Simplification of discriminant from scale-rotated-ellipse

Time bar (total: 27.8s)

analyze825.0ms (3%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
25%24.9%74.8%0.2%0%0%0%6
25%24.9%74.8%0.2%0%0%0%7
25%24.9%74.8%0.2%0%0%0%8
25%24.9%74.8%0.2%0%0%0%9
37.5%37.4%62.3%0.2%0%0%0%10
56.3%56.1%43.6%0.2%0%0%0%11
56.3%56.1%43.6%0.2%0%0%0%12
Compiler

Compiled 115 to 40 computations (65.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 584.0ms
ival-mult: 227.0ms (38.9% of total)
ival-pow: 181.0ms (31% of total)
ival-div: 77.0ms (13.2% of total)
ival-sub: 24.0ms (4.1% of total)
ival-add: 23.0ms (3.9% of total)
ival-sin: 19.0ms (3.3% of total)
ival-cos: 16.0ms (2.7% of total)
ival-pi: 11.0ms (1.9% of total)
const: 5.0ms (0.9% of total)
backward-pass: 1.0ms (0.2% of total)

sample10.4s (37.4%)

Results
3.7s1538×3valid
2.9s2092×2valid
1.6s1600×1valid
1.1s3008×0valid
75.0ms18×4valid
Precisions
Click to see histograms. Total time spent on operations: 8.3s
ival-mult: 2.0s (23.7% of total)
ival-pow: 1.4s (17% of total)
ival-sin: 1.2s (14.9% of total)
ival-div: 1.1s (13.5% of total)
ival-cos: 1.0s (12.4% of total)
ival-sub: 490.0ms (5.9% of total)
backward-pass: 429.0ms (5.1% of total)
ival-pi: 340.0ms (4.1% of total)
ival-add: 251.0ms (3% of total)
const: 44.0ms (0.5% of total)
Bogosity

preprocess288.0ms (1%)

Algorithm
egg-herbie
Rules
6610×*-lowering-*.f32
6610×*-lowering-*.f64
2086×/-lowering-/.f32
2086×/-lowering-/.f64
1340×+-lowering-+.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
03402293
19742231
238282189
039108
190106
2300104
31430104
46581104
08265104
Stop Event
iter limit
node limit
node limit
Calls
Call 1
Inputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
Outputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
Call 2
Inputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow (* a (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow (* a (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* angle (sin (* (/ a 180) (PI)))) 2) (pow (* b (cos (* (/ a 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* angle (cos (* (/ a 180) (PI)))) 2) (pow (* b (sin (* (/ a 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale)) (* (* 4 (/ (/ (+ (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) a) a)) (/ (/ (+ (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a) (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a)) (* (* 4 (/ (/ (+ (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) a) a)))
(- (* (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ b 180) (PI)))) 2) (pow (* angle (cos (* (/ b 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ b 180) (PI)))) 2) (pow (* angle (sin (* (/ b 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale) (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2)) b) b)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b) (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2)) b) b)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ x-scale 180) (PI)))) 2) (pow (* b (cos (* (/ x-scale 180) (PI)))) 2)) angle) angle)) (/ (/ (+ (pow (* a (cos (* (/ x-scale 180) (PI)))) 2) (pow (* b (sin (* (/ x-scale 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ y-scale 180) (PI)))) 2) (pow (* b (cos (* (/ y-scale 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ y-scale 180) (PI)))) 2) (pow (* b (sin (* (/ y-scale 180) (PI)))) 2)) angle) angle)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)))
Outputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale))))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale)))
(neg (- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale)))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale)))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale)))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale)))))
(neg (fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow (* a (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow (* a (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* angle (sin (* (/ a 180) (PI)))) 2) (pow (* b (cos (* (/ a 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* angle (cos (* (/ a 180) (PI)))) 2) (pow (* b (sin (* (/ a 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* angle (cos (* a (/ (PI) 180)))) 2) (pow (* b (sin (* a (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* angle (sin (* a (/ (PI) 180)))) 2) (pow (* b (cos (* a (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* angle angle)) (sin (* a (/ (PI) 180)))) (/ (cos (* a (/ (PI) 180))) x-scale)) (* (* (fmsub b b (* angle angle)) (sin (* a (/ (PI) 180)))) (/ (cos (* a (/ (PI) 180))) x-scale)))) y-scale) y-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale)) (* (* 4 (/ (/ (+ (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) a) a)) (/ (/ (+ (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* b (sin (* angle (/ (PI) 180)))) 2) (pow (* (cos (* angle (/ (PI) 180))) x-scale) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* b (cos (* angle (/ (PI) 180)))) 2) (pow (* (sin (* angle (/ (PI) 180))) x-scale) 2)) (* a a)) -4) (/ (/ (* 4 (* (* (* (sin (* angle (/ (PI) 180))) (fmsub b b (* x-scale x-scale))) (/ (cos (* angle (/ (PI) 180))) a)) (* (* (sin (* angle (/ (PI) 180))) (fmsub b b (* x-scale x-scale))) (/ (cos (* angle (/ (PI) 180))) a)))) y-scale) y-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a) (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a)) (* (* 4 (/ (/ (+ (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) a) a)))
(fma (/ (+ (pow (* b (sin (* angle (/ (PI) 180)))) 2) (pow (* (cos (* angle (/ (PI) 180))) y-scale) 2)) (* a a)) (* (/ (+ (pow (* b (cos (* angle (/ (PI) 180)))) 2) (pow (* (sin (* angle (/ (PI) 180))) y-scale) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (sin (* angle (/ (PI) 180))) (fmsub b b (* y-scale y-scale))) (/ (cos (* angle (/ (PI) 180))) x-scale)) (* (* (sin (* angle (/ (PI) 180))) (fmsub b b (* y-scale y-scale))) (/ (cos (* angle (/ (PI) 180))) x-scale)))) a) a))
(- (* (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ b 180) (PI)))) 2) (pow (* angle (cos (* (/ b 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ b 180) (PI)))) 2) (pow (* angle (sin (* (/ b 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* b (/ (PI) 180)))) 2) (pow (* angle (sin (* b (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* b (/ (PI) 180)))) 2) (pow (* angle (cos (* b (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub angle angle (* a a)) (sin (* b (/ (PI) 180)))) (/ (cos (* b (/ (PI) 180))) x-scale)) (* (* (fmsub angle angle (* a a)) (sin (* b (/ (PI) 180)))) (/ (cos (* b (/ (PI) 180))) x-scale)))) y-scale) y-scale))
(- (* (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale) (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2)) b) b)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* (sin (* angle (/ (PI) 180))) x-scale) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* (cos (* angle (/ (PI) 180))) x-scale) 2)) (* b b)) -4) (/ (/ (* 4 (* (* (* (sin (* angle (/ (PI) 180))) (fmsub x-scale x-scale (* a a))) (/ (cos (* angle (/ (PI) 180))) b)) (* (* (sin (* angle (/ (PI) 180))) (fmsub x-scale x-scale (* a a))) (/ (cos (* angle (/ (PI) 180))) b)))) y-scale) y-scale))
(- (* (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b) (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2)) b) b)))
(fma (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* (sin (* angle (/ (PI) 180))) y-scale) 2)) (* b b)) (* (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* (cos (* angle (/ (PI) 180))) y-scale) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (sin (* angle (/ (PI) 180))) (fmsub y-scale y-scale (* a a))) (/ (cos (* angle (/ (PI) 180))) x-scale)) (* (* (sin (* angle (/ (PI) 180))) (fmsub y-scale y-scale (* a a))) (/ (cos (* angle (/ (PI) 180))) x-scale)))) b) b))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ x-scale 180) (PI)))) 2) (pow (* b (cos (* (/ x-scale 180) (PI)))) 2)) angle) angle)) (/ (/ (+ (pow (* a (cos (* (/ x-scale 180) (PI)))) 2) (pow (* b (sin (* (/ x-scale 180) (PI)))) 2)) y-scale) y-scale)))
(fma -4 (* (/ (+ (pow (* a (sin (* x-scale (/ (PI) 180)))) 2) (pow (* b (cos (* x-scale (/ (PI) 180)))) 2)) (* angle angle)) (/ (+ (pow (* a (cos (* x-scale (/ (PI) 180)))) 2) (pow (* b (sin (* x-scale (/ (PI) 180)))) 2)) (* y-scale y-scale))) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* x-scale (/ (PI) 180)))) (/ (cos (* x-scale (/ (PI) 180))) angle)) (* (* (fmsub b b (* a a)) (sin (* x-scale (/ (PI) 180)))) (/ (cos (* x-scale (/ (PI) 180))) angle)))) y-scale) y-scale))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ y-scale 180) (PI)))) 2) (pow (* b (cos (* (/ y-scale 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ y-scale 180) (PI)))) 2) (pow (* b (sin (* (/ y-scale 180) (PI)))) 2)) angle) angle)))
(fma (/ (+ (pow (* a (cos (* (PI) (/ y-scale 180)))) 2) (pow (* b (sin (* (PI) (/ y-scale 180)))) 2)) (* angle angle)) (* (/ (+ (pow (* a (sin (* (PI) (/ y-scale 180)))) 2) (pow (* b (cos (* (PI) (/ y-scale 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* (PI) (/ y-scale 180)))) (/ (cos (* (PI) (/ y-scale 180))) x-scale)) (* (* (fmsub b b (* a a)) (sin (* (PI) (/ y-scale 180)))) (/ (cos (* (PI) (/ y-scale 180))) x-scale)))) angle) angle))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)))
(fma (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (* y-scale y-scale)) (* (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (* x-scale x-scale)) -4) (/ (/ (* 4 (* (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)) (* (* (fmsub b b (* a a)) (sin (* angle (/ (PI) 180)))) (/ (cos (* angle (/ (PI) 180))) y-scale)))) x-scale) x-scale))
Symmetry

(abs a)

(abs b)

(abs angle)

(abs x-scale)

(abs y-scale)

explain1.0s (3.7%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1600-0-(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
1190-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1190-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
470-0-(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
410-1(6.699688063440389e-141 9.536113378155919e-161 1.6989386068035069e-77 2.5150915252906484e-71 5.47089397077516e+143)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
400-3(8.207371213292999e-218 2.731951506122296e-158 1.6556118102180253e+221 2.2588720569177898e+250 4.471929644786051e-129)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
290-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
251(3.181369235548536e-222 1.1672969354605549e+70 5.792680064694809e+92 15.555892518621526 2.4195300272054427e+300)0-(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
230-2(1.3931627596757636e-31 1.1470872286524472e-68 6.498601785410699e-270 5.437973526389583e-14 1.8805702765652796e-283)(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
180-3(1.0247296219943048e-197 5.6647138916760044e-105 3.0197776319601725e-210 2.5001154792174237e-198 9.997566864706396e-75)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
170-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
120-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
00-0-y-scale
00-0-#s(literal 4 binary64)
00-0-(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(PI.f64)
094(4.1242169443129506e+148 3.353529681764733e-266 6.616193664155623e-240 8.137237454409402e-55 6.113416106421211e+123)0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 a #s(literal 2 binary64))
087(3.9254396840785633e-166 4.370203445100432e-121 2.5208248516519904e-293 1.0314858795442964e+60 4.215756004693446e-248)0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-a
00-0-b
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-#s(literal 2 binary64)
00-0-angle
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
01(1.2948702785409134e-162 1.1246274486447728e-186 5.8279757260612625e-229 1.3622248494255862e-269 2.0229545513485593e+124)0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
056(2.2999959813802343e-113 1.3567679962084215e-158 3.286996315780195e+271 1.1814118874682987e+166 2.25370587246377e+216)0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
077(4.1242169443129506e+148 3.353529681764733e-266 6.616193664155623e-240 8.137237454409402e-55 6.113416106421211e+123)0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-x-scale
Results
264.0ms114×3valid
204.0ms128×2valid
136.0ms126×1valid
86.0ms144×0valid
Compiler

Compiled 1318 to 119 computations (91% saved)

Precisions
Click to see histograms. Total time spent on operations: 500.0ms
ival-mult: 100.0ms (20% of total)
ival-pow: 85.0ms (17% of total)
ival-sin: 81.0ms (16.2% of total)
ival-cos: 69.0ms (13.8% of total)
ival-div: 58.0ms (11.6% of total)
backward-pass: 48.0ms (9.6% of total)
ival-sub: 38.0ms (7.6% of total)
ival-add: 12.0ms (2.4% of total)
ival-pi: 5.0ms (1% of total)
const: 3.0ms (0.6% of total)

eval1.0ms (0%)

Compiler

Compiled 112 to 41 computations (63.4% saved)

prune2.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
15.4%
(-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
23.1%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Compiler

Compiled 226 to 80 computations (64.6% saved)

simplify249.0ms (0.9%)

Algorithm
egg-herbie
Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
cost-diff0
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))))
cost-diff0
(/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale))
cost-diff384
(-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
cost-diff12672
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
cost-diff12672
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
cost-diff25472
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
cost-diff25472
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Rules
6132×*-lowering-*.f32
6132×*-lowering-*.f64
1740×fma-lowering-fma.f32
1740×fma-lowering-fma.f64
1462×/-lowering-/.f32
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0711150
12001149
26561145
338981140
080471140
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
(/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)
(/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)
(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))))
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))
(* 2 (- (pow b 2) (pow a 2)))
2
(- (pow b 2) (pow a 2))
(pow b 2)
b
(pow a 2)
a
(sin (* (/ angle 180) (PI)))
(* (/ angle 180) (PI))
(/ angle 180)
angle
180
(PI)
(cos (* (/ angle 180) (PI)))
x-scale
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
4
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(* a (sin (* (/ angle 180) (PI))))
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(* b (cos (* (/ angle 180) (PI))))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(* a (cos (* (/ angle 180) (PI))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(* b (sin (* (/ angle 180) (PI))))
(- (/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
(/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))
(* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
(* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180)))
(cos (/ (* angle (PI)) 180))
(/ (* angle (PI)) 180)
(* angle (PI))
angle
(PI)
180
(* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))
(* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180)))
(sin (/ (* angle (PI)) 180))
(* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))
4
(* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))
(/ (- (* b b) (* a a)) x-scale)
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
x-scale
(* y-scale y-scale)
y-scale
(* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))))
(+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2))
(pow (* a (cos (/ (* angle (PI)) 180))) 2)
(* a (cos (/ (* angle (PI)) 180)))
2
(pow (* b (sin (/ (* angle (PI)) 180))) 2)
(* b (sin (/ (* angle (PI)) 180)))
(* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))
(+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2))
(pow (* a (sin (/ (* angle (PI)) 180))) 2)
(* a (sin (/ (* angle (PI)) 180)))
(pow (* b (cos (/ (* angle (PI)) 180))) 2)
(* b (cos (/ (* angle (PI)) 180)))
(/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))
(/ 4 (* x-scale x-scale))
(* x-scale x-scale)
Outputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(+.f64 (/.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 b a)) (-.f64 b a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale)))
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 b a)) (-.f64 b a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)
(*.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (-.f64 b a))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 x-scale y-scale)))
(/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)
(/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (-.f64 b a))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) x-scale)
(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (-.f64 b a))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (-.f64 b a))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(* 2 (- (pow b 2) (pow a 2)))
(*.f64 (+.f64 b a) (*.f64 #s(literal 2 binary64) (-.f64 b a)))
2
#s(literal 2 binary64)
(- (pow b 2) (pow a 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(pow b 2)
(*.f64 b b)
b
(pow a 2)
(*.f64 a a)
a
(sin (* (/ angle 180) (PI)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* (/ angle 180) (PI))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/ angle 180)
(/.f64 angle #s(literal 180 binary64))
angle
180
#s(literal 180 binary64)
(PI)
(PI.f64)
(cos (* (/ angle 180) (PI)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
x-scale
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
4
#s(literal 4 binary64)
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (sin (* (/ angle 180) (PI))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (cos (* (/ angle 180) (PI))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (cos (* (/ angle 180) (PI))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (sin (* (/ angle 180) (PI))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(- (/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 b a)) (-.f64 b a)) x-scale)) x-scale) (*.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale) x-scale) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))))))
(/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))
(/.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (-.f64 b a) (/.f64 (+.f64 b a) x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 b a)) (-.f64 b a)) x-scale))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))) (*.f64 y-scale y-scale))
(* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (-.f64 b a) (/.f64 (+.f64 b a) x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 b a)) (-.f64 b a)) x-scale))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))))
(* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180)))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(cos (/ (* angle (PI)) 180))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/ (* angle (PI)) 180)
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
180
#s(literal 180 binary64)
(* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (-.f64 b a) (/.f64 (+.f64 b a) x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 b a)) (-.f64 b a)) x-scale))))
(* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180)))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin (/ (* angle (PI)) 180))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))
(*.f64 (*.f64 (-.f64 b a) (/.f64 (+.f64 b a) x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 b a)) (-.f64 b a)) x-scale))
4
#s(literal 4 binary64)
(* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 b a)) (-.f64 b a)) (*.f64 x-scale x-scale))
(/ (- (* b b) (* a a)) x-scale)
(*.f64 (-.f64 b a) (/.f64 (+.f64 b a) x-scale))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
x-scale
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))))
(*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (cos (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (cos (/ (* angle (PI)) 180)))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
2
#s(literal 2 binary64)
(pow (* b (sin (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (sin (/ (* angle (PI)) 180)))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (sin (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (sin (/ (* angle (PI)) 180)))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (cos (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (cos (/ (* angle (PI)) 180)))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))
(/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ 4 (* x-scale x-scale))
(/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))
(* x-scale x-scale)
(*.f64 x-scale x-scale)

localize1.0s (3.6%)

Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
accuracy74.2%
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
accuracy61.0%
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
accuracy59.9%
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
accuracy39.0%
(-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
accuracy83.2%
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
accuracy61.0%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy59.9%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy39.0%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Results
317.0ms57×3valid
275.0ms65×2valid
160.0ms62×1valid
83.0ms72×0valid
Compiler

Compiled 1181 to 72 computations (93.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 653.0ms
ival-mult: 219.0ms (33.5% of total)
ival-pow: 115.0ms (17.6% of total)
ival-sin: 106.0ms (16.2% of total)
ival-cos: 65.0ms (10% of total)
backward-pass: 62.0ms (9.5% of total)
ival-div: 52.0ms (8% of total)
ival-sub: 17.0ms (2.6% of total)
ival-add: 12.0ms (1.8% of total)
ival-pi: 3.0ms (0.5% of total)
const: 2.0ms (0.3% of total)

series212.0ms (0.8%)

Counts
13 → 480
Calls
Call 1
Inputs
#<alt (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))>
#<alt (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))>
#<alt (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)>
#<alt (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)>
#<alt (- (/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))>
#<alt (/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))>
#<alt (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))>
#<alt (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180)))>
#<alt (sin (* (/ angle 180) (PI)))>
#<alt (cos (* (/ angle 180) (PI)))>
#<alt (sin (/ (* angle (PI)) 180))>
#<alt (cos (/ (* angle (PI)) 180))>
#<alt (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))>
Outputs
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt 1>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
Calls

120 calls:

TimeVariablePointExpression
30.0ms
angle
@inf
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
17.0ms
b
@0
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
16.0ms
angle
@0
(* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
14.0ms
angle
@-inf
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
13.0ms
a
@0
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))

rewrite464.0ms (1.7%)

Algorithm
batch-egg-rewrite
Rules
5018×*-lowering-*.f32
5018×*-lowering-*.f64
2252×fma-lowering-fma.f32
2252×fma-lowering-fma.f64
2194×pow-lowering-pow.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
071353
1500326
24104294
09164294
Stop Event
iter limit
node limit
Counts
13 → 391
Calls
Call 1
Inputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
(/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)
(/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)
(- (/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
(/ (* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))
(* (* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
(* (cos (/ (* angle (PI)) 180)) (cos (/ (* angle (PI)) 180)))
(sin (* (/ angle 180) (PI)))
(cos (* (/ angle 180) (PI)))
(sin (/ (* angle (PI)) 180))
(cos (/ (* angle (PI)) 180))
(/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))
Outputs
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(+.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(+.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(+.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(+.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (neg.f64 (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 y-scale y-scale)) (neg.f64 (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) y-scale) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) y-scale) (neg.f64 (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(fma.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (+.f64 (*.f64 (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (+.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(fma.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (neg.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))))) y-scale)
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) y-scale) (*.f64 y-scale (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))) (*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))))))
(/.f64 (+.f64 (pow.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 3 binary64)) (pow.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 3 binary64))) (+.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (-.f64 (*.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))))
(/.f64 (-.f64 (*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (-.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(pow.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) #s(literal -1 binary64))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) y-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale)))
(/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) y-scale)
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (*.f64 (*.f64 x-scale y-scale) y-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal -2 binary64))
(pow.f64 (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale)) #s(literal -1 binary64))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(neg.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) y-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (neg.f64 (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (neg.f64 (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)) y-scale)
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) y-scale))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) y-scale) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale))
(*.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(pow.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(+.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(+.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(-.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 y-scale #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)) (/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) (+.f64 (*.f64 (neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(fma.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 #s(literal -1 binary64) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (neg.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(fma.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))) (*.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))) (-.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))))
(pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) #s(literal -1 binary64))
(*.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(neg.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale))))
(/.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale))) #s(literal -1 binary64))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale)))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 y-scale #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)) (/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 y-scale #s(literal 2 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) y-scale))
(*.f64 (/.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) y-scale))
(*.f64 (pow.f64 (/.f64 y-scale (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))) #s(literal -1 binary64)))
(+.f64 (*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))
(fma.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))))
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))
(*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))
(*.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))
(*.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a)))) #s(literal 4 binary64))
(*.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(/.f64 (neg.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal -2 binary64))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) #s(literal 2 binary64))
(pow.f64 (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal -1 binary64))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) #s(literal 1 binary64)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(neg.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(neg.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))
(/.f64 #s(literal 4 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) #s(literal 4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) y-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -4 binary64) (neg.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(/.f64 #s(literal -4 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale))))
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64)))
(/.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) y-scale) y-scale)
(/.f64 (/.f64 #s(literal 4 binary64) x-scale) (*.f64 (*.f64 y-scale y-scale) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) #s(literal 4 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) y-scale)) #s(literal -1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) y-scale))
(*.f64 (pow.f64 (/.f64 y-scale #s(literal 4 binary64)) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal 4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale))))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) x-scale)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))

simplify579.0ms (2.1%)

Algorithm
egg-herbie
Rules
8152×*-lowering-*.f32
8152×*-lowering-*.f64
3552×+-lowering-+.f64
3552×+-lowering-+.f32
1844×associate-*l*
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
057925429
1231323910
0847423910
Stop Event
iter limit
node limit
Counts
480 → 480
Calls
Call 1
Inputs
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
Outputs
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 angle angle))) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64))) (*.f64 angle angle)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale)) #s(literal -1/3149280000 binary64))) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (+.f64 (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 angle angle)))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal -2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) angle))) (*.f64 x-scale y-scale))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -1/4374000 binary64)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) x-scale)) #s(literal 1/1417176000000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -1/8748000 binary64))) (*.f64 angle angle)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -1/4374000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) x-scale)) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 x-scale y-scale))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 x-scale y-scale)) #s(literal -29/30855889612800000000 binary64)))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale) #s(literal 2 binary64)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale)
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 b (*.f64 b x-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 b (*.f64 b x-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 b (*.f64 b x-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 b (*.f64 b x-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 b (*.f64 b x-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) (*.f64 b (*.f64 b x-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale)
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale)
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale)
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) angle))) x-scale)
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) x-scale) #s(literal -1/4374000 binary64)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale) #s(literal 1/1417176000000 binary64))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) x-scale) #s(literal -1/8748000 binary64))) (*.f64 angle angle)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) x-scale) #s(literal -1/4374000 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) x-scale) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) x-scale) #s(literal -29/30855889612800000000 binary64)))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale) #s(literal 1/1417176000000 binary64))) (*.f64 angle angle)))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 angle angle))) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 b (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 a (*.f64 a (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64))) (*.f64 angle angle)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -1/196830000 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 y-scale y-scale)) #s(literal -1/3149280000 binary64))) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (+.f64 (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 angle angle)))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 4 binary64))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))
(*.f64 angle (*.f64 angle (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (*.f64 angle (*.f64 angle (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) #s(literal -1/196830000 binary64)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale x-scale)) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64)))) (*.f64 angle angle)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) #s(literal -1/196830000 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))) (*.f64 x-scale x-scale)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 x-scale x-scale)) #s(literal -1/3149280000 binary64))) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)))) (*.f64 x-scale x-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 x-scale x-scale)) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale))))) (*.f64 angle angle)))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 x-scale x-scale))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b (*.f64 b (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b (*.f64 b (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b (*.f64 b (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 x-scale x-scale))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b (*.f64 b (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b (*.f64 b (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 b (*.f64 b (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 x-scale x-scale))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a (*.f64 a (*.f64 x-scale x-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a (*.f64 a (*.f64 x-scale x-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow x-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 x-scale x-scale))
1
#s(literal 1 binary64)
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 angle (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))))))))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 angle (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/30855889612800000000 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 angle (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/24488801280000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))

eval196.0ms (0.7%)

Compiler

Compiled 145186 to 2737 computations (98.1% saved)

prune199.0ms (0.7%)

Pruning

28 alts after pruning (28 fresh and 0 done)

PrunedKeptTotal
New1202281230
Fresh000
Picked202
Done000
Total1204281232
Accuracy
65.4%
Counts
1232 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
19.9%
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
22.1%
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
18.2%
(fma.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
16.6%
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
22.0%
(fma.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
21.3%
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))))) y-scale)
56.1%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
23.0%
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
17.4%
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
22.8%
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.4%
(-.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
21.0%
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
23.0%
(-.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
18.4%
(-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
21.1%
(-.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
32.3%
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
20.6%
(-.f64 (*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
17.5%
(-.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
26.0%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
30.8%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
26.4%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) angle))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
32.2%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
24.0%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
22.7%
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
17.4%
(-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
19.8%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
15.6%
(+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
32.2%
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
Compiler

Compiled 5382 to 2516 computations (53.3% saved)

simplify348.0ms (1.3%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
cost-diff0
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))))
cost-diff0
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale))
cost-diff0
(-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
cost-diff0
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)
cost-diff0
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))
cost-diff320
(/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
cost-diff320
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
cost-diff0
(-.f64 (*.f64 b b) (*.f64 a a))
cost-diff0
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
cost-diff0
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))
cost-diff7360
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
cost-diff0
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
cost-diff0
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))
cost-diff0
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
cost-diff0
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
cost-diff0
(*.f64 b (*.f64 a a))
cost-diff0
(*.f64 b (*.f64 b (*.f64 a a)))
cost-diff0
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))
cost-diff0
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
Rules
6908×*-lowering-*.f32
6908×*-lowering-*.f64
1898×/-lowering-/.f32
1898×/-lowering-/.f64
1720×fma-lowering-fma.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
01122275
13252227
211932222
366762222
080092222
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(/ (* -4 (* b (* b (* a a)))) (* x-scale (* x-scale (* y-scale y-scale))))
(* -4 (* b (* b (* a a))))
-4
(* b (* b (* a a)))
b
(* b (* a a))
(* a a)
a
(* x-scale (* x-scale (* y-scale y-scale)))
x-scale
(* x-scale (* y-scale y-scale))
(* y-scale y-scale)
y-scale
(+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2)
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(sin (* (* angle (PI)) 1/90))
(* (* angle (PI)) 1/90)
(* angle (PI))
angle
(PI)
1/90
(* x-scale y-scale)
x-scale
y-scale
2
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
1/2
(* -1/2 (cos (* (* angle (PI)) 1/90)))
-1/2
(cos (* (* angle (PI)) 1/90))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(* x-scale x-scale)
-4
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(- 1 (cos (* (* angle (PI)) 1/90)))
1
(+ (* (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(sin (* (* angle (PI)) 1/90))
(* (* angle (PI)) 1/90)
(* angle (PI))
angle
(PI)
1/90
(* x-scale y-scale)
x-scale
y-scale
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
1/2
(* -1/2 (cos (* (* angle (PI)) 1/90)))
-1/2
(cos (* (* angle (PI)) 1/90))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(* x-scale x-scale)
-4
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(- 1 (cos (* (* angle (PI)) 1/90)))
1
2
(- (/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale)))
(neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2))
(pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale)
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(sin (* (* angle (PI)) 1/90))
(* (* angle (PI)) 1/90)
(* angle (PI))
angle
(PI)
1/90
x-scale
2
(- 0 (* y-scale y-scale))
0
(* y-scale y-scale)
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
4
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(* a (sin (* (/ angle 180) (PI))))
(sin (* (/ angle 180) (PI)))
(* (/ angle 180) (PI))
(/ angle 180)
180
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(* b (cos (* (/ angle 180) (PI))))
(cos (* (/ angle 180) (PI)))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(* a (cos (* (/ angle 180) (PI))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(* b (sin (* (/ angle 180) (PI))))
(- (/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
(/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))
(* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
(* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180)))
(+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800))))
1
(* angle (* angle (* (* (PI) (PI)) -1/64800)))
angle
(* angle (* (* (PI) (PI)) -1/64800))
(* (* (PI) (PI)) -1/64800)
(* (PI) (PI))
(PI)
-1/64800
(cos (/ (* angle (PI)) 180))
(/ (* angle (PI)) 180)
(* angle (PI))
180
(* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))
(* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180)))
(sin (/ (* angle (PI)) 180))
(* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))
4
(* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))
(/ (- (* b b) (* a a)) x-scale)
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
x-scale
(* y-scale y-scale)
y-scale
(* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))))
(+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2))
(pow (* a (cos (/ (* angle (PI)) 180))) 2)
(* a (cos (/ (* angle (PI)) 180)))
2
(pow (* b (sin (/ (* angle (PI)) 180))) 2)
(* b (sin (/ (* angle (PI)) 180)))
(* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))
(+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2))
(pow (* a (sin (/ (* angle (PI)) 180))) 2)
(* a (sin (/ (* angle (PI)) 180)))
(pow (* b (cos (/ (* angle (PI)) 180))) 2)
(* b (cos (/ (* angle (PI)) 180)))
(/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))
(/ 4 (* x-scale x-scale))
(* x-scale x-scale)
Outputs
(/ (* -4 (* b (* b (* a a)))) (* x-scale (* x-scale (* y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale) y-scale) x-scale) y-scale)
(* -4 (* b (* b (* a a))))
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))
-4
#s(literal -4 binary64)
(* b (* b (* a a)))
(*.f64 b (*.f64 b (*.f64 a a)))
b
(* b (* a a))
(*.f64 b (*.f64 a a))
(* a a)
(*.f64 a a)
a
(* x-scale (* x-scale (* y-scale y-scale)))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(* x-scale (* y-scale y-scale))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(+.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2)
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(sin (* (* angle (PI)) 1/90))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* angle (PI)) 1/90)
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
1/90
#s(literal 1/90 binary64)
(* x-scale y-scale)
(*.f64 x-scale y-scale)
x-scale
y-scale
2
#s(literal 2 binary64)
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
1/2
#s(literal 1/2 binary64)
(* -1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
-1/2
#s(literal -1/2 binary64)
(cos (* (* angle (PI)) 1/90))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(* x-scale x-scale)
(*.f64 x-scale x-scale)
-4
#s(literal -4 binary64)
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(/.f64 (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64))))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
1
#s(literal 1 binary64)
(+ (* (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(+.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(sin (* (* angle (PI)) 1/90))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* angle (PI)) 1/90)
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
1/90
#s(literal 1/90 binary64)
(* x-scale y-scale)
(*.f64 x-scale y-scale)
x-scale
y-scale
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale))
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
1/2
#s(literal 1/2 binary64)
(* -1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
-1/2
#s(literal -1/2 binary64)
(cos (* (* angle (PI)) 1/90))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(* x-scale x-scale)
(*.f64 x-scale x-scale)
-4
#s(literal -4 binary64)
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(/.f64 (+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(+.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (+.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 a (*.f64 a #s(literal 1/2 binary64))))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
1
#s(literal 1 binary64)
2
#s(literal 2 binary64)
(- (/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale)))
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2))
(-.f64 #s(literal 0 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) x-scale) #s(literal 2 binary64)))
(pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) x-scale) #s(literal 2 binary64))
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale)
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) x-scale)
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(sin (* (* angle (PI)) 1/90))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* angle (PI)) 1/90)
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
1/90
#s(literal 1/90 binary64)
x-scale
2
#s(literal 2 binary64)
(- 0 (* y-scale y-scale))
(-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))
0
#s(literal 0 binary64)
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
4
#s(literal 4 binary64)
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (sin (* (/ angle 180) (PI))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin (* (/ angle 180) (PI)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* (/ angle 180) (PI))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/ angle 180)
(/.f64 angle #s(literal 180 binary64))
180
#s(literal 180 binary64)
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (cos (* (/ angle 180) (PI))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(cos (* (/ angle 180) (PI)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (cos (* (/ angle 180) (PI))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (sin (* (/ angle 180) (PI))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(- (/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
(-.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))
(* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))))
(* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
1
#s(literal 1 binary64)
(* angle (* angle (* (* (PI) (PI)) -1/64800)))
(*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (*.f64 (PI.f64) #s(literal -1/64800 binary64))))
angle
(* angle (* (* (PI) (PI)) -1/64800))
(*.f64 angle (*.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))
(* (* (PI) (PI)) -1/64800)
(*.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))
(* (PI) (PI))
(*.f64 (PI.f64) (PI.f64))
(PI)
(PI.f64)
-1/64800
#s(literal -1/64800 binary64)
(cos (/ (* angle (PI)) 180))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/ (* angle (PI)) 180)
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(* angle (PI))
(*.f64 angle (PI.f64))
180
#s(literal 180 binary64)
(* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))
(*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))
(* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180)))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin (/ (* angle (PI)) 180))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))
4
#s(literal 4 binary64)
(* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) x-scale)
(/ (- (* b b) (* a a)) x-scale)
(/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
x-scale
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (cos (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (cos (/ (* angle (PI)) 180)))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
2
#s(literal 2 binary64)
(pow (* b (sin (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (sin (/ (* angle (PI)) 180)))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (sin (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (sin (/ (* angle (PI)) 180)))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (cos (/ (* angle (PI)) 180))) 2)
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (cos (/ (* angle (PI)) 180)))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))
(/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ 4 (* x-scale x-scale))
(/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))
(* x-scale x-scale)
(*.f64 x-scale x-scale)

