
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (/ (- (fma x1 (* x1 3.0) (* 2.0 x2)) x1) (fma x1 x1 1.0)))
(t_1 (* x1 (* x1 3.0)))
(t_2 (- (* 2.0 x2) 3.0))
(t_3 (+ (* x1 x1) 1.0))
(t_4 (/ (- (+ t_1 (* 2.0 x2)) x1) t_3))
(t_5 (* 3.0 (* x1 x1))))
(if (<=
(+
x1
(+
(+
x1
(+
(+
(*
t_3
(+
(* (* (* x1 2.0) t_4) (- t_4 3.0))
(* (* x1 x1) (- (* t_4 4.0) 6.0))))
(* t_1 t_4))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_3))))
INFINITY)
(+
x1
(fma
3.0
(/ (- t_5 (fma 2.0 x2 x1)) (fma x1 x1 1.0))
(+
x1
(fma
(fma x1 x1 1.0)
(fma x1 (* x1 (fma t_0 4.0 -6.0)) (* (* x1 (* 2.0 t_0)) (+ t_0 -3.0)))
(fma t_5 t_0 (pow x1 3.0))))))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_2))))
(* x1 (+ 9.0 (+ (* 4.0 t_2) (* x1 (- (* x1 6.0) 3.0))))))))))
double code(double x1, double x2) {
double t_0 = (fma(x1, (x1 * 3.0), (2.0 * x2)) - x1) / fma(x1, x1, 1.0);
double t_1 = x1 * (x1 * 3.0);
double t_2 = (2.0 * x2) - 3.0;
double t_3 = (x1 * x1) + 1.0;
double t_4 = ((t_1 + (2.0 * x2)) - x1) / t_3;
double t_5 = 3.0 * (x1 * x1);
double tmp;
if ((x1 + ((x1 + (((t_3 * ((((x1 * 2.0) * t_4) * (t_4 - 3.0)) + ((x1 * x1) * ((t_4 * 4.0) - 6.0)))) + (t_1 * t_4)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_3)))) <= ((double) INFINITY)) {
tmp = x1 + fma(3.0, ((t_5 - fma(2.0, x2, x1)) / fma(x1, x1, 1.0)), (x1 + fma(fma(x1, x1, 1.0), fma(x1, (x1 * fma(t_0, 4.0, -6.0)), ((x1 * (2.0 * t_0)) * (t_0 + -3.0))), fma(t_5, t_0, pow(x1, 3.0)))));
} else {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_2)))) + (x1 * (9.0 + ((4.0 * t_2) + (x1 * ((x1 * 6.0) - 3.0))))));
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(fma(x1, Float64(x1 * 3.0), Float64(2.0 * x2)) - x1) / fma(x1, x1, 1.0)) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(2.0 * x2) - 3.0) t_3 = Float64(Float64(x1 * x1) + 1.0) t_4 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_3) t_5 = Float64(3.0 * Float64(x1 * x1)) tmp = 0.0 if (Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_3 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_4) * Float64(t_4 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_4 * 4.0) - 6.0)))) + Float64(t_1 * t_4)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_3)))) <= Inf) tmp = Float64(x1 + fma(3.0, Float64(Float64(t_5 - fma(2.0, x2, x1)) / fma(x1, x1, 1.0)), Float64(x1 + fma(fma(x1, x1, 1.0), fma(x1, Float64(x1 * fma(t_0, 4.0, -6.0)), Float64(Float64(x1 * Float64(2.0 * t_0)) * Float64(t_0 + -3.0))), fma(t_5, t_0, (x1 ^ 3.0)))))); else tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_2)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_2) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(x1 * N[(x1 * 3.0), $MachinePrecision] + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[(3.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$3 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$4), $MachinePrecision] * N[(t$95$4 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$4 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * t$95$4), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(3.0 * N[(N[(t$95$5 - N[(2.0 * x2 + x1), $MachinePrecision]), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * x1 + 1.0), $MachinePrecision] * N[(x1 * N[(x1 * N[(t$95$0 * 4.0 + -6.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * N[(2.0 * t$95$0), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$5 * t$95$0 + N[Power[x1, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$2), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\mathsf{fma}\left(x1, x1 \cdot 3, 2 \cdot x2\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := 2 \cdot x2 - 3\\
t_3 := x1 \cdot x1 + 1\\
t_4 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_3}\\
t_5 := 3 \cdot \left(x1 \cdot x1\right)\\
