
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma (+ a -0.5) b (+ x (+ y (- z (* z (log t)))))))
double code(double x, double y, double z, double t, double a, double b) {
return fma((a + -0.5), b, (x + (y + (z - (z * log(t))))));
}
function code(x, y, z, t, a, b) return fma(Float64(a + -0.5), b, Float64(x + Float64(y + Float64(z - Float64(z * log(t)))))) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(a + -0.5), $MachinePrecision] * b + N[(x + N[(y + N[(z - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(a + -0.5, b, x + \left(y + \left(z - z \cdot \log t\right)\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
associate--l+99.9%
associate-+l+99.9%
Simplified99.9%
(FPCore (x y z t a b) :precision binary64 (+ (* z (- 1.0 (log t))) (fma (+ a -0.5) b (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
return (z * (1.0 - log(t))) + fma((a + -0.5), b, (x + y));
}
function code(x, y, z, t, a, b) return Float64(Float64(z * Float64(1.0 - log(t))) + fma(Float64(a + -0.5), b, Float64(x + y))) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * b + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(1 - \log t\right) + \mathsf{fma}\left(a + -0.5, b, x + y\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= (+ x y) -200000.0)
(+ x t_1)
(if (<= (+ x y) 2e+40) (+ (* z (- 1.0 (log t))) t_1) (+ y t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -200000.0) {
tmp = x + t_1;
} else if ((x + y) <= 2e+40) {
tmp = (z * (1.0 - log(t))) + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= (-200000.0d0)) then
tmp = x + t_1
else if ((x + y) <= 2d+40) then
tmp = (z * (1.0d0 - log(t))) + t_1
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -200000.0) {
tmp = x + t_1;
} else if ((x + y) <= 2e+40) {
tmp = (z * (1.0 - Math.log(t))) + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= -200000.0: tmp = x + t_1 elif (x + y) <= 2e+40: tmp = (z * (1.0 - math.log(t))) + t_1 else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= -200000.0) tmp = Float64(x + t_1); elseif (Float64(x + y) <= 2e+40) tmp = Float64(Float64(z * Float64(1.0 - log(t))) + t_1); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= -200000.0) tmp = x + t_1; elseif ((x + y) <= 2e+40) tmp = (z * (1.0 - log(t))) + t_1; else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -200000.0], N[(x + t$95$1), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e+40], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq -200000:\\
\;\;\;\;x + t\_1\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{+40}:\\
\;\;\;\;z \cdot \left(1 - \log t\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < -2e5Initial program 100.0%
Taylor expanded in y around 0 75.2%
Taylor expanded in z around 0 63.4%
if -2e5 < (+.f64 x y) < 2.00000000000000006e40Initial program 99.7%
+-commutative99.7%
associate--l+99.7%
associate-+r+99.7%
+-commutative99.7%
*-lft-identity99.7%
metadata-eval99.7%
*-commutative99.7%
distribute-rgt-out--99.8%
metadata-eval99.8%
fma-define99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around inf 93.0%
if 2.00000000000000006e40 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0 68.1%
+-commutative68.1%
Simplified68.1%
Taylor expanded in z around 0 63.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= (+ x y) -5e-8)
(+ x t_1)
(if (<= (+ x y) 2e+40) (+ (* z (- 1.0 (log t))) (* a b)) (+ y t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -5e-8) {
tmp = x + t_1;
} else if ((x + y) <= 2e+40) {
tmp = (z * (1.0 - log(t))) + (a * b);
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= (-5d-8)) then
tmp = x + t_1
else if ((x + y) <= 2d+40) then
tmp = (z * (1.0d0 - log(t))) + (a * b)
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -5e-8) {
tmp = x + t_1;
} else if ((x + y) <= 2e+40) {
tmp = (z * (1.0 - Math.log(t))) + (a * b);
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= -5e-8: tmp = x + t_1 elif (x + y) <= 2e+40: tmp = (z * (1.0 - math.log(t))) + (a * b) else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= -5e-8) tmp = Float64(x + t_1); elseif (Float64(x + y) <= 2e+40) tmp = Float64(Float64(z * Float64(1.0 - log(t))) + Float64(a * b)); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= -5e-8) tmp = x + t_1; elseif ((x + y) <= 2e+40) tmp = (z * (1.0 - log(t))) + (a * b); else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -5e-8], N[(x + t$95$1), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e+40], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq -5 \cdot 10^{-8}:\\
\;\;\;\;x + t\_1\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{+40}:\\
\;\;\;\;z \cdot \left(1 - \log t\right) + a \cdot b\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < -4.9999999999999998e-8Initial program 100.0%
