
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))
double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 / (x + 1.0d0)) - (2.0d0 / x)) + (1.0d0 / (x - 1.0d0))
end function
public static double code(double x) {
return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0));
}
def code(x): return ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0))
function code(x) return Float64(Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(2.0 / x)) + Float64(1.0 / Float64(x - 1.0))) end
function tmp = code(x) tmp = ((1.0 / (x + 1.0)) - (2.0 / x)) + (1.0 / (x - 1.0)); end
code[x_] := N[(N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / x), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{x + 1} - \frac{2}{x}\right) + \frac{1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (* (/ 2.0 (fma x x -1.0)) (/ 1.0 x)))
double code(double x) {
return (2.0 / fma(x, x, -1.0)) * (1.0 / x);
}
function code(x) return Float64(Float64(2.0 / fma(x, x, -1.0)) * Float64(1.0 / x)) end
code[x_] := N[(N[(2.0 / N[(x * x + -1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{\mathsf{fma}\left(x, x, -1\right)} \cdot \frac{1}{x}
\end{array}
Initial program 66.9%
Simplified66.9%
*-un-lft-identity66.9%
+-commutative66.9%
associate-+l+66.9%
Applied egg-rr66.9%
*-lft-identity66.9%
+-commutative66.9%
Simplified66.9%
+-commutative66.9%
frac-add17.5%
frac-add20.2%
*-un-lft-identity20.2%
Applied egg-rr20.2%
Taylor expanded in x around 0 98.6%
associate-/r*99.8%
div-inv99.7%
*-commutative99.7%
metadata-eval99.7%
sub-neg99.7%
difference-of-sqr-199.8%
fma-neg99.8%
metadata-eval99.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (/ 2.0 (* x (+ (+ x -1.0) (* x (+ x -1.0))))))
double code(double x) {
return 2.0 / (x * ((x + -1.0) + (x * (x + -1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x + (-1.0d0)) + (x * (x + (-1.0d0)))))
end function
public static double code(double x) {
return 2.0 / (x * ((x + -1.0) + (x * (x + -1.0))));
}
def code(x): return 2.0 / (x * ((x + -1.0) + (x * (x + -1.0))))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x + -1.0) + Float64(x * Float64(x + -1.0))))) end
function tmp = code(x) tmp = 2.0 / (x * ((x + -1.0) + (x * (x + -1.0)))); end
code[x_] := N[(2.0 / N[(x * N[(N[(x + -1.0), $MachinePrecision] + N[(x * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(\left(x + -1\right) + x \cdot \left(x + -1\right)\right)}
\end{array}
Initial program 66.9%
Simplified66.9%
*-un-lft-identity66.9%
+-commutative66.9%
associate-+l+66.9%
Applied egg-rr66.9%
*-lft-identity66.9%
+-commutative66.9%
Simplified66.9%
+-commutative66.9%
frac-add17.5%
frac-add20.2%
*-un-lft-identity20.2%
Applied egg-rr20.2%
*-rgt-identity20.2%
distribute-lft-in20.2%
*-rgt-identity20.2%
*-rgt-identity20.2%
*-rgt-identity20.2%
Applied egg-rr20.2%
Taylor expanded in x around 0 98.6%
Final simplification98.6%
(FPCore (x) :precision binary64 (/ 2.0 (* x (* (+ x -1.0) (+ x 1.0)))))
double code(double x) {
return 2.0 / (x * ((x + -1.0) * (x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x + (-1.0d0)) * (x + 1.0d0)))
end function
public static double code(double x) {
return 2.0 / (x * ((x + -1.0) * (x + 1.0)));
}
def code(x): return 2.0 / (x * ((x + -1.0) * (x + 1.0)))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x + -1.0) * Float64(x + 1.0)))) end
function tmp = code(x) tmp = 2.0 / (x * ((x + -1.0) * (x + 1.0))); end
code[x_] := N[(2.0 / N[(x * N[(N[(x + -1.0), $MachinePrecision] * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(\left(x + -1\right) \cdot \left(x + 1\right)\right)}
\end{array}
Initial program 66.9%
Simplified66.9%
*-un-lft-identity66.9%
+-commutative66.9%
associate-+l+66.9%
Applied egg-rr66.9%
*-lft-identity66.9%
+-commutative66.9%
Simplified66.9%
+-commutative66.9%
frac-add17.5%
frac-add20.2%
*-un-lft-identity20.2%
Applied egg-rr20.2%
Taylor expanded in x around 0 98.6%
Final simplification98.6%
(FPCore (x) :precision binary64 (/ 2.0 (* x (* x (+ x 1.0)))))
double code(double x) {
return 2.0 / (x * (x * (x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * (x * (x + 1.0d0)))
end function
public static double code(double x) {
return 2.0 / (x * (x * (x + 1.0)));
}
def code(x): return 2.0 / (x * (x * (x + 1.0)))
function code(x) return Float64(2.0 / Float64(x * Float64(x * Float64(x + 1.0)))) end
function tmp = code(x) tmp = 2.0 / (x * (x * (x + 1.0))); end
code[x_] := N[(2.0 / N[(x * N[(x * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot \left(x + 1\right)\right)}
\end{array}
Initial program 66.9%
Simplified66.9%
*-un-lft-identity66.9%
+-commutative66.9%
associate-+l+66.9%
Applied egg-rr66.9%
*-lft-identity66.9%
+-commutative66.9%
Simplified66.9%
+-commutative66.9%
frac-add17.5%
frac-add20.2%
*-un-lft-identity20.2%
Applied egg-rr20.2%
Taylor expanded in x around 0 98.6%
Taylor expanded in x around inf 95.4%
Final simplification95.4%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 66.9%
Simplified66.9%
*-un-lft-identity66.9%
+-commutative66.9%
associate-+l+66.9%
Applied egg-rr66.9%
*-lft-identity66.9%
+-commutative66.9%
Simplified66.9%
Taylor expanded in x around inf 64.1%
Taylor expanded in x around 0 64.1%
(FPCore (x) :precision binary64 (/ 2.0 (* x (- (* x x) 1.0))))
double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (x * ((x * x) - 1.0d0))
end function
public static double code(double x) {
return 2.0 / (x * ((x * x) - 1.0));
}
def code(x): return 2.0 / (x * ((x * x) - 1.0))
function code(x) return Float64(2.0 / Float64(x * Float64(Float64(x * x) - 1.0))) end
function tmp = code(x) tmp = 2.0 / (x * ((x * x) - 1.0)); end
code[x_] := N[(2.0 / N[(x * N[(N[(x * x), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{x \cdot \left(x \cdot x - 1\right)}
\end{array}
herbie shell --seed 2024144
(FPCore (x)
:name "3frac (problem 3.3.3)"
:precision binary64
:pre (> (fabs x) 1.0)
:alt
(! :herbie-platform default (/ 2 (* x (- (* x x) 1))))
(+ (- (/ 1.0 (+ x 1.0)) (/ 2.0 x)) (/ 1.0 (- x 1.0))))