
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 6000.0)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x z_m) (/ 2.0 (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 6000.0) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 6000.0d0) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 6000.0) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 6000.0: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 6000.0) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 6000.0) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 6000.0], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 6000:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
if z < 6e3Initial program 90.6%
distribute-rgt-out--93.2%
Simplified93.2%
if 6e3 < z Initial program 86.9%
distribute-rgt-out--88.6%
Simplified88.6%
times-frac97.2%
Applied egg-rr97.2%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -1.5e+74) (not (<= t 7.6e-47)))
(* -2.0 (/ (/ x z_m) t))
(* 2.0 (/ (/ x z_m) y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1.5e+74) || !(t <= 7.6e-47)) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = 2.0 * ((x / z_m) / y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.5d+74)) .or. (.not. (t <= 7.6d-47))) then
tmp = (-2.0d0) * ((x / z_m) / t)
else
tmp = 2.0d0 * ((x / z_m) / y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -1.5e+74) || !(t <= 7.6e-47)) {
tmp = -2.0 * ((x / z_m) / t);
} else {
tmp = 2.0 * ((x / z_m) / y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -1.5e+74) or not (t <= 7.6e-47): tmp = -2.0 * ((x / z_m) / t) else: tmp = 2.0 * ((x / z_m) / y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -1.5e+74) || !(t <= 7.6e-47)) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); else tmp = Float64(2.0 * Float64(Float64(x / z_m) / y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -1.5e+74) || ~((t <= 7.6e-47))) tmp = -2.0 * ((x / z_m) / t); else tmp = 2.0 * ((x / z_m) / y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -1.5e+74], N[Not[LessEqual[t, 7.6e-47]], $MachinePrecision]], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.5 \cdot 10^{+74} \lor \neg \left(t \leq 7.6 \cdot 10^{-47}\right):\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y}\\
\end{array}
\end{array}
if t < -1.5e74 or 7.60000000000000029e-47 < t Initial program 85.3%
distribute-rgt-out--89.3%
Simplified89.3%
Taylor expanded in y around 0 77.2%
*-commutative77.2%
associate-/r*79.7%
Simplified79.7%
if -1.5e74 < t < 7.60000000000000029e-47Initial program 94.1%
distribute-rgt-out--94.9%
Simplified94.9%
Taylor expanded in y around inf 76.5%
*-commutative76.5%
associate-/r*76.4%
Simplified76.4%
Final simplification78.0%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -3.4e+65)
(* -2.0 (/ (/ x z_m) t))
(if (<= t 8.2e-37) (/ (* x 2.0) (* z_m y)) (* (/ x z_m) (/ -2.0 t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -3.4e+65) {
tmp = -2.0 * ((x / z_m) / t);
} else if (t <= 8.2e-37) {
tmp = (x * 2.0) / (z_m * y);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.4d+65)) then
tmp = (-2.0d0) * ((x / z_m) / t)
else if (t <= 8.2d-37) then
tmp = (x * 2.0d0) / (z_m * y)
else
tmp = (x / z_m) * ((-2.0d0) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -3.4e+65) {
tmp = -2.0 * ((x / z_m) / t);
} else if (t <= 8.2e-37) {
tmp = (x * 2.0) / (z_m * y);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -3.4e+65: tmp = -2.0 * ((x / z_m) / t) elif t <= 8.2e-37: tmp = (x * 2.0) / (z_m * y) else: tmp = (x / z_m) * (-2.0 / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -3.4e+65) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); elseif (t <= 8.2e-37) tmp = Float64(Float64(x * 2.0) / Float64(z_m * y)); else tmp = Float64(Float64(x / z_m) * Float64(-2.0 / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -3.4e+65) tmp = -2.0 * ((x / z_m) / t); elseif (t <= 8.2e-37) tmp = (x * 2.0) / (z_m * y); else tmp = (x / z_m) * (-2.0 / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -3.4e+65], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 8.2e-37], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.4 \cdot 10^{+65}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{elif}\;t \leq 8.2 \cdot 10^{-37}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{-2}{t}\\
\end{array}
\end{array}
if t < -3.3999999999999999e65Initial program 82.5%
distribute-rgt-out--87.9%
Simplified87.9%
Taylor expanded in y around 0 81.1%
*-commutative81.1%
associate-/r*82.7%
Simplified82.7%