\mathbf{if}\;x1 + \left(\left(x1 + \left(\left(t\_3 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_4\right) \cdot \left(t\_4 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_4 \cdot 4 - 6\right)\right) + t\_1 \cdot t\_4\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_3}\right) \leq \infty:\\
\;\;\;\;x1 + \mathsf{fma}\left(3, \frac{t\_5 - \mathsf{fma}\left(2, x2, x1\right)}{\mathsf{fma}\left(x1, x1, 1\right)}, x1 + \mathsf{fma}\left(\mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(x1, x1 \cdot \mathsf{fma}\left(t\_0, 4, -6\right), \left(x1 \cdot \left(2 \cdot t\_0\right)\right) \cdot \left(t\_0 + -3\right)\right), \mathsf{fma}\left(t\_5, t\_0, {x1}^{3}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_2\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_2 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Simplified99.6%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Final simplification99.7%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* x1 (* x1 3.0)))
(t_1 (- (* 2.0 x2) 3.0))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_0 (* 2.0 x2)) x1) t_2))
(t_4
(+
x1
(+
(+
(*
t_2
(+
(* (* (* x1 2.0) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* t_3 4.0) 6.0))))
(* t_0 t_3))
(* x1 (* x1 x1))))))
(if (<= (+ x1 (+ t_4 (* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_2)))) INFINITY)
(+
x1
(+
t_4
(*
3.0
(/ (- (- (* x1 (+ -1.0 (+ 1.0 (* x1 3.0)))) (* 2.0 x2)) x1) t_2))))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_1))))
(* x1 (+ 9.0 (+ (* 4.0 t_1) (* x1 (- (* x1 6.0) 3.0))))))))))
double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (2.0 * x2) - 3.0;
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2;
double t_4 = x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_0 * t_3)) + (x1 * (x1 * x1)));
double tmp;
if ((x1 + (t_4 + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)))) <= ((double) INFINITY)) {
tmp = x1 + (t_4 + (3.0 * ((((x1 * (-1.0 + (1.0 + (x1 * 3.0)))) - (2.0 * x2)) - x1) / t_2)));
} else {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_1)))) + (x1 * (9.0 + ((4.0 * t_1) + (x1 * ((x1 * 6.0) - 3.0))))));
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = x1 * (x1 * 3.0);
double t_1 = (2.0 * x2) - 3.0;
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2;
double t_4 = x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_0 * t_3)) + (x1 * (x1 * x1)));
double tmp;
if ((x1 + (t_4 + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)))) <= Double.POSITIVE_INFINITY) {
tmp = x1 + (t_4 + (3.0 * ((((x1 * (-1.0 + (1.0 + (x1 * 3.0)))) - (2.0 * x2)) - x1) / t_2)));
} else {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_1)))) + (x1 * (9.0 + ((4.0 * t_1) + (x1 * ((x1 * 6.0) - 3.0))))));
}
return tmp;
}
def code(x1, x2): t_0 = x1 * (x1 * 3.0) t_1 = (2.0 * x2) - 3.0 t_2 = (x1 * x1) + 1.0 t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2 t_4 = x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_0 * t_3)) + (x1 * (x1 * x1))) tmp = 0 if (x1 + (t_4 + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)))) <= math.inf: tmp = x1 + (t_4 + (3.0 * ((((x1 * (-1.0 + (1.0 + (x1 * 3.0)))) - (2.0 * x2)) - x1) / t_2))) else: tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_1)))) + (x1 * (9.0 + ((4.0 * t_1) + (x1 * ((x1 * 6.0) - 3.0)))))) return tmp
function code(x1, x2) t_0 = Float64(x1 * Float64(x1 * 3.0)) t_1 = Float64(Float64(2.0 * x2) - 3.0) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(x1 + Float64(Float64(Float64(t_2 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) + Float64(t_0 * t_3)) + Float64(x1 * Float64(x1 * x1)))) tmp = 0.0 if (Float64(x1 + Float64(t_4 + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_2)))) <= Inf) tmp = Float64(x1 + Float64(t_4 + Float64(3.0 * Float64(Float64(Float64(Float64(x1 * Float64(-1.0 + Float64(1.0 + Float64(x1 * 3.0)))) - Float64(2.0 * x2)) - x1) / t_2)))); else tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_1)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_1) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = x1 * (x1 * 3.0); t_1 = (2.0 * x2) - 3.0; t_2 = (x1 * x1) + 1.0; t_3 = ((t_0 + (2.0 * x2)) - x1) / t_2; t_4 = x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_0 * t_3)) + (x1 * (x1 * x1))); tmp = 0.0; if ((x1 + (t_4 + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_2)))) <= Inf) tmp = x1 + (t_4 + (3.0 * ((((x1 * (-1.0 + (1.0 + (x1 * 3.0)))) - (2.0 * x2)) - x1) / t_2))); else tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_1)))) + (x1 * (9.0 + ((4.0 * t_1) + (x1 * ((x1 * 6.0) - 3.0)))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(x1 + N[(N[(N[(t$95$2 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * t$95$3), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x1 + N[(t$95$4 + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(x1 + N[(t$95$4 + N[(3.0 * N[(N[(N[(N[(x1 * N[(-1.0 + N[(1.0 + N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$1), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x1 \cdot \left(x1 \cdot 3\right)\\
t_1 := 2 \cdot x2 - 3\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := x1 + \left(\left(t\_2 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right)\right) + t\_0 \cdot t\_3\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\\
\mathbf{if}\;x1 + \left(t\_4 + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_2}\right) \leq \infty:\\
\;\;\;\;x1 + \left(t\_4 + 3 \cdot \frac{\left(x1 \cdot \left(-1 + \left(1 + x1 \cdot 3\right)\right) - 2 \cdot x2\right) - x1}{t\_2}\right)\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_1\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_1 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
expm1-log1p-u86.4%
expm1-undefine86.5%
*-commutative86.5%
Applied egg-rr86.5%
Taylor expanded in x1 around 0 99.3%
+-commutative99.3%
*-commutative99.3%
Simplified99.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Final simplification99.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(t_4
(+
x1
(+
(+
x1
(+
(+
(*
t_2
(+
(* (* (* x1 2.0) t_3) (- t_3 3.0))
(* (* x1 x1) (- (* t_3 4.0) 6.0))))
(* t_1 t_3))
(* x1 (* x1 x1))))
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))))))
(if (<= t_4 INFINITY)
t_4
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0))))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = x1 + ((x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)));
double tmp;
if (t_4 <= ((double) INFINITY)) {
tmp = t_4;
} else {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double t_4 = x1 + ((x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)));
double tmp;
if (t_4 <= Double.POSITIVE_INFINITY) {
tmp = t_4;
} else {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2 t_4 = x1 + ((x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2))) tmp = 0 if t_4 <= math.inf: tmp = t_4 else: tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) t_4 = Float64(x1 + Float64(Float64(x1 + Float64(Float64(Float64(t_2 * Float64(Float64(Float64(Float64(x1 * 2.0) * t_3) * Float64(t_3 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)))) + Float64(t_1 * t_3)) + Float64(x1 * Float64(x1 * x1)))) + Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)))) tmp = 0.0 if (t_4 <= Inf) tmp = t_4; else tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2; t_4 = x1 + ((x1 + (((t_2 * ((((x1 * 2.0) * t_3) * (t_3 - 3.0)) + ((x1 * x1) * ((t_3 * 4.0) - 6.0)))) + (t_1 * t_3)) + (x1 * (x1 * x1)))) + (3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2))); tmp = 0.0; if (t_4 <= Inf) tmp = t_4; else tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[(x1 + N[(N[(x1 + N[(N[(N[(t$95$2 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * t$95$3), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * t$95$3), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, Infinity], t$95$4, N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