Taylor expanded in y around 0 75.0%
Taylor expanded in z around 0 62.6%
if -4.9999999999999998e-8 < (+.f64 x y) < 2.00000000000000006e40Initial program 99.7%
+-commutative99.7%
associate--l+99.7%
associate-+r+99.7%
+-commutative99.7%
*-lft-identity99.7%
metadata-eval99.7%
*-commutative99.7%
distribute-rgt-out--99.8%
metadata-eval99.8%
fma-define99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in a around inf 78.4%
*-commutative78.4%
Simplified78.4%
if 2.00000000000000006e40 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0 68.1%
+-commutative68.1%
Simplified68.1%
Taylor expanded in z around 0 63.0%
Final simplification67.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= (+ x y) 1e-225)
(+ x t_1)
(if (<= (+ x y) 20.0) (+ (* z (- 1.0 (log t))) (* -0.5 b)) (+ y t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-225) {
tmp = x + t_1;
} else if ((x + y) <= 20.0) {
tmp = (z * (1.0 - log(t))) + (-0.5 * b);
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= 1d-225) then
tmp = x + t_1
else if ((x + y) <= 20.0d0) then
tmp = (z * (1.0d0 - log(t))) + ((-0.5d0) * b)
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-225) {
tmp = x + t_1;
} else if ((x + y) <= 20.0) {
tmp = (z * (1.0 - Math.log(t))) + (-0.5 * b);
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= 1e-225: tmp = x + t_1 elif (x + y) <= 20.0: tmp = (z * (1.0 - math.log(t))) + (-0.5 * b) else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= 1e-225) tmp = Float64(x + t_1); elseif (Float64(x + y) <= 20.0) tmp = Float64(Float64(z * Float64(1.0 - log(t))) + Float64(-0.5 * b)); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= 1e-225) tmp = x + t_1; elseif ((x + y) <= 20.0) tmp = (z * (1.0 - log(t))) + (-0.5 * b); else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], 1e-225], N[(x + t$95$1), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 20.0], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * b), $MachinePrecision]), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq 10^{-225}:\\
\;\;\;\;x + t\_1\\
\mathbf{elif}\;x + y \leq 20:\\
\;\;\;\;z \cdot \left(1 - \log t\right) + -0.5 \cdot b\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < 9.9999999999999996e-226Initial program 99.9%
Taylor expanded in y around 0 81.3%
Taylor expanded in z around 0 62.7%
if 9.9999999999999996e-226 < (+.f64 x y) < 20Initial program 99.7%
Taylor expanded in b around inf 79.4%
Taylor expanded in z around inf 45.1%
Taylor expanded in b around 0 65.4%
Taylor expanded in z around 0 65.4%
if 20 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 72.7%
+-commutative72.7%
Simplified72.7%
Taylor expanded in z around 0 62.7%
Final simplification63.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= (+ x y) 1e-225)
(+ x t_1)
(if (<= (+ x y) 2e-22) (+ x (* z (- 1.0 (log t)))) (+ y t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-225) {
tmp = x + t_1;
} else if ((x + y) <= 2e-22) {
tmp = x + (z * (1.0 - log(t)));
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= 1d-225) then
tmp = x + t_1
else if ((x + y) <= 2d-22) then
tmp = x + (z * (1.0d0 - log(t)))
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-225) {
tmp = x + t_1;
} else if ((x + y) <= 2e-22) {
tmp = x + (z * (1.0 - Math.log(t)));
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= 1e-225: tmp = x + t_1 elif (x + y) <= 2e-22: tmp = x + (z * (1.0 - math.log(t))) else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= 1e-225) tmp = Float64(x + t_1); elseif (Float64(x + y) <= 2e-22) tmp = Float64(x + Float64(z * Float64(1.0 - log(t)))); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= 1e-225) tmp = x + t_1; elseif ((x + y) <= 2e-22) tmp = x + (z * (1.0 - log(t))); else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], 1e-225], N[(x + t$95$1), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-22], N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq 10^{-225}:\\
\;\;\;\;x + t\_1\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-22}:\\
\;\;\;\;x + z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < 9.9999999999999996e-226Initial program 99.9%
Taylor expanded in y around 0 81.3%
Taylor expanded in z around 0 62.7%
if 9.9999999999999996e-226 < (+.f64 x y) < 2.0000000000000001e-22Initial program 99.6%
+-commutative99.6%
associate--l+99.6%
associate-+r+99.6%
+-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
*-commutative99.6%
distribute-rgt-out--99.7%
metadata-eval99.7%
fma-define99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 63.9%
if 2.0000000000000001e-22 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 74.3%
