
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.8%
div-inv99.1%
*-commutative99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (- 1.0 (* sinTheta_i (/ sinTheta_O v))) (/ (* cosTheta_O (/ (* cosTheta_i (/ 1.0 v)) v)) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (1.0f - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((cosTheta_i * (1.0f / v)) / v)) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (1.0e0 - (sintheta_i * (sintheta_o / v))) * ((costheta_o * ((costheta_i * (1.0e0 / v)) / v)) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(1.0) - Float32(sinTheta_i * Float32(sinTheta_O / v))) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i * Float32(Float32(1.0) / v)) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(1.0) - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((cosTheta_i * (single(1.0) / v)) / v)) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\left(1 - sinTheta\_i \cdot \frac{sinTheta\_O}{v}\right) \cdot \frac{cosTheta\_O \cdot \frac{cosTheta\_i \cdot \frac{1}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
mul-1-neg98.9%
associate-*l/98.9%
*-commutative98.9%
distribute-rgt-neg-in98.9%
distribute-neg-frac298.9%
Simplified98.9%
div-inv99.1%
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (- 1.0 (* sinTheta_i (/ sinTheta_O v))) (/ (* cosTheta_O (* (/ 1.0 v) (/ cosTheta_i v))) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (1.0f - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((1.0f / v) * (cosTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (1.0e0 - (sintheta_i * (sintheta_o / v))) * ((costheta_o * ((1.0e0 / v) * (costheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(1.0) - Float32(sinTheta_i * Float32(sinTheta_O / v))) * Float32(Float32(cosTheta_O * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(1.0) - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((single(1.0) / v) * (cosTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\left(1 - sinTheta\_i \cdot \frac{sinTheta\_O}{v}\right) \cdot \frac{cosTheta\_O \cdot \left(\frac{1}{v} \cdot \frac{cosTheta\_i}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
mul-1-neg98.9%
associate-*l/98.9%
*-commutative98.9%
distribute-rgt-neg-in98.9%
distribute-neg-frac298.9%
Simplified98.9%
div-inv99.0%
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (- v (* sinTheta_i sinTheta_O)) v) (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((v - (sinTheta_i * sinTheta_O)) / v) * ((cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((v - (sintheta_i * sintheta_o)) / v) * ((costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(v - Float32(sinTheta_i * sinTheta_O)) / v) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((v - (sinTheta_i * sinTheta_O)) / v) * ((cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{v - sinTheta\_i \cdot sinTheta\_O}{v} \cdot \frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.9%
mul-1-neg98.9%
associate-*l/98.9%
*-commutative98.9%
distribute-rgt-neg-in98.9%
distribute-neg-frac298.9%
Simplified98.9%
Taylor expanded in v around 0 98.9%
mul-1-neg98.9%
*-commutative98.9%
unsub-neg98.9%
*-commutative98.9%
Simplified98.9%
Final simplification98.9%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 1.0 v) (* (/ (/ 1.0 v) (sinh (/ 1.0 v))) (/ (* cosTheta_O cosTheta_i) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (1.0f / v) * (((1.0f / v) / sinhf((1.0f / v))) * ((cosTheta_O * cosTheta_i) / 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (1.0e0 / v) * (((1.0e0 / v) / sinh((1.0e0 / v))) * ((costheta_o * costheta_i) / 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(1.0) / v) * Float32(Float32(Float32(Float32(1.0) / v) / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(cosTheta_O * cosTheta_i) / Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(1.0) / v) * (((single(1.0) / v) / sinh((single(1.0) / v))) * ((cosTheta_O * cosTheta_i) / single(2.0))); end
\begin{array}{l}
\\
\frac{1}{v} \cdot \left(\frac{\frac{1}{v}}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{2}\right)
\end{array}
Initial program 98.8%
associate-*r/98.8%
associate-/l/98.9%
remove-double-neg98.9%
distribute-rgt-neg-out98.9%
distribute-rgt-neg-out98.9%
distribute-lft-neg-in98.9%
associate-*r/98.9%
associate-/l/98.8%
associate-*r/98.8%
Simplified98.7%
pow-exp98.7%
times-frac98.7%
add-sqr-sqrt87.2%
sqrt-unprod98.3%
distribute-frac-neg298.3%
distribute-frac-neg298.3%
sqr-neg98.3%
sqrt-unprod91.0%
add-sqr-sqrt98.3%
Applied egg-rr98.3%
associate-*r/98.4%
div-inv98.5%
*-commutative98.5%
times-frac98.5%
*-commutative98.5%
Applied egg-rr98.5%
Taylor expanded in sinTheta_i around 0 98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in sinTheta_i around 0 98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (/ (+ 0.3333333333333333 (* 2.0 (pow v 2.0))) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / ((0.3333333333333333f + (2.0f * powf(v, 2.0f))) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / ((0.3333333333333333e0 + (2.0e0 * (v ** 2.0e0))) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(Float32(Float32(0.3333333333333333) + Float32(Float32(2.0) * (v ^ Float32(2.0)))) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * cosTheta_i) / ((single(0.3333333333333333) + (single(2.0) * (v ^ single(2.0)))) / v); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{\frac{0.3333333333333333 + 2 \cdot {v}^{2}}{v}}
\end{array}
Initial program 98.8%
