
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (* 0.5 (+ y (* (- x_m z_m) (/ (+ x_m z_m) y)))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
return 0.5 * (y + ((x_m - z_m) * ((x_m + z_m) / y)));
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = 0.5d0 * (y + ((x_m - z_m) * ((x_m + z_m) / y)))
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
return 0.5 * (y + ((x_m - z_m) * ((x_m + z_m) / y)));
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): return 0.5 * (y + ((x_m - z_m) * ((x_m + z_m) / y)))
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) return Float64(0.5 * Float64(y + Float64(Float64(x_m - z_m) * Float64(Float64(x_m + z_m) / y)))) end
x_m = abs(x); z_m = abs(z); function tmp = code(x_m, y, z_m) tmp = 0.5 * (y + ((x_m - z_m) * ((x_m + z_m) / y))); end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := N[(0.5 * N[(y + N[(N[(x$95$m - z$95$m), $MachinePrecision] * N[(N[(x$95$m + z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
0.5 \cdot \left(y + \left(x\_m - z\_m\right) \cdot \frac{x\_m + z\_m}{y}\right)
\end{array}
Initial program 64.6%
remove-double-neg64.6%
distribute-lft-neg-out64.6%
distribute-frac-neg264.6%
distribute-frac-neg64.6%
neg-mul-164.6%
distribute-lft-neg-out64.6%
*-commutative64.6%
distribute-lft-neg-in64.6%
times-frac64.6%
metadata-eval64.6%
metadata-eval64.6%
associate--l+64.6%
fma-define66.2%
Simplified66.2%
Taylor expanded in x around 0 79.0%
associate--l+79.0%
div-sub81.7%
Simplified81.7%
unpow281.7%
pow281.7%
difference-of-squares86.5%
Applied egg-rr86.5%
*-commutative86.5%
*-un-lft-identity86.5%
times-frac99.9%
Applied egg-rr99.9%
Final simplification99.9%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= (* x_m x_m) 5e+107) (* 0.5 (+ y (* z_m (/ (- x_m z_m) y)))) (* 0.5 (+ y (* (- x_m z_m) (/ x_m y))))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 5e+107) {
tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y)));
} else {
tmp = 0.5 * (y + ((x_m - z_m) * (x_m / y)));
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if ((x_m * x_m) <= 5d+107) then
tmp = 0.5d0 * (y + (z_m * ((x_m - z_m) / y)))
else
tmp = 0.5d0 * (y + ((x_m - z_m) * (x_m / y)))
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 5e+107) {
tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y)));
} else {
tmp = 0.5 * (y + ((x_m - z_m) * (x_m / y)));
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if (x_m * x_m) <= 5e+107: tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y))) else: tmp = 0.5 * (y + ((x_m - z_m) * (x_m / y))) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (Float64(x_m * x_m) <= 5e+107) tmp = Float64(0.5 * Float64(y + Float64(z_m * Float64(Float64(x_m - z_m) / y)))); else tmp = Float64(0.5 * Float64(y + Float64(Float64(x_m - z_m) * Float64(x_m / y)))); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if ((x_m * x_m) <= 5e+107) tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y))); else tmp = 0.5 * (y + ((x_m - z_m) * (x_m / y))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[N[(x$95$m * x$95$m), $MachinePrecision], 5e+107], N[(0.5 * N[(y + N[(z$95$m * N[(N[(x$95$m - z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y + N[(N[(x$95$m - z$95$m), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \cdot x\_m \leq 5 \cdot 10^{+107}:\\
\;\;\;\;0.5 \cdot \left(y + z\_m \cdot \frac{x\_m - z\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y + \left(x\_m - z\_m\right) \cdot \frac{x\_m}{y}\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 5.0000000000000002e107Initial program 66.4%
remove-double-neg66.4%
distribute-lft-neg-out66.4%
distribute-frac-neg266.4%
distribute-frac-neg66.4%
neg-mul-166.4%
distribute-lft-neg-out66.4%