+-commutative74.3%
Simplified74.3%
Taylor expanded in z around 0 61.3%
Final simplification62.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5))) (t_2 (* z (log t)))) (if (<= (+ x y) -2e-165) (- (+ x (+ z t_1)) t_2) (+ t_1 (- (+ y z) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = z * log(t);
double tmp;
if ((x + y) <= -2e-165) {
tmp = (x + (z + t_1)) - t_2;
} else {
tmp = t_1 + ((y + z) - t_2);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = b * (a - 0.5d0)
t_2 = z * log(t)
if ((x + y) <= (-2d-165)) then
tmp = (x + (z + t_1)) - t_2
else
tmp = t_1 + ((y + z) - t_2)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = z * Math.log(t);
double tmp;
if ((x + y) <= -2e-165) {
tmp = (x + (z + t_1)) - t_2;
} else {
tmp = t_1 + ((y + z) - t_2);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) t_2 = z * math.log(t) tmp = 0 if (x + y) <= -2e-165: tmp = (x + (z + t_1)) - t_2 else: tmp = t_1 + ((y + z) - t_2) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(z * log(t)) tmp = 0.0 if (Float64(x + y) <= -2e-165) tmp = Float64(Float64(x + Float64(z + t_1)) - t_2); else tmp = Float64(t_1 + Float64(Float64(y + z) - t_2)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); t_2 = z * log(t); tmp = 0.0; if ((x + y) <= -2e-165) tmp = (x + (z + t_1)) - t_2; else tmp = t_1 + ((y + z) - t_2); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -2e-165], N[(N[(x + N[(z + t$95$1), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(t$95$1 + N[(N[(y + z), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := z \cdot \log t\\
\mathbf{if}\;x + y \leq -2 \cdot 10^{-165}:\\
\;\;\;\;\left(x + \left(z + t\_1\right)\right) - t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1 + \left(\left(y + z\right) - t\_2\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-165Initial program 99.9%
Taylor expanded in y around 0 79.6%
if -2e-165 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 81.6%
+-commutative81.6%
Simplified81.6%
Final simplification80.6%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (<= (+ x y) -200000.0) (+ x t_1) (+ t_1 (- (+ y z) (* z (log t)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -200000.0) {
tmp = x + t_1;
} else {
tmp = t_1 + ((y + z) - (z * log(t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= (-200000.0d0)) then
tmp = x + t_1
else
tmp = t_1 + ((y + z) - (z * log(t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -200000.0) {
tmp = x + t_1;
} else {
tmp = t_1 + ((y + z) - (z * Math.log(t)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= -200000.0: tmp = x + t_1 else: tmp = t_1 + ((y + z) - (z * math.log(t))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= -200000.0) tmp = Float64(x + t_1); else tmp = Float64(t_1 + Float64(Float64(y + z) - Float64(z * log(t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= -200000.0) tmp = x + t_1; else tmp = t_1 + ((y + z) - (z * log(t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -200000.0], N[(x + t$95$1), $MachinePrecision], N[(t$95$1 + N[(N[(y + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq -200000:\\
\;\;\;\;x + t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 + \left(\left(y + z\right) - z \cdot \log t\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -2e5Initial program 100.0%
Taylor expanded in y around 0 75.2%
Taylor expanded in z around 0 63.4%
if -2e5 < (+.f64 x y) Initial program 99.8%
Taylor expanded in x around 0 83.3%
+-commutative83.3%
Simplified83.3%
Final simplification75.8%
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -1.45e+60) (not (<= b 1.3e-26))) (* b (- (+ a (+ (/ x b) (/ y b))) 0.5)) (+ (* z (- 1.0 (log t))) (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -1.45e+60) || !(b <= 1.3e-26)) {
tmp = b * ((a + ((x / b) + (y / b))) - 0.5);
} else {
tmp = (z * (1.0 - log(t))) + (x + y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-1.45d+60)) .or. (.not. (b <= 1.3d-26))) then
tmp = b * ((a + ((x / b) + (y / b))) - 0.5d0)
else
tmp = (z * (1.0d0 - log(t))) + (x + y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -1.45e+60) || !(b <= 1.3e-26)) {
tmp = b * ((a + ((x / b) + (y / b))) - 0.5);
} else {
tmp = (z * (1.0 - Math.log(t))) + (x + y);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -1.45e+60) or not (b <= 1.3e-26): tmp = b * ((a + ((x / b) + (y / b))) - 0.5) else: tmp = (z * (1.0 - math.log(t))) + (x + y) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -1.45e+60) || !(b <= 1.3e-26)) tmp = Float64(b * Float64(Float64(a + Float64(Float64(x / b) + Float64(y / b))) - 0.5)); else tmp = Float64(Float64(z * Float64(1.0 - log(t))) + Float64(x + y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -1.45e+60) || ~((b <= 1.3e-26))) tmp = b * ((a + ((x / b) + (y / b))) - 0.5); else tmp = (z * (1.0 - log(t))) + (x + y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -1.45e+60], N[Not[LessEqual[b, 1.3e-26]], $MachinePrecision]], N[(b * N[(N[(a + N[(N[(x / b), $MachinePrecision] + N[(y / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.45 \cdot 10^{+60} \lor \neg \left(b \leq 1.3 \cdot 10^{-26}\right):\\