localize1.9s (6.8%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy74.2%
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
accuracy61.0%
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
accuracy59.9%
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
accuracy59.7%
(-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
accuracy61.0%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy60.4%
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy59.9%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy39.0%
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
accuracy73.4%
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy60.4%
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy59.9%
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy37.6%
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
accuracy73.4%
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy60.4%
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy59.9%
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
accuracy39.0%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
accuracy92.9%
(*.f64 b (*.f64 b (*.f64 a a)))
accuracy87.6%
(*.f64 x-scale (*.f64 y-scale y-scale))
accuracy87.3%
(*.f64 b (*.f64 a a))
accuracy77.3%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
Results
520.0ms58×3valid
477.0ms119×1valid
426.0ms77×2valid
3.0ms0valid
Compiler

Compiled 2354 to 112 computations (95.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 1.1s
ival-mult: 260.0ms (24.3% of total)
backward-pass: 167.0ms (15.6% of total)
ival-sin: 122.0ms (11.4% of total)
ival-cos: 109.0ms (10.2% of total)
ival-div: 97.0ms (9.1% of total)
ival-add: 94.0ms (8.8% of total)
ival-pow: 82.0ms (7.7% of total)
compiled-spec: 69.0ms (6.5% of total)
...c/correct-round.rkt:119:19: 34.0ms (3.2% of total)
ival-sub: 24.0ms (2.2% of total)
const: 4.0ms (0.4% of total)
ival-neg: 3.0ms (0.3% of total)
ival-pi: 3.0ms (0.3% of total)

series198.0ms (0.7%)

Counts
27 → 948
Calls
Call 1
Inputs
#<alt (/ (* -4 (* b (* b (* a a)))) (* x-scale (* x-scale (* y-scale y-scale))))>
#<alt (* -4 (* b (* b (* a a))))>
#<alt (* b (* b (* a a)))>
#<alt (* b (* a a))>
#<alt (+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))>
#<alt (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2)>
#<alt (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))>
#<alt (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))>
#<alt (+ (* (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))>
#<alt (- (* b b) (* a a))>
#<alt (- (/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))>
#<alt (/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale)))>
#<alt (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)>
#<alt (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale)>
#<alt (- (/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))>
#<alt (/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))>
#<alt (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))>
#<alt (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180)))>
#<alt (* x-scale (* y-scale y-scale))>
#<alt (cos (* (* angle (PI)) 1/90))>
#<alt (sin (* (* angle (PI)) 1/90))>
#<alt (- 1 (cos (* (* angle (PI)) 1/90)))>
#<alt (sin (* (/ angle 180) (PI)))>
#<alt (cos (* (/ angle 180) (PI)))>
#<alt (sin (/ (* angle (PI)) 180))>
#<alt (cos (/ (* angle (PI)) 180))>
#<alt (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* -4 (* (pow a 2) (pow b 2)))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (sin (* 1/90 (* angle (PI)))))>
#<alt (* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))>
#<alt (* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))>
#<alt (* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))>
#<alt (* (pow b 2) (sin (* 1/90 (* angle (PI)))))>
#<alt (* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))>
#<alt (* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))>
#<alt (* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))>
#<alt (* (pow b 2) (sin (* 1/90 (* angle (PI)))))>
#<alt (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))>
#<alt (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))>
#<alt (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))>
#<alt (* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))>
#<alt (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))>
#<alt (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/708588000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (* -1 (pow a 2))>
#<alt (- (pow b 2) (pow a 2))>
#<alt (- (pow b 2) (pow a 2))>
#<alt (- (pow b 2) (pow a 2))>
#<alt (pow b 2)>
#<alt (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))>
#<alt (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))>
#<alt (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))>
#<alt (pow b 2)>
#<alt (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))>
#<alt (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))>
#<alt (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))>
#<alt (pow b 2)>
#<alt (+ (* -1 (pow a 2)) (pow b 2))>
#<alt (+ (* -1 (pow a 2)) (pow b 2))>
#<alt (+ (* -1 (pow a 2)) (pow b 2))>
#<alt (* -1 (pow a 2))>
#<alt (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))>
#<alt (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))>
#<alt (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))>
#<alt (* -1 (pow a 2))>
#<alt (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))>
#<alt (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))>
#<alt (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))>
#<alt (- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* (pow b 2) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* (pow b 2) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* (pow a 2) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* (pow a 2) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (pow x-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (pow x-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) x-scale)) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) x-scale))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) x-scale)) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))>
#<alt (- (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/204073344000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/793437161472000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))>
#<alt (* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/204073344000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (+ (* -1/793437161472000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))) (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))))))>
#<alt (* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2)))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))>
#<alt (* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2)))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))>
#<alt (* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))>
#<alt 1>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/25194240000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/25194240000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/1632586752000000 (pow (PI) 6)) (* -1/24488801280000000 (pow (PI) 6))))))))))>
#<alt (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))))>
#<alt (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))>
#<alt (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))))>
#<alt (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt 1>
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (* 1/16200 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ 4 (* (pow x-scale 2) (pow y-scale 2)))>
Calls

237 calls:

TimeVariablePointExpression
21.0ms
y-scale
@0
(/ (* -4 (* b (* b (* a a)))) (* x-scale (* x-scale (* y-scale y-scale))))
8.0ms
x-scale
@0
(+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
6.0ms
a
@inf
(- (/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
6.0ms
angle
@0
(+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
5.0ms
angle
@inf
(+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))

rewrite404.0ms (1.5%)

Algorithm
batch-egg-rewrite
Rules
4870×*-lowering-*.f32
4870×*-lowering-*.f64
3164×/-lowering-/.f32
3164×/-lowering-/.f64
1926×fma-lowering-fma.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0112653
1754616
27144616
08720616
Stop Event
iter limit
node limit
Counts
27 → 623
Calls
Call 1
Inputs
(/ (* -4 (* b (* b (* a a)))) (* x-scale (* x-scale (* y-scale y-scale))))
(* -4 (* b (* b (* a a))))
(* b (* b (* a a)))
(* b (* a a))
(+ (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) 2)
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(+ (* (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale)) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(- (* b b) (* a a))
(- (/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(/ (neg (pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)) (- 0 (* y-scale y-scale)))
(pow (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale) 2)
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) x-scale)
(- (/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale)) (* (+ (pow (* a (cos (/ (* angle (PI)) 180))) 2) (pow (* b (sin (/ (* angle (PI)) 180))) 2)) (* (+ (pow (* a (sin (/ (* angle (PI)) 180))) 2) (pow (* b (cos (/ (* angle (PI)) 180))) 2)) (/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale)))))
(/ (* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale))))) (* y-scale y-scale))
(* (* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180))) (* (* (sin (/ (* angle (PI)) 180)) (sin (/ (* angle (PI)) 180))) (* 4 (* (/ (- (* b b) (* a a)) x-scale) (/ (- (* b b) (* a a)) x-scale)))))
(* (+ 1 (* angle (* angle (* (* (PI) (PI)) -1/64800)))) (cos (/ (* angle (PI)) 180)))
(* x-scale (* y-scale y-scale))
(cos (* (* angle (PI)) 1/90))
(sin (* (* angle (PI)) 1/90))
(- 1 (cos (* (* angle (PI)) 1/90)))
(sin (* (/ angle 180) (PI)))
(cos (* (/ angle 180) (PI)))
(sin (/ (* angle (PI)) 180))
(cos (/ (* angle (PI)) 180))
(/ (/ 4 (* x-scale x-scale)) (* y-scale y-scale))
Outputs
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))))))
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) #s(literal 4 binary64))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale))) (neg.f64 (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale (*.f64 x-scale y-scale)))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 y-scale (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (*.f64 b (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))
(*.f64 b (*.f64 (*.f64 b (*.f64 a a)) #s(literal -4 binary64)))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 #s(literal -4 binary64) b))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) #s(literal -4 binary64))
(*.f64 (*.f64 b b) (*.f64 (*.f64 a a) #s(literal -4 binary64)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a a))) b)
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 a a))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) b) (*.f64 a a))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a a)) b)
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) a)
(pow.f64 (*.f64 b a) #s(literal 2 binary64))
(*.f64 b (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 a a) (*.f64 b b))
(*.f64 (*.f64 b (*.f64 a a)) b)
(*.f64 (*.f64 b b) (*.f64 a a))
(*.f64 (*.f64 b a) (*.f64 b a))
(*.f64 (*.f64 b (*.f64 b a)) a)
(*.f64 (*.f64 (*.f64 b b) a) a)
(*.f64 b (*.f64 a a))
(*.f64 a (*.f64 b a))
(*.f64 (*.f64 a a) b)
(*.f64 (*.f64 b a) a)
(+.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64))) (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))))
(/.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))))
(/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))))
(/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)))) (neg.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))))
(-.f64 #s(literal 0 binary64) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) #s(literal 1 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))))
(/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) y-scale)
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) #s(literal -1 binary64))
(pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) #s(literal 2 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) y-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)))
(*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale))
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) #s(literal 1 binary64)))
(neg.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale)
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) y-scale))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale)
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale))
(*.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))
(*.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)))
(+.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(+.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 b b)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(+.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))) (+.f64 (*.f64 a a) (*.f64 b b)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 b a)) (-.f64 b a))
(+.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64))) (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) (*.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))))
(/.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))))))
(/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))) (*.f64 (*.f64 x-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))))))))
(/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)))) (neg.f64 (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 b b))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 b b)))) (*.f64 y-scale y-scale))))))
(+.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)))
(+.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 b b))
(+.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))
(+.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(+.f64 (*.f64 b b) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(-.f64 (*.f64 b b) (*.f64 a a))
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b))))))
(-.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 b b))) (+.f64 (*.f64 a a) (*.f64 b b))) (/.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 (*.f64 a a) (*.f64 b b))))
(fma.f64 b b (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(fma.f64 b b (neg.f64 (-.f64 (*.f64 a a) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)))))
(fma.f64 (+.f64 b a) (-.f64 b a) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)))
(fma.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(fma.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64)) (neg.f64 (-.f64 (*.f64 a a) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))) (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 a a) (*.f64 b b)) (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))))
(/.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))) (neg.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b))))))
(/.f64 (neg.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))) (neg.f64 (+.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (+.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) #s(literal 3 binary64))) (+.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))))
(/.f64 (+.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (pow.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal 3 binary64))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (*.f64 a a))))))
(/.f64 (-.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)))) (-.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(/.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (*.f64 a a)))) (-.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b))))))
(*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 a a) (*.f64 b b))))
(*.f64 (+.f64 b a) (-.f64 b a))
(*.f64 (-.f64 b a) (+.f64 b a))
(+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))) (fma.f64 (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)))) #s(literal 4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))) (fma.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))) (fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(-.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))) (/.f64 (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))) (/.f64 (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))
(fma.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(neg.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) y-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) y-scale))
(/.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))) (-.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))))
(-.f64 #s(literal 0 binary64) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) #s(literal 1 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))))
(/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) y-scale)
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) x-scale) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) #s(literal -1 binary64))
(pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) #s(literal 2 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) y-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)))
(*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale))
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) x-scale)
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) x-scale)
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1 binary64)) (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) #s(literal 1 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) #s(literal 2 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))
(*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (pow.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) #s(literal 1 binary64)))
(neg.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) x-scale)
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))) x-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (*.f64 a a) (*.f64 b b)) x-scale))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (+.f64 (*.f64 a a) (*.f64 b b)))
(pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1/2 binary64)))
(+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)))
(+.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (fma.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(+.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (fma.f64 (-.f64 #s(literal 0 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(+.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (fma.f64 (neg.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))) (/.f64 (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))) (/.f64 (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(fma.f64 (/.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))) (*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))))
(neg.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(neg.f64 (/.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)))))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale)
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)))
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale))
(*.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))
(*.f64 (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) y-scale) (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) y-scale) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) y-scale))
(*.f64 (/.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))
(*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))))
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) #s(literal 4 binary64))
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(+.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
(+.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))
(+.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))))
(/.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (-.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))
(*.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (PI.f64)) (*.f64 (PI.f64) #s(literal -1/64800 binary64)))))
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale (*.f64 x-scale y-scale))
(*.f64 (*.f64 y-scale y-scale) x-scale)
(*.f64 (*.f64 x-scale y-scale) y-scale)
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(-.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64)) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))))
(/.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (neg.f64 (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal 1 binary64) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(neg.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal -4 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) y-scale)))
(/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))))
(/.f64 (/.f64 #s(literal 4 binary64) x-scale) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) y-scale) y-scale)
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) x-scale)
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal 4 binary64) y-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) y-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale))

simplify699.0ms (2.5%)