*-commutative66.4%
distribute-lft-neg-in66.4%
times-frac66.4%
metadata-eval66.4%
metadata-eval66.4%
associate--l+66.4%
fma-define66.4%
Simplified66.4%
Taylor expanded in x around 0 91.3%
associate--l+91.3%
div-sub91.3%
Simplified91.3%
unpow291.3%
pow291.3%
difference-of-squares91.3%
Applied egg-rr91.3%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 93.4%
if 5.0000000000000002e107 < (*.f64 x x) Initial program 62.0%
remove-double-neg62.0%
distribute-lft-neg-out62.0%
distribute-frac-neg262.0%
distribute-frac-neg62.0%
neg-mul-162.0%
distribute-lft-neg-out62.0%
*-commutative62.0%
distribute-lft-neg-in62.0%
times-frac62.0%
metadata-eval62.0%
metadata-eval62.0%
associate--l+62.0%
fma-define65.8%
Simplified65.8%
Taylor expanded in x around 0 60.9%
associate--l+60.9%
div-sub67.7%
Simplified67.7%
unpow267.7%
pow267.7%
difference-of-squares79.4%
Applied egg-rr79.4%
Taylor expanded in x around inf 71.2%
Taylor expanded in x around 0 83.6%
*-commutative83.6%
+-commutative83.6%
neg-mul-183.6%
sub-neg83.6%
div-sub84.6%
associate-*l/71.2%
associate-*r/84.6%
Simplified84.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= (* x_m x_m) 5e+71) (* 0.5 (+ y (* z_m (/ (- x_m z_m) y)))) (* 0.5 (* (- x_m z_m) (/ (+ x_m z_m) y)))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 5e+71) {
tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y)));
} else {
tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y));
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if ((x_m * x_m) <= 5d+71) then
tmp = 0.5d0 * (y + (z_m * ((x_m - z_m) / y)))
else
tmp = 0.5d0 * ((x_m - z_m) * ((x_m + z_m) / y))
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 5e+71) {
tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y)));
} else {
tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y));
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if (x_m * x_m) <= 5e+71: tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y))) else: tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y)) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (Float64(x_m * x_m) <= 5e+71) tmp = Float64(0.5 * Float64(y + Float64(z_m * Float64(Float64(x_m - z_m) / y)))); else tmp = Float64(0.5 * Float64(Float64(x_m - z_m) * Float64(Float64(x_m + z_m) / y))); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if ((x_m * x_m) <= 5e+71) tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y))); else tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[N[(x$95$m * x$95$m), $MachinePrecision], 5e+71], N[(0.5 * N[(y + N[(z$95$m * N[(N[(x$95$m - z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(x$95$m - z$95$m), $MachinePrecision] * N[(N[(x$95$m + z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \cdot x\_m \leq 5 \cdot 10^{+71}:\\
\;\;\;\;0.5 \cdot \left(y + z\_m \cdot \frac{x\_m - z\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(x\_m - z\_m\right) \cdot \frac{x\_m + z\_m}{y}\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 4.99999999999999972e71Initial program 66.5%
remove-double-neg66.5%
distribute-lft-neg-out66.5%
distribute-frac-neg266.5%
distribute-frac-neg66.5%
neg-mul-166.5%
distribute-lft-neg-out66.5%
*-commutative66.5%
distribute-lft-neg-in66.5%
times-frac66.5%
metadata-eval66.5%
metadata-eval66.5%
associate--l+66.5%
fma-define66.5%
Simplified66.5%
Taylor expanded in x around 0 92.3%
associate--l+92.3%
div-sub92.3%
Simplified92.3%
unpow292.3%
pow292.3%
difference-of-squares92.3%
Applied egg-rr92.3%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 94.8%
if 4.99999999999999972e71 < (*.f64 x x) Initial program 62.0%
remove-double-neg62.0%
distribute-lft-neg-out62.0%
distribute-frac-neg262.0%
distribute-frac-neg62.0%
neg-mul-162.0%
