
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))))
(if (<= t_0 -2e-53)
(* x (* 2.0 (/ y (- x y))))
(if (or (<= t_0 -2e-303) (and (not (<= t_0 0.0)) (<= t_0 2e-50)))
t_0
(/ (* x 2.0) (+ (/ x y) -1.0))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if (t_0 <= -2e-53) {
tmp = x * (2.0 * (y / (x - y)));
} else if ((t_0 <= -2e-303) || (!(t_0 <= 0.0) && (t_0 <= 2e-50))) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
if (t_0 <= (-2d-53)) then
tmp = x * (2.0d0 * (y / (x - y)))
else if ((t_0 <= (-2d-303)) .or. (.not. (t_0 <= 0.0d0)) .and. (t_0 <= 2d-50)) then
tmp = t_0
else
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if (t_0 <= -2e-53) {
tmp = x * (2.0 * (y / (x - y)));
} else if ((t_0 <= -2e-303) || (!(t_0 <= 0.0) && (t_0 <= 2e-50))) {
tmp = t_0;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) tmp = 0 if t_0 <= -2e-53: tmp = x * (2.0 * (y / (x - y))) elif (t_0 <= -2e-303) or (not (t_0 <= 0.0) and (t_0 <= 2e-50)): tmp = t_0 else: tmp = (x * 2.0) / ((x / y) + -1.0) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) tmp = 0.0 if (t_0 <= -2e-53) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); elseif ((t_0 <= -2e-303) || (!(t_0 <= 0.0) && (t_0 <= 2e-50))) tmp = t_0; else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); tmp = 0.0; if (t_0 <= -2e-53) tmp = x * (2.0 * (y / (x - y))); elseif ((t_0 <= -2e-303) || (~((t_0 <= 0.0)) && (t_0 <= 2e-50))) tmp = t_0; else tmp = (x * 2.0) / ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-53], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t$95$0, -2e-303], And[N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision], LessEqual[t$95$0, 2e-50]]], t$95$0, N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-53}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-303} \lor \neg \left(t\_0 \leq 0\right) \land t\_0 \leq 2 \cdot 10^{-50}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -2.00000000000000006e-53Initial program 74.2%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -2.00000000000000006e-53 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -1.99999999999999986e-303 or -0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 2.00000000000000002e-50Initial program 99.5%
if -1.99999999999999986e-303 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -0.0 or 2.00000000000000002e-50 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 46.4%
associate-/l*99.8%
associate-*l*99.8%
Simplified99.8%
associate-*r*99.8%
clear-num99.7%
un-div-inv99.9%
Applied egg-rr99.9%
div-sub99.9%
sub-neg99.9%
*-inverses99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -2e-122) (not (<= y 7e-115))) (* x (* 2.0 (/ y (- x y)))) (* 2.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -2e-122) || !(y <= 7e-115)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = 2.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2d-122)) .or. (.not. (y <= 7d-115))) then
tmp = x * (2.0d0 * (y / (x - y)))
else
tmp = 2.0d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2e-122) || !(y <= 7e-115)) {
tmp = x * (2.0 * (y / (x - y)));
} else {
tmp = 2.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2e-122) or not (y <= 7e-115): tmp = x * (2.0 * (y / (x - y))) else: tmp = 2.0 * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -2e-122) || !(y <= 7e-115)) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); else tmp = Float64(2.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2e-122) || ~((y <= 7e-115))) tmp = x * (2.0 * (y / (x - y))); else tmp = 2.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2e-122], N[Not[LessEqual[y, 7e-115]], $MachinePrecision]], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-122} \lor \neg \left(y \leq 7 \cdot 10^{-115}\right):\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot y\\
\end{array}
\end{array}
if y < -2.00000000000000012e-122 or 7.0000000000000004e-115 < y Initial program 85.3%
associate-/l*97.8%
associate-*l*97.8%
Simplified97.8%
if -2.00000000000000012e-122 < y < 7.0000000000000004e-115Initial program 69.0%