t_4 := x1 + \left(\left(x1 + \left(\left(t\_2 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot t\_3\right) \cdot \left(t\_3 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right)\right) + t\_1 \cdot t\_3\right) + x1 \cdot \left(x1 \cdot x1\right)\right)\right) + 3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2}\right)\\
\mathbf{if}\;t\_4 \leq \infty:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
Final simplification99.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2)))
(if (or (<= x1 -6.8e+61) (not (<= x1 1.12e+20)))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0)))))))
(+
x1
(+
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_1 t_3)
(*
t_2
(+
(* (* x1 x1) (- (* t_3 4.0) 6.0))
(* (- t_3 3.0) (* (* x1 2.0) (- (* 2.0 x2) x1)))))))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double tmp;
if ((x1 <= -6.8e+61) || !(x1 <= 1.12e+20)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + ((t_3 - 3.0) * ((x1 * 2.0) * ((2.0 * x2) - x1)))))))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = (x1 * x1) + 1.0d0
t_3 = ((t_1 + (2.0d0 * x2)) - x1) / t_2
if ((x1 <= (-6.8d+61)) .or. (.not. (x1 <= 1.12d+20))) then
tmp = x1 * (((-1.0d0) + ((-2.0d0) * ((-1.0d0) - (3.0d0 * t_0)))) + (x1 * (9.0d0 + ((4.0d0 * t_0) + (x1 * ((x1 * 6.0d0) - 3.0d0))))))
else
tmp = x1 + ((3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0d0) - 6.0d0)) + ((t_3 - 3.0d0) * ((x1 * 2.0d0) * ((2.0d0 * x2) - x1)))))))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double tmp;
if ((x1 <= -6.8e+61) || !(x1 <= 1.12e+20)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + ((t_3 - 3.0) * ((x1 * 2.0) * ((2.0 * x2) - x1)))))))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2 tmp = 0 if (x1 <= -6.8e+61) or not (x1 <= 1.12e+20): tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) else: tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + ((t_3 - 3.0) * ((x1 * 2.0) * ((2.0 * x2) - x1))))))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) tmp = 0.0 if ((x1 <= -6.8e+61) || !(x1 <= 1.12e+20)) tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); else tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_1 * t_3) + Float64(t_2 * Float64(Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)) + Float64(Float64(t_3 - 3.0) * Float64(Float64(x1 * 2.0) * Float64(Float64(2.0 * x2) - x1)))))))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2; tmp = 0.0; if ((x1 <= -6.8e+61) || ~((x1 <= 1.12e+20))) tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); else tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + ((t_3 - 3.0) * ((x1 * 2.0) * ((2.0 * x2) - x1))))))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[Or[LessEqual[x1, -6.8e+61], N[Not[LessEqual[x1, 1.12e+20]], $MachinePrecision]], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 * t$95$3), $MachinePrecision] + N[(t$95$2 * N[(N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$3 - 3.0), $MachinePrecision] * N[(N[(x1 * 2.0), $MachinePrecision] * N[(N[(2.0 * x2), $MachinePrecision] - x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
\mathbf{if}\;x1 \leq -6.8 \cdot 10^{+61} \lor \neg \left(x1 \leq 1.12 \cdot 10^{+20}\right):\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t\_1 \cdot t\_3 + t\_2 \cdot \left(\left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right) + \left(t\_3 - 3\right) \cdot \left(\left(x1 \cdot 2\right) \cdot \left(2 \cdot x2 - x1\right)\right)\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -6.80000000000000051e61 or 1.12e20 < x1 Initial program 29.4%
Simplified29.4%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 100.0%
if -6.80000000000000051e61 < x1 < 1.12e20Initial program 99.2%
Taylor expanded in x1 around 0 96.8%
+-commutative96.8%
mul-1-neg96.8%
unsub-neg96.8%
Simplified96.8%
Final simplification98.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0))
