
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (<= t_1 (- INFINITY))
(+ x (* (- y z) (/ t (- a z))))
(if (<= t_1 5e+249) (+ t_1 x) (+ x (/ (- y z) (/ (- a z) t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = x + ((y - z) * (t / (a - z)));
} else if (t_1 <= 5e+249) {
tmp = t_1 + x;
} else {
tmp = x + ((y - z) / ((a - z) / t));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = x + ((y - z) * (t / (a - z)));
} else if (t_1 <= 5e+249) {
tmp = t_1 + x;
} else {
tmp = x + ((y - z) / ((a - z) / t));
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if t_1 <= -math.inf: tmp = x + ((y - z) * (t / (a - z))) elif t_1 <= 5e+249: tmp = t_1 + x else: tmp = x + ((y - z) / ((a - z) / t)) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))); elseif (t_1 <= 5e+249) tmp = Float64(t_1 + x); else tmp = Float64(x + Float64(Float64(y - z) / Float64(Float64(a - z) / t))); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if (t_1 <= -Inf) tmp = x + ((y - z) * (t / (a - z))); elseif (t_1 <= 5e+249) tmp = t_1 + x; else tmp = x + ((y - z) / ((a - z) / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+249], N[(t$95$1 + x), $MachinePrecision], N[(x + N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+249}:\\
\;\;\;\;t\_1 + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - z}{\frac{a - z}{t}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0Initial program 62.4%
associate-/l*99.9%
Simplified99.9%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 4.9999999999999996e249Initial program 99.9%
if 4.9999999999999996e249 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 44.0%
associate-/l*99.7%
Simplified99.7%
clear-num99.8%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 2e+295)))
(+ x (* (- y z) (/ t (- a z))))
(+ t_1 x))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 2e+295)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = t_1 + x;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 2e+295)) {
tmp = x + ((y - z) * (t / (a - z)));
} else {
tmp = t_1 + x;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) * t) / (a - z) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 2e+295): tmp = x + ((y - z) * (t / (a - z))) else: tmp = t_1 + x return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 2e+295)) tmp = Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))); else tmp = Float64(t_1 + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) * t) / (a - z); tmp = 0.0; if ((t_1 <= -Inf) || ~((t_1 <= 2e+295))) tmp = x + ((y - z) * (t / (a - z))); else tmp = t_1 + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 2e+295]], $MachinePrecision]], N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 2 \cdot 10^{+295}\right):\\
\;\;\;\;x + \left(y - z\right) \cdot \frac{t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1 + x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 2e295 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 52.0%
associate-/l*99.8%
Simplified99.8%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 2e295Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -6.2e-20) (not (<= z 1.6e+67))) (+ t x) (+ x (* t (/ y (- a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.2e-20) || !(z <= 1.6e+67)) {
tmp = t + x;
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-6.2d-20)) .or. (.not. (z <= 1.6d+67))) then
tmp = t + x
else
tmp = x + (t * (y / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -6.2e-20) || !(z <= 1.6e+67)) {
tmp = t + x;
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -6.2e-20) or not (z <= 1.6e+67): tmp = t + x else: tmp = x + (t * (y / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -6.2e-20) || !(z <= 1.6e+67)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -6.2e-20) || ~((z <= 1.6e+67))) tmp = t + x; else tmp = x + (t * (y / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -6.2e-20], N[Not[LessEqual[z, 1.6e+67]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.2 \cdot 10^{-20} \lor \neg \left(z \leq 1.6 \cdot 10^{+67}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\end{array}
\end{array}
if z < -6.19999999999999999e-20 or 1.59999999999999991e67 < z Initial program 79.8%
associate-/l*96.5%
Simplified96.5%
Taylor expanded in z around inf 80.8%
if -6.19999999999999999e-20 < z < 1.59999999999999991e67Initial program 97.2%
associate-/l*93.0%
Simplified93.0%
Taylor expanded in y around inf 86.5%