distribute-lft-neg-out62.0%
*-commutative62.0%
distribute-lft-neg-in62.0%
times-frac62.0%
metadata-eval62.0%
metadata-eval62.0%
associate--l+62.0%
fma-define65.7%
Simplified65.7%
Taylor expanded in x around 0 61.1%
associate--l+61.1%
div-sub67.5%
Simplified67.5%
unpow267.5%
pow267.5%
difference-of-squares78.7%
Applied egg-rr78.7%
Taylor expanded in y around 0 70.0%
*-commutative70.0%
associate-*r/82.8%
+-commutative82.8%
Simplified82.8%
Final simplification89.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 1.05e-244) (* (* x_m (/ z_m y)) -0.5) (if (<= y 9.5e+66) (* (* x_m x_m) (/ 0.5 y)) (* 0.5 y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 1.05e-244) {
tmp = (x_m * (z_m / y)) * -0.5;
} else if (y <= 9.5e+66) {
tmp = (x_m * x_m) * (0.5 / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 1.05d-244) then
tmp = (x_m * (z_m / y)) * (-0.5d0)
else if (y <= 9.5d+66) then
tmp = (x_m * x_m) * (0.5d0 / y)
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 1.05e-244) {
tmp = (x_m * (z_m / y)) * -0.5;
} else if (y <= 9.5e+66) {
tmp = (x_m * x_m) * (0.5 / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 1.05e-244: tmp = (x_m * (z_m / y)) * -0.5 elif y <= 9.5e+66: tmp = (x_m * x_m) * (0.5 / y) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 1.05e-244) tmp = Float64(Float64(x_m * Float64(z_m / y)) * -0.5); elseif (y <= 9.5e+66) tmp = Float64(Float64(x_m * x_m) * Float64(0.5 / y)); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 1.05e-244) tmp = (x_m * (z_m / y)) * -0.5; elseif (y <= 9.5e+66) tmp = (x_m * x_m) * (0.5 / y); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 1.05e-244], N[(N[(x$95$m * N[(z$95$m / y), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision], If[LessEqual[y, 9.5e+66], N[(N[(x$95$m * x$95$m), $MachinePrecision] * N[(0.5 / y), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{-244}:\\
\;\;\;\;\left(x\_m \cdot \frac{z\_m}{y}\right) \cdot -0.5\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+66}:\\
\;\;\;\;\left(x\_m \cdot x\_m\right) \cdot \frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 1.05000000000000001e-244Initial program 69.1%
remove-double-neg69.1%
distribute-lft-neg-out69.1%
distribute-frac-neg269.1%
distribute-frac-neg69.1%
neg-mul-169.1%
distribute-lft-neg-out69.1%
*-commutative69.1%
distribute-lft-neg-in69.1%
times-frac69.1%
metadata-eval69.1%
metadata-eval69.1%
associate--l+69.1%
fma-define70.5%
Simplified70.5%
Taylor expanded in x around 0 81.1%
associate--l+81.1%
div-sub83.3%
Simplified83.3%
unpow283.3%
pow283.3%
difference-of-squares87.7%
Applied egg-rr87.7%
Taylor expanded in x around inf 60.4%
Taylor expanded in z around inf 8.1%
*-commutative8.1%
associate-/l*10.2%
Simplified10.2%
if 1.05000000000000001e-244 < y < 9.50000000000000051e66Initial program 86.8%
remove-double-neg86.8%
distribute-lft-neg-out86.8%
distribute-frac-neg286.8%
distribute-frac-neg86.8%
neg-mul-186.8%
distribute-lft-neg-out86.8%
*-commutative86.8%
distribute-lft-neg-in86.8%
times-frac86.8%
metadata-eval86.8%
metadata-eval86.8%
associate--l+86.8%
fma-define90.1%
Simplified90.1%
Taylor expanded in x around inf 38.0%
*-commutative38.0%
associate-*l/38.0%
associate-*r/37.9%
Simplified37.9%
unpow237.9%
Applied egg-rr37.9%
if 9.50000000000000051e66 < y Initial program 31.0%
remove-double-neg31.0%
distribute-lft-neg-out31.0%
distribute-frac-neg231.0%
distribute-frac-neg31.0%
neg-mul-131.0%
distribute-lft-neg-out31.0%
*-commutative31.0%
distribute-lft-neg-in31.0%
times-frac31.0%
metadata-eval31.0%
metadata-eval31.0%
associate--l+31.0%
fma-define31.0%
Simplified31.0%
