
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (- (exp (/ 1.0 v)) (exp (/ -1.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (expf((1.0f / v)) - expf((-1.0f / v))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (exp((1.0e0 / v)) - exp(((-1.0e0) / v))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (exp((single(1.0) / v)) - exp((single(-1.0) / v)))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(e^{\frac{1}{v}} - e^{\frac{-1}{v}}\right)}
\end{array}
Initial program 98.4%
div-inv98.6%
*-commutative98.6%
Applied egg-rr98.6%
Taylor expanded in v around 0 98.7%
rec-exp98.7%
distribute-neg-frac98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
div-inv98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* cosTheta_O (* cosTheta_i (/ 1.0 v)))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * (cosTheta_O * (cosTheta_i * (1.0f / v)))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * (costheta_o * (costheta_i * (1.0e0 / v)))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(cosTheta_O * Float32(cosTheta_i * Float32(Float32(1.0) / v)))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * (cosTheta_O * (cosTheta_i * (single(1.0) / v)))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(cosTheta\_O \cdot \left(cosTheta\_i \cdot \frac{1}{v}\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
Taylor expanded in cosTheta_i around 0 98.4%
associate-*r/98.4%
Simplified98.4%
div-inv98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (* cosTheta_i (/ cosTheta_O v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * (costheta_o / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(cosTheta_O / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
Simplified98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (/ (* cosTheta_O cosTheta_i) v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (- 1.0 (* sinTheta_i (/ sinTheta_O v))) (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (1.0f - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (1.0e0 - (sintheta_i * (sintheta_o / v))) * ((costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(1.0) - Float32(sinTheta_i * Float32(sinTheta_O / v))) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(1.0) - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\left(1 - sinTheta\_i \cdot \frac{sinTheta\_O}{v}\right) \cdot \frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in sinTheta_i around 0 98.5%
mul-1-neg98.5%
associate-*l/98.5%
*-commutative98.5%
distribute-rgt-neg-in98.5%
distribute-neg-frac298.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (sinh (/ 1.0 v))) (/ (* (/ 1.0 v) (* cosTheta_i (/ 1.0 v))) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / sinhf((1.0f / v))) * (((1.0f / v) * (cosTheta_i * (1.0f / v))) / 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / sinh((1.0e0 / v))) * (((1.0e0 / v) * (costheta_i * (1.0e0 / v))) / 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i * Float32(Float32(1.0) / v))) / Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / sinh((single(1.0) / v))) * (((single(1.0) / v) * (cosTheta_i * (single(1.0) / v))) / single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{\frac{1}{v} \cdot \left(cosTheta\_i \cdot \frac{1}{v}\right)}{2}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
times-frac98.5%
associate-/l/98.5%
pow298.5%
Applied egg-rr98.5%
Taylor expanded in sinTheta_i around 0 98.1%
*-un-lft-identity98.1%
unpow298.1%
times-frac98.3%
Applied egg-rr98.3%
div-inv98.6%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (sinh (/ 1.0 v))) (/ (/ (* cosTheta_i (/ 1.0 v)) v) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / sinhf((1.0f / v))) * (((cosTheta_i * (1.0f / v)) / v) / 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / sinh((1.0e0 / v))) * (((costheta_i * (1.0e0 / v)) / v) / 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(Float32(cosTheta_i * Float32(Float32(1.0) / v)) / v) / Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / sinh((single(1.0) / v))) * (((cosTheta_i * (single(1.0) / v)) / v) / single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{\frac{cosTheta\_i \cdot \frac{1}{v}}{v}}{2}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
times-frac98.5%
associate-/l/98.5%
pow298.5%
Applied egg-rr98.5%
Taylor expanded in sinTheta_i around 0 98.1%
*-un-lft-identity98.1%
unpow298.1%
times-frac98.3%
Applied egg-rr98.3%
associate-*r/98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (sinh (/ 1.0 v))) (/ (* (/ 1.0 v) (/ cosTheta_i v)) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / sinhf((1.0f / v))) * (((1.0f / v) * (cosTheta_i / v)) / 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / sinh((1.0e0 / v))) * (((1.0e0 / v) * (costheta_i / v)) / 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i / v)) / Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / sinh((single(1.0) / v))) * (((single(1.0) / v) * (cosTheta_i / v)) / single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{\frac{1}{v} \cdot \frac{cosTheta\_i}{v}}{2}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
times-frac98.5%
associate-/l/98.5%
pow298.5%
Applied egg-rr98.5%
Taylor expanded in sinTheta_i around 0 98.1%
*-un-lft-identity98.1%
unpow298.1%
times-frac98.3%
Applied egg-rr98.3%