associate-/l*85.1%
Simplified85.1%
Final simplification83.2%
(FPCore (x y z t a) :precision binary64 (if (<= y -1500.0) (+ x (* y (/ t (- a z)))) (if (<= y 9.5e+51) (+ x (* z (/ t (- z a)))) (+ x (* t (/ y (- a z)))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1500.0) {
tmp = x + (y * (t / (a - z)));
} else if (y <= 9.5e+51) {
tmp = x + (z * (t / (z - a)));
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-1500.0d0)) then
tmp = x + (y * (t / (a - z)))
else if (y <= 9.5d+51) then
tmp = x + (z * (t / (z - a)))
else
tmp = x + (t * (y / (a - z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (y <= -1500.0) {
tmp = x + (y * (t / (a - z)));
} else if (y <= 9.5e+51) {
tmp = x + (z * (t / (z - a)));
} else {
tmp = x + (t * (y / (a - z)));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if y <= -1500.0: tmp = x + (y * (t / (a - z))) elif y <= 9.5e+51: tmp = x + (z * (t / (z - a))) else: tmp = x + (t * (y / (a - z))) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (y <= -1500.0) tmp = Float64(x + Float64(y * Float64(t / Float64(a - z)))); elseif (y <= 9.5e+51) tmp = Float64(x + Float64(z * Float64(t / Float64(z - a)))); else tmp = Float64(x + Float64(t * Float64(y / Float64(a - z)))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (y <= -1500.0) tmp = x + (y * (t / (a - z))); elseif (y <= 9.5e+51) tmp = x + (z * (t / (z - a))); else tmp = x + (t * (y / (a - z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[y, -1500.0], N[(x + N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 9.5e+51], N[(x + N[(z * N[(t / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(t * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1500:\\
\;\;\;\;x + y \cdot \frac{t}{a - z}\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+51}:\\
\;\;\;\;x + z \cdot \frac{t}{z - a}\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a - z}\\
\end{array}
\end{array}
if y < -1500Initial program 93.1%
associate-/l*98.8%
Simplified98.8%
Taylor expanded in y around inf 92.2%
if -1500 < y < 9.4999999999999999e51Initial program 90.7%
associate-/l*92.7%
Simplified92.7%
Taylor expanded in y around 0 83.5%
associate-*r/83.5%
mul-1-neg83.5%
distribute-rgt-neg-out83.5%
associate-*l/87.4%
*-commutative87.4%
distribute-lft-neg-out87.4%
distribute-rgt-neg-in87.4%
distribute-frac-neg287.4%
neg-sub087.4%
sub-neg87.4%
+-commutative87.4%
associate--r+87.4%
neg-sub087.4%
remove-double-neg87.4%
Simplified87.4%
if 9.4999999999999999e51 < y Initial program 83.4%
associate-/l*94.9%
Simplified94.9%
Taylor expanded in y around inf 78.4%
associate-/l*90.1%
Simplified90.1%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.2e-20) (not (<= z 27000000000.0))) (+ t x) (+ x (/ t (/ a y)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.2e-20) || !(z <= 27000000000.0)) {
tmp = t + x;
} else {
tmp = x + (t / (a / y));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.2d-20)) .or. (.not. (z <= 27000000000.0d0))) then
tmp = t + x
else
tmp = x + (t / (a / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.2e-20) || !(z <= 27000000000.0)) {
tmp = t + x;
} else {
tmp = x + (t / (a / y));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.2e-20) or not (z <= 27000000000.0): tmp = t + x else: tmp = x + (t / (a / y)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.2e-20) || !(z <= 27000000000.0)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t / Float64(a / y))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.2e-20) || ~((z <= 27000000000.0))) tmp = t + x; else tmp = x + (t / (a / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.2e-20], N[Not[LessEqual[z, 27000000000.0]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-20} \lor \neg \left(z \leq 27000000000\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{t}{\frac{a}{y}}\\
\end{array}
\end{array}
if z < -1.19999999999999996e-20 or 2.7e10 < z Initial program 81.4%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in z around inf 78.8%
if -1.19999999999999996e-20 < z < 2.7e10Initial program 97.0%
associate-/l*93.1%
Simplified93.1%
Taylor expanded in z around 0 73.5%
+-commutative73.5%
associate-/l*73.8%
Simplified73.8%
clear-num73.8%
un-div-inv74.2%
Applied egg-rr74.2%
Final simplification76.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.22e-20) (not (<= z 2.2e+17))) (+ t x) (+ x (* t (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.22e-20) || !(z <= 2.2e+17)) {