Taylor expanded in y around inf 65.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 3.7e+168) (* 0.5 (* (- x_m z_m) (/ (+ x_m z_m) y))) (* 0.5 y)))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.7e+168) {
tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y));
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 3.7d+168) then
tmp = 0.5d0 * ((x_m - z_m) * ((x_m + z_m) / y))
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.7e+168) {
tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y));
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 3.7e+168: tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y)) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 3.7e+168) tmp = Float64(0.5 * Float64(Float64(x_m - z_m) * Float64(Float64(x_m + z_m) / y))); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 3.7e+168) tmp = 0.5 * ((x_m - z_m) * ((x_m + z_m) / y)); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 3.7e+168], N[(0.5 * N[(N[(x$95$m - z$95$m), $MachinePrecision] * N[(N[(x$95$m + z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.7 \cdot 10^{+168}:\\
\;\;\;\;0.5 \cdot \left(\left(x\_m - z\_m\right) \cdot \frac{x\_m + z\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 3.70000000000000009e168Initial program 73.5%
remove-double-neg73.5%
distribute-lft-neg-out73.5%
distribute-frac-neg273.5%
distribute-frac-neg73.5%
neg-mul-173.5%
distribute-lft-neg-out73.5%
*-commutative73.5%
distribute-lft-neg-in73.5%
times-frac73.5%
metadata-eval73.5%
metadata-eval73.5%
associate--l+73.5%
fma-define75.3%
Simplified75.3%
Taylor expanded in x around 0 81.2%
associate--l+81.2%
div-sub84.4%
Simplified84.4%
unpow284.4%
pow284.4%
difference-of-squares89.9%
Applied egg-rr89.9%
Taylor expanded in y around 0 65.0%
*-commutative65.0%
associate-*r/71.5%
+-commutative71.5%
Simplified71.5%
if 3.70000000000000009e168 < y Initial program 10.2%
remove-double-neg10.2%
distribute-lft-neg-out10.2%
distribute-frac-neg210.2%
distribute-frac-neg10.2%
neg-mul-110.2%
distribute-lft-neg-out10.2%
*-commutative10.2%
distribute-lft-neg-in10.2%
times-frac10.2%
metadata-eval10.2%
metadata-eval10.2%
associate--l+10.2%
fma-define10.2%
Simplified10.2%
Taylor expanded in y around inf 79.6%
Final simplification72.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 3.8e+67) (* 0.5 (* (- x_m z_m) (/ x_m y))) (* 0.5 y)))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.8e+67) {
tmp = 0.5 * ((x_m - z_m) * (x_m / y));
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 3.8d+67) then
tmp = 0.5d0 * ((x_m - z_m) * (x_m / y))
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.8e+67) {
tmp = 0.5 * ((x_m - z_m) * (x_m / y));
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 3.8e+67: tmp = 0.5 * ((x_m - z_m) * (x_m / y)) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 3.8e+67) tmp = Float64(0.5 * Float64(Float64(x_m - z_m) * Float64(x_m / y))); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 3.8e+67) tmp = 0.5 * ((x_m - z_m) * (x_m / y)); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 3.8e+67], N[(0.5 * N[(N[(x$95$m - z$95$m), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{+67}:\\
\;\;\;\;0.5 \cdot \left(\left(x\_m - z\_m\right) \cdot \frac{x\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 3.8000000000000002e67Initial program 74.4%
remove-double-neg74.4%
distribute-lft-neg-out74.4%
distribute-frac-neg274.4%
distribute-frac-neg74.4%
neg-mul-174.4%
distribute-lft-neg-out74.4%
*-commutative74.4%
distribute-lft-neg-in74.4%
times-frac74.4%
metadata-eval74.4%
metadata-eval74.4%
associate--l+74.4%
fma-define76.5%
Simplified76.5%
Taylor expanded in x around 0 81.0%
associate--l+81.0%
div-sub84.5%
Simplified84.5%
unpow284.5%
pow284.5%
difference-of-squares90.7%
Applied egg-rr90.7%
Taylor expanded in x around inf 60.3%