Algorithm
egg-herbie
Rules
6588×*-lowering-*.f32
6588×*-lowering-*.f64
5830×+-lowering-+.f64
5830×+-lowering-+.f32
1534×distribute-lft-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0108250290
1424047324
0855847324
Stop Event
iter limit
node limit
Counts
948 → 948
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* -4 (* (pow a 2) (pow b 2)))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/708588000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(* -1 (pow a 2))
(- (pow b 2) (pow a 2))
(- (pow b 2) (pow a 2))
(- (pow b 2) (pow a 2))
(pow b 2)
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(pow b 2)
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(pow b 2)
(+ (* -1 (pow a 2)) (pow b 2))
(+ (* -1 (pow a 2)) (pow b 2))
(+ (* -1 (pow a 2)) (pow b 2))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* -1 (pow a 2))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* (pow b 2) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* (pow b 2) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* (pow a 2) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* (pow a 2) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (pow x-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (pow x-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) x-scale)) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) x-scale))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) x-scale)) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(- (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(- (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/204073344000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/793437161472000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/204073344000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (+ (* -1/793437161472000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))) (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2)))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2)))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/25194240000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/25194240000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/1632586752000000 (pow (PI) 6)) (* -1/24488801280000000 (pow (PI) 6))))))))))
(* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
1
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* -4 (* (pow a 2) (pow b 2)))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/1355971711500000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(*.f64 (*.f64 a a) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (*.f64 x-scale y-scale))))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(*.f64 (*.f64 a a) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(*.f64 (*.f64 a a) (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale y-scale))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 x-scale y-scale))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))
(* (pow b 2) (+ (sin (* 1/90 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b))))
(* (pow b 2) (sin (* 1/90 (* angle (PI)))))
(*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI)))))) (* (pow b 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* -1 (* (pow a 2) (sin (* 1/90 (* angle (PI))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 2) (+ (* -1 (sin (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))
(* angle (+ (* -1/4374000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/708588000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/4374000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/708588000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -1 (pow a 2))
(-.f64 #s(literal 0 binary64) (*.f64 a a))
(- (pow b 2) (pow a 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(- (pow b 2) (pow a 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(- (pow b 2) (pow a 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(pow b 2)
(*.f64 b b)
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))
(pow b 2)
(*.f64 b b)
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))
(* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2)))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (*.f64 b b))))
(pow b 2)
(*.f64 b b)
(+ (* -1 (pow a 2)) (pow b 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(+ (* -1 (pow a 2)) (pow b 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(+ (* -1 (pow a 2)) (pow b 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(* -1 (pow a 2))
(-.f64 #s(literal 0 binary64) (*.f64 a a))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64)))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64)))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64)))
(* -1 (pow a 2))
(-.f64 #s(literal 0 binary64) (*.f64 a a))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64)))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64)))
(* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64)))
(- (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(- (+ (* (pow b 2) (- (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(- (+ (* (pow b 2) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(- (+ (* (pow b 2) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (- (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(- (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (+ (* (pow a 2) (- (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* (pow a 2) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* (pow a 2) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (- (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (- (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/196830000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/1355971711500000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (pow x-scale 2))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 x-scale x-scale))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 x-scale x-scale))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2)))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 x-scale x-scale))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (pow x-scale 2))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 x-scale x-scale)))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (pow x-scale 2))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (pow x-scale 2))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 x-scale x-scale))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/1355971711500000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (neg.f64 x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)
(/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale)
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)
(/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale)
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) x-scale))) (/ (sin (* 1/90 (* angle (PI)))) x-scale)))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale)
(/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale)
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(-.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) x-scale))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (neg.f64 x-scale))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) x-scale))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (neg.f64 x-scale))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) x-scale)) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) x-scale) (+.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal -1 binary64))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) x-scale)
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) x-scale)) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) x-scale))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) x-scale) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) x-scale)) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) x-scale) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))))) x-scale) (*.f64 #s(literal 1/708588000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)))))))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) x-scale)
(*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64))) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/163258675200000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (- (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(- (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(- (+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 b b) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (- (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(- (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 a a) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (- (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/163258675200000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/204073344000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/793437161472000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/64800 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 #s(literal 1/204073344000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -1/793437161472000000000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (+.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/163258675200000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)))) (*.f64 x-scale x-scale)) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) #s(literal 1/163258675200000 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/64800 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* 1/204073344000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (+ (* -1/793437161472000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/25194240000 (/ (* (pow (PI) 4) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2)))))))) (* 4 (+ (* -1/64800 (/ (* (pow (PI) 2) (+ (* -1/2099520000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2))) (+ (* 1/816293376000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (+ (* 1/204073344000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/64800 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 #s(literal 1/204073344000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)))) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -1/793437161472000000000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)))) (*.f64 x-scale x-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1259712000 binary64)))) (*.f64 x-scale x-scale)) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) #s(literal 1/163258675200000 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 x-scale x-scale)))))))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 angle angle)))))))
(* -1/16200 (/ (* (pow angle 2) (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -1/16200 (/ (* (pow (PI) 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (pow x-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 angle angle)))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 x-scale x-scale)))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)))))
(+ (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow b 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)))))
(+ (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))) (* 4 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (pow a 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 2) (pow x-scale 2)))) (+ (* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (pow x-scale 2))) (* 4 (/ (* (pow b 4) (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))) (* (pow a 4) (pow x-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 x-scale x-scale))))))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
(* 4 (/ (* (cos (* 1/180 (* angle (PI)))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2)))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale))
1
#s(literal 1 binary64)
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/25194240000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 7/25194240000 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/25194240000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/1632586752000000 (pow (PI) 6)) (* -1/24488801280000000 (pow (PI) 6))))))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 7/25194240000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/1530550080000000 binary64))))))))
(* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 angle angle))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 angle angle))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 angle angle))))
(* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 angle angle))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 angle angle))))
(* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (cos (* 1/180 (* angle (PI)))))) (/ (cos (* 1/180 (* angle (PI)))) (pow angle 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 angle angle))))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
1
#s(literal 1 binary64)
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64)) (*.f64 (*.f64 #s(literal 1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/1574640000 binary64)))))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(* 1/90 (* angle (PI)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/ 4 (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))

eval610.0ms (2.2%)

Compiler

Compiled 259020 to 5053 computations (98% saved)

prune313.0ms (1.1%)

Pruning

28 alts after pruning (27 fresh and 1 done)

PrunedKeptTotal
New2448232471
Fresh19423
Picked415
Done000
Total2471282499
Accuracy
84.1%
Counts
2499 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
21.6%
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
18.2%
(fma.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
18.7%
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
51.0%
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 y-scale y-scale)) x-scale)
58.6%
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale)) y-scale)
21.3%
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))))) y-scale)
23.1%
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
65.7%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
62.3%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 (*.f64 b a) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
56.1%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
22.8%
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
31.7%
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
33.0%
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
19.1%
(+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
18.8%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) #s(literal 1 binary64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
19.6%
(+.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
19.3%
(+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
20.3%
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
21.2%
(+.f64 (/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
18.7%
(+.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
20.4%
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
63.9%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
50.4%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)))
66.8%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
19.3%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
52.2%
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
32.2%
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
63.2%
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
Compiler

Compiled 3786 to 1824 computations (51.8% saved)

simplify234.0ms (0.8%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff6272
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale))
cost-diff6272
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64))
cost-diff6272
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))
cost-diff12544
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
cost-diff6272
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale))
cost-diff6272
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64))
cost-diff6272
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale)))
cost-diff6720
(+.f64 (/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
cost-diff0
(*.f64 (*.f64 a a) (*.f64 b b))
cost-diff0
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale))
cost-diff0
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale))
cost-diff0
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale)) y-scale)
cost-diff0
(*.f64 b (*.f64 a a))
cost-diff0
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
cost-diff0
(*.f64 #s(literal -4 binary64) b)
cost-diff0
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
cost-diff0
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale)))
cost-diff0
(*.f64 #s(literal -4 binary64) b)
cost-diff0
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
cost-diff0
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
Rules
5708×*-lowering-*.f32
5708×*-lowering-*.f64
1878×/-lowering-/.f32
1878×/-lowering-/.f64
1694×fma-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0741475
12491415
29861410
346901391
082421391
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(* (/ (* -4 b) x-scale) (/ (* b (* a a)) (* y-scale (* x-scale y-scale))))
(/ (* -4 b) x-scale)
(* -4 b)
-4
b
x-scale
(/ (* b (* a a)) (* y-scale (* x-scale y-scale)))
(* b (* a a))
(* a a)
a
(* y-scale (* x-scale y-scale))
y-scale
(* x-scale y-scale)
(* (* -4 b) (/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale)))))
(* -4 b)
-4
b
(/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale))))
(* b (* a a))
(* a a)
a
(* x-scale (* y-scale (* x-scale y-scale)))
x-scale
(* y-scale (* x-scale y-scale))
y-scale
(* x-scale y-scale)
(/ (/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale)) y-scale)
(/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale))
(* (* (* a a) (* b b)) (/ -4 x-scale))
(* (* a a) (* b b))
(* a a)
a
(* b b)
b
(/ -4 x-scale)
-4
x-scale
(* x-scale y-scale)
y-scale
(+ (/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale))))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale)))))
(neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))))
(* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))
(- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90)))))))
1
(+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))
1/2
(* 1/2 (cos (* 2 (* angle (* (PI) 1/90)))))
(cos (* 2 (* angle (* (PI) 1/90))))
(* 2 (* angle (* (PI) 1/90)))
2
(* angle (* (PI) 1/90))
angle
(* (PI) 1/90)
(PI)
1/90
(* (- (* b b) (* a a)) (- (* b b) (* a a)))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(- 0 (* x-scale (* y-scale (* x-scale y-scale))))
0
(* x-scale (* y-scale (* x-scale y-scale)))
x-scale
(* y-scale (* x-scale y-scale))
y-scale
(* x-scale y-scale)
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
(* -1/2 (cos (* (* angle (PI)) 1/90)))
-1/2
(cos (* (* angle (PI)) 1/90))
(* (* angle (PI)) 1/90)
(* angle (PI))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(* x-scale x-scale)
-4
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(+ (* (/ (* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90)))) y-scale) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(/ (* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90)))) y-scale)
(* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90))))
(/ (- (* b b) (* a a)) x-scale)
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
x-scale
(sin (* angle (* (PI) 1/90)))
(* angle (* (PI) 1/90))
angle
(* (PI) 1/90)
(PI)
1/90
y-scale
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(sin (* (* angle (PI)) 1/90))
(* (* angle (PI)) 1/90)
(* angle (PI))
(* x-scale y-scale)
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
1/2
(* -1/2 (cos (* (* angle (PI)) 1/90)))
-1/2
(cos (* (* angle (PI)) 1/90))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(* x-scale x-scale)
-4
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(- 1 (cos (* (* angle (PI)) 1/90)))
1
2
Outputs
(* (/ (* -4 b) x-scale) (/ (* b (* a a)) (* y-scale (* x-scale y-scale))))
(*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a (/.f64 (*.f64 b a) y-scale)) x-scale) y-scale) x-scale)))
(/ (* -4 b) x-scale)
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
-4
#s(literal -4 binary64)
b
x-scale
(/ (* b (* a a)) (* y-scale (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 a (/.f64 (*.f64 b a) y-scale)) x-scale) y-scale)
(* b (* a a))
(*.f64 b (*.f64 a a))
(* a a)
(*.f64 a a)
a
(* y-scale (* x-scale y-scale))
(*.f64 x-scale (*.f64 y-scale y-scale))
y-scale
(* x-scale y-scale)
(*.f64 x-scale y-scale)
(* (* -4 b) (/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale)))))
(*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a (/.f64 (*.f64 b a) y-scale)) x-scale) y-scale) x-scale)))
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
-4
#s(literal -4 binary64)
b
(/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 a (/.f64 (*.f64 b a) y-scale)) x-scale) y-scale) x-scale)
(* b (* a a))
(*.f64 b (*.f64 a a))
(* a a)
(*.f64 a a)
a
(* x-scale (* y-scale (* x-scale y-scale)))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(* y-scale (* x-scale y-scale))
(*.f64 x-scale (*.f64 y-scale y-scale))
y-scale
(* x-scale y-scale)
(*.f64 x-scale y-scale)
(/ (/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale)) y-scale)
(*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a (/.f64 (*.f64 b a) y-scale)) x-scale) y-scale) x-scale)))
(/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 b (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) a)) x-scale) (*.f64 x-scale y-scale))
(* (* (* a a) (* b b)) (/ -4 x-scale))
(/.f64 (*.f64 b (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) a)) x-scale)
(* (* a a) (* b b))
(*.f64 b (*.f64 b (*.f64 a a)))
(* a a)
(*.f64 a a)
a
(* b b)
(*.f64 b b)
b
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
x-scale
(* x-scale y-scale)
(*.f64 x-scale y-scale)
y-scale
(+ (/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale))))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))) #s(literal -1/2 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))))
(/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale)))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))) #s(literal -1/2 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a)))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))) #s(literal -1/2 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 a a) (*.f64 b b))))
(* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))) #s(literal -1/2 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
(- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90)))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))) #s(literal -1/2 binary64)))
1
#s(literal 1 binary64)
(+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64))))))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (* 2 (* angle (* (PI) 1/90)))))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))))
(cos (* 2 (* angle (* (PI) 1/90))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64))))
(* 2 (* angle (* (PI) 1/90)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/45 binary64)))
2
#s(literal 2 binary64)
(* angle (* (PI) 1/90))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
angle
(* (PI) 1/90)
(*.f64 (PI.f64) #s(literal 1/90 binary64))
(PI)
(PI.f64)
1/90
#s(literal 1/90 binary64)
(* (- (* b b) (* a a)) (- (* b b) (* a a)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(- 0 (* x-scale (* y-scale (* x-scale y-scale))))
(*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
0
#s(literal 0 binary64)
(* x-scale (* y-scale (* x-scale y-scale)))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
x-scale
(* y-scale (* x-scale y-scale))
(*.f64 x-scale (*.f64 y-scale y-scale))
y-scale
(* x-scale y-scale)
(*.f64 x-scale y-scale)
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(*.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)))
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(/.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(* -1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
-1/2
#s(literal -1/2 binary64)
(cos (* (* angle (PI)) 1/90))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* angle (PI)) 1/90)
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 angle (PI.f64))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(* x-scale x-scale)
(*.f64 x-scale x-scale)
-4
#s(literal -4 binary64)
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(+ (* (/ (* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90)))) y-scale) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(+.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))))
(/ (* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90)))) y-scale)
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90))))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) x-scale)
(/ (- (* b b) (* a a)) x-scale)
(/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
x-scale
(sin (* angle (* (PI) 1/90)))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* angle (* (PI) 1/90))
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
angle
(* (PI) 1/90)
(*.f64 (PI.f64) #s(literal 1/90 binary64))
(PI)
(PI.f64)
1/90
#s(literal 1/90 binary64)
y-scale
(/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(sin (* (* angle (PI)) 1/90))
(sin.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* angle (PI)) 1/90)
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))
(* angle (PI))
(*.f64 angle (PI.f64))
(* x-scale y-scale)
(*.f64 x-scale y-scale)
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(*.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)))
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(/.f64 (+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale x-scale))
(+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))))
(+.f64 (*.f64 (*.f64 a a) #s(literal 1/2 binary64)) (+.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))) (+.f64 (*.f64 (*.f64 a a) #s(literal -1/2 binary64)) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
1/2
#s(literal 1/2 binary64)
(* -1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
-1/2
#s(literal -1/2 binary64)
(cos (* (* angle (PI)) 1/90))
(cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))
(* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))))
(* 1/2 (cos (* (* angle (PI)) 1/90)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
(* x-scale x-scale)
(*.f64 x-scale x-scale)
-4
#s(literal -4 binary64)
(/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))
(/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))
(/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)
(/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) y-scale)
(+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2))
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))
(*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))
(/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (* (* angle (PI)) 1/90))))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))
1
#s(literal 1 binary64)
2
#s(literal 2 binary64)

localize1.8s (6.4%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy91.7%
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale))
accuracy90.2%
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
accuracy90.2%
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy39.1%
(PI.f64)
accuracy90.2%
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy90.1%
(-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
accuracy88.8%
(*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
accuracy39.1%
(PI.f64)
accuracy98.5%
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale))
accuracy97.8%
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale)) y-scale)
accuracy96.3%
(/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale))
accuracy95.9%
(*.f64 (*.f64 a a) (*.f64 b b))
accuracy99.9%
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
accuracy98.2%
(*.f64 b (*.f64 a a))
accuracy98.1%
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))
accuracy92.0%
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
accuracy99.9%
(*.f64 y-scale (*.f64 x-scale y-scale))
accuracy99.3%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
accuracy98.2%
(*.f64 b (*.f64 a a))
accuracy90.0%
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale)))
Results
1.1s161×5exit
186.0ms72×1valid
90.0ms20×2valid
18.0ms3valid
2.0ms0valid
Compiler

Compiled 1533 to 74 computations (95.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 882.0ms
ival-mult: 235.0ms (26.7% of total)
ival-cos: 183.0ms (20.8% of total)
backward-pass: 151.0ms (17.1% of total)
ival-div: 121.0ms (13.7% of total)
ival-sin: 68.0ms (7.7% of total)
ival-add: 33.0ms (3.7% of total)
...c/correct-round.rkt:119:19: 32.0ms (3.6% of total)
compiled-spec: 19.0ms (2.2% of total)
ival-sub: 18.0ms (2% of total)
ival-neg: 15.0ms (1.7% of total)
const: 4.0ms (0.5% of total)
ival-pi: 4.0ms (0.5% of total)

series164.0ms (0.6%)