Simplified99.0%
Taylor expanded in sinTheta_i around 0 98.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in v around inf 69.2%
associate-*r/69.2%
metadata-eval69.2%
Simplified69.2%
Taylor expanded in v around 0 69.2%
Final simplification69.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (* v (+ 2.0 (/ 0.3333333333333333 (pow v 2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / (v * (2.0f + (0.3333333333333333f / powf(v, 2.0f))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / (v * (2.0e0 + (0.3333333333333333e0 / (v ** 2.0e0))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(v * Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / (v ^ Float32(2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * cosTheta_i) / (v * (single(2.0) + (single(0.3333333333333333) / (v ^ single(2.0))))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{v \cdot \left(2 + \frac{0.3333333333333333}{{v}^{2}}\right)}
\end{array}
Initial program 98.8%
Simplified99.0%
Taylor expanded in sinTheta_i around 0 98.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in v around inf 69.2%
associate-*r/69.2%
metadata-eval69.2%
Simplified69.2%
Final simplification69.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (* v (+ 2.0 (* 0.3333333333333333 (pow v -2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / (v * (2.0f + (0.3333333333333333f * powf(v, -2.0f))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / (v * (2.0e0 + (0.3333333333333333e0 * (v ** (-2.0e0)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(v * Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) * (v ^ Float32(-2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * cosTheta_i) / (v * (single(2.0) + (single(0.3333333333333333) * (v ^ single(-2.0))))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{v \cdot \left(2 + 0.3333333333333333 \cdot {v}^{-2}\right)}
\end{array}
Initial program 98.8%
Simplified99.0%
Taylor expanded in sinTheta_i around 0 98.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in v around inf 69.2%
associate-*r/69.2%
metadata-eval69.2%
Simplified69.2%
distribute-lft-in69.2%
div-inv69.2%
pow-flip69.2%
metadata-eval69.2%
Applied egg-rr69.2%
distribute-lft-out69.2%
Simplified69.2%
Final simplification69.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O (/ cosTheta_i (* v (+ 2.0 (/ 0.3333333333333333 (pow v 2.0)))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O * (cosTheta_i / (v * (2.0f + (0.3333333333333333f / powf(v, 2.0f)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o * (costheta_i / (v * (2.0e0 + (0.3333333333333333e0 / (v ** 2.0e0)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O * Float32(cosTheta_i / Float32(v * Float32(Float32(2.0) + Float32(Float32(0.3333333333333333) / (v ^ Float32(2.0))))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = cosTheta_O * (cosTheta_i / (v * (single(2.0) + (single(0.3333333333333333) / (v ^ single(2.0)))))); end
\begin{array}{l}
\\
cosTheta\_O \cdot \frac{cosTheta\_i}{v \cdot \left(2 + \frac{0.3333333333333333}{{v}^{2}}\right)}
\end{array}
Initial program 98.8%
Simplified99.0%
Taylor expanded in sinTheta_i around 0 98.6%
rec-exp98.6%
distribute-neg-frac98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in v around inf 69.2%
associate-*r/69.2%
metadata-eval69.2%
Simplified69.2%
Taylor expanded in cosTheta_i around 0 69.2%
associate-/l*69.2%
associate-*r/69.2%
metadata-eval69.2%
Simplified69.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 0.5 (/ v (* cosTheta_O cosTheta_i))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f / (v / (cosTheta_O * cosTheta_i));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 / (v / (costheta_o * costheta_i))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) / Float32(v / Float32(cosTheta_O * cosTheta_i))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) / (v / (cosTheta_O * cosTheta_i)); end
\begin{array}{l}
\\
\frac{0.5}{\frac{v}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 64.0%
associate-*l/64.0%
*-commutative64.0%
Simplified64.0%
associate-*r/64.0%
clear-num64.1%
un-div-inv64.1%
*-commutative64.1%
Applied egg-rr64.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_O cosTheta_i) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_O * cosTheta_i) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_o * costheta_i) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * ((cosTheta_O * cosTheta_i) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 64.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_O (/ cosTheta_i v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_O * (cosTheta_i / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_o * (costheta_i / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_O * Float32(cosTheta_i / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (cosTheta_O * (cosTheta_i / v)); end
\begin{array}{l}
\\
0.5 \cdot \left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right)
\end{array}
Initial program 98.8%
times-frac98.9%
associate-*l/98.9%
associate-*r/98.9%
distribute-frac-neg298.9%
associate-/l*98.9%
exp-prod98.9%
*-commutative98.9%
associate-/l*98.8%
associate-/l*98.9%
Simplified98.9%
Taylor expanded in v around inf 64.0%
associate-*l/64.0%
*-commutative64.0%
Simplified64.0%
Taylor expanded in cosTheta_i around 0 64.0%
associate-*r/64.0%
Simplified64.0%
herbie shell --seed 2024144
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))