
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (sqrt (* (pow u2 2.0) 39.47841760436263)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf(sqrtf((powf(u2, 2.0f) * 39.47841760436263f)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin(sqrt(((u2 ** 2.0e0) * 39.47841760436263e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(sqrt(Float32((u2 ^ Float32(2.0)) * Float32(39.47841760436263))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin(sqrt(((u2 ^ single(2.0)) * single(39.47841760436263)))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(\sqrt{{u2}^{2} \cdot 39.47841760436263}\right)
\end{array}
Initial program 98.3%
add-sqr-sqrt97.6%
sqrt-unprod98.3%
*-commutative98.3%
*-commutative98.3%
swap-sqr98.1%
pow298.1%
metadata-eval98.6%
Applied egg-rr98.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.0012000000569969416) (sqrt (* 39.47841760436263 (/ (* u2 u2) (+ (/ 1.0 u1) -1.0)))) (* (sin (* u2 6.28318530718)) (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.0012000000569969416f) {
tmp = sqrtf((39.47841760436263f * ((u2 * u2) / ((1.0f / u1) + -1.0f))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf((u1 * (u1 + 1.0f)));
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.0012000000569969416e0) then
tmp = sqrt((39.47841760436263e0 * ((u2 * u2) / ((1.0e0 / u1) + (-1.0e0)))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt((u1 * (u1 + 1.0e0)))
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.0012000000569969416)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u2 * u2) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0))))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(Float32(u1 * Float32(u1 + Float32(1.0))))); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.0012000000569969416)) tmp = sqrt((single(39.47841760436263) * ((u2 * u2) / ((single(1.0) / u1) + single(-1.0))))); else tmp = sin((u2 * single(6.28318530718))) * sqrt((u1 * (u1 + single(1.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.0012000000569969416:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u2 \cdot u2}{\frac{1}{u1} + -1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00120000006Initial program 98.5%
Taylor expanded in u2 around 0 98.3%
sqrt-div98.0%
associate-*l/98.0%
Applied egg-rr98.0%
add-sqr-sqrt97.6%
sqrt-unprod98.0%
*-commutative98.0%
*-commutative98.0%
swap-sqr97.8%
Applied egg-rr98.8%
*-commutative98.8%
associate-*l/98.9%
*-lft-identity98.9%
times-frac99.0%
metadata-eval99.0%
Simplified99.0%
unpow299.0%
Applied egg-rr99.0%
if 0.00120000006 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.8%
Taylor expanded in u1 around 0 87.1%
+-commutative87.1%
Simplified87.1%
Final simplification94.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (* u2 6.28318530718) 0.009999999776482582) (sqrt (* 39.47841760436263 (/ (* u2 u2) (+ (/ 1.0 u1) -1.0)))) (* (sin (* u2 6.28318530718)) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.009999999776482582f) {
tmp = sqrtf((39.47841760436263f * ((u2 * u2) / ((1.0f / u1) + -1.0f))));
} else {
tmp = sinf((u2 * 6.28318530718f)) * sqrtf(u1);
}
return tmp;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
real(4) :: tmp
if ((u2 * 6.28318530718e0) <= 0.009999999776482582e0) then
tmp = sqrt((39.47841760436263e0 * ((u2 * u2) / ((1.0e0 / u1) + (-1.0e0)))))
else
tmp = sin((u2 * 6.28318530718e0)) * sqrt(u1)
end if
code = tmp
end function
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.009999999776482582)) tmp = sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u2 * u2) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0))))); else tmp = Float32(sin(Float32(u2 * Float32(6.28318530718))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if ((u2 * single(6.28318530718)) <= single(0.009999999776482582)) tmp = sqrt((single(39.47841760436263) * ((u2 * u2) / ((single(1.0) / u1) + single(-1.0))))); else tmp = sin((u2 * single(6.28318530718))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.009999999776482582:\\
\;\;\;\;\sqrt{39.47841760436263 \cdot \frac{u2 \cdot u2}{\frac{1}{u1} + -1}}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.00999999978Initial program 98.4%
Taylor expanded in u2 around 0 96.5%
sqrt-div96.2%
associate-*l/96.2%
Applied egg-rr96.2%
add-sqr-sqrt95.9%
sqrt-unprod96.2%
*-commutative96.2%
*-commutative96.2%
swap-sqr96.0%
Applied egg-rr96.9%
*-commutative96.9%
associate-*l/97.0%
*-lft-identity97.0%
times-frac97.0%
metadata-eval97.0%
Simplified97.0%
unpow297.0%
Applied egg-rr97.0%
if 0.00999999978 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.8%
Taylor expanded in u1 around 0 77.4%
Final simplification91.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.3%
clear-num98.2%
sqrt-div98.2%
metadata-eval98.2%
Applied egg-rr98.2%
associate-*l/98.3%
*-un-lft-identity98.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Taylor expanded in u1 around 0 98.3%
neg-mul-198.3%
sub-neg98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (+ (/ 1.0 u1) -1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f / u1) + -1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 / u1) + (-1.0e0)))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) / u1) + single(-1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.3%
clear-num98.2%
sqrt-div98.2%
