
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -4e-268)
t_0
(if (<= t_0 0.0) (* z (- -1.0 (/ x y))) (/ (+ x y) (/ (- z y) z))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -4e-268) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = (x + y) / ((z - y) / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-4d-268)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = (x + y) / ((z - y) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -4e-268) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = (x + y) / ((z - y) / z);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -4e-268: tmp = t_0 elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = (x + y) / ((z - y) / z) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -4e-268) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(Float64(x + y) / Float64(Float64(z - y) / z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -4e-268) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = (x + y) / ((z - y) / z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e-268], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / N[(N[(z - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-268}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{\frac{z - y}{z}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -3.99999999999999983e-268Initial program 99.9%
if -3.99999999999999983e-268 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 10.2%
Taylor expanded in z around 0 10.2%
*-un-lft-identity10.2%
div-inv10.2%
times-frac97.2%
Applied egg-rr97.2%
Taylor expanded in y around inf 97.3%
Taylor expanded in z around 0 99.9%
mul-1-neg99.9%
distribute-rgt-neg-in99.9%
mul-1-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
if -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
Taylor expanded in z around 0 99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -4e-268) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-268) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-4d-268)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-268) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -4e-268) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -4e-268) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -4e-268) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e-268], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-268} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -3.99999999999999983e-268 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -3.99999999999999983e-268 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 10.2%
Taylor expanded in z around 0 10.2%
*-un-lft-identity10.2%
div-inv10.2%
times-frac97.2%
Applied egg-rr97.2%
Taylor expanded in y around inf 97.3%
Taylor expanded in z around 0 99.9%
mul-1-neg99.9%
distribute-rgt-neg-in99.9%
mul-1-neg99.9%
distribute-lft-in99.9%
metadata-eval99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -3.3e-43) (not (<= z 1.8e+23))) (+ x y) (* z (- -1.0 (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -3.3e-43) || !(z <= 1.8e+23)) {
tmp = x + y;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-3.3d-43)) .or. (.not. (z <= 1.8d+23))) then
tmp = x + y
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -3.3e-43) || !(z <= 1.8e+23)) {
tmp = x + y;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -3.3e-43) or not (z <= 1.8e+23): tmp = x + y else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -3.3e-43) || !(z <= 1.8e+23)) tmp = Float64(x + y); else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -3.3e-43) || ~((z <= 1.8e+23))) tmp = x + y; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -3.3e-43], N[Not[LessEqual[z, 1.8e+23]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.3 \cdot 10^{-43} \lor \neg \left(z \leq 1.8 \cdot 10^{+23}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if z < -3.30000000000000016e-43 or 1.7999999999999999e23 < z Initial program 100.0%
Taylor expanded in z around inf 79.5%
+-commutative79.5%
Simplified79.5%
if -3.30000000000000016e-43 < z < 1.7999999999999999e23Initial program 71.1%
Taylor expanded in z around 0 71.1%
*-un-lft-identity71.1%
div-inv70.9%
times-frac91.1%
Applied egg-rr91.1%
Taylor expanded in y around inf 86.9%
Taylor expanded in z around 0 74.4%
mul-1-neg74.4%
distribute-rgt-neg-in74.4%
mul-1-neg74.4%
distribute-lft-in74.4%
metadata-eval74.4%
mul-1-neg74.4%
unsub-neg74.4%
Simplified74.4%
Final simplification76.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -6e+48) (not (<= y 2.9e+100))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6e+48) || !(y <= 2.9e+100)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6d+48)) .or. (.not. (y <= 2.9d+100))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6e+48) || !(y <= 2.9e+100)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6e+48) or not (y <= 2.9e+100): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6e+48) || !(y <= 2.9e+100)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6e+48) || ~((y <= 2.9e+100))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6e+48], N[Not[LessEqual[y, 2.9e+100]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+48} \lor \neg \left(y \leq 2.9 \cdot 10^{+100}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -5.9999999999999999e48 or 2.9e100 < y Initial program 60.2%
Taylor expanded in y around inf 70.5%
neg-mul-170.5%
Simplified70.5%
if -5.9999999999999999e48 < y < 2.9e100Initial program 99.9%
Taylor expanded in z around inf 72.4%
+-commutative72.4%
Simplified72.4%
Final simplification71.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.8e+47) (not (<= y 4.5e-41))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+47) || !(y <= 4.5e-41)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.8d+47)) .or. (.not. (y <= 4.5d-41))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.8e+47) || !(y <= 4.5e-41)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.8e+47) or not (y <= 4.5e-41): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.8e+47) || !(y <= 4.5e-41)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.8e+47) || ~((y <= 4.5e-41))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e+47], N[Not[LessEqual[y, 4.5e-41]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+47} \lor \neg \left(y \leq 4.5 \cdot 10^{-41}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.80000000000000004e47 or 4.5e-41 < y Initial program 71.1%
Taylor expanded in y around inf 59.5%
neg-mul-159.5%
Simplified59.5%
if -1.80000000000000004e47 < y < 4.5e-41Initial program 99.9%
Taylor expanded in y around 0 61.4%
Final simplification60.4%
(FPCore (x y z) :precision binary64 (if (<= x -1.8e-88) x (if (<= x 2.9e-136) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e-88) {
tmp = x;
} else if (x <= 2.9e-136) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.8d-88)) then
tmp = x
else if (x <= 2.9d-136) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.8e-88) {
tmp = x;
} else if (x <= 2.9e-136) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.8e-88: tmp = x elif x <= 2.9e-136: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.8e-88) tmp = x; elseif (x <= 2.9e-136) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.8e-88) tmp = x; elseif (x <= 2.9e-136) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.8e-88], x, If[LessEqual[x, 2.9e-136], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.8 \cdot 10^{-88}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.9 \cdot 10^{-136}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.8e-88 or 2.89999999999999995e-136 < x Initial program 86.8%
Taylor expanded in y around 0 47.1%
if -1.8e-88 < x < 2.89999999999999995e-136Initial program 81.4%
Taylor expanded in z around inf 52.0%
+-commutative52.0%
Simplified52.0%
Taylor expanded in y around inf 39.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.2%
Taylor expanded in y around 0 37.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024143
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))