
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
return x + (((y - x) * z) / t);
}
def code(x, y, z, t): return x + (((y - x) * z) / t)
function code(x, y, z, t) return Float64(x + Float64(Float64(Float64(y - x) * z) / t)) end
function tmp = code(x, y, z, t) tmp = x + (((y - x) * z) / t); end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= z 6.1e-83) (+ x (* (- y x) (/ z t))) (+ x (/ z (/ t (- y x))))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 6.1e-83) {
tmp = x + ((y - x) * (z / t));
} else {
tmp = x + (z / (t / (y - x)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 6.1d-83) then
tmp = x + ((y - x) * (z / t))
else
tmp = x + (z / (t / (y - x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 6.1e-83) {
tmp = x + ((y - x) * (z / t));
} else {
tmp = x + (z / (t / (y - x)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 6.1e-83: tmp = x + ((y - x) * (z / t)) else: tmp = x + (z / (t / (y - x))) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 6.1e-83) tmp = Float64(x + Float64(Float64(y - x) * Float64(z / t))); else tmp = Float64(x + Float64(z / Float64(t / Float64(y - x)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 6.1e-83) tmp = x + ((y - x) * (z / t)); else tmp = x + (z / (t / (y - x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 6.1e-83], N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z / N[(t / N[(y - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 6.1 \cdot 10^{-83}:\\
\;\;\;\;x + \left(y - x\right) \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{z}{\frac{t}{y - x}}\\
\end{array}
\end{array}
if z < 6.10000000000000003e-83Initial program 97.1%
associate-/l*98.8%
Simplified98.8%
if 6.10000000000000003e-83 < z Initial program 93.9%
associate-/l*94.0%
Simplified94.0%
Taylor expanded in y around 0 86.4%
+-commutative86.4%
associate-*r/84.0%
associate-/l*83.7%
associate-*r*83.7%
neg-mul-183.7%
distribute-rgt-out94.0%
sub-neg94.0%
associate-*l/93.9%
associate-*r/98.8%
Simplified98.8%
clear-num98.7%
un-div-inv99.3%
Applied egg-rr99.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.5e-163) (not (<= z 1.1e-191))) (+ x (* z (/ (- y x) t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.5e-163) || !(z <= 1.1e-191)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.5d-163)) .or. (.not. (z <= 1.1d-191))) then
tmp = x + (z * ((y - x) / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.5e-163) || !(z <= 1.1e-191)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.5e-163) or not (z <= 1.1e-191): tmp = x + (z * ((y - x) / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.5e-163) || !(z <= 1.1e-191)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.5e-163) || ~((z <= 1.1e-191))) tmp = x + (z * ((y - x) / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.5e-163], N[Not[LessEqual[z, 1.1e-191]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{-163} \lor \neg \left(z \leq 1.1 \cdot 10^{-191}\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if z < -3.50000000000000027e-163 or 1.09999999999999999e-191 < z Initial program 95.0%
associate-/l*96.6%
Simplified96.6%
Taylor expanded in y around 0 87.5%
+-commutative87.5%
associate-*r/84.9%
associate-/l*84.8%
associate-*r*84.8%
neg-mul-184.8%
distribute-rgt-out96.6%
sub-neg96.6%
associate-*l/95.0%
associate-*r/97.4%
Simplified97.4%
if -3.50000000000000027e-163 < z < 1.09999999999999999e-191Initial program 99.8%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 94.3%
associate-*r/94.3%
Simplified94.3%
Final simplification96.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.18e+29) (not (<= x 1e+20))) (* x (- 1.0 (/ z t))) (+ x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.18e+29) || !(x <= 1e+20)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.18d+29)) .or. (.not. (x <= 1d+20))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.18e+29) || !(x <= 1e+20)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.18e+29) or not (x <= 1e+20): tmp = x * (1.0 - (z / t)) else: tmp = x + (y / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.18e+29) || !(x <= 1e+20)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.18e+29) || ~((x <= 1e+20))) tmp = x * (1.0 - (z / t)); else tmp = x + (y / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.18e+29], N[Not[LessEqual[x, 1e+20]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.18 \cdot 10^{+29} \lor \neg \left(x \leq 10^{+20}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if x < -1.18e29 or 1e20 < x Initial program 96.5%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 90.3%
mul-1-neg90.3%
unsub-neg90.3%
Simplified90.3%
if -1.18e29 < x < 1e20Initial program 95.8%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in y around inf 85.7%
associate-*r/87.3%
Simplified87.3%
clear-num87.2%
div-inv87.4%
Applied egg-rr87.4%
Final simplification88.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -5.3e+29) (not (<= x 1.95e+23))) (* x (- 1.0 (/ z t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.3e+29) || !(x <= 1.95e+23)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-5.3d+29)) .or. (.not. (x <= 1.95d+23))) then
tmp = x * (1.0d0 - (z / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.3e+29) || !(x <= 1.95e+23)) {