(t_3 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2)))
(if (or (<= x1 -1.65e+39) (not (<= x1 4e+19)))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0)))))))
(+
x1
(+
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_1 t_3)
(*
t_2
(+
(* (* x1 x1) (- (* t_3 4.0) 6.0))
(* (* (* x1 2.0) (* 2.0 x2)) (- (- (* 2.0 x2) x1) 3.0))))))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double tmp;
if ((x1 <= -1.65e+39) || !(x1 <= 4e+19)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + (((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0))))))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = (x1 * x1) + 1.0d0
t_3 = ((t_1 + (2.0d0 * x2)) - x1) / t_2
if ((x1 <= (-1.65d+39)) .or. (.not. (x1 <= 4d+19))) then
tmp = x1 * (((-1.0d0) + ((-2.0d0) * ((-1.0d0) - (3.0d0 * t_0)))) + (x1 * (9.0d0 + ((4.0d0 * t_0) + (x1 * ((x1 * 6.0d0) - 3.0d0))))))
else
tmp = x1 + ((3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0d0) - 6.0d0)) + (((x1 * 2.0d0) * (2.0d0 * x2)) * (((2.0d0 * x2) - x1) - 3.0d0))))))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2;
double tmp;
if ((x1 <= -1.65e+39) || !(x1 <= 4e+19)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + (((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0))))))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2 tmp = 0 if (x1 <= -1.65e+39) or not (x1 <= 4e+19): tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) else: tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + (((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0)))))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) t_3 = Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2) tmp = 0.0 if ((x1 <= -1.65e+39) || !(x1 <= 4e+19)) tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); else tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_1 * t_3) + Float64(t_2 * Float64(Float64(Float64(x1 * x1) * Float64(Float64(t_3 * 4.0) - 6.0)) + Float64(Float64(Float64(x1 * 2.0) * Float64(2.0 * x2)) * Float64(Float64(Float64(2.0 * x2) - x1) - 3.0))))))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; t_3 = ((t_1 + (2.0 * x2)) - x1) / t_2; tmp = 0.0; if ((x1 <= -1.65e+39) || ~((x1 <= 4e+19))) tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); else tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * t_3) + (t_2 * (((x1 * x1) * ((t_3 * 4.0) - 6.0)) + (((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0)))))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[Or[LessEqual[x1, -1.65e+39], N[Not[LessEqual[x1, 4e+19]], $MachinePrecision]], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 * t$95$3), $MachinePrecision] + N[(t$95$2 * N[(N[(N[(x1 * x1), $MachinePrecision] * N[(N[(t$95$3 * 4.0), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(x1 * 2.0), $MachinePrecision] * N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(2.0 * x2), $MachinePrecision] - x1), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
t_3 := \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\\
\mathbf{if}\;x1 \leq -1.65 \cdot 10^{+39} \lor \neg \left(x1 \leq 4 \cdot 10^{+19}\right):\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t\_1 \cdot t\_3 + t\_2 \cdot \left(\left(x1 \cdot x1\right) \cdot \left(t\_3 \cdot 4 - 6\right) + \left(\left(x1 \cdot 2\right) \cdot \left(2 \cdot x2\right)\right) \cdot \left(\left(2 \cdot x2 - x1\right) - 3\right)\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -1.6500000000000001e39 or 4e19 < x1 Initial program 32.9%
Simplified32.9%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 99.9%
if -1.6500000000000001e39 < x1 < 4e19Initial program 99.3%
Taylor expanded in x1 around 0 92.4%
+-commutative96.7%
mul-1-neg96.7%
unsub-neg96.7%
Simplified92.4%
Taylor expanded in x1 around 0 96.2%
Final simplification97.9%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0)))
