
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (pow (/ d D) 2.0)) (t_1 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))
INFINITY)
(* c0 (* (/ -0.5 h) (/ (* c0 (- (/ t_0 (* w (cbrt -1.0))) (/ t_0 w))) w)))
(* c0 (/ 0.0 w)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = pow((d / D), 2.0);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * ((-0.5 / h) * ((c0 * ((t_0 / (w * cbrt(-1.0))) - (t_0 / w))) / w));
} else {
tmp = c0 * (0.0 / w);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = Math.pow((d / D), 2.0);
double t_1 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = c0 * ((-0.5 / h) * ((c0 * ((t_0 / (w * Math.cbrt(-1.0))) - (t_0 / w))) / w));
} else {
tmp = c0 * (0.0 / w);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(d / D) ^ 2.0 t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(Float64(-0.5 / h) * Float64(Float64(c0 * Float64(Float64(t_0 / Float64(w * cbrt(-1.0))) - Float64(t_0 / w))) / w))); else tmp = Float64(c0 * Float64(0.0 / w)); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(-0.5 / h), $MachinePrecision] * N[(N[(c0 * N[(N[(t$95$0 / N[(w * N[Power[-1.0, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t$95$0 / w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\frac{d}{D}\right)}^{2}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \left(\frac{-0.5}{h} \cdot \frac{c0 \cdot \left(\frac{t\_0}{w \cdot \sqrt[3]{-1}} - \frac{t\_0}{w}\right)}{w}\right)\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{0}{w}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.9%
Simplified78.9%
Taylor expanded in c0 around inf 74.9%
*-commutative74.9%
add-cbrt-cube64.1%
pow1/337.7%
pow337.7%
*-commutative37.7%
Applied egg-rr37.7%
Taylor expanded in h around -inf 75.7%
+-commutative75.7%
mul-1-neg75.7%
unsub-neg75.7%
associate-/l*74.2%
associate-/l*76.4%
Simplified76.4%
pow176.4%
Applied egg-rr80.0%
unpow180.0%
times-frac80.1%
Simplified80.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified11.1%
associate-*r/11.1%
Applied egg-rr11.6%
associate-/l*11.6%
fma-define11.6%
unsub-neg11.6%
associate-*l*10.5%
Simplified10.5%
Taylor expanded in c0 around -inf 3.4%
Simplified49.1%
Final simplification58.4%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
INFINITY)
(*
c0
(/
(fma
c0
(* d (/ d (* D (* w (* h D)))))
(* c0 (* d (/ d (* (* w h) (pow D 2.0))))))
(* 2.0 w)))
(* c0 (/ 0.0 w)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * (fma(c0, (d * (d / (D * (w * (h * D))))), (c0 * (d * (d / ((w * h) * pow(D, 2.0)))))) / (2.0 * w));
} else {
tmp = c0 * (0.0 / w);
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(fma(c0, Float64(d * Float64(d / Float64(D * Float64(w * Float64(h * D))))), Float64(c0 * Float64(d * Float64(d / Float64(Float64(w * h) * (D ^ 2.0)))))) / Float64(2.0 * w))); else tmp = Float64(c0 * Float64(0.0 / w)); end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(c0 * N[(d * N[(d / N[(D * N[(w * N[(h * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c0 * N[(d * N[(d / N[(N[(w * h), $MachinePrecision] * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \frac{\mathsf{fma}\left(c0, d \cdot \frac{d}{D \cdot \left(w \cdot \left(h \cdot D\right)\right)}, c0 \cdot \left(d \cdot \frac{d}{\left(w \cdot h\right) \cdot {D}^{2}}\right)\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{0}{w}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.9%
Simplified78.9%
Taylor expanded in c0 around inf 74.9%
associate-/l*75.9%
associate-/r*72.1%
Simplified72.1%
associate-/l/75.9%
unpow275.9%
*-commutative75.9%
unpow275.9%
associate-*r*77.0%
associate-*r*77.0%
*-commutative77.0%
rem-cube-cbrt76.9%
associate-*r/79.4%
*-commutative79.4%
associate-/r*79.6%
rem-cube-cbrt79.7%