Counts
23 → 804
Calls
Call 1
Inputs
#<alt (* (/ (* -4 b) x-scale) (/ (* b (* a a)) (* y-scale (* x-scale y-scale))))>
#<alt (/ (* -4 b) x-scale)>
#<alt (* -4 b)>
#<alt (/ (* b (* a a)) (* y-scale (* x-scale y-scale)))>
#<alt (* (* -4 b) (/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale)))))>
#<alt (/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale))))>
#<alt (* b (* a a))>
#<alt (/ (/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale)) y-scale)>
#<alt (/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale))>
#<alt (* (* (* a a) (* b b)) (/ -4 x-scale))>
#<alt (* (* a a) (* b b))>
#<alt (+ (/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale))))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))>
#<alt (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))>
#<alt (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)>
#<alt (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))>
#<alt (+ (* (/ (* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90)))) y-scale) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))>
#<alt (* y-scale (* x-scale y-scale))>
#<alt (* x-scale (* y-scale (* x-scale y-scale)))>
#<alt (PI)>
#<alt (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))>
#<alt (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90)))))))>
#<alt (- 1 (cos (* (* angle (PI)) 1/90)))>
#<alt (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) x-scale))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/11957422500000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))>
#<alt (+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))>
#<alt (+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* -4 (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* -4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* -4 (/ (pow b 2) (pow x-scale 2))))>
#<alt (+ (* -4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))))>
#<alt (+ (* -4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))))) (* -4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))))))))))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))>
#<alt (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))>
#<alt (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))>
#<alt (+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))>
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))>
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))>
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))>
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))>
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))>
#<alt (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))>
#<alt (/ (pow b 2) (pow x-scale 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))))))))))) (/ (pow b 2) (pow x-scale 2)))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))>
#<alt (+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))>
#<alt (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))>
#<alt (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* 1/8100 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))>
#<alt (* (pow angle 2) (+ (* -1/196830000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/196830000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* 1/11957422500000 (* (pow angle 2) (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/196830000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1355971711500000000 (* (pow angle 2) (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/11957422500000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)))))))))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (+ (* -2 (* (pow a 2) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))>
#<alt (+ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))))>
#<alt (+ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))))>
#<alt (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- (+ 1/2 (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- (+ 1/2 (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (+ (* -2 (* (pow a 2) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))>
#<alt (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))>
#<alt (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))>
#<alt (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- (+ 1/2 (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- (+ 1/2 (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))>
#<alt (* 1/8100 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/196830000 (* (pow angle 2) (pow (PI) 4))) (* -1/8100 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/11957422500000 (* (pow angle 2) (pow (PI) 6))) (* 1/196830000 (pow (PI) 4)))) (* -1/8100 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/1355971711500000000 (* (pow angle 2) (pow (PI) 8))) (* -1/11957422500000 (pow (PI) 6)))) (* 1/196830000 (pow (PI) 4)))) (* -1/8100 (pow (PI) 2))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))>
#<alt (* 1/16200 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (* 1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6)))))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6))))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))>
Calls

201 calls:

TimeVariablePointExpression
43.0ms
b
@0
(/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale))
26.0ms
y-scale
@0
(+ (/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale))))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
7.0ms
b
@0
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
3.0ms
y-scale
@inf
(/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale))))
2.0ms
angle
@inf
(+ (/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale))))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))

rewrite457.0ms (1.6%)

Algorithm
batch-egg-rewrite
Rules
3950×*-lowering-*.f32
3950×*-lowering-*.f64
2674×/-lowering-/.f32
2674×/-lowering-/.f64
1216×fma-lowering-fma.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
074519
1505450
25369450
08008450
Stop Event
iter limit
node limit
Counts
23 → 823
Calls
Call 1
Inputs
(* (/ (* -4 b) x-scale) (/ (* b (* a a)) (* y-scale (* x-scale y-scale))))
(/ (* -4 b) x-scale)
(* -4 b)
(/ (* b (* a a)) (* y-scale (* x-scale y-scale)))
(* (* -4 b) (/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale)))))
(/ (* b (* a a)) (* x-scale (* y-scale (* x-scale y-scale))))
(* b (* a a))
(/ (/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale)) y-scale)
(/ (* (* (* a a) (* b b)) (/ -4 x-scale)) (* x-scale y-scale))
(* (* (* a a) (* b b)) (/ -4 x-scale))
(* (* a a) (* b b))
(+ (/ (neg (* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))) (- 0 (* x-scale (* y-scale (* x-scale y-scale))))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale)))
(* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4)
(/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale))
(+ (* (/ (* (/ (- (* b b) (* a a)) x-scale) (sin (* angle (* (PI) 1/90)))) y-scale) (/ (* (- (* b b) (* a a)) (sin (* (* angle (PI)) 1/90))) (* x-scale y-scale))) (/ (* (/ (+ (* (* a a) (+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))) (* (* b b) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90)))))) (* x-scale x-scale)) -4) (/ y-scale (/ (+ (* (* a a) (+ 1/2 (* 1/2 (cos (* (* angle (PI)) 1/90))))) (/ (* (* b b) (- 1 (cos (* (* angle (PI)) 1/90)))) 2)) y-scale))))
(* y-scale (* x-scale y-scale))
(* x-scale (* y-scale (* x-scale y-scale)))
(PI)
(* (- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90))))))) (* (- (* b b) (* a a)) (- (* b b) (* a a))))
(- 1 (+ 1/2 (* 1/2 (cos (* 2 (* angle (* (PI) 1/90)))))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(+ 1/2 (* -1/2 (cos (* (* angle (PI)) 1/90))))
Outputs
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (neg.f64 (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))) y-scale))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 b (*.f64 a a))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 #s(literal -4 binary64) b)) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) y-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(pow.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (/.f64 b y-scale) (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) y-scale))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b x-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 b y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal -4 binary64)) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)) b)
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) #s(literal 1 binary64)))
(/.f64 (*.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (*.f64 b #s(literal 4 binary64))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 b x-scale))
(*.f64 b (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 b x-scale) #s(literal -4 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal -4 binary64) b))
(*.f64 #s(literal -4 binary64) b)
(*.f64 b #s(literal -4 binary64))
(neg.f64 (/.f64 (*.f64 b (*.f64 a a)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 a a)) y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 b y-scale) (*.f64 a a)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) x-scale) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) #s(literal -1 binary64))
(*.f64 b (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a a) (*.f64 b (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) b)
(*.f64 (/.f64 b y-scale) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 b y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b a) (*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) y-scale))
(*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a y-scale))
(*.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 a (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (neg.f64 (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))) y-scale))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 b (*.f64 a a))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 #s(literal -4 binary64) b)) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) y-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(pow.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (/.f64 b y-scale) (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) y-scale))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b x-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 b y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal -4 binary64)) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)) b)
(neg.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) x-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a)))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 b x-scale) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) y-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (*.f64 x-scale y-scale)) y-scale)
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))) #s(literal -1 binary64))
(*.f64 b (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 b (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) (*.f64 b (*.f64 a a)))
(*.f64 (*.f64 b a) (*.f64 a (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) b)
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 a x-scale))
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 b (*.f64 a a))
(*.f64 a (*.f64 b a))
(*.f64 (*.f64 a a) b)
(*.f64 (*.f64 b a) a)
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (neg.f64 (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))) y-scale))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 b (*.f64 a a))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (*.f64 b #s(literal 4 binary64))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 #s(literal -4 binary64) b)) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (*.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) x-scale) (*.f64 #s(literal -4 binary64) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) y-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(pow.f64 (/.f64 (/.f64 y-scale (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 b (*.f64 a a)))))
(*.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) b)))
(*.f64 (/.f64 b y-scale) (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) y-scale))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 b x-scale)) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) b) (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 b y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal -4 binary64)) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)) b)
(neg.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (/.f64 #s(literal -4 binary64) x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))) #s(literal -1 binary64))
(*.f64 a (*.f64 (*.f64 (*.f64 b a) b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 b (*.f64 a a)) (*.f64 b (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b b) (*.f64 (*.f64 a a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))))
(*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)) (*.f64 b (*.f64 b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) x-scale) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) y-scale))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 a a))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (*.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a))))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale #s(literal -4 binary64)))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 x-scale #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b (*.f64 b (*.f64 a a)))))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 b x-scale) (*.f64 b (*.f64 a a))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b (*.f64 a a))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 b (*.f64 a a)))
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64)))))
(*.f64 a (*.f64 (*.f64 (*.f64 b a) b) (/.f64 #s(literal -4 binary64) x-scale)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale))
(*.f64 (*.f64 b b) (*.f64 (*.f64 a a) (/.f64 #s(literal -4 binary64) x-scale)))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 b (*.f64 b (*.f64 a a))))
(*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) x-scale)))
(*.f64 (/.f64 (*.f64 b b) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 a a))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) (*.f64 (*.f64 b a) b))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 a a)) (*.f64 b b))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 b (*.f64 a a))) b)
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 b a)) (*.f64 b a))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) b) (*.f64 a a))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 a a)) b)
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 b a)) a)
(pow.f64 (*.f64 b a) #s(literal 2 binary64))
(*.f64 b (*.f64 b (*.f64 a a)))
(*.f64 a (*.f64 (*.f64 b a) b))
(*.f64 a (*.f64 b (*.f64 b a)))
(*.f64 (*.f64 a a) (*.f64 b b))
(*.f64 (*.f64 b (*.f64 a a)) b)
(*.f64 (*.f64 b b) (*.f64 a a))
(*.f64 (*.f64 b a) (*.f64 b a))
(*.f64 (*.f64 (*.f64 b a) b) a)
(+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(+.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))))
(fma.f64 #s(literal -4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 #s(literal -4 binary64) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) y-scale) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) y-scale) (/.f64 #s(literal -4 binary64) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) #s(literal 1 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (/.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (+.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) #s(literal 1 binary64))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) #s(literal 1 binary64))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) #s(literal 1 binary64))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)))))) (neg.f64 (/.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(/.f64 (/.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(*.f64 (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))))
(*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))))
(neg.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(neg.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) #s(literal 1 binary64)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale x-scale)))
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal -4 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale) #s(literal -4 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) #s(literal 1 binary64)) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) x-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) y-scale)
(pow.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale))
(*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) y-scale))
(*.f64 (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) y-scale) (/.f64 #s(literal -4 binary64) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 #s(literal -4 binary64) y-scale))
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) #s(literal 1 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal -4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale) #s(literal -4 binary64)) x-scale)
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale)) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) x-scale) x-scale)
(*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale) #s(literal -4 binary64)))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale) (/.f64 #s(literal -4 binary64) x-scale))
(neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (*.f64 x-scale x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 3 binary64))) (*.f64 (*.f64 x-scale x-scale) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale) x-scale)
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale))))
(/.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) #s(literal 1 binary64)) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 3 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale)) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale)) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))
(pow.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale x-scale))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) x-scale) (/.f64 #s(literal 1 binary64) x-scale))
(+.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64))))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))) (-.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))))
(/.f64 (-.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) y-scale) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) (/.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 y-scale (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale))) y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) y-scale) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 y-scale (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) (*.f64 x-scale y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 x-scale y-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 y-scale (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 (*.f64 x-scale y-scale) #s(literal 1 binary64))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (*.f64 (/.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 y-scale (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))) (*.f64 y-scale #s(literal 1 binary64))) (*.f64 y-scale (/.f64 y-scale (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale)))))
(/.f64 (+.f64 (*.f64 (/.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 y-scale (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale x-scale))))) (*.f64 y-scale (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (*.f64 (/.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 x-scale (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 y-scale (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 y-scale (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 x-scale x-scale)) #s(literal 4 binary64)))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64))))
(*.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) y-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 x-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (/.f64 (*.f64 y-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))))
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 y-scale (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale y-scale) y-scale)
(*.f64 (*.f64 y-scale y-scale) x-scale)
(+.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(-.f64 #s(literal 0 binary64) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(neg.f64 (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (+.f64 #s(literal 0 binary64) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 y-scale (*.f64 x-scale (*.f64 x-scale y-scale)))
(*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) x-scale))
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) x-scale)
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 #s(literal -1 binary64) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) y-scale)
(*.f64 (*.f64 (*.f64 x-scale y-scale) x-scale) y-scale)
(PI.f64)
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1 binary64))
(*.f64 (PI.f64) (log.f64 (exp.f64 #s(literal 1 binary64))))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (*.f64 (PI.f64) (PI.f64))))
(*.f64 (cbrt.f64 (PI.f64)) (log.f64 (exp.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))))))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (log.f64 (exp.f64 (sqrt.f64 (PI.f64)))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(+.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))))
(+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 b b)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(+.f64 (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(-.f64 #s(literal 0 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))))
(neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64)))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (neg.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(*.f64 #s(literal -1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))))
(*.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 b a)) (-.f64 b a))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 #s(literal 1/2 binary64) (neg.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (neg.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) #s(literal 1/2 binary64)))
(+.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64)) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(-.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))) (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64)))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) #s(literal 2 binary64))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))))))
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (+.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))) (*.f64 #s(literal 1/4 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 3/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (neg.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 #s(literal 1/2 binary64) (neg.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(+.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(-.f64 (/.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal -1/2 binary64) #s(literal 1/2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (-.f64 #s(literal 1/4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64)))))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64)) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/4 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64)))) (neg.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (neg.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64)) (*.f64 #s(literal 1/4 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64)) #s(literal 1/4 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1/2 binary64))))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) #s(literal 1/4 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))

simplify619.0ms (2.2%)

Algorithm
egg-herbie
Rules
6930×*-lowering-*.f32
6930×*-lowering-*.f64
4706×+-lowering-+.f64
4706×+-lowering-+.f32
1818×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
062830588
1239929187
0891929187
Stop Event
iter limit
node limit
Counts
804 → 804
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* (pow a 2) (pow b 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/11957422500000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* -4 (/ (pow b 2) (pow x-scale 2)))
(+ (* -4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* -4 (/ (pow b 2) (pow x-scale 2))))
(+ (* -4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))))
(+ (* -4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))))) (* -4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))))))))))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(/ (pow b 2) (pow x-scale 2))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))))))))))) (/ (pow b 2) (pow x-scale 2)))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* 1/8100 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))
(* (pow angle 2) (+ (* -1/196830000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))
(* (pow angle 2) (+ (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/196830000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* 1/11957422500000 (* (pow angle 2) (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/196830000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1355971711500000000 (* (pow angle 2) (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/11957422500000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)))))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))))
(+ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))))
(* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- (+ 1/2 (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- (+ 1/2 (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- (+ 1/2 (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- (+ 1/2 (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(* 1/8100 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/196830000 (* (pow angle 2) (pow (PI) 4))) (* -1/8100 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/11957422500000 (* (pow angle 2) (pow (PI) 6))) (* 1/196830000 (pow (PI) 4)))) (* -1/8100 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/1355971711500000000 (* (pow angle 2) (pow (PI) 8))) (* -1/11957422500000 (pow (PI) 6)))) (* 1/196830000 (pow (PI) 4)))) (* -1/8100 (pow (PI) 2))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(* 1/32400 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6)))))))
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6))))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* (pow a 2) b)
(*.f64 (*.f64 a a) b)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) x-scale)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 (*.f64 a a) b) b)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/11957422500000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/11957422500000 binary64) (*.f64 y-scale y-scale)))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (- (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (- (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (- (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (- (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (- (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ 1 (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 1/2 (/ (cos (* 1/45 (* angle (PI)))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))) (/.f64 (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (* (pow a 2) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 a a) b) b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (*.f64 angle angle) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal -2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))
(+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))))))
(+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))))))
(+ (* -4 (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale))))))
(* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale))))
(* -4 (/ (pow b 2) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))
(+ (* -4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) (* -4 (/ (pow b 2) (pow x-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/8100 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))))))
(+ (* -4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))) (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/787320000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))))) (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/8100 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))))))
(+ (* -4 (/ (pow b 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2)))))) (* -4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/8100 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 1/787320000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal -1/787320000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale))))))))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2)))))) (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))))
(*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal -4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal -4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal -4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal -4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal -4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))))
(* (pow b 2) (+ (* -4 (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2)))) (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (pow x-scale 2)))))
(*.f64 (*.f64 (*.f64 b b) #s(literal -4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(* -4 (/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 x-scale x-scale))
(/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))
(+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)))))
(+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)))))
(+ (* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+.f64 (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)))))
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))
(* (pow a 2) (+ (* -1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (pow x-scale 2))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale x-scale)))))))
(/ (pow b 2) (pow x-scale 2))
(/.f64 (*.f64 b b) (*.f64 x-scale x-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) x-scale)) (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) x-scale)))))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) x-scale)) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) x-scale) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) x-scale)) (*.f64 (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) x-scale) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) x-scale))))))))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (pow x-scale 2))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (pow x-scale 2))))))))))) (/ (pow b 2) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) x-scale)) (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) x-scale) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) x-scale)) (*.f64 (/.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) x-scale) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale))))))))))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale))
(+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))))
(+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))))
(+ (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (* 1/2 (/ 1 (pow x-scale 2))))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2)))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (+.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))))
(/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
(/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow x-scale 2))
(*.f64 (*.f64 b b) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale x-scale)))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (pow x-scale 2))) (+ (* 1/2 (/ 1 (pow x-scale 2))) (/ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow x-scale 2))))))
(*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(/ (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (pow x-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 b b)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 a a)))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1/11957422500000 binary64) (*.f64 y-scale y-scale)))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* (pow a 2) (+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* 1/8100 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(* (pow angle 2) (+ (* -1/196830000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/196830000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* 1/11957422500000 (* (pow angle 2) (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 #s(literal 1/11957422500000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/196830000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1355971711500000000 (* (pow angle 2) (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/11957422500000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/1355971711500000000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))))
(* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64)))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(+ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
(+ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 (*.f64 b b) (*.f64 #s(literal -2 binary64) (*.f64 a a))))))
(* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (- (+ 1/2 (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 b b))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 b b))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (- (+ 1/2 (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 b b))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow b 4) (- (+ 1/2 (+ (* -2 (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 2))) (/ (* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow b 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 b b))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64)))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) b) b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 (*.f64 a a) (*.f64 #s(literal -2 binary64) (*.f64 b b))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))) (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (+.f64 (*.f64 a a) (*.f64 #s(literal -2 binary64) (*.f64 b b))))))
(* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (- (+ 1/2 (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 a a))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 a a))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow a 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (- (+ 1/2 (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 a a))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* (pow a 4) (- (+ 1/2 (+ (* -2 (/ (* (pow b 2) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 2))) (/ (* (pow b 4) (- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))) (pow a 4)))) (* 1/2 (cos (* 1/45 (* angle (PI)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))) (*.f64 a a))) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))))
(* 1/8100 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64)) (*.f64 angle angle))
(* (pow angle 2) (- (* -1/196830000 (* (pow angle 2) (pow (PI) 4))) (* -1/8100 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/11957422500000 (* (pow angle 2) (pow (PI) 6))) (* 1/196830000 (pow (PI) 4)))) (* -1/8100 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/1355971711500000000 (* (pow angle 2) (pow (PI) 8))) (* -1/11957422500000 (pow (PI) 6)))) (* 1/196830000 (pow (PI) 4)))) (* -1/8100 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1355971711500000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/196830000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/8100 binary64))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(- 1/2 (* 1/2 (cos (* 1/45 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64)))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64)) (*.f64 angle angle))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(* 1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)))
(* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/765275040000000 (* (pow angle 2) (pow (PI) 6)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))
(* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/347128758144000000000 (* (pow angle 2) (pow (PI) 8))) (* 1/765275040000000 (pow (PI) 6))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))
(+ 1/2 (* -1/2 (cos (* 1/90 (* angle (PI))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal -1/2 binary64)))

