
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y)
:precision binary64
(if (<= x -2.6)
(* y (- 0.0 x))
(+
(log 2.0)
(* x (- 0.5 (- y (* x (+ 0.125 (* -0.005208333333333333 (* x x))))))))))
double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = y * (0.0 - x);
} else {
tmp = log(2.0) + (x * (0.5 - (y - (x * (0.125 + (-0.005208333333333333 * (x * x)))))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.6d0)) then
tmp = y * (0.0d0 - x)
else
tmp = log(2.0d0) + (x * (0.5d0 - (y - (x * (0.125d0 + ((-0.005208333333333333d0) * (x * x)))))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log(2.0) + (x * (0.5 - (y - (x * (0.125 + (-0.005208333333333333 * (x * x)))))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.6: tmp = y * (0.0 - x) else: tmp = math.log(2.0) + (x * (0.5 - (y - (x * (0.125 + (-0.005208333333333333 * (x * x))))))) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.6) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - Float64(y - Float64(x * Float64(0.125 + Float64(-0.005208333333333333 * Float64(x * x)))))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.6) tmp = y * (0.0 - x); else tmp = log(2.0) + (x * (0.5 - (y - (x * (0.125 + (-0.005208333333333333 * (x * x))))))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.6], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - N[(y - N[(x * N[(0.125 + N[(-0.005208333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - \left(y - x \cdot \left(0.125 + -0.005208333333333333 \cdot \left(x \cdot x\right)\right)\right)\right)\\
\end{array}
\end{array}
if x < -2.60000000000000009Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -2.60000000000000009 < x Initial program 98.3%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.3%
Simplified98.3%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.2%
Simplified99.2%
Final simplification99.5%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
(FPCore (x y) :precision binary64 (if (<= x -42.0) (* y (- 0.0 x)) (+ (log 2.0) (* x (- 0.5 (- y (* x 0.125)))))))
double code(double x, double y) {
double tmp;
if (x <= -42.0) {
tmp = y * (0.0 - x);
} else {
tmp = log(2.0) + (x * (0.5 - (y - (x * 0.125))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-42.0d0)) then
tmp = y * (0.0d0 - x)
else
tmp = log(2.0d0) + (x * (0.5d0 - (y - (x * 0.125d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -42.0) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log(2.0) + (x * (0.5 - (y - (x * 0.125))));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -42.0: tmp = y * (0.0 - x) else: tmp = math.log(2.0) + (x * (0.5 - (y - (x * 0.125)))) return tmp
function code(x, y) tmp = 0.0 if (x <= -42.0) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - Float64(y - Float64(x * 0.125))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -42.0) tmp = y * (0.0 - x); else tmp = log(2.0) + (x * (0.5 - (y - (x * 0.125)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -42.0], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - N[(y - N[(x * 0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -42:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - \left(y - x \cdot 0.125\right)\right)\\
\end{array}
\end{array}
if x < -42Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -42 < x Initial program 98.3%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.3%
Simplified98.3%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
--lowering--.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.1%
Simplified99.1%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= x -1.36) (* y (- 0.0 x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = y * (0.0 - x);
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.36d0)) then
tmp = y * (0.0d0 - x)
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.36: tmp = y * (0.0 - x) else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.36) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.36) tmp = y * (0.0 - x); else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.36], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.36:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3600000000000001Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.3600000000000001 < x Initial program 98.3%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.3%
Simplified98.3%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6498.7%
Simplified98.7%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= x -1.1e-30) (* y (- 0.0 x)) (if (<= x 1.45e-21) (log 2.0) (* x (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-30) {
tmp = y * (0.0 - x);
} else if (x <= 1.45e-21) {
tmp = log(2.0);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-30)) then
tmp = y * (0.0d0 - x)
else if (x <= 1.45d-21) then
tmp = log(2.0d0)
else
tmp = x * (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-30) {
tmp = y * (0.0 - x);
} else if (x <= 1.45e-21) {
tmp = Math.log(2.0);
} else {
tmp = x * (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-30: tmp = y * (0.0 - x) elif x <= 1.45e-21: tmp = math.log(2.0) else: tmp = x * (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-30) tmp = Float64(y * Float64(0.0 - x)); elseif (x <= 1.45e-21) tmp = log(2.0); else tmp = Float64(x * Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-30) tmp = y * (0.0 - x); elseif (x <= 1.45e-21) tmp = log(2.0); else tmp = x * (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-30], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.45e-21], N[Log[2.0], $MachinePrecision], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-30}:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{elif}\;x \leq 1.45 \cdot 10^{-21}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\end{array}
\end{array}
if x < -1.09999999999999992e-30Initial program 99.9%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6493.6%
Simplified93.6%
sub0-negN/A
neg-lowering-neg.f6493.6%
Applied egg-rr93.6%
if -1.09999999999999992e-30 < x < 1.45e-21Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
log-lowering-log.f6480.5%
Simplified80.5%
if 1.45e-21 < x Initial program 73.2%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6473.2%
Simplified73.2%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f6487.6%
Simplified87.6%
Taylor expanded in x around inf
Simplified70.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
--lowering--.f6476.0%
Simplified76.0%
Final simplification85.0%
(FPCore (x y) :precision binary64 (if (<= x -100.0) (* y (- 0.0 x)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -100.0) {
tmp = y * (0.0 - x);
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -100.0) {
tmp = y * (0.0 - x);
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -100.0: tmp = y * (0.0 - x) else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -100.0) tmp = Float64(y * Float64(0.0 - x)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -100.0], N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -100:\\
\;\;\;\;y \cdot \left(0 - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -100Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -100 < x Initial program 98.3%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.3%
Simplified98.3%
Taylor expanded in x around 0
Simplified97.9%
Final simplification98.5%
(FPCore (x y) :precision binary64 (* y (- 0.0 x)))
double code(double x, double y) {
return y * (0.0 - x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (0.0d0 - x)
end function
public static double code(double x, double y) {
return y * (0.0 - x);
}
def code(x, y): return y * (0.0 - x)
function code(x, y) return Float64(y * Float64(0.0 - x)) end
function tmp = code(x, y) tmp = y * (0.0 - x); end
code[x_, y_] := N[(y * N[(0.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(0 - x\right)
\end{array}
Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6449.5%
Simplified49.5%
sub0-negN/A
neg-lowering-neg.f6449.5%
Applied egg-rr49.5%
Final simplification49.5%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.8%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6498.8%
Simplified98.8%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f6469.0%
Simplified69.0%
Taylor expanded in x around inf
Simplified19.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
--lowering--.f6431.6%
Simplified31.6%
Taylor expanded in y around 0
Simplified3.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024144
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))