -32113435955957344.0:
		tmp = t_2
	elif z < 3.5139522372978296e-86:
		tmp = (x - (y * z)) * (1.0 / t_1)
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t - Float64(a * z))
	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
	tmp = 0.0
	if (z < -32113435955957344.0)
		tmp = t_2;
	elseif (z < 3.5139522372978296e-86)
		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t - (a * z);
	t_2 = (x / t_1) - (y / ((t / z) - a));
	tmp = 0.0;
	if (z < -32113435955957344.0)
		tmp = t_2;
	elseif (z < 3.5139522372978296e-86)
		tmp = (x - (y * z)) * (1.0 / t_1);
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024144 
(FPCore (x y z t a)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))

  (/ (- x (* y z)) (- t (* a z))))