eval446.0ms (1.6%)

Compiler

Compiled 170134 to 4533 computations (97.3% saved)

prune337.0ms (1.2%)

Pruning

13 alts after pruning (12 fresh and 1 done)

PrunedKeptTotal
New2308112319
Fresh21122
Picked415
Done101
Total2334132347
Accuracy
96.5%
Counts
2347 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
69.6%
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) y-scale) x-scale) y-scale)
80.5%
(/.f64 (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 b a)) a) (*.f64 x-scale y-scale)) y-scale)
85.2%
(/.f64 (/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 b a)) (*.f64 b a)) (*.f64 x-scale y-scale)) y-scale)
82.6%
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))) y-scale)
65.7%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
72.8%
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
75.2%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
69.1%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale))
66.8%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
87.2%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a y-scale)))
72.8%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale)))))
19.4%
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
91.2%
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
Compiler

Compiled 620 to 378 computations (39% saved)

simplify219.0ms (0.8%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))
cost-diff0
(*.f64 b a)
cost-diff0
(*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
cost-diff0
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))) y-scale)
cost-diff0
(*.f64 #s(literal -4 binary64) b)
cost-diff0
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
cost-diff0
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
cost-diff0
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
cost-diff0
(/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale)
cost-diff0
(*.f64 #s(literal -4 binary64) b)
cost-diff0
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
cost-diff0
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale))
cost-diff0
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
cost-diff0
(*.f64 #s(literal -4 binary64) b)
cost-diff0
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
cost-diff0
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale)))))
cost-diff0
(/.f64 (*.f64 b a) (*.f64 x-scale y-scale))
cost-diff0
(*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
cost-diff0
(*.f64 #s(literal -4 binary64) b)
cost-diff0
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
Rules
5622×*-lowering-*.f32
5622×*-lowering-*.f64
3332×associate-*r/
2426×times-frac
1878×*-commutative
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
033303
1111303
2465303
32341303
42706303
52928303
62975303
72975303
83463303
93463303
103463303
116126303
126672303
136863303
146905303
156905303
166972303
176972303
187496303
08205303
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(* (* -4 b) (* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale))))
(* -4 b)
-4
b
(* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale)))
(/ (* b a) (* x-scale y-scale))
(* b a)
a
(* x-scale y-scale)
x-scale
y-scale
(/ a (* x-scale y-scale))
(* (/ (* -4 b) x-scale) (* (* b a) (/ a (* x-scale (* y-scale y-scale)))))
(/ (* -4 b) x-scale)
(* -4 b)
-4
b
x-scale
(* (* b a) (/ a (* x-scale (* y-scale y-scale))))
(* b a)
a
(/ a (* x-scale (* y-scale y-scale)))
(* x-scale (* y-scale y-scale))
(* y-scale y-scale)
y-scale
(* (/ (* -4 b) x-scale) (/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale))
(/ (* -4 b) x-scale)
(* -4 b)
-4
b
x-scale
(/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale)
(* b (/ (/ (* a a) x-scale) y-scale))
(/ (/ (* a a) x-scale) y-scale)
(/ (* a a) x-scale)
(* a a)
a
y-scale
(* (/ (/ (* -4 b) x-scale) y-scale) (/ (* b (* a a)) (* x-scale y-scale)))
(/ (/ (* -4 b) x-scale) y-scale)
(/ (* -4 b) x-scale)
(* -4 b)
-4
b
x-scale
y-scale
(/ (* b (* a a)) (* x-scale y-scale))
(* b (* a a))
(* a a)
a
(* x-scale y-scale)
(/ (* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))) y-scale)
(* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale))))
(* b a)
b
a
(* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))
(/ -4 (* (* x-scale y-scale) x-scale))
-4
(* (* x-scale y-scale) x-scale)
(* x-scale y-scale)
x-scale
y-scale
Outputs
(* (* -4 b) (* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale) y-scale) y-scale) x-scale)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
-4
#s(literal -4 binary64)
b
(* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) x-scale) y-scale)
(/ (* b a) (* x-scale y-scale))
(*.f64 a (/.f64 (/.f64 b x-scale) y-scale))
(* b a)
(*.f64 b a)
a
(* x-scale y-scale)
(*.f64 x-scale y-scale)
x-scale
y-scale
(/ a (* x-scale y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(* (/ (* -4 b) x-scale) (* (* b a) (/ a (* x-scale (* y-scale y-scale)))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale) y-scale) y-scale) x-scale)
(/ (* -4 b) x-scale)
(*.f64 #s(literal -4 binary64) (/.f64 b x-scale))
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
-4
#s(literal -4 binary64)
b
x-scale
(* (* b a) (/ a (* x-scale (* y-scale y-scale))))
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* b a)
(*.f64 b a)
a
(/ a (* x-scale (* y-scale y-scale)))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale)
(* x-scale (* y-scale y-scale))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* (/ (* -4 b) x-scale) (/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale) y-scale) y-scale) x-scale)
(/ (* -4 b) x-scale)
(*.f64 #s(literal -4 binary64) (/.f64 b x-scale))
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
-4
#s(literal -4 binary64)
b
x-scale
(/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale)
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* b (/ (/ (* a a) x-scale) y-scale))
(*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(/ (/ (* a a) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (* a a) x-scale)
(/.f64 (*.f64 a a) x-scale)
(* a a)
(*.f64 a a)
a
y-scale
(* (/ (/ (* -4 b) x-scale) y-scale) (/ (* b (* a a)) (* x-scale y-scale)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale) y-scale) y-scale) x-scale)
(/ (/ (* -4 b) x-scale) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 b x-scale)) y-scale)
(/ (* -4 b) x-scale)
(*.f64 #s(literal -4 binary64) (/.f64 b x-scale))
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
-4
#s(literal -4 binary64)
b
x-scale
y-scale
(/ (* b (* a a)) (* x-scale y-scale))
(*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(* b (* a a))
(*.f64 b (*.f64 a a))
(* a a)
(*.f64 a a)
a
(* x-scale y-scale)
(*.f64 x-scale y-scale)
(/ (* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))) y-scale)
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) x-scale) y-scale) y-scale) x-scale)
(* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 b (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale))) x-scale) b) y-scale)
(* b a)
(*.f64 b a)
b
a
(* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (* x-scale y-scale) x-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
-4
#s(literal -4 binary64)
(* (* x-scale y-scale) x-scale)
(*.f64 x-scale (*.f64 x-scale y-scale))
(* x-scale y-scale)
(*.f64 x-scale y-scale)
x-scale
y-scale

localize205.0ms (0.7%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy99.4%
(/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))
accuracy94.5%
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))) y-scale)
accuracy93.2%
(*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale))))
accuracy84.0%
(*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))
accuracy93.5%
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
accuracy91.7%
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
accuracy87.3%
(*.f64 b (*.f64 a a))
accuracy84.5%
(/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale))
accuracy92.3%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale))
accuracy91.1%
(*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
accuracy91.0%
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
accuracy83.8%
(/.f64 (*.f64 a a) x-scale)
accuracy92.3%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale)))))
accuracy88.9%
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
accuracy87.6%
(*.f64 x-scale (*.f64 y-scale y-scale))
accuracy87.4%
(/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale)))
accuracy99.8%
(*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))
accuracy95.6%
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
accuracy91.3%
(/.f64 a (*.f64 x-scale y-scale))
accuracy86.8%
(/.f64 (*.f64 b a) (*.f64 x-scale y-scale))
Results
133.0ms256×0valid
Compiler

Compiled 309 to 35 computations (88.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 50.0ms
ival-mult: 32.0ms (63.8% of total)
ival-div: 17.0ms (33.9% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

series49.0ms (0.2%)

Counts
24 → 924
Calls
Call 1
Inputs
#<alt (* (* -4 b) (* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale))))>
#<alt (* -4 b)>
#<alt (* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale)))>
#<alt (/ (* b a) (* x-scale y-scale))>
#<alt (* (/ (* -4 b) x-scale) (* (* b a) (/ a (* x-scale (* y-scale y-scale)))))>
#<alt (/ (* -4 b) x-scale)>
#<alt (* (* b a) (/ a (* x-scale (* y-scale y-scale))))>
#<alt (* (/ (* -4 b) x-scale) (/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale))>
#<alt (/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale)>
#<alt (* (/ (/ (* -4 b) x-scale) y-scale) (/ (* b (* a a)) (* x-scale y-scale)))>
#<alt (/ (/ (* -4 b) x-scale) y-scale)>
#<alt (/ (* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))) y-scale)>
#<alt (* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale))))>
#<alt (* b a)>
#<alt (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale (* y-scale y-scale)))>
#<alt (* x-scale (* y-scale y-scale))>
#<alt (/ (* a a) x-scale)>
#<alt (/ (/ (* a a) x-scale) y-scale)>
#<alt (* b (/ (/ (* a a) x-scale) y-scale))>
#<alt (/ (* b (* a a)) (* x-scale y-scale))>
#<alt (* b (* a a))>
#<alt (/ -4 (* (* x-scale y-scale) x-scale))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (* -4 b)>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (/ (* a b) (* x-scale y-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (* -4 (/ b x-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ b (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* a b)>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale y-scale))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (/ a (* x-scale (pow y-scale 2)))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (* x-scale (pow y-scale 2))>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) b) (* x-scale y-scale))>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (* (pow a 2) b)>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
#<alt (/ -4 (* (pow x-scale 2) y-scale))>
Calls

231 calls:

TimeVariablePointExpression
2.0ms
a
@inf
(/ (* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))) y-scale)
1.0ms
x-scale
@inf
(/ (* a a) x-scale)
1.0ms
b
@0
(* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))
1.0ms
a
@0
(* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))
1.0ms
b
@inf
(* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))

rewrite322.0ms (1.2%)