associate-/l*63.7%
associate-*l*63.7%
Simplified63.7%
Taylor expanded in x around inf 92.5%
*-commutative92.5%
Simplified92.5%
Final simplification96.2%
(FPCore (x y) :precision binary64 (if (<= y -2.5e-120) (* x (* 2.0 (/ y (- x y)))) (if (<= y 4.2e-114) (* 2.0 y) (/ (* x 2.0) (+ (/ x y) -1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -2.5e-120) {
tmp = x * (2.0 * (y / (x - y)));
} else if (y <= 4.2e-114) {
tmp = 2.0 * y;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.5d-120)) then
tmp = x * (2.0d0 * (y / (x - y)))
else if (y <= 4.2d-114) then
tmp = 2.0d0 * y
else
tmp = (x * 2.0d0) / ((x / y) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.5e-120) {
tmp = x * (2.0 * (y / (x - y)));
} else if (y <= 4.2e-114) {
tmp = 2.0 * y;
} else {
tmp = (x * 2.0) / ((x / y) + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.5e-120: tmp = x * (2.0 * (y / (x - y))) elif y <= 4.2e-114: tmp = 2.0 * y else: tmp = (x * 2.0) / ((x / y) + -1.0) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.5e-120) tmp = Float64(x * Float64(2.0 * Float64(y / Float64(x - y)))); elseif (y <= 4.2e-114) tmp = Float64(2.0 * y); else tmp = Float64(Float64(x * 2.0) / Float64(Float64(x / y) + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.5e-120) tmp = x * (2.0 * (y / (x - y))); elseif (y <= 4.2e-114) tmp = 2.0 * y; else tmp = (x * 2.0) / ((x / y) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.5e-120], N[(x * N[(2.0 * N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.2e-114], N[(2.0 * y), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-120}:\\
\;\;\;\;x \cdot \left(2 \cdot \frac{y}{x - y}\right)\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{-114}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x}{y} + -1}\\
\end{array}
\end{array}
if y < -2.50000000000000003e-120Initial program 81.8%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
if -2.50000000000000003e-120 < y < 4.19999999999999985e-114Initial program 69.0%
associate-/l*63.7%
associate-*l*63.7%
Simplified63.7%
Taylor expanded in x around inf 92.5%
*-commutative92.5%
Simplified92.5%
if 4.19999999999999985e-114 < y Initial program 89.0%
associate-/l*95.5%
associate-*l*95.5%
Simplified95.5%
associate-*r*95.5%
clear-num95.4%
un-div-inv95.6%
Applied egg-rr95.6%
div-sub95.6%
sub-neg95.6%
*-inverses95.6%
metadata-eval95.6%
Simplified95.6%
Final simplification96.2%
(FPCore (x y) :precision binary64 (if (or (<= x -1.7e-6) (not (<= x 2.5e+23))) (* 2.0 y) (* x -2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.7e-6) || !(x <= 2.5e+23)) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.7d-6)) .or. (.not. (x <= 2.5d+23))) then
tmp = 2.0d0 * y
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.7e-6) || !(x <= 2.5e+23)) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.7e-6) or not (x <= 2.5e+23): tmp = 2.0 * y else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.7e-6) || !(x <= 2.5e+23)) tmp = Float64(2.0 * y); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.7e-6) || ~((x <= 2.5e+23))) tmp = 2.0 * y; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.7e-6], N[Not[LessEqual[x, 2.5e+23]], $MachinePrecision]], N[(2.0 * y), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.7 \cdot 10^{-6} \lor \neg \left(x \leq 2.5 \cdot 10^{+23}\right):\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if x < -1.70000000000000003e-6 or 2.5e23 < x Initial program 81.7%
associate-/l*75.5%
associate-*l*75.5%
Simplified75.5%
Taylor expanded in x around inf 79.0%
*-commutative79.0%
Simplified79.0%
if -1.70000000000000003e-6 < x < 2.5e23Initial program 79.1%
associate-/l*99.9%
associate-*l*99.9%
Simplified99.9%
Taylor expanded in y around inf 75.7%
Final simplification77.4%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 80.4%
associate-/l*87.5%
associate-*l*87.5%
Simplified87.5%
Taylor expanded in y around inf 48.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024144
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))