if -3.3999999999999999e65 < t < 8.1999999999999996e-37Initial program 94.2%
distribute-rgt-out--95.0%
Simplified95.0%
Taylor expanded in y around inf 76.2%
*-commutative76.2%
Simplified76.2%
if 8.1999999999999996e-37 < t Initial program 87.1%
distribute-rgt-out--90.1%
Simplified90.1%
Taylor expanded in y around 0 74.9%
pow174.9%
associate-*r/74.9%
times-frac78.2%
Applied egg-rr78.2%
unpow178.2%
*-commutative78.2%
Simplified78.2%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.15e+74)
(* -2.0 (/ (/ x z_m) t))
(if (<= t 5.1e-42) (* 2.0 (/ (/ x z_m) y)) (* (/ x z_m) (/ -2.0 t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.15e+74) {
tmp = -2.0 * ((x / z_m) / t);
} else if (t <= 5.1e-42) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.15d+74)) then
tmp = (-2.0d0) * ((x / z_m) / t)
else if (t <= 5.1d-42) then
tmp = 2.0d0 * ((x / z_m) / y)
else
tmp = (x / z_m) * ((-2.0d0) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.15e+74) {
tmp = -2.0 * ((x / z_m) / t);
} else if (t <= 5.1e-42) {
tmp = 2.0 * ((x / z_m) / y);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.15e+74: tmp = -2.0 * ((x / z_m) / t) elif t <= 5.1e-42: tmp = 2.0 * ((x / z_m) / y) else: tmp = (x / z_m) * (-2.0 / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.15e+74) tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); elseif (t <= 5.1e-42) tmp = Float64(2.0 * Float64(Float64(x / z_m) / y)); else tmp = Float64(Float64(x / z_m) * Float64(-2.0 / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.15e+74) tmp = -2.0 * ((x / z_m) / t); elseif (t <= 5.1e-42) tmp = 2.0 * ((x / z_m) / y); else tmp = (x / z_m) * (-2.0 / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.15e+74], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.1e-42], N[(2.0 * N[(N[(x / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.15 \cdot 10^{+74}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\mathbf{elif}\;t \leq 5.1 \cdot 10^{-42}:\\
\;\;\;\;2 \cdot \frac{\frac{x}{z\_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{-2}{t}\\
\end{array}
\end{array}
if t < -2.15e74Initial program 82.5%
distribute-rgt-out--87.9%
Simplified87.9%
Taylor expanded in y around 0 81.1%
*-commutative81.1%
associate-/r*82.7%
Simplified82.7%
if -2.15e74 < t < 5.1e-42Initial program 94.1%
distribute-rgt-out--94.9%
Simplified94.9%
Taylor expanded in y around inf 76.5%
*-commutative76.5%
associate-/r*76.4%
Simplified76.4%
if 5.1e-42 < t Initial program 87.5%
distribute-rgt-out--90.4%
Simplified90.4%
Taylor expanded in y around 0 74.2%
pow174.2%
associate-*r/74.2%
times-frac77.4%
Applied egg-rr77.4%
unpow177.4%
*-commutative77.4%
Simplified77.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 7900.0)
(/ x (* (- y t) (* z_m 0.5)))
(* (/ x z_m) (/ 2.0 (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 7900.0) {
tmp = x / ((y - t) * (z_m * 0.5));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 7900.0d0) then
tmp = x / ((y - t) * (z_m * 0.5d0))
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 7900.0) {
tmp = x / ((y - t) * (z_m * 0.5));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 7900.0: tmp = x / ((y - t) * (z_m * 0.5)) else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 7900.0) tmp = Float64(x / Float64(Float64(y - t) * Float64(z_m * 0.5))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 7900.0) tmp = x / ((y - t) * (z_m * 0.5)); else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 7900.0], N[(x / N[(N[(y - t), $MachinePrecision] * N[(z$95$m * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 7900:\\
\;\;\;\;\frac{x}{\left(y - t\right) \cdot \left(z\_m \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
if z < 7900Initial program 90.6%
distribute-rgt-out--93.2%
Simplified93.2%
Taylor expanded in x around 0 93.2%
associate-*r/93.2%
*-commutative93.2%
associate-*r/92.5%
*-commutative92.5%
associate-/r*93.2%
Simplified93.2%
clear-num92.5%
un-div-inv93.1%
div-inv93.1%
clear-num93.2%
div-inv93.2%
metadata-eval93.2%
Applied egg-rr93.2%
associate-*r*93.2%
*-commutative93.2%
associate-*l*93.2%
Simplified93.2%
if 7900 < z Initial program 86.9%
distribute-rgt-out--88.6%
Simplified88.6%
times-frac97.2%
Applied egg-rr97.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 6.5e-44) (* x (/ t_1 z_m)) (* (/ x z_m) t_1)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 6.5e-44) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 6.5d-44) then
tmp = x * (t_1 / z_m)
else