\;\;\;\;b \cdot \left(\left(a + \left(\frac{x}{b} + \frac{y}{b}\right)\right) - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - \log t\right) + \left(x + y\right)\\
\end{array}
\end{array}
if b < -1.45e60 or 1.30000000000000005e-26 < b Initial program 99.9%
Taylor expanded in b around inf 99.8%
Taylor expanded in z around 0 89.0%
if -1.45e60 < b < 1.30000000000000005e-26Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around 0 88.7%
Final simplification88.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= (+ x y) 1e-225)
(+ x t_1)
(if (<= (+ x y) 2e-22) (* z (- 1.0 (log t))) (+ y t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-225) {
tmp = x + t_1;
} else if ((x + y) <= 2e-22) {
tmp = z * (1.0 - log(t));
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= 1d-225) then
tmp = x + t_1
else if ((x + y) <= 2d-22) then
tmp = z * (1.0d0 - log(t))
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= 1e-225) {
tmp = x + t_1;
} else if ((x + y) <= 2e-22) {
tmp = z * (1.0 - Math.log(t));
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= 1e-225: tmp = x + t_1 elif (x + y) <= 2e-22: tmp = z * (1.0 - math.log(t)) else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= 1e-225) tmp = Float64(x + t_1); elseif (Float64(x + y) <= 2e-22) tmp = Float64(z * Float64(1.0 - log(t))); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= 1e-225) tmp = x + t_1; elseif ((x + y) <= 2e-22) tmp = z * (1.0 - log(t)); else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], 1e-225], N[(x + t$95$1), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-22], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq 10^{-225}:\\
\;\;\;\;x + t\_1\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-22}:\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < 9.9999999999999996e-226Initial program 99.9%
Taylor expanded in y around 0 81.3%
Taylor expanded in z around 0 62.7%
if 9.9999999999999996e-226 < (+.f64 x y) < 2.0000000000000001e-22Initial program 99.6%
+-commutative99.6%
associate--l+99.6%
associate-+r+99.6%
+-commutative99.6%
*-lft-identity99.6%
metadata-eval99.6%
*-commutative99.6%
distribute-rgt-out--99.7%
metadata-eval99.7%
fma-define99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 63.9%
Taylor expanded in z around inf 63.9%
if 2.0000000000000001e-22 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 74.3%
+-commutative74.3%
Simplified74.3%
Taylor expanded in z around 0 61.3%
(FPCore (x y z t a b) :precision binary64 (+ (- (+ z (+ x y)) (* z (log t))) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * Math.log(t))) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return ((z + (x + y)) - (z * math.log(t))) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) -4e+147) (+ x y) (if (<= (+ x y) 5e+26) (* b (- a 0.5)) (+ y (* a b)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -4e+147) {
tmp = x + y;
} else if ((x + y) <= 5e+26) {
tmp = b * (a - 0.5);
} else {
tmp = y + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= (-4d+147)) then
tmp = x + y
else if ((x + y) <= 5d+26) then
tmp = b * (a - 0.5d0)
else
tmp = y + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -4e+147) {
tmp = x + y;
} else if ((x + y) <= 5e+26) {
tmp = b * (a - 0.5);
} else {
tmp = y + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= -4e+147: tmp = x + y elif (x + y) <= 5e+26: tmp = b * (a - 0.5) else: tmp = y + (a * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= -4e+147) tmp = Float64(x + y); elseif (Float64(x + y) <= 5e+26) tmp = Float64(b * Float64(a - 0.5)); else tmp = Float64(y + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x + y) <= -4e+147) tmp = x + y; elseif ((x + y) <= 5e+26) tmp = b * (a - 0.5); else tmp = y + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], -4e+147], N[(x + y), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 5e+26], N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision], N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -4 \cdot 10^{+147}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;x + y \leq 5 \cdot 10^{+26}:\\
\;\;\;\;b \cdot \left(a - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;y + a \cdot b\\
\end{array}
\end{array}