tmp = t + x;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.22d-20)) .or. (.not. (z <= 2.2d+17))) then
tmp = t + x
else
tmp = x + (t * (y / a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.22e-20) || !(z <= 2.2e+17)) {
tmp = t + x;
} else {
tmp = x + (t * (y / a));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.22e-20) or not (z <= 2.2e+17): tmp = t + x else: tmp = x + (t * (y / a)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.22e-20) || !(z <= 2.2e+17)) tmp = Float64(t + x); else tmp = Float64(x + Float64(t * Float64(y / a))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.22e-20) || ~((z <= 2.2e+17))) tmp = t + x; else tmp = x + (t * (y / a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.22e-20], N[Not[LessEqual[z, 2.2e+17]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.22 \cdot 10^{-20} \lor \neg \left(z \leq 2.2 \cdot 10^{+17}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if z < -1.22000000000000003e-20 or 2.2e17 < z Initial program 81.4%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in z around inf 78.8%
if -1.22000000000000003e-20 < z < 2.2e17Initial program 97.0%
associate-/l*93.1%
Simplified93.1%
Taylor expanded in z around 0 73.5%
+-commutative73.5%
associate-/l*73.8%
Simplified73.8%
Final simplification76.2%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -9.5e-21) (not (<= z 6400000000.0))) (+ t x) (+ x (/ (* y t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -9.5e-21) || !(z <= 6400000000.0)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-9.5d-21)) .or. (.not. (z <= 6400000000.0d0))) then
tmp = t + x
else
tmp = x + ((y * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -9.5e-21) || !(z <= 6400000000.0)) {
tmp = t + x;
} else {
tmp = x + ((y * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -9.5e-21) or not (z <= 6400000000.0): tmp = t + x else: tmp = x + ((y * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -9.5e-21) || !(z <= 6400000000.0)) tmp = Float64(t + x); else tmp = Float64(x + Float64(Float64(y * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -9.5e-21) || ~((z <= 6400000000.0))) tmp = t + x; else tmp = x + ((y * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -9.5e-21], N[Not[LessEqual[z, 6400000000.0]], $MachinePrecision]], N[(t + x), $MachinePrecision], N[(x + N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{-21} \lor \neg \left(z \leq 6400000000\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y \cdot t}{a}\\
\end{array}
\end{array}
if z < -9.4999999999999994e-21 or 6.4e9 < z Initial program 81.4%
associate-/l*96.1%
Simplified96.1%
Taylor expanded in z around inf 78.8%
if -9.4999999999999994e-21 < z < 6.4e9Initial program 97.0%
associate-/l*93.1%
Simplified93.1%
Taylor expanded in z around 0 73.5%
Final simplification76.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= t -2.15e+172) (not (<= t 90000000000000.0))) (* t (- 1.0 (/ y z))) (+ t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.15e+172) || !(t <= 90000000000000.0)) {
tmp = t * (1.0 - (y / z));
} else {
tmp = t + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-2.15d+172)) .or. (.not. (t <= 90000000000000.0d0))) then
tmp = t * (1.0d0 - (y / z))
else
tmp = t + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.15e+172) || !(t <= 90000000000000.0)) {
tmp = t * (1.0 - (y / z));
} else {
tmp = t + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (t <= -2.15e+172) or not (t <= 90000000000000.0): tmp = t * (1.0 - (y / z)) else: tmp = t + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((t <= -2.15e+172) || !(t <= 90000000000000.0)) tmp = Float64(t * Float64(1.0 - Float64(y / z))); else tmp = Float64(t + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((t <= -2.15e+172) || ~((t <= 90000000000000.0))) tmp = t * (1.0 - (y / z)); else tmp = t + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -2.15e+172], N[Not[LessEqual[t, 90000000000000.0]], $MachinePrecision]], N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.15 \cdot 10^{+172} \lor \neg \left(t \leq 90000000000000\right):\\
\;\;\;\;t \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;t + x\\
\end{array}
\end{array}
if t < -2.1500000000000001e172 or 9e13 < t Initial program 76.9%
associate-/l*93.7%
Simplified93.7%
Taylor expanded in a around 0 47.2%
mul-1-neg47.2%