metadata-eval98.2%
Applied egg-rr98.2%
associate-*l/98.3%
*-un-lft-identity98.3%
div-sub98.3%
*-inverses98.3%
sub-neg98.3%
metadata-eval98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* 39.47841760436263 (/ (* u2 u2) (+ (/ 1.0 u1) -1.0)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((39.47841760436263f * ((u2 * u2) / ((1.0f / u1) + -1.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((39.47841760436263e0 * ((u2 * u2) / ((1.0e0 / u1) + (-1.0e0)))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(Float32(39.47841760436263) * Float32(Float32(u2 * u2) / Float32(Float32(Float32(1.0) / u1) + Float32(-1.0))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((single(39.47841760436263) * ((u2 * u2) / ((single(1.0) / u1) + single(-1.0))))); end
\begin{array}{l}
\\
\sqrt{39.47841760436263 \cdot \frac{u2 \cdot u2}{\frac{1}{u1} + -1}}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
sqrt-div83.4%
associate-*l/83.4%
Applied egg-rr83.4%
add-sqr-sqrt83.2%
sqrt-unprod83.4%
*-commutative83.4%
*-commutative83.4%
swap-sqr83.3%
Applied egg-rr84.0%
*-commutative84.0%
associate-*l/84.0%
*-lft-identity84.0%
times-frac84.1%
metadata-eval84.1%
Simplified84.1%
unpow284.1%
Applied egg-rr84.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ 6.28318530718 (/ (sqrt (+ (/ 1.0 u1) -1.0)) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f / (sqrtf(((1.0f / u1) + -1.0f)) / u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 / (sqrt(((1.0e0 / u1) + (-1.0e0))) / u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) / Float32(sqrt(Float32(Float32(Float32(1.0) / u1) + Float32(-1.0))) / u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) / (sqrt(((single(1.0) / u1) + single(-1.0))) / u2); end
\begin{array}{l}
\\
\frac{6.28318530718}{\frac{\sqrt{\frac{1}{u1} + -1}}{u2}}
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
sqrt-div83.4%
associate-*l/83.4%
Applied egg-rr83.4%
clear-num83.5%
un-div-inv83.6%
*-un-lft-identity83.6%
*-commutative83.6%
times-frac83.5%
sqrt-div83.7%
div-sub83.7%
*-inverses83.7%
sub-neg83.7%
metadata-eval83.7%
Applied egg-rr83.7%
associate-*l/83.7%
*-lft-identity83.7%
Simplified83.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (* u2 6.28318530718)))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * (u2 * 6.28318530718f);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * (u2 * 6.28318530718e0)
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * Float32(u2 * Float32(6.28318530718))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * (u2 * single(6.28318530718)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
Final simplification83.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* (sqrt (/ u1 (- 1.0 u1))) u2)))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (sqrtf((u1 / (1.0f - u1))) * u2);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (sqrt((u1 / (1.0e0 - u1))) * u2)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * u2)) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (sqrt((u1 / (single(1.0) - u1))) * u2); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(\sqrt{\frac{u1}{1 - u1}} \cdot u2\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt (* u1 (+ u1 1.0))))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf((u1 * (u1 + 1.0f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt((u1 * (u1 + 1.0e0))))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(Float32(u1 * Float32(u1 + Float32(1.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt((u1 * (u1 + single(1.0))))); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1 \cdot \left(u1 + 1\right)}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
Taylor expanded in u1 around 0 73.7%
+-commutative85.4%
Simplified73.7%
Final simplification73.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* u2 (* (sqrt u1) (- -6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return u2 * (sqrtf(u1) * -(-6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = u2 * (sqrt(u1) * -(-6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(u2 * Float32(sqrt(u1) * Float32(-Float32(-6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = u2 * (sqrt(u1) * -single(-6.28318530718)); end
\begin{array}{l}
\\
u2 \cdot \left(\sqrt{u1} \cdot \left(--6.28318530718\right)\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
Taylor expanded in u1 around 0 65.6%
Taylor expanded in u1 around -inf -0.0%
associate-*r*-0.0%
unpow2-0.0%
rem-square-sqrt65.6%
Simplified65.6%
Taylor expanded in u2 around 0 65.6%
mul-1-neg65.6%
Simplified65.6%
Final simplification65.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 6.28318530718 (* u2 (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
return 6.28318530718f * (u2 * sqrtf(u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 6.28318530718e0 * (u2 * sqrt(u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(6.28318530718) * Float32(u2 * sqrt(u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(6.28318530718) * (u2 * sqrt(u1)); end
\begin{array}{l}
\\
6.28318530718 \cdot \left(u2 \cdot \sqrt{u1}\right)
\end{array}
Initial program 98.3%
Taylor expanded in u2 around 0 83.7%
Taylor expanded in u1 around 0 65.6%
Final simplification65.6%
herbie shell --seed 2024144
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))