
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (* (* (sqrt 0.125) (sqrt (- 1.0 (* 3.0 (* v v))))) (+ (- 2.0 (* v v)) -1.0)))
double code(double v) {
return (sqrt(0.125) * sqrt((1.0 - (3.0 * (v * v))))) * ((2.0 - (v * v)) + -1.0);
}
real(8) function code(v)
real(8), intent (in) :: v
code = (sqrt(0.125d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * ((2.0d0 - (v * v)) + (-1.0d0))
end function
public static double code(double v) {
return (Math.sqrt(0.125) * Math.sqrt((1.0 - (3.0 * (v * v))))) * ((2.0 - (v * v)) + -1.0);
}
def code(v): return (math.sqrt(0.125) * math.sqrt((1.0 - (3.0 * (v * v))))) * ((2.0 - (v * v)) + -1.0)
function code(v) return Float64(Float64(sqrt(0.125) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(Float64(2.0 - Float64(v * v)) + -1.0)) end
function tmp = code(v) tmp = (sqrt(0.125) * sqrt((1.0 - (3.0 * (v * v))))) * ((2.0 - (v * v)) + -1.0); end
code[v_] := N[(N[(N[Sqrt[0.125], $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(2.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{0.125} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(\left(2 - v \cdot v\right) + -1\right)
\end{array}
Initial program 100.0%
*-un-lft-identity100.0%
*-commutative100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
frac-times100.0%
rem-square-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
*-rgt-identity100.0%
Simplified100.0%
expm1-log1p-u100.0%
pow2100.0%
Applied egg-rr100.0%
expm1-undefine100.0%
sub-neg100.0%
log1p-undefine100.0%
rem-exp-log100.0%
associate-+r-100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
pow2100.0%
Applied egg-rr100.0%
(FPCore (v) :precision binary64 (* (sqrt (+ 0.125 (* 0.125 (* (* v v) -3.0)))) (- 1.0 (* v v))))
double code(double v) {
return sqrt((0.125 + (0.125 * ((v * v) * -3.0)))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt((0.125d0 + (0.125d0 * ((v * v) * (-3.0d0))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return Math.sqrt((0.125 + (0.125 * ((v * v) * -3.0)))) * (1.0 - (v * v));
}
def code(v): return math.sqrt((0.125 + (0.125 * ((v * v) * -3.0)))) * (1.0 - (v * v))
function code(v) return Float64(sqrt(Float64(0.125 + Float64(0.125 * Float64(Float64(v * v) * -3.0)))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = sqrt((0.125 + (0.125 * ((v * v) * -3.0)))) * (1.0 - (v * v)); end
code[v_] := N[(N[Sqrt[N[(0.125 + N[(0.125 * N[(N[(v * v), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125 + 0.125 \cdot \left(\left(v \cdot v\right) \cdot -3\right)} \cdot \left(1 - v \cdot v\right)
\end{array}
Initial program 100.0%
add-sqr-sqrt98.4%
pow298.4%
pow1/298.4%
sqrt-pow198.4%
metadata-eval98.4%
Applied egg-rr98.4%
pow198.4%
Applied egg-rr100.0%
unpow1100.0%
Simplified100.0%
pow2100.0%
Applied egg-rr100.0%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (* v v) -0.625))))
double code(double v) {
return sqrt(2.0) * (0.25 + ((v * v) * -0.625));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v * v) * (-0.625d0)))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + ((v * v) * -0.625));
}
def code(v): return math.sqrt(2.0) * (0.25 + ((v * v) * -0.625))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(Float64(v * v) * -0.625))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v * v) * -0.625)); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] * -0.625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + \left(v \cdot v\right) \cdot -0.625\right)
\end{array}
Initial program 100.0%
Taylor expanded in v around 0 99.9%
+-commutative99.9%
associate-*r*99.9%
distribute-rgt-out99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in v around 0 99.9%
+-commutative99.9%
associate-*r*99.9%
distribute-rgt-out99.9%
*-commutative99.9%
Simplified99.9%
pow2100.0%
Applied egg-rr99.9%
(FPCore (v) :precision binary64 (* (sqrt 0.125) (- 1.0 (* v v))))
double code(double v) {
return sqrt(0.125) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(0.125d0) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return Math.sqrt(0.125) * (1.0 - (v * v));
}
def code(v): return math.sqrt(0.125) * (1.0 - (v * v))
function code(v) return Float64(sqrt(0.125) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = sqrt(0.125) * (1.0 - (v * v)); end
code[v_] := N[(N[Sqrt[0.125], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125} \cdot \left(1 - v \cdot v\right)
\end{array}
Initial program 100.0%
*-un-lft-identity100.0%
*-commutative100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
frac-times100.0%
rem-square-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
*-rgt-identity100.0%
Simplified100.0%
Taylor expanded in v around 0 99.5%
(FPCore (v) :precision binary64 (sqrt 0.125))
double code(double v) {
return sqrt(0.125);
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(0.125d0)
end function
public static double code(double v) {
return Math.sqrt(0.125);
}
def code(v): return math.sqrt(0.125)
function code(v) return sqrt(0.125) end
function tmp = code(v) tmp = sqrt(0.125); end
code[v_] := N[Sqrt[0.125], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.125}
\end{array}
Initial program 100.0%
*-un-lft-identity100.0%
*-commutative100.0%
add-sqr-sqrt98.4%
sqrt-unprod100.0%
frac-times100.0%
rem-square-sqrt100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
*-rgt-identity100.0%
Simplified100.0%
Taylor expanded in v around 0 99.5%
Taylor expanded in v around 0 99.5%
herbie shell --seed 2024143
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))