unsub-neg47.2%
associate-/l*61.5%
Simplified61.5%
Taylor expanded in t around inf 50.2%
if -2.1500000000000001e172 < t < 9e13Initial program 97.0%
associate-/l*95.0%
Simplified95.0%
Taylor expanded in z around inf 70.1%
Final simplification62.8%
(FPCore (x y z t a) :precision binary64 (if (or (<= z -1.8e-69) (not (<= z 5.4e-92))) (+ t x) x))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.8e-69) || !(z <= 5.4e-92)) {
tmp = t + x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((z <= (-1.8d-69)) .or. (.not. (z <= 5.4d-92))) then
tmp = t + x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((z <= -1.8e-69) || !(z <= 5.4e-92)) {
tmp = t + x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (z <= -1.8e-69) or not (z <= 5.4e-92): tmp = t + x else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((z <= -1.8e-69) || !(z <= 5.4e-92)) tmp = Float64(t + x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((z <= -1.8e-69) || ~((z <= 5.4e-92))) tmp = t + x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.8e-69], N[Not[LessEqual[z, 5.4e-92]], $MachinePrecision]], N[(t + x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-69} \lor \neg \left(z \leq 5.4 \cdot 10^{-92}\right):\\
\;\;\;\;t + x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.80000000000000009e-69 or 5.3999999999999999e-92 < z Initial program 85.2%
associate-/l*96.4%
Simplified96.4%
Taylor expanded in z around inf 70.2%
if -1.80000000000000009e-69 < z < 5.3999999999999999e-92Initial program 96.9%
associate-/l*91.3%
Simplified91.3%
Taylor expanded in x around inf 49.2%
Final simplification62.4%
(FPCore (x y z t a) :precision binary64 (if (<= x -5.1e-139) x (if (<= x 3.5e-205) t x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -5.1e-139) {
tmp = x;
} else if (x <= 3.5e-205) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (x <= (-5.1d-139)) then
tmp = x
else if (x <= 3.5d-205) then
tmp = t
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -5.1e-139) {
tmp = x;
} else if (x <= 3.5e-205) {
tmp = t;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if x <= -5.1e-139: tmp = x elif x <= 3.5e-205: tmp = t else: tmp = x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (x <= -5.1e-139) tmp = x; elseif (x <= 3.5e-205) tmp = t; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (x <= -5.1e-139) tmp = x; elseif (x <= 3.5e-205) tmp = t; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[x, -5.1e-139], x, If[LessEqual[x, 3.5e-205], t, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.1 \cdot 10^{-139}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.5 \cdot 10^{-205}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -5.10000000000000036e-139 or 3.5e-205 < x Initial program 88.5%
associate-/l*97.1%
Simplified97.1%
Taylor expanded in x around inf 56.4%
if -5.10000000000000036e-139 < x < 3.5e-205Initial program 94.1%
associate-/l*83.7%
Simplified83.7%
Taylor expanded in z around inf 51.3%
Taylor expanded in x around 0 47.4%
(FPCore (x y z t a) :precision binary64 (+ x (* (- y z) (/ t (- a z)))))
double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * (t / (a - z)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y - z) * (t / (a - z)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y - z) * (t / (a - z)));
}
def code(x, y, z, t, a): return x + ((y - z) * (t / (a - z)))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y - z) * Float64(t / Float64(a - z)))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y - z) * (t / (a - z))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - z\right) \cdot \frac{t}{a - z}
\end{array}
Initial program 89.6%
associate-/l*94.5%
Simplified94.5%
(FPCore (x y z t a) :precision binary64 t)
double code(double x, double y, double z, double t, double a) {
return t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t
end function
public static double code(double x, double y, double z, double t, double a) {
return t;
}
def code(x, y, z, t, a): return t
function code(x, y, z, t, a) return t end
function tmp = code(x, y, z, t, a) tmp = t; end
code[x_, y_, z_, t_, a_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 89.6%
associate-/l*94.5%
Simplified94.5%
Taylor expanded in z around inf 56.6%
Taylor expanded in x around 0 19.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024144
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))