
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -7800000000.0) (not (<= y 13200000000000.0))) (* y (- 1.0 (/ x z))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7800000000.0) || !(y <= 13200000000000.0)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7800000000.0d0)) .or. (.not. (y <= 13200000000000.0d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7800000000.0) || !(y <= 13200000000000.0)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7800000000.0) or not (y <= 13200000000000.0): tmp = y * (1.0 - (x / z)) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7800000000.0) || !(y <= 13200000000000.0)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7800000000.0) || ~((y <= 13200000000000.0))) tmp = y * (1.0 - (x / z)); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7800000000.0], N[Not[LessEqual[y, 13200000000000.0]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7800000000 \lor \neg \left(y \leq 13200000000000\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if y < -7.8e9 or 1.32e13 < y Initial program 77.1%
Taylor expanded in y around inf 77.1%
associate-/l*99.6%
div-sub99.6%
*-inverses99.6%
Simplified99.6%
if -7.8e9 < y < 1.32e13Initial program 99.9%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -175000000.0) (not (<= y 1.65e-10))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -175000000.0) || !(y <= 1.65e-10)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-175000000.0d0)) .or. (.not. (y <= 1.65d-10))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -175000000.0) || !(y <= 1.65e-10)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -175000000.0) or not (y <= 1.65e-10): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -175000000.0) || !(y <= 1.65e-10)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -175000000.0) || ~((y <= 1.65e-10))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -175000000.0], N[Not[LessEqual[y, 1.65e-10]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -175000000 \lor \neg \left(y \leq 1.65 \cdot 10^{-10}\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -1.75e8 or 1.65e-10 < y Initial program 78.1%
Taylor expanded in y around inf 77.3%
associate-/l*98.8%
div-sub98.8%
*-inverses98.8%
Simplified98.8%
if -1.75e8 < y < 1.65e-10Initial program 99.9%
Taylor expanded in y around 0 97.2%
Taylor expanded in x around 0 99.2%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.5e+57) (not (<= x 2.55e+19))) (* x (/ (- 1.0 y) z)) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.5e+57) || !(x <= 2.55e+19)) {
tmp = x * ((1.0 - y) / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.5d+57)) .or. (.not. (x <= 2.55d+19))) then
tmp = x * ((1.0d0 - y) / z)
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.5e+57) || !(x <= 2.55e+19)) {
tmp = x * ((1.0 - y) / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.5e+57) or not (x <= 2.55e+19): tmp = x * ((1.0 - y) / z) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.5e+57) || !(x <= 2.55e+19)) tmp = Float64(x * Float64(Float64(1.0 - y) / z)); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.5e+57) || ~((x <= 2.55e+19))) tmp = x * ((1.0 - y) / z); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.5e+57], N[Not[LessEqual[x, 2.55e+19]], $MachinePrecision]], N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+57} \lor \neg \left(x \leq 2.55 \cdot 10^{+19}\right):\\
\;\;\;\;x \cdot \frac{1 - y}{z}\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if x < -7.5000000000000006e57 or 2.55e19 < x Initial program 90.2%
Taylor expanded in x around inf 82.6%
associate-/l*89.0%
mul-1-neg89.0%
unsub-neg89.0%
Simplified89.0%
if -7.5000000000000006e57 < x < 2.55e19Initial program 90.5%
Taylor expanded in y around 0 99.3%
Taylor expanded in x around 0 88.8%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- 1.0 (/ x z))))) (if (<= y 3800000000000.0) (+ (/ x z) t_0) t_0)))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= 3800000000000.0) {
tmp = (x / z) + t_0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - (x / z))
if (y <= 3800000000000.0d0) then
tmp = (x / z) + t_0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= 3800000000000.0) {
tmp = (x / z) + t_0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - (x / z)) tmp = 0 if y <= 3800000000000.0: tmp = (x / z) + t_0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - Float64(x / z))) tmp = 0.0 if (y <= 3800000000000.0) tmp = Float64(Float64(x / z) + t_0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - (x / z)); tmp = 0.0; if (y <= 3800000000000.0) tmp = (x / z) + t_0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 3800000000000.0], N[(N[(x / z), $MachinePrecision] + t$95$0), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{if}\;y \leq 3800000000000:\\