tmp = x * (1.0 - (z / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -5.3e+29) or not (x <= 1.95e+23): tmp = x * (1.0 - (z / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -5.3e+29) || !(x <= 1.95e+23)) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -5.3e+29) || ~((x <= 1.95e+23))) tmp = x * (1.0 - (z / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -5.3e+29], N[Not[LessEqual[x, 1.95e+23]], $MachinePrecision]], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.3 \cdot 10^{+29} \lor \neg \left(x \leq 1.95 \cdot 10^{+23}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if x < -5.3e29 or 1.95e23 < x Initial program 96.5%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in x around inf 90.3%
mul-1-neg90.3%
unsub-neg90.3%
Simplified90.3%
if -5.3e29 < x < 1.95e23Initial program 95.8%
associate-/l*95.3%
Simplified95.3%
Taylor expanded in y around inf 85.7%
associate-*r/87.3%
Simplified87.3%
Final simplification88.6%
(FPCore (x y z t) :precision binary64 (if (<= t -3e-7) x (if (<= t 2.8e-125) (* x (/ (- z) t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3e-7) {
tmp = x;
} else if (t <= 2.8e-125) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3d-7)) then
tmp = x
else if (t <= 2.8d-125) then
tmp = x * (-z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3e-7) {
tmp = x;
} else if (t <= 2.8e-125) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3e-7: tmp = x elif t <= 2.8e-125: tmp = x * (-z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3e-7) tmp = x; elseif (t <= 2.8e-125) tmp = Float64(x * Float64(Float64(-z) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3e-7) tmp = x; elseif (t <= 2.8e-125) tmp = x * (-z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3e-7], x, If[LessEqual[t, 2.8e-125], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 2.8 \cdot 10^{-125}:\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -2.9999999999999999e-7 or 2.8e-125 < t Initial program 92.2%
associate-/l*99.1%
Simplified99.1%
Taylor expanded in z around 0 56.5%
if -2.9999999999999999e-7 < t < 2.8e-125Initial program 99.8%
associate-/l*95.7%
Simplified95.7%
Taylor expanded in x around inf 60.3%
mul-1-neg60.3%
unsub-neg60.3%
Simplified60.3%
Taylor expanded in z around inf 51.1%
associate-*r/51.1%
mul-1-neg51.1%
Simplified51.1%
(FPCore (x y z t) :precision binary64 (if (<= y 6.4e+195) x (* x (/ z t))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 6.4e+195) {
tmp = x;
} else {
tmp = x * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 6.4d+195) then
tmp = x
else
tmp = x * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 6.4e+195) {
tmp = x;
} else {
tmp = x * (z / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 6.4e+195: tmp = x else: tmp = x * (z / t) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 6.4e+195) tmp = x; else tmp = Float64(x * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 6.4e+195) tmp = x; else tmp = x * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 6.4e+195], x, N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.4 \cdot 10^{+195}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < 6.39999999999999965e195Initial program 96.9%
associate-/l*97.0%
Simplified97.0%
Taylor expanded in z around 0 35.6%
if 6.39999999999999965e195 < y Initial program 89.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around inf 20.5%
mul-1-neg20.5%
unsub-neg20.5%
Simplified20.5%
Taylor expanded in z around inf 13.3%
associate-*r/13.3%
mul-1-neg13.3%
Simplified13.3%
add-sqr-sqrt1.3%
sqrt-unprod9.3%
sqr-neg9.3%
sqrt-unprod8.0%
add-sqr-sqrt28.2%
*-un-lft-identity28.2%
Applied egg-rr28.2%
*-lft-identity28.2%
Simplified28.2%
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 96.1%
associate-/l*97.3%
Simplified97.3%
clear-num97.3%
un-div-inv97.4%
Applied egg-rr97.4%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 96.1%
associate-/l*97.3%
Simplified97.3%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 96.1%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in x around inf 65.9%
mul-1-neg65.9%
unsub-neg65.9%
Simplified65.9%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.1%
associate-/l*97.3%
Simplified97.3%
Taylor expanded in z around 0 33.0%
(FPCore (x y z t)
:precision binary64
(if (< x -9.025511195533005e-135)
(- x (* (/ z t) (- x y)))
(if (< x 4.275032163700715e-250)
(+ x (* (/ (- y x) t) z))
(+ x (/ (- y x) (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x < (-9.025511195533005d-135)) then
tmp = x - ((z / t) * (x - y))
else if (x < 4.275032163700715d-250) then
tmp = x + (((y - x) / t) * z)
else
tmp = x + ((y - x) / (t / z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x < -9.025511195533005e-135) {
tmp = x - ((z / t) * (x - y));
} else if (x < 4.275032163700715e-250) {
tmp = x + (((y - x) / t) * z);
} else {
tmp = x + ((y - x) / (t / z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x < -9.025511195533005e-135: tmp = x - ((z / t) * (x - y)) elif x < 4.275032163700715e-250: tmp = x + (((y - x) / t) * z) else: tmp = x + ((y - x) / (t / z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (x < -9.025511195533005e-135) tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y))); elseif (x < 4.275032163700715e-250) tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z)); else tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x < -9.025511195533005e-135) tmp = x - ((z / t) * (x - y)); elseif (x < 4.275032163700715e-250) tmp = x + (((y - x) / t) * z); else tmp = x + ((y - x) / (t / z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
\;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
\mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
\;\;\;\;x + \frac{y - x}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
\end{array}
\end{array}
herbie shell --seed 2024143
(FPCore (x y z t)
:name "Numeric.Histogram:binBounds from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
(+ x (/ (* (- y x) z) t)))