Taylor expanded in y around 0 36.2%
associate-*r/42.6%
*-commutative42.6%
associate-*l/36.2%
associate-*r/38.8%
Simplified38.8%
if 3.8000000000000002e67 < y Initial program 31.0%
remove-double-neg31.0%
distribute-lft-neg-out31.0%
distribute-frac-neg231.0%
distribute-frac-neg31.0%
neg-mul-131.0%
distribute-lft-neg-out31.0%
*-commutative31.0%
distribute-lft-neg-in31.0%
times-frac31.0%
metadata-eval31.0%
metadata-eval31.0%
associate--l+31.0%
fma-define31.0%
Simplified31.0%
Taylor expanded in y around inf 65.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= (* x_m x_m) 5e+71) (* 0.5 y) (* (* x_m x_m) (/ 0.5 y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 5e+71) {
tmp = 0.5 * y;
} else {
tmp = (x_m * x_m) * (0.5 / y);
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if ((x_m * x_m) <= 5d+71) then
tmp = 0.5d0 * y
else
tmp = (x_m * x_m) * (0.5d0 / y)
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 5e+71) {
tmp = 0.5 * y;
} else {
tmp = (x_m * x_m) * (0.5 / y);
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if (x_m * x_m) <= 5e+71: tmp = 0.5 * y else: tmp = (x_m * x_m) * (0.5 / y) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (Float64(x_m * x_m) <= 5e+71) tmp = Float64(0.5 * y); else tmp = Float64(Float64(x_m * x_m) * Float64(0.5 / y)); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if ((x_m * x_m) <= 5e+71) tmp = 0.5 * y; else tmp = (x_m * x_m) * (0.5 / y); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[N[(x$95$m * x$95$m), $MachinePrecision], 5e+71], N[(0.5 * y), $MachinePrecision], N[(N[(x$95$m * x$95$m), $MachinePrecision] * N[(0.5 / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \cdot x\_m \leq 5 \cdot 10^{+71}:\\
\;\;\;\;0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m \cdot x\_m\right) \cdot \frac{0.5}{y}\\
\end{array}
\end{array}
if (*.f64 x x) < 4.99999999999999972e71Initial program 66.5%
remove-double-neg66.5%
distribute-lft-neg-out66.5%
distribute-frac-neg266.5%
distribute-frac-neg66.5%
neg-mul-166.5%
distribute-lft-neg-out66.5%
*-commutative66.5%
distribute-lft-neg-in66.5%
times-frac66.5%
metadata-eval66.5%
metadata-eval66.5%
associate--l+66.5%
fma-define66.5%
Simplified66.5%
Taylor expanded in y around inf 49.6%
if 4.99999999999999972e71 < (*.f64 x x) Initial program 62.0%
remove-double-neg62.0%
distribute-lft-neg-out62.0%
distribute-frac-neg262.0%
distribute-frac-neg62.0%
neg-mul-162.0%
distribute-lft-neg-out62.0%
*-commutative62.0%
distribute-lft-neg-in62.0%
times-frac62.0%
metadata-eval62.0%
metadata-eval62.0%
associate--l+62.0%
fma-define65.7%
Simplified65.7%
Taylor expanded in x around inf 54.6%
*-commutative54.6%
associate-*l/54.6%
associate-*r/54.6%
Simplified54.6%
unpow254.6%
Applied egg-rr54.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (* 0.5 (+ y (* (+ x_m z_m) (/ (- x_m z_m) y)))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
return 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y)));
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = 0.5d0 * (y + ((x_m + z_m) * ((x_m - z_m) / y)))
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
return 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y)));
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): return 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y)))
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) return Float64(0.5 * Float64(y + Float64(Float64(x_m + z_m) * Float64(Float64(x_m - z_m) / y)))) end
x_m = abs(x); z_m = abs(z); function tmp = code(x_m, y, z_m) tmp = 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y))); end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := N[(0.5 * N[(y + N[(N[(x$95$m + z$95$m), $MachinePrecision] * N[(N[(x$95$m - z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