tmp = (x / z_m) * t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 6.5e-44) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 6.5e-44: tmp = x * (t_1 / z_m) else: tmp = (x / z_m) * t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 6.5e-44) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(Float64(x / z_m) * t_1); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 6.5e-44) tmp = x * (t_1 / z_m); else tmp = (x / z_m) * t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 6.5e-44], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 6.5 \cdot 10^{-44}:\\
\;\;\;\;x \cdot \frac{t\_1}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot t\_1\\
\end{array}
\end{array}
\end{array}
if z < 6.5e-44Initial program 90.1%
distribute-rgt-out--92.9%
Simplified92.9%
Taylor expanded in x around 0 92.9%
associate-*r/92.9%
*-commutative92.9%
associate-*r/92.1%
*-commutative92.1%
associate-/r*92.9%
Simplified92.9%
if 6.5e-44 < z Initial program 88.8%
distribute-rgt-out--90.2%
Simplified90.2%
times-frac97.5%
Applied egg-rr97.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= z_m 1e-83) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x z_m) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 1e-83) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 1d-83) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / z_m) / t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 1e-83) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / z_m) / t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 1e-83: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / z_m) / t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 1e-83) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / z_m) / t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 1e-83) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / z_m) / t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 1e-83], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 10^{-83}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{z\_m}}{t}\\
\end{array}
\end{array}
if z < 1e-83Initial program 89.6%
distribute-rgt-out--92.5%
Simplified92.5%
Taylor expanded in y around 0 50.5%
if 1e-83 < z Initial program 90.1%
distribute-rgt-out--91.4%
Simplified91.4%
Taylor expanded in y around 0 56.5%
*-commutative56.5%
associate-/r*59.5%
Simplified59.5%
Final simplification53.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (if (<= x 1.75e+109) (* -2.0 (/ x (* z_m t))) (* -2.0 (/ (/ x t) z_m)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (x <= 1.75e+109) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 1.75d+109) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = (-2.0d0) * ((x / t) / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (x <= 1.75e+109) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if x <= 1.75e+109: tmp = -2.0 * (x / (z_m * t)) else: tmp = -2.0 * ((x / t) / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (x <= 1.75e+109) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (x <= 1.75e+109) tmp = -2.0 * (x / (z_m * t)); else tmp = -2.0 * ((x / t) / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[x, 1.75e+109], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 1.75 \cdot 10^{+109}:\\
\;\;\;\;-2 \cdot \frac{x}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z\_m}\\
\end{array}
\end{array}
if x < 1.74999999999999992e109Initial program 91.5%
distribute-rgt-out--94.3%
Simplified94.3%
Taylor expanded in y around 0 54.3%
if 1.74999999999999992e109 < x Initial program 80.8%
distribute-rgt-out--80.9%
Simplified80.9%
Taylor expanded in y around 0 42.1%
associate-/r*45.5%
Simplified45.5%
Final simplification52.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ 2.0 (- y t)) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((2.0d0 / (y - t)) / z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((2.0 / (y - t)) / z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((2.0 / (y - t)) / z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{\frac{2}{y - t}}{z\_m}\right)
\end{array}
Initial program 89.8%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in x around 0 92.2%
associate-*r/92.2%
*-commutative92.2%
associate-*r/91.6%
*-commutative91.6%
associate-/r*92.9%
Simplified92.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(-2 \cdot \frac{x}{z\_m \cdot t}\right)
\end{array}
Initial program 89.8%
distribute-rgt-out--92.2%
Simplified92.2%
Taylor expanded in y around 0 52.3%
Final simplification52.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024144
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))