if (+.f64 x y) < -3.9999999999999999e147Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
associate-+r+100.0%
+-commutative100.0%
*-lft-identity100.0%
metadata-eval100.0%
*-commutative100.0%
distribute-rgt-out--100.0%
metadata-eval100.0%
fma-define100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in b around 0 70.8%
Taylor expanded in z around 0 62.6%
if -3.9999999999999999e147 < (+.f64 x y) < 5.0000000000000001e26Initial program 99.8%
Taylor expanded in b around inf 84.7%
Taylor expanded in b around inf 51.5%
if 5.0000000000000001e26 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 69.7%
+-commutative69.7%
Simplified69.7%
Taylor expanded in z around 0 61.1%
Taylor expanded in a around inf 53.5%
*-commutative53.5%
Simplified53.5%
Final simplification55.0%
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -2.2e+82) (not (<= b 1.9e-23))) (* b (- a 0.5)) (+ x y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -2.2e+82) || !(b <= 1.9e-23)) {
tmp = b * (a - 0.5);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-2.2d+82)) .or. (.not. (b <= 1.9d-23))) then
tmp = b * (a - 0.5d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -2.2e+82) || !(b <= 1.9e-23)) {
tmp = b * (a - 0.5);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -2.2e+82) or not (b <= 1.9e-23): tmp = b * (a - 0.5) else: tmp = x + y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -2.2e+82) || !(b <= 1.9e-23)) tmp = Float64(b * Float64(a - 0.5)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -2.2e+82) || ~((b <= 1.9e-23))) tmp = b * (a - 0.5); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -2.2e+82], N[Not[LessEqual[b, 1.9e-23]], $MachinePrecision]], N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.2 \cdot 10^{+82} \lor \neg \left(b \leq 1.9 \cdot 10^{-23}\right):\\
\;\;\;\;b \cdot \left(a - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if b < -2.2000000000000001e82 or 1.90000000000000006e-23 < b Initial program 99.9%
Taylor expanded in b around inf 99.8%
Taylor expanded in b around inf 65.7%
if -2.2000000000000001e82 < b < 1.90000000000000006e-23Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around 0 88.3%
Taylor expanded in z around 0 57.4%
Final simplification61.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (<= (+ x y) -2e-165) (+ x t_1) (+ y t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -2e-165) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((x + y) <= (-2d-165)) then
tmp = x + t_1
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((x + y) <= -2e-165) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (x + y) <= -2e-165: tmp = x + t_1 else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (Float64(x + y) <= -2e-165) tmp = Float64(x + t_1); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((x + y) <= -2e-165) tmp = x + t_1; else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -2e-165], N[(x + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;x + y \leq -2 \cdot 10^{-165}:\\
\;\;\;\;x + t\_1\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < -2e-165Initial program 99.9%
Taylor expanded in y around 0 79.6%
Taylor expanded in z around 0 60.9%
if -2e-165 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 81.6%
+-commutative81.6%
Simplified81.6%
Taylor expanded in z around 0 58.5%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) 5e+26) (+ x (* b (- a 0.5))) (+ y (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 5e+26) {
tmp = x + (b * (a - 0.5));
} else {
tmp = y + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= 5d+26) then
tmp = x + (b * (a - 0.5d0))
else
tmp = y + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 5e+26) {
tmp = x + (b * (a - 0.5));
} else {
tmp = y + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= 5e+26: tmp = x + (b * (a - 0.5)) else: tmp = y + (a * b) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= 5e+26) tmp = Float64(x + Float64(b * Float64(a - 0.5))); else tmp = Float64(y + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x + y) <= 5e+26) tmp = x + (b * (a - 0.5)); else tmp = y + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], 5e+26], N[(x + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 5 \cdot 10^{+26}:\\
\;\;\;\;x + b \cdot \left(a - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;y + a \cdot b\\
\end{array}
\end{array}
if (+.f64 x y) < 5.0000000000000001e26Initial program 99.9%
Taylor expanded in y around 0 85.0%
Taylor expanded in z around 0 58.7%
if 5.0000000000000001e26 < (+.f64 x y) Initial program 99.9%
Taylor expanded in x around 0 69.7%
+-commutative69.7%
Simplified69.7%
Taylor expanded in z around 0 61.1%
Taylor expanded in a around inf 53.5%