Algorithm
batch-egg-rewrite
Rules
4252×*-lowering-*.f32
4252×*-lowering-*.f64
3764×/-lowering-/.f32
3764×/-lowering-/.f64
1194×frac-2neg
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
033230
1189208
21628196
37290196
08076196
Stop Event
iter limit
node limit
Counts
24 → 1843
Calls
Call 1
Inputs
(* (* -4 b) (* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale))))
(* -4 b)
(* (/ (* b a) (* x-scale y-scale)) (/ a (* x-scale y-scale)))
(/ (* b a) (* x-scale y-scale))
(* (/ (* -4 b) x-scale) (* (* b a) (/ a (* x-scale (* y-scale y-scale)))))
(/ (* -4 b) x-scale)
(* (* b a) (/ a (* x-scale (* y-scale y-scale))))
(* (/ (* -4 b) x-scale) (/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale))
(/ (* b (/ (/ (* a a) x-scale) y-scale)) y-scale)
(* (/ (/ (* -4 b) x-scale) y-scale) (/ (* b (* a a)) (* x-scale y-scale)))
(/ (/ (* -4 b) x-scale) y-scale)
(/ (* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))) y-scale)
(* (* b a) (* (* b a) (/ -4 (* (* x-scale y-scale) x-scale))))
(* b a)
(* (* b a) (/ -4 (* (* x-scale y-scale) x-scale)))
(/ a (* x-scale y-scale))
(/ a (* x-scale (* y-scale y-scale)))
(* x-scale (* y-scale y-scale))
(/ (* a a) x-scale)
(/ (/ (* a a) x-scale) y-scale)
(* b (/ (/ (* a a) x-scale) y-scale))
(/ (* b (* a a)) (* x-scale y-scale))
(* b (* a a))
(/ -4 (* (* x-scale y-scale) x-scale))
Outputs
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(neg.f64 (*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))))
(neg.f64 (*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(neg.f64 (*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(neg.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale)))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(neg.f64 (/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) y-scale))
(neg.f64 (/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) x-scale))
(/.f64 b (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 a (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (*.f64 a (*.f64 b a)) (neg.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 y-scale (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 y-scale (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))) (*.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) y-scale)
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (neg.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 a (*.f64 b a))))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a a)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 x-scale b))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) y-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 b (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 b (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal -4 binary64))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b a)) y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) b)
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b a))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))) b)
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) #s(literal 1 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 b x-scale))) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale b)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (*.f64 #s(literal -4 binary64) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 b #s(literal 4 binary64)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale #s(literal -4 binary64))) b)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b x-scale))) (*.f64 a a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) #s(literal 1 binary64)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(-.f64 #s(literal 0 binary64) (*.f64 b #s(literal 4 binary64)))
(neg.f64 (*.f64 b #s(literal 4 binary64)))
(*.f64 #s(literal -4 binary64) b)
(*.f64 #s(literal -4 binary64) (neg.f64 (-.f64 #s(literal 0 binary64) b)))
(*.f64 b #s(literal -4 binary64))
(*.f64 (*.f64 #s(literal -4 binary64) b) #s(literal 1 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) b))
(*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b))
(*.f64 #s(literal -1 binary64) (*.f64 b #s(literal 4 binary64)))
(*.f64 (-.f64 #s(literal 0 binary64) b) #s(literal 4 binary64))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) b)) #s(literal -4 binary64))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 a (*.f64 b a)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (/.f64 (*.f64 a (*.f64 b a)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 a (*.f64 x-scale y-scale))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b (*.f64 x-scale y-scale))))
(neg.f64 (*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 (/.f64 a (*.f64 x-scale y-scale)) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (*.f64 (/.f64 (*.f64 b a) x-scale) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 (/.f64 b (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (/.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 (*.f64 x-scale y-scale) a)))
(neg.f64 (/.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(neg.f64 (/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) x-scale))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 b (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 b (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 b (*.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(/.f64 a (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 a (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b a) (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b a) (*.f64 x-scale (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) x-scale)
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 a y-scale) (*.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)) x-scale))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) a))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 a x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 b a) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (-.f64 #s(literal 0 binary64) a)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale))) (*.f64 b a)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 a x-scale) (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 b a)))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 #s(literal -1 binary64) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(/.f64 #s(literal -1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b a) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b a) x-scale)) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (neg.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (*.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 (/.f64 b (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 y-scale a))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale a))
(/.f64 (/.f64 (*.f64 b a) y-scale) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) x-scale))
(/.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) y-scale)
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 b a))))
(/.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale b)) (/.f64 y-scale a))
(/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 x-scale a)) y-scale)
(/.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 b a))) y-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 b (/.f64 y-scale a)) (*.f64 (/.f64 (*.f64 x-scale y-scale) a) x-scale))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (neg.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (neg.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 b a)))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) #s(literal -1 binary64))
(*.f64 b (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 b (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 a (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b a) x-scale))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a y-scale) (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 a y-scale) (/.f64 b (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) a))))
(*.f64 (/.f64 a y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale b)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 a y-scale))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) x-scale) (/.f64 (*.f64 b a) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale b)) (/.f64 a y-scale))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) a)) b)
(*.f64 (/.f64 (/.f64 a y-scale) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 b a))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) b)
(*.f64 (/.f64 b (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a a))
(*.f64 (/.f64 a (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 b a))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 b x-scale))) a)
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) b))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) #s(literal 1 binary64)))
(neg.f64 (*.f64 b (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (/.f64 (/.f64 (*.f64 b a) x-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b a) x-scale)) y-scale))
(/.f64 b (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 b a) (*.f64 x-scale y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 b x-scale) (/.f64 y-scale a))
(/.f64 (/.f64 a y-scale) (/.f64 x-scale b))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 b a) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 b (/.f64 y-scale a))))
(/.f64 (/.f64 (*.f64 b a) x-scale) y-scale)
(/.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 b a))))
(/.f64 (-.f64 #s(literal 0 binary64) b) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b a) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 b y-scale) (/.f64 x-scale a))
(/.f64 (/.f64 (*.f64 b a) y-scale) x-scale)
(/.f64 (/.f64 b (/.f64 y-scale a)) x-scale)
(/.f64 (neg.f64 (/.f64 (*.f64 b a) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (/.f64 b (/.f64 y-scale a))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)) #s(literal -1 binary64))
(*.f64 b (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 a (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b a) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) #s(literal 1 binary64))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) b)
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 a y-scale) (/.f64 b x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 b a) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 b a))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 b a)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 b a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a x-scale) (/.f64 b y-scale))
(*.f64 (/.f64 a x-scale) (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b a) x-scale)) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 b y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (/.f64 b (/.f64 y-scale a)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (/.f64 a x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)) #s(literal -1/2 binary64)) (pow.f64 (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)) #s(literal -1/2 binary64)))
(*.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(neg.f64 (*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))))
(neg.f64 (*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(neg.f64 (*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(neg.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale)))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(neg.f64 (/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) y-scale))
(neg.f64 (/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) x-scale))
(/.f64 b (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 a (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (*.f64 a (*.f64 b a)) (neg.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 y-scale (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 y-scale (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))) (*.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) y-scale)
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (neg.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 a (*.f64 b a))))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a a)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 x-scale b))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) y-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 b (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 b (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal -4 binary64))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b a)) y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) b)
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b a))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))) b)
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) #s(literal 1 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 b x-scale))) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale b)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (*.f64 #s(literal -4 binary64) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 b #s(literal 4 binary64)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale #s(literal -4 binary64))) b)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b x-scale))) (*.f64 a a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) #s(literal 1 binary64)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(neg.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(/.f64 #s(literal -4 binary64) (/.f64 x-scale b))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(/.f64 (*.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal -1 binary64) (/.f64 x-scale (*.f64 b #s(literal 4 binary64))))
(pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 b x-scale))
(*.f64 b (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) #s(literal 1 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) (/.f64 b x-scale)))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (/.f64 b x-scale) #s(literal -4 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 #s(literal -4 binary64) b))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) b)) #s(literal -1 binary64)))
(*.f64 #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) b)
(*.f64 (/.f64 #s(literal -1 binary64) x-scale) (*.f64 b #s(literal 4 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) #s(literal -1/2 binary64)) (pow.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) #s(literal -1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) #s(literal 1 binary64)))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 a y-scale)))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 b a)))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))) (/.f64 b (*.f64 y-scale y-scale))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b y-scale)))
(neg.f64 (*.f64 (*.f64 b a) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(neg.f64 (*.f64 (/.f64 b (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a)))))
(neg.f64 (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 x-scale y-scale)))
(/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 b (*.f64 (*.f64 y-scale y-scale) (/.f64 x-scale (*.f64 a a))))
(/.f64 a (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (*.f64 b a) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale a))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) y-scale)
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (*.f64 b a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 #s(literal 1 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 a (*.f64 b a)) y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) y-scale) (/.f64 x-scale b))
(/.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 a a)))
(/.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (/.f64 (*.f64 b a) (*.f64 y-scale y-scale)) (/.f64 x-scale a))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 #s(literal -1 binary64) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) #s(literal -1 binary64))
(*.f64 b (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 a (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (*.f64 b a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 a y-scale))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b a))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (/.f64 x-scale a)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b y-scale))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) #s(literal 1 binary64))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a (/.f64 y-scale a)) y-scale))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 #s(literal 1 binary64) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) b)
(*.f64 #s(literal -1 binary64) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) y-scale) (/.f64 b x-scale))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 (*.f64 b a) x-scale))
(*.f64 (/.f64 (*.f64 b a) (*.f64 y-scale y-scale)) (/.f64 a x-scale))
(*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (*.f64 (*.f64 b a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a a))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b a))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (neg.f64 (/.f64 y-scale (*.f64 a (*.f64 b a)))) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b a) #s(literal 1 binary64)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (pow.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) #s(literal -1/2 binary64)) (pow.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) #s(literal -1/2 binary64)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 (*.f64 b a) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (/.f64 b x-scale))) (*.f64 a a))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(neg.f64 (*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))))
(neg.f64 (*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(neg.f64 (*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(neg.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale)))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(neg.f64 (/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) y-scale))
(neg.f64 (/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) x-scale))
(/.f64 b (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 a (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (*.f64 a (*.f64 b a)) (neg.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 y-scale (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 y-scale (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))) (*.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) y-scale)
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (neg.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 a (*.f64 b a))))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a a)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 x-scale b))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) y-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 b (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 b (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal -4 binary64))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b a)) y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) b)
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b a))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))) b)
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) #s(literal 1 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 b x-scale))) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale b)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (*.f64 #s(literal -4 binary64) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 b #s(literal 4 binary64)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale #s(literal -4 binary64))) b)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b x-scale))) (*.f64 a a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) #s(literal 1 binary64)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) #s(literal 1 binary64)))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 a y-scale)))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 b a)))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))) (/.f64 b (*.f64 y-scale y-scale))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b y-scale)))
(neg.f64 (*.f64 (*.f64 b a) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(neg.f64 (*.f64 (/.f64 b (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a)))))
(neg.f64 (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 x-scale y-scale)))
(/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 b (*.f64 (*.f64 y-scale y-scale) (/.f64 x-scale (*.f64 a a))))
(/.f64 a (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (*.f64 b a) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale a))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) y-scale)
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (*.f64 b a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 #s(literal 1 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 a (*.f64 b a)) y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale y-scale) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) y-scale) (/.f64 x-scale b))
(/.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 y-scale (*.f64 a a)))
(/.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (/.f64 (*.f64 b a) (*.f64 y-scale y-scale)) (/.f64 x-scale a))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 #s(literal -1 binary64) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) #s(literal -1 binary64))
(*.f64 b (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 a (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 a (*.f64 (*.f64 b a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 a y-scale))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b a))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (/.f64 x-scale a)) (/.f64 b (*.f64 y-scale y-scale)))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b y-scale))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) #s(literal 1 binary64))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a (/.f64 y-scale a)) y-scale))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 #s(literal 1 binary64) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 a (*.f64 y-scale y-scale)))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) b)
(*.f64 #s(literal -1 binary64) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) y-scale) (/.f64 b x-scale))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 b (*.f64 y-scale y-scale)) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 (*.f64 b a) x-scale))
(*.f64 (/.f64 (*.f64 b a) (*.f64 y-scale y-scale)) (/.f64 a x-scale))
(*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (*.f64 (*.f64 b a) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) a)
(*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 b (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a a))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b a))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (neg.f64 (/.f64 y-scale (*.f64 a (*.f64 b a)))) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 b a) #s(literal 1 binary64)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (pow.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) #s(literal -1/2 binary64)) (pow.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) #s(literal -1/2 binary64)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 (*.f64 b a) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 y-scale (/.f64 b x-scale))) (*.f64 a a))
(neg.f64 (*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(neg.f64 (*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))))
(neg.f64 (*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(neg.f64 (*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(neg.f64 (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale)))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(neg.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(neg.f64 (/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (*.f64 x-scale y-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (*.f64 y-scale (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) y-scale))
(neg.f64 (/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) x-scale))
(/.f64 b (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 a (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (*.f64 a (*.f64 b a)) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 (*.f64 a (*.f64 b a)) (neg.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 y-scale (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))))
(/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b #s(literal 4 binary64)) (*.f64 y-scale (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))))
(/.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))) (*.f64 b #s(literal 4 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (*.f64 a (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) y-scale)
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (neg.f64 (/.f64 y-scale (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (*.f64 x-scale y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 x-scale (*.f64 a (*.f64 b a))))
(/.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64))))
(/.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a a)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 b a)) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 x-scale b))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) y-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) (neg.f64 (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) x-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) (*.f64 y-scale y-scale)) (*.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 x-scale (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 b (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 b (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))))
(*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 #s(literal -4 binary64) b))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))))
(*.f64 (/.f64 b x-scale) (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 a (*.f64 b a)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal -4 binary64))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(*.f64 (*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 a (*.f64 b a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a (*.f64 b a)) (*.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 x-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 x-scale (*.f64 b #s(literal 4 binary64)))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))) (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a (*.f64 b a)) y-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 x-scale b)) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 b x-scale) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) b)
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 a (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) (*.f64 b a))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))) b)
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) b)) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) #s(literal 1 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) #s(literal 1 binary64)) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 b x-scale))) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale b)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) b)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 y-scale (*.f64 a (*.f64 b a)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 b x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) (/.f64 y-scale (*.f64 #s(literal -4 binary64) b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 b #s(literal 4 binary64)))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))) (/.f64 x-scale #s(literal -4 binary64))) b)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) a)
(*.f64 (/.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 y-scale (/.f64 b x-scale))) (*.f64 a a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 x-scale (*.f64 b a))) #s(literal 1 binary64)) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(neg.f64 (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale) #s(literal 1 binary64)))
(neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale)))
(neg.f64 (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(neg.f64 (/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) x-scale))
(/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) y-scale)
(/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 b #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)) (/.f64 #s(literal 1 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale)))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale (*.f64 #s(literal -4 binary64) b)))
(/.f64 #s(literal -1 binary64) (/.f64 y-scale (/.f64 #s(literal 4 binary64) (/.f64 x-scale b))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) x-scale)
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 x-scale b))
(/.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 x-scale (*.f64 b #s(literal 4 binary64))))
(/.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale)) x-scale)
(pow.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 b (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) #s(literal 1 binary64))
(*.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (*.f64 b #s(literal 4 binary64)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (/.f64 #s(literal -4 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 b (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) b))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) b)
(*.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) #s(literal -4 binary64))
(*.f64 (/.f64 b y-scale) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 b y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 b x-scale))
(*.f64 (/.f64 #s(literal -1 binary64) y-scale) (/.f64 #s(literal 4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (*.f64 b #s(literal 4 binary64)))
(*.f64 (/.f64 (*.f64 b #s(literal 4 binary64)) y-scale) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 #s(literal -4 binary64) b)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b #s(literal 4 binary64))) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (/.f64 x-scale b))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 x-scale b)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale b)) #s(literal -4 binary64))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale #s(literal -4 binary64))) b)
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) y-scale))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) y-scale))
(neg.f64 (/.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) y-scale))
(neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) y-scale)))
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))))))
(/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) y-scale)
(/.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (*.f64 y-scale (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))))
(/.f64 #s(literal -1 binary64) (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal -4 binary64) (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(pow.f64 (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1 binary64))
(*.f64 b (/.f64 a (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))))
(*.f64 b (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 a (/.f64 b (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 b a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b a) y-scale))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))) #s(literal 1 binary64))
(*.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b a) (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a))))) #s(literal -1 binary64)))
(*.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 b a))
(*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))) y-scale))
(*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(*.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -1 binary64) y-scale) (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 a (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))) b)
(*.f64 (/.f64 b (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))) a)
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 b (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 b a))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) b)
(*.f64 (pow.f64 (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale)))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 b (*.f64 a (*.f64 b a))))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(-.f64 #s(literal 0 binary64) (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))))
(neg.f64 (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))))
(/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a (*.f64 b a)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 a (*.f64 b a))))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 (*.f64 b a) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a)))) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 4 binary64)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) x-scale)
(/.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal -4 binary64) (*.f64 b a))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (*.f64 b a))))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 a (*.f64 b a))))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 b (/.f64 a (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(*.f64 a (/.f64 b (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(*.f64 (*.f64 b a) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale) (*.f64 b (*.f64 a (*.f64 b a))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 b a))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))))
(*.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) b)
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 x-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 b a)))
(*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (-.f64 #s(literal 0 binary64) b) (*.f64 a (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a)))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (*.f64 b (*.f64 b a)) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) a)
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (*.f64 b a) (*.f64 #s(literal -4 binary64) (*.f64 b a))) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) b)) (/.f64 a (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(*.f64 (neg.f64 (*.f64 b (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal -4 binary64))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale))) #s(literal 4 binary64))
(*.f64 (/.f64 (*.f64 b (*.f64 a (*.f64 b a))) #s(literal 1 binary64)) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 b a)
(*.f64 a b)
(*.f64 a (neg.f64 (-.f64 #s(literal 0 binary64) b)))
(*.f64 (*.f64 b a) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) a) (-.f64 #s(literal 0 binary64) b))
(*.f64 #s(literal 1 binary64) (*.f64 b a))
(*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (-.f64 #s(literal 0 binary64) b) (-.f64 #s(literal 0 binary64) a))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) b)) a)
(neg.f64 (/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 x-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 b a) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) (*.f64 b a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))))
(/.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) x-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale y-scale)) x-scale)
(/.f64 (neg.f64 (*.f64 a (*.f64 b #s(literal 4 binary64)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale))))
(*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 a (/.f64 b (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale) (*.f64 b a))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 x-scale (*.f64 x-scale y-scale))) b)
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b a) x-scale))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 a (*.f64 b #s(literal 4 binary64))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (*.f64 x-scale (/.f64 (*.f64 x-scale y-scale) a))) #s(literal -4 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 b (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) a)
(*.f64 (*.f64 (*.f64 b a) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale))) #s(literal -4 binary64))
(*.f64 (/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b a)) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 b a) #s(literal 1 binary64)) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (*.f64 b a) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale))) #s(literal 4 binary64))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) a)) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (neg.f64 (/.f64 a (*.f64 x-scale y-scale))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (neg.f64 (/.f64 a (*.f64 x-scale y-scale))))
(neg.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(neg.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (/.f64 a x-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) y-scale))
(/.f64 a (*.f64 x-scale y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) a) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 a y-scale) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 a y-scale)))
(/.f64 (/.f64 a x-scale) y-scale)
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (neg.f64 (/.f64 a y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal -1 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) a)
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 a x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) a))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal -1/2 binary64)) (pow.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal -1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))))
(neg.f64 (*.f64 #s(literal 1 binary64) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))))
(neg.f64 (/.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) y-scale))
(neg.f64 (/.f64 (/.f64 a x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(neg.f64 (/.f64 #s(literal -1 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (*.f64 y-scale y-scale)))
(/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (/.f64 a (*.f64 x-scale y-scale)) y-scale)
(/.f64 (-.f64 #s(literal 0 binary64) a) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 a y-scale) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 a (*.f64 y-scale y-scale))))
(/.f64 (/.f64 a x-scale) (*.f64 y-scale y-scale))
(/.f64 (/.f64 a x-scale) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale)))))
(/.f64 #s(literal -1 binary64) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 a (*.f64 y-scale y-scale)) x-scale)
(/.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (neg.f64 (/.f64 a (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (pow.f64 (/.f64 #s(literal 1 binary64) a) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (*.f64 y-scale y-scale) a) #s(literal -1 binary64)))
(*.f64 (/.f64 a x-scale) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal -1 binary64) (neg.f64 (/.f64 a (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 a x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 y-scale (/.f64 a (*.f64 x-scale y-scale))) #s(literal -1/2 binary64)))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 x-scale (*.f64 y-scale y-scale))
(*.f64 x-scale (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 y-scale (*.f64 x-scale y-scale))
(*.f64 (*.f64 x-scale y-scale) y-scale)
(*.f64 (*.f64 y-scale y-scale) x-scale)
(*.f64 (*.f64 y-scale (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))
(*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) x-scale)
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 a a))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(neg.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))) #s(literal 1 binary64)))
(/.f64 a (/.f64 x-scale a))
(/.f64 (*.f64 a a) x-scale)
(/.f64 (*.f64 a (-.f64 #s(literal 0 binary64) a)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1 binary64))
(*.f64 a (/.f64 a x-scale))
(*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 a (/.f64 x-scale a)) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) a) (-.f64 #s(literal 0 binary64) (/.f64 a x-scale)))
(*.f64 (*.f64 a (-.f64 #s(literal 0 binary64) a)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 a a))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 a x-scale) a)
(*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(*.f64 (/.f64 #s(literal -1 binary64) x-scale) (*.f64 a (-.f64 #s(literal 0 binary64) a)))
(*.f64 (pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1/2 binary64)) (pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(neg.f64 (*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) a))
(/.f64 a (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 a a) (*.f64 x-scale y-scale))
(/.f64 (/.f64 a (/.f64 x-scale a)) y-scale)
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 a (-.f64 #s(literal 0 binary64) a)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 a (/.f64 y-scale a)) x-scale)
(/.f64 (/.f64 a y-scale) (/.f64 x-scale a))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 a (/.f64 y-scale a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal 1 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 y-scale a)))))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale (*.f64 a a)))
(/.f64 (/.f64 a x-scale) (/.f64 y-scale a))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 #s(literal -1 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 #s(literal -1 binary64) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 y-scale a))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 y-scale (/.f64 a (/.f64 x-scale a))) #s(literal -1 binary64))
(*.f64 a (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) a)
(*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (/.f64 x-scale a)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (*.f64 a (-.f64 #s(literal 0 binary64) a)) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 a y-scale) (/.f64 a x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 a a))
(*.f64 (/.f64 a x-scale) (/.f64 a y-scale))
(*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(*.f64 (/.f64 #s(literal -1 binary64) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (*.f64 a (-.f64 #s(literal 0 binary64) a)))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 y-scale a))) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (pow.f64 (neg.f64 (/.f64 y-scale (*.f64 a a))) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 a (/.f64 x-scale a))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 y-scale (/.f64 a (/.f64 x-scale a))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale a)) a)
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(neg.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 a (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 x-scale y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 b a))))
(/.f64 (/.f64 b x-scale) (/.f64 y-scale (*.f64 a a)))
(/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 x-scale b))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 a (*.f64 b a)) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 b (/.f64 y-scale (*.f64 a a)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale)
(/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 y-scale a))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (-.f64 #s(literal 0 binary64) b) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 b y-scale) (/.f64 x-scale (*.f64 a a)))
(/.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 x-scale a))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) x-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) x-scale)
(/.f64 (neg.f64 (/.f64 b (/.f64 y-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1 binary64))
(*.f64 b (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 a (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) a)
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 b a))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (/.f64 x-scale a)) (/.f64 b y-scale))
(*.f64 (/.f64 a (/.f64 x-scale a)) (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) b)
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (-.f64 #s(literal 0 binary64) b)))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal 1 binary64))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 b x-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 b a) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b a))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b a))) #s(literal -1 binary64)))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b a) y-scale))
(*.f64 #s(literal -1 binary64) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (-.f64 #s(literal 0 binary64) b))
(*.f64 (-.f64 #s(literal 0 binary64) b) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 a a))
(*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 b x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 y-scale a))))
(*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (/.f64 b (/.f64 y-scale a)) (/.f64 a x-scale))
(*.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b a)) #s(literal -1 binary64)) (/.f64 a x-scale))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (/.f64 a (/.f64 x-scale a)))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) b)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (*.f64 b a) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a)
(*.f64 (/.f64 a #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(neg.f64 (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))
(/.f64 a (/.f64 y-scale (/.f64 (*.f64 b a) x-scale)))
(/.f64 (*.f64 b a) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (*.f64 a (*.f64 b a)) (*.f64 x-scale y-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x-scale y-scale) a)))
(/.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 b a))))
(/.f64 (/.f64 b x-scale) (/.f64 y-scale (*.f64 a a)))
(/.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 x-scale b))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 a (*.f64 b a)) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 b (/.f64 y-scale (*.f64 a a)))))
(/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale)
(/.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 y-scale a))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a))))))
(/.f64 (-.f64 #s(literal 0 binary64) b) (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(/.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 b y-scale) (/.f64 x-scale (*.f64 a a)))
(/.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 x-scale a))
(/.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) x-scale)
(/.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) y-scale) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) x-scale)
(/.f64 (neg.f64 (/.f64 b (/.f64 y-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1 binary64))
(*.f64 b (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 a (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)) a)
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (*.f64 b a))
(*.f64 (*.f64 a a) (/.f64 b (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (/.f64 x-scale a)) (/.f64 b y-scale))
(*.f64 (/.f64 a (/.f64 x-scale a)) (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)))
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) b)
(*.f64 (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)) (neg.f64 (-.f64 #s(literal 0 binary64) b)))
(*.f64 (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))) #s(literal 1 binary64))
(*.f64 (*.f64 a (*.f64 b a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))) (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 b x-scale) (/.f64 a (/.f64 y-scale a)))
(*.f64 (/.f64 a (/.f64 y-scale a)) (/.f64 b x-scale))
(*.f64 (/.f64 a y-scale) (/.f64 (*.f64 b a) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 b (/.f64 y-scale (/.f64 a (/.f64 x-scale a)))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 b a)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b a))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 a (*.f64 b a))) #s(literal -1 binary64)))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 b a) x-scale) (/.f64 a y-scale))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b a) y-scale))
(*.f64 #s(literal -1 binary64) (/.f64 b (-.f64 #s(literal 0 binary64) (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))) (-.f64 #s(literal 0 binary64) b))
(*.f64 (-.f64 #s(literal 0 binary64) b) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 b (/.f64 x-scale (*.f64 a a)))) (/.f64 #s(literal -1 binary64) y-scale))
(*.f64 (/.f64 b (*.f64 x-scale y-scale)) (*.f64 a a))
(*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 (*.f64 b a) y-scale) (/.f64 a x-scale))
(*.f64 (/.f64 (*.f64 a (*.f64 b a)) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (-.f64 #s(literal 0 binary64) (/.f64 b x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 y-scale a))))
(*.f64 (neg.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) a))) (-.f64 #s(literal 0 binary64) a))
(*.f64 (neg.f64 (/.f64 a (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (/.f64 b (/.f64 y-scale a)) (/.f64 a x-scale))
(*.f64 (/.f64 b (/.f64 y-scale (*.f64 a a))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 b a)) #s(literal -1 binary64)) (/.f64 a x-scale))
(*.f64 (pow.f64 (/.f64 y-scale b) #s(literal -1 binary64)) (/.f64 a (/.f64 x-scale a)))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) b)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (*.f64 b a) #s(literal 1 binary64)) (/.f64 a (*.f64 x-scale y-scale)))
(*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a)
(*.f64 (/.f64 a #s(literal 1 binary64)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1/2 binary64)))
(*.f64 (/.f64 b #s(literal 1 binary64)) (/.f64 a (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 b (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 a (/.f64 x-scale a))))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 b (*.f64 a a))
(*.f64 a (*.f64 b a))
(*.f64 (*.f64 b a) a)
(*.f64 (*.f64 a a) b)
(*.f64 (*.f64 a a) (neg.f64 (-.f64 #s(literal 0 binary64) b)))
(*.f64 (*.f64 a (*.f64 b a)) #s(literal 1 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b a)) (-.f64 #s(literal 0 binary64) a))
(*.f64 (-.f64 #s(literal 0 binary64) a) (-.f64 #s(literal 0 binary64) (*.f64 b a)))
(*.f64 (*.f64 a (-.f64 #s(literal 0 binary64) a)) (-.f64 #s(literal 0 binary64) b))
(*.f64 #s(literal 1 binary64) (*.f64 a (*.f64 b a)))
(*.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a (*.f64 b a))))
(*.f64 (-.f64 #s(literal 0 binary64) b) (*.f64 a (-.f64 #s(literal 0 binary64) a)))
(*.f64 (neg.f64 (-.f64 #s(literal 0 binary64) b)) (*.f64 a a))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) #s(literal -1 binary64)))
(-.f64 #s(literal 0 binary64) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) x-scale))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) x-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/.f64 #s(literal 4 binary64) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) #s(literal 4 binary64)))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 x-scale y-scale))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 x-scale x-scale))
(/.f64 (neg.f64 (/.f64 #s(literal -4 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(pow.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale) #s(literal 1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 x-scale x-scale)) #s(literal -4 binary64))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 x-scale #s(literal -4 binary64)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal -1 binary64) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) x-scale))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal -1 binary64) x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 x-scale y-scale))) #s(literal 4 binary64))
(*.f64 (pow.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) #s(literal -1/2 binary64)) (pow.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) #s(literal -1/2 binary64)))