Final simplification98.3%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (sinh (/ 1.0 v))) (/ (/ (/ cosTheta_i v) v) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / sinhf((1.0f / v))) * (((cosTheta_i / v) / v) / 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / sinh((1.0e0 / v))) * (((costheta_i / v) / v) / 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(Float32(cosTheta_i / v) / v) / Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / sinh((single(1.0) / v))) * (((cosTheta_i / v) / v) / single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{\frac{\frac{cosTheta\_i}{v}}{v}}{2}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
times-frac98.5%
associate-/l/98.5%
pow298.5%
Applied egg-rr98.5%
Taylor expanded in sinTheta_i around 0 98.1%
*-un-lft-identity98.1%
unpow298.1%
times-frac98.3%
Applied egg-rr98.3%
associate-*l/98.1%
*-un-lft-identity98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_i (/ cosTheta_O v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * (cosTheta_O / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * (costheta_o / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i * (cosTheta_O / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{cosTheta\_i \cdot \frac{cosTheta\_O}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
add-cube-cbrt98.1%
pow398.2%
*-commutative98.2%
Applied egg-rr98.2%
rem-cube-cbrt98.4%
div-inv98.6%
add-exp-log58.6%
log-prod58.6%
add-log-exp58.6%
add-sqr-sqrt41.4%
sqrt-unprod58.4%
sqr-neg58.4%
sqrt-unprod34.3%
add-sqr-sqrt58.3%
associate-/l*58.3%
associate-*l*57.6%
div-inv57.6%
Applied egg-rr57.6%
Taylor expanded in sinTheta_i around 0 98.0%
*-commutative98.0%
associate-/l*98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ cosTheta_i v)) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{cosTheta\_i}{v}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.4%
add-cube-cbrt98.1%
pow398.2%
*-commutative98.2%
Applied egg-rr98.2%
rem-cube-cbrt98.4%
div-inv98.6%
add-exp-log58.6%
log-prod58.6%
add-log-exp58.6%
add-sqr-sqrt41.4%
sqrt-unprod58.4%
sqr-neg58.4%
sqrt-unprod34.3%
add-sqr-sqrt58.3%
associate-/l*58.3%
associate-*l*57.6%
div-inv57.6%
Applied egg-rr57.6%
Taylor expanded in sinTheta_i around 0 98.0%
associate-*r/98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ 1.0 (/ v (* cosTheta_O cosTheta_i)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (1.0f / (v / (cosTheta_O * cosTheta_i)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (1.0e0 / (v / (costheta_o * costheta_i)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_O * cosTheta_i)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (single(1.0) / (v / (cosTheta_O * cosTheta_i))); end
\begin{array}{l}
\\
0.5 \cdot \frac{1}{\frac{v}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 54.6%
associate-*l/54.6%
*-commutative54.6%
Simplified54.6%
associate-*r/54.6%
clear-num55.2%
*-commutative55.2%
Applied egg-rr55.2%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (* cosTheta_O cosTheta_i) 0.5) v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O * cosTheta_i) * 0.5f) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o * costheta_i) * 0.5e0) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O * cosTheta_i) * Float32(0.5)) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((cosTheta_O * cosTheta_i) * single(0.5)) / v; end
\begin{array}{l}
\\
\frac{\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot 0.5}{v}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 54.6%
associate-*r/54.6%
Applied egg-rr54.6%
Final simplification54.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O cosTheta_i) (/ 0.5 v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) * (0.5f / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) * (0.5e0 / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(0.5) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * cosTheta_i) * (single(0.5) / v); end
\begin{array}{l}
\\
\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot \frac{0.5}{v}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 54.6%
associate-*r/54.6%
*-commutative54.6%
associate-/l*54.6%
Simplified54.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_O cosTheta_i) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_O * cosTheta_i) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_o * costheta_i) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * ((cosTheta_O * cosTheta_i) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 54.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_i (/ cosTheta_O v)) 0.5))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * (cosTheta_O / v)) * 0.5f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * (costheta_o / v)) * 0.5e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * Float32(cosTheta_O / v)) * Float32(0.5)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i * (cosTheta_O / v)) * single(0.5); end
\begin{array}{l}
\\
\left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right) \cdot 0.5
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.4%
*-commutative98.4%
associate-/l*98.4%
associate-/l*98.5%
Simplified98.5%
Taylor expanded in v around inf 54.6%
associate-*l/54.6%
*-commutative54.6%
Simplified54.6%
Final simplification54.6%
herbie shell --seed 2024143
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))