0.5 \cdot \left(y + \left(x\_m + z\_m\right) \cdot \frac{x\_m - z\_m}{y}\right)
\end{array}
Initial program 64.6%
remove-double-neg64.6%
distribute-lft-neg-out64.6%
distribute-frac-neg264.6%
distribute-frac-neg64.6%
neg-mul-164.6%
distribute-lft-neg-out64.6%
*-commutative64.6%
distribute-lft-neg-in64.6%
times-frac64.6%
metadata-eval64.6%
metadata-eval64.6%
associate--l+64.6%
fma-define66.2%
Simplified66.2%
Taylor expanded in x around 0 79.0%
associate--l+79.0%
div-sub81.7%
Simplified81.7%
unpow281.7%
pow281.7%
difference-of-squares86.5%
Applied egg-rr86.5%
associate-/l*99.9%
Applied egg-rr99.9%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 3.8e-113) (* -0.5 (/ (* x_m z_m) y)) (* 0.5 y)))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.8e-113) {
tmp = -0.5 * ((x_m * z_m) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 3.8d-113) then
tmp = (-0.5d0) * ((x_m * z_m) / y)
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.8e-113) {
tmp = -0.5 * ((x_m * z_m) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 3.8e-113: tmp = -0.5 * ((x_m * z_m) / y) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 3.8e-113) tmp = Float64(-0.5 * Float64(Float64(x_m * z_m) / y)); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 3.8e-113) tmp = -0.5 * ((x_m * z_m) / y); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 3.8e-113], N[(-0.5 * N[(N[(x$95$m * z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-113}:\\
\;\;\;\;-0.5 \cdot \frac{x\_m \cdot z\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 3.79999999999999983e-113Initial program 71.8%
remove-double-neg71.8%
distribute-lft-neg-out71.8%
distribute-frac-neg271.8%
distribute-frac-neg71.8%
neg-mul-171.8%
distribute-lft-neg-out71.8%
*-commutative71.8%
distribute-lft-neg-in71.8%
times-frac71.8%
metadata-eval71.8%
metadata-eval71.8%
associate--l+71.8%
fma-define73.7%
Simplified73.7%
Taylor expanded in x around 0 79.8%
associate--l+79.8%
div-sub84.2%
Simplified84.2%
unpow284.2%
pow284.2%
difference-of-squares89.2%
Applied egg-rr89.2%
Taylor expanded in x around inf 59.3%
Taylor expanded in z around inf 11.0%
if 3.79999999999999983e-113 < y Initial program 52.2%
remove-double-neg52.2%
distribute-lft-neg-out52.2%
distribute-frac-neg252.2%
distribute-frac-neg52.2%
neg-mul-152.2%
distribute-lft-neg-out52.2%
*-commutative52.2%
distribute-lft-neg-in52.2%
times-frac52.2%
metadata-eval52.2%
metadata-eval52.2%
associate--l+52.2%
fma-define53.2%
Simplified53.2%
Taylor expanded in y around inf 49.6%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (* 0.5 y))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
return 0.5 * y;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = 0.5d0 * y
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
return 0.5 * y;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): return 0.5 * y
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) return Float64(0.5 * y) end
x_m = abs(x); z_m = abs(z); function tmp = code(x_m, y, z_m) tmp = 0.5 * y; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := N[(0.5 * y), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
0.5 \cdot y
\end{array}
Initial program 64.6%
remove-double-neg64.6%
distribute-lft-neg-out64.6%
distribute-frac-neg264.6%
distribute-frac-neg64.6%
neg-mul-164.6%
distribute-lft-neg-out64.6%
*-commutative64.6%
distribute-lft-neg-in64.6%
times-frac64.6%
metadata-eval64.6%
metadata-eval64.6%
associate--l+64.6%
fma-define66.2%
Simplified66.2%
Taylor expanded in y around inf 36.4%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024144
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))