\;\;\;\;\frac{x}{z} + t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < 3.8e12Initial program 92.6%
Taylor expanded in y around 0 98.0%
if 3.8e12 < y Initial program 81.6%
Taylor expanded in y around inf 81.6%
associate-/l*99.9%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (if (<= y -4.2e-91) y (if (<= y 3.1e-44) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.2e-91) {
tmp = y;
} else if (y <= 3.1e-44) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.2d-91)) then
tmp = y
else if (y <= 3.1d-44) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.2e-91) {
tmp = y;
} else if (y <= 3.1e-44) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.2e-91: tmp = y elif y <= 3.1e-44: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.2e-91) tmp = y; elseif (y <= 3.1e-44) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.2e-91) tmp = y; elseif (y <= 3.1e-44) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.2e-91], y, If[LessEqual[y, 3.1e-44], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{-91}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{-44}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -4.1999999999999998e-91 or 3.09999999999999984e-44 < y Initial program 82.0%
Taylor expanded in x around 0 51.1%
if -4.1999999999999998e-91 < y < 3.09999999999999984e-44Initial program 99.9%
Taylor expanded in y around 0 76.6%
(FPCore (x y z) :precision binary64 (if (<= y 2.9e+37) (+ y (/ x z)) (* y (/ x (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+37) {
tmp = y + (x / z);
} else {
tmp = y * (x / -z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.9d+37) then
tmp = y + (x / z)
else
tmp = y * (x / -z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.9e+37) {
tmp = y + (x / z);
} else {
tmp = y * (x / -z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.9e+37: tmp = y + (x / z) else: tmp = y * (x / -z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.9e+37) tmp = Float64(y + Float64(x / z)); else tmp = Float64(y * Float64(x / Float64(-z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.9e+37) tmp = y + (x / z); else tmp = y * (x / -z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.9e+37], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / (-z)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.9 \cdot 10^{+37}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{-z}\\
\end{array}
\end{array}
if y < 2.89999999999999978e37Initial program 92.8%
Taylor expanded in y around 0 97.6%
Taylor expanded in x around 0 87.8%
if 2.89999999999999978e37 < y Initial program 79.2%
Taylor expanded in x around inf 55.6%
associate-/l*55.2%
mul-1-neg55.2%
unsub-neg55.2%
Simplified55.2%
Taylor expanded in y around inf 55.2%
neg-mul-155.2%
distribute-neg-frac55.2%
Simplified55.2%
Taylor expanded in x around 0 55.6%
mul-1-neg55.6%
*-commutative55.6%
distribute-frac-neg255.6%
associate-/l*61.5%
Simplified61.5%
(FPCore (x y z) :precision binary64 (if (<= y 1.8e+37) (+ y (/ x z)) (* x (/ y (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e+37) {
tmp = y + (x / z);
} else {
tmp = x * (y / -z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.8d+37) then
tmp = y + (x / z)
else
tmp = x * (y / -z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.8e+37) {
tmp = y + (x / z);
} else {
tmp = x * (y / -z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.8e+37: tmp = y + (x / z) else: tmp = x * (y / -z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.8e+37) tmp = Float64(y + Float64(x / z)); else tmp = Float64(x * Float64(y / Float64(-z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.8e+37) tmp = y + (x / z); else tmp = x * (y / -z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.8e+37], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / (-z)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.8 \cdot 10^{+37}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{-z}\\
\end{array}
\end{array}
if y < 1.79999999999999999e37Initial program 92.8%
Taylor expanded in y around 0 97.6%
Taylor expanded in x around 0 87.8%
if 1.79999999999999999e37 < y Initial program 79.2%
Taylor expanded in x around inf 55.6%
associate-/l*55.2%
mul-1-neg55.2%
unsub-neg55.2%
Simplified55.2%
Taylor expanded in y around inf 55.2%
neg-mul-155.2%
distribute-neg-frac55.2%
Simplified55.2%
Final simplification82.1%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 90.4%
Taylor expanded in y around 0 94.9%
Taylor expanded in x around 0 79.1%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 90.4%
Taylor expanded in x around 0 38.2%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024143
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))