*-commutative53.5%
Simplified53.5%
Final simplification57.2%
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -4.4e+107) (not (<= a 1e+75))) (* a b) (+ x y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -4.4e+107) || !(a <= 1e+75)) {
tmp = a * b;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-4.4d+107)) .or. (.not. (a <= 1d+75))) then
tmp = a * b
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -4.4e+107) || !(a <= 1e+75)) {
tmp = a * b;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -4.4e+107) or not (a <= 1e+75): tmp = a * b else: tmp = x + y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -4.4e+107) || !(a <= 1e+75)) tmp = Float64(a * b); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -4.4e+107) || ~((a <= 1e+75))) tmp = a * b; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -4.4e+107], N[Not[LessEqual[a, 1e+75]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.4 \cdot 10^{+107} \lor \neg \left(a \leq 10^{+75}\right):\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if a < -4.4e107 or 9.99999999999999927e74 < a Initial program 99.9%
Taylor expanded in x around 0 88.1%
+-commutative88.1%
Simplified88.1%
Taylor expanded in z around 0 72.8%
Taylor expanded in a around inf 63.6%
*-commutative63.6%
Simplified63.6%
if -4.4e107 < a < 9.99999999999999927e74Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around 0 74.5%
Taylor expanded in z around 0 50.6%
Final simplification55.3%
(FPCore (x y z t a b) :precision binary64 (if (<= y 2.7e-246) x (if (<= y 5e+153) (* a b) y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 2.7e-246) {
tmp = x;
} else if (y <= 5e+153) {
tmp = a * b;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= 2.7d-246) then
tmp = x
else if (y <= 5d+153) then
tmp = a * b
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 2.7e-246) {
tmp = x;
} else if (y <= 5e+153) {
tmp = a * b;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= 2.7e-246: tmp = x elif y <= 5e+153: tmp = a * b else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= 2.7e-246) tmp = x; elseif (y <= 5e+153) tmp = Float64(a * b); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= 2.7e-246) tmp = x; elseif (y <= 5e+153) tmp = a * b; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, 2.7e-246], x, If[LessEqual[y, 5e+153], N[(a * b), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{-246}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+153}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 2.6999999999999999e-246Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 42.4%
Taylor expanded in z around 0 21.3%
if 2.6999999999999999e-246 < y < 5.00000000000000018e153Initial program 99.9%
Taylor expanded in x around 0 79.7%
+-commutative79.7%
Simplified79.7%
Taylor expanded in z around 0 53.1%
Taylor expanded in a around inf 33.9%
*-commutative33.9%
Simplified33.9%
if 5.00000000000000018e153 < y Initial program 99.9%
Taylor expanded in x around 0 85.2%
+-commutative85.2%
Simplified85.2%
Taylor expanded in z around 0 80.6%
Taylor expanded in y around inf 73.0%
Final simplification30.8%
(FPCore (x y z t a b) :precision binary64 (if (<= y 16000000000000.0) x y))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 16000000000000.0) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= 16000000000000.0d0) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 16000000000000.0) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= 16000000000000.0: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= 16000000000000.0) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= 16000000000000.0) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, 16000000000000.0], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 16000000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 1.6e13Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 45.4%
Taylor expanded in z around 0 21.0%
if 1.6e13 < y Initial program 99.9%
Taylor expanded in x around 0 79.8%
+-commutative79.8%
Simplified79.8%
Taylor expanded in z around 0 71.1%
Taylor expanded in y around inf 48.8%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
+-commutative99.9%
associate--l+99.9%
associate-+r+99.9%
+-commutative99.9%
*-lft-identity99.9%
metadata-eval99.9%
*-commutative99.9%
distribute-rgt-out--99.9%
metadata-eval99.9%
fma-define99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 41.7%
Taylor expanded in z around 0 21.3%
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2024144
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ x y) (/ (* (- 1 (pow (log t) 2)) z) (+ 1 (log t)))) (* (- a 1/2) b)))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))