*-commutative79.7%
associate-*r*79.7%
associate-/r*79.5%
associate-*r*78.5%
unpow278.5%
*-commutative78.5%
Applied egg-rr78.5%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified11.1%
associate-*r/11.1%
Applied egg-rr11.6%
associate-/l*11.6%
fma-define11.6%
unsub-neg11.6%
associate-*l*10.5%
Simplified10.5%
Taylor expanded in c0 around -inf 3.4%
Simplified49.1%
Final simplification57.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* D D) (* w h)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
INFINITY)
(* c0 (/ (* 2.0 (* (pow (/ d D) 2.0) (/ c0 (* w h)))) (* 2.0 w)))
(* c0 (/ 0.0 w)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * ((2.0 * (pow((d / D), 2.0) * (c0 / (w * h)))) / (2.0 * w));
} else {
tmp = c0 * (0.0 / w);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((D * D) * (w * h));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = c0 * ((2.0 * (Math.pow((d / D), 2.0) * (c0 / (w * h)))) / (2.0 * w));
} else {
tmp = c0 * (0.0 / w);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((D * D) * (w * h)) tmp = 0 if ((c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))) <= math.inf: tmp = c0 * ((2.0 * (math.pow((d / D), 2.0) * (c0 / (w * h)))) / (2.0 * w)) else: tmp = c0 * (0.0 / w) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(D * D) * Float64(w * h))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(Float64(2.0 * Float64((Float64(d / D) ^ 2.0) * Float64(c0 / Float64(w * h)))) / Float64(2.0 * w))); else tmp = Float64(c0 * Float64(0.0 / w)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((D * D) * (w * h)); tmp = 0.0; if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= Inf) tmp = c0 * ((2.0 * (((d / D) ^ 2.0) * (c0 / (w * h)))) / (2.0 * w)); else tmp = c0 * (0.0 / w); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(D * D), $MachinePrecision] * N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(2.0 * N[(N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(D \cdot D\right) \cdot \left(w \cdot h\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \frac{2 \cdot \left({\left(\frac{d}{D}\right)}^{2} \cdot \frac{c0}{w \cdot h}\right)}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{0}{w}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 73.9%
Simplified78.9%
Taylor expanded in c0 around inf 74.9%
associate-/l*75.9%
associate-/r*72.1%
Simplified72.1%
Applied egg-rr44.0%
rem-exp-log75.3%
Applied egg-rr77.4%
fma-define77.4%
count-277.4%
associate-/l/77.9%
*-commutative77.9%
Simplified77.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified11.1%
associate-*r/11.1%
Applied egg-rr11.6%
associate-/l*11.6%
fma-define11.6%
unsub-neg11.6%
associate-*l*10.5%
Simplified10.5%
Taylor expanded in c0 around -inf 3.4%
Simplified49.1%
Final simplification57.7%
(FPCore (c0 w h D d M) :precision binary64 (* c0 (/ 0.0 w)))
double code(double c0, double w, double h, double D, double d, double M) {
return c0 * (0.0 / w);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = c0 * (0.0d0 / w)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return c0 * (0.0 / w);
}
def code(c0, w, h, D, d, M): return c0 * (0.0 / w)
function code(c0, w, h, D, d, M) return Float64(c0 * Float64(0.0 / w)) end
function tmp = code(c0, w, h, D, d, M) tmp = c0 * (0.0 / w); end
code[c0_, w_, h_, D_, d_, M_] := N[(c0 * N[(0.0 / w), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \frac{0}{w}
\end{array}
Initial program 22.2%
Simplified30.3%
associate-*r/29.6%
Applied egg-rr30.3%
associate-/l*31.1%
fma-define31.1%
unsub-neg31.1%
associate-*l*29.9%
Simplified29.9%
Taylor expanded in c0 around -inf 3.4%
Simplified35.7%
herbie shell --seed 2024144
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))