simplify464.0ms (1.7%)

Algorithm
egg-herbie
Rules
5294×*-lowering-*.f32
5294×*-lowering-*.f64
1624×associate-*r*
1548×*-commutative
1548×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0379900
11059900
23489900
312969900
421319900
523019900
623739900
723899900
823909900
934469900
1039529900
1139679900
1239679900
1345229900
1445229900
1545769900
1645769900
1745769900
1845769900
1954569900
2054569900
054569900
Stop Event
iter limit
saturated
Counts
924 → 924
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(* -4 b)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(/ (* a b) (* x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(* -4 (/ b x-scale))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ b (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* a b)
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale y-scale))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(/ a (* x-scale (pow y-scale 2)))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(* x-scale (pow y-scale 2))
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(/ (* (pow a 2) b) (* x-scale y-scale))
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(* (pow a 2) b)
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
(/ -4 (* (pow x-scale 2) y-scale))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(* -4 b)
(*.f64 #s(literal -4 binary64) b)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* (pow a 2) b) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(/ (* a b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a b) x-scale) y-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(* -4 (/ b x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) b) x-scale)
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ (* (pow a 2) b) (* x-scale (pow y-scale 2)))
(/.f64 (*.f64 a (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ b (* x-scale y-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) y-scale) y-scale) x-scale) x-scale)
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a (*.f64 a (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* a b)
(*.f64 a b)
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(* -4 (/ (* a b) (* (pow x-scale 2) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale y-scale))
(/.f64 (/.f64 a y-scale) x-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(/ a (* x-scale (pow y-scale 2)))
(/.f64 (/.f64 (/.f64 a y-scale) x-scale) y-scale)
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(* x-scale (pow y-scale 2))
(*.f64 x-scale (*.f64 y-scale y-scale))
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(/ (* (pow a 2) b) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a (*.f64 a b)) x-scale) y-scale)
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(* (pow a 2) b)
(*.f64 a (*.f64 a b))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))
(/ -4 (* (pow x-scale 2) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 x-scale y-scale)))

eval394.0ms (1.4%)

Compiler

Compiled 55253 to 3139 computations (94.3% saved)

prune635.0ms (2.3%)

Pruning

12 alts after pruning (10 fresh and 2 done)

PrunedKeptTotal
New302893037
Fresh617
Picked325
Done101
Total3038123050
Accuracy
100.0%
Counts
3050 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
87.9%
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 (*.f64 x-scale y-scale) a))
79.1%
(/.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) a) y-scale)
82.6%
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))) y-scale)
89.8%
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a))
95.3%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
78.6%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
78.4%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 x-scale a))) y-scale))
88.2%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a) y-scale))
87.2%
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a y-scale)))
80.3%
(*.f64 (/.f64 b (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))) a)
88.0%
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale b)) (/.f64 a y-scale)))
91.2%
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
Compiler

Compiled 4804 to 686 computations (85.7% saved)

regimes170.0ms (0.6%)

Counts
73 → 1
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale b)) (/.f64 a y-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))) a)
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 x-scale a))) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) y-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 (*.f64 b a) a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b a) (*.f64 b a))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (*.f64 b a) (*.f64 (*.f64 b a) (/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) x-scale)))) y-scale)
(/.f64 (*.f64 (/.f64 b (/.f64 (*.f64 x-scale (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (*.f64 b a)))) a) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 y-scale (/.f64 (*.f64 b a) x-scale))) (/.f64 (*.f64 x-scale y-scale) a))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 y-scale y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 b a)) (*.f64 b a)) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 b a)) a) (*.f64 x-scale y-scale)) y-scale)
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 x-scale #s(literal -4 binary64))) y-scale) x-scale) y-scale)
(/.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/45 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) #s(literal 1 binary64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (/.f64 (neg.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 x-scale x-scale) #s(literal 4 binary64))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))))) y-scale)
(+.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(+.f64 (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))) (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))) (*.f64 y-scale y-scale))))
(+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) x-scale) x-scale)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(fma.f64 (*.f64 (pow.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) #s(literal 2 binary64)) (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) #s(literal -4 binary64))))
(fma.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (/.f64 (/.f64 x-scale (+.f64 b a)) (-.f64 b a))))) y-scale) (/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) #s(literal -4 binary64)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))) y-scale))))
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (pow.f64 (*.f64 b (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) y-scale))))
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) x-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
(-.f64 (*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
(-.f64 (*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) angle))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) y-scale) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 a a)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Outputs
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
Calls

8 calls:

23.0ms
y-scale
21.0ms
(/.f64 angle #s(literal 180 binary64))
21.0ms
a
20.0ms
x-scale
20.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Results
AccuracySegmentsBranch
95.3%1a
95.3%1b
95.3%1angle
95.3%1x-scale
95.3%1y-scale
95.3%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
95.3%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
95.3%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes25.0ms (0.1%)

Accuracy

Total -33.9b remaining (-605.1%)

Threshold costs -33.9b (-605.1%)

Counts
15 → 1
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 x-scale b)) (/.f64 a y-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (*.f64 (/.f64 y-scale (*.f64 b a)) (/.f64 x-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))) a)
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (*.f64 b a) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 (/.f64 a (/.f64 y-scale (/.f64 b x-scale))) a) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) x-scale) (/.f64 (*.f64 (/.f64 b y-scale) (/.f64 a (/.f64 x-scale a))) y-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) y-scale) (/.f64 b (*.f64 x-scale (/.f64 y-scale (/.f64 a (/.f64 x-scale a))))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 b (*.f64 a a)) x-scale))
Outputs
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
Calls

5 calls:

5.0ms
angle
5.0ms
y-scale
5.0ms
b
4.0ms
a
4.0ms
x-scale
Results
AccuracySegmentsBranch
91.2%1angle
91.2%1x-scale
91.2%1y-scale
91.2%1a
91.2%1b
Compiler

Compiled 30 to 25 computations (16.7% saved)

simplify7.0ms (0%)

Algorithm
egg-herbie
Rules
12×*-commutative_binary64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01634
12234
Stop Event
saturated
Calls
Call 1
Inputs
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))
Outputs
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 x-scale y-scale) a)) (/.f64 b (/.f64 (*.f64 x-scale y-scale) a)))
(*.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 (/.f64 (*.f64 b a) (*.f64 x-scale y-scale)) (/.f64 a (*.f64 x-scale y-scale))))

soundness1.3s (4.8%)

Rules
8152×*-lowering-*.f32
8152×*-lowering-*.f64
4870×*-lowering-*.f32
4870×*-lowering-*.f64
4252×*-lowering-*.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
033230
1189208
21628196
37290196
08076196
057925429
1231323910
0847423910
0112653
1754616
27144616
08720616
074519
1505450
25369450
08008450
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 193 to 111 computations (42.5% saved)

preprocess34.0ms (0.1%)

Remove

(abs y-scale)

(abs x-scale)

(abs angle)

(abs b)

(abs a)

Compiler

Compiled 526 to 232 computations (55.9% saved)

end0.0ms (0%)

Profiling

Loading profile data...