(if (or (<= x1 -3.8e+45) (not (<= x1 2.5e+23)))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0)))))))
(+
x1
(+
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))
(+
x1
(+
(* x1 (* x1 x1))
(+
(* t_1 (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(*
t_2
(+
(* (* (* x1 2.0) (* 2.0 x2)) (- (- (* 2.0 x2) x1) 3.0))
(* (* x1 x1) 6.0)))))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double tmp;
if ((x1 <= -3.8e+45) || !(x1 <= 2.5e+23)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_2)) + (t_2 * ((((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0)) + ((x1 * x1) * 6.0)))))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = (x1 * x1) + 1.0d0
if ((x1 <= (-3.8d+45)) .or. (.not. (x1 <= 2.5d+23))) then
tmp = x1 * (((-1.0d0) + ((-2.0d0) * ((-1.0d0) - (3.0d0 * t_0)))) + (x1 * (9.0d0 + ((4.0d0 * t_0) + (x1 * ((x1 * 6.0d0) - 3.0d0))))))
else
tmp = x1 + ((3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0d0 * x2)) - x1) / t_2)) + (t_2 * ((((x1 * 2.0d0) * (2.0d0 * x2)) * (((2.0d0 * x2) - x1) - 3.0d0)) + ((x1 * x1) * 6.0d0)))))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double tmp;
if ((x1 <= -3.8e+45) || !(x1 <= 2.5e+23)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_2)) + (t_2 * ((((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0)) + ((x1 * x1) * 6.0)))))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 tmp = 0 if (x1 <= -3.8e+45) or not (x1 <= 2.5e+23): tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) else: tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_2)) + (t_2 * ((((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0)) + ((x1 * x1) * 6.0))))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) tmp = 0.0 if ((x1 <= -3.8e+45) || !(x1 <= 2.5e+23)) tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); else tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_1 * Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2)) + Float64(t_2 * Float64(Float64(Float64(Float64(x1 * 2.0) * Float64(2.0 * x2)) * Float64(Float64(Float64(2.0 * x2) - x1) - 3.0)) + Float64(Float64(x1 * x1) * 6.0)))))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; tmp = 0.0; if ((x1 <= -3.8e+45) || ~((x1 <= 2.5e+23))) tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); else tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_1 * (((t_1 + (2.0 * x2)) - x1) / t_2)) + (t_2 * ((((x1 * 2.0) * (2.0 * x2)) * (((2.0 * x2) - x1) - 3.0)) + ((x1 * x1) * 6.0))))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, If[Or[LessEqual[x1, -3.8e+45], N[Not[LessEqual[x1, 2.5e+23]], $MachinePrecision]], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 * N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] + N[(t$95$2 * N[(N[(N[(N[(x1 * 2.0), $MachinePrecision] * N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(2.0 * x2), $MachinePrecision] - x1), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
\mathbf{if}\;x1 \leq -3.8 \cdot 10^{+45} \lor \neg \left(x1 \leq 2.5 \cdot 10^{+23}\right):\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t\_1 \cdot \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2} + t\_2 \cdot \left(\left(\left(x1 \cdot 2\right) \cdot \left(2 \cdot x2\right)\right) \cdot \left(\left(2 \cdot x2 - x1\right) - 3\right) + \left(x1 \cdot x1\right) \cdot 6\right)\right)\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -3.8000000000000002e45 or 2.5e23 < x1 Initial program 32.9%
Simplified32.9%
Taylor expanded in x1 around -inf 100.0%
Taylor expanded in x1 around 0 99.9%
if -3.8000000000000002e45 < x1 < 2.5e23Initial program 99.3%
Taylor expanded in x1 around 0 92.4%
+-commutative96.7%
mul-1-neg96.7%
unsub-neg96.7%
Simplified92.4%
Taylor expanded in x1 around inf 90.6%
Taylor expanded in x1 around 0 95.4%
Final simplification97.5%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0))
(t_1 (* x1 (* x1 3.0)))
(t_2 (+ (* x1 x1) 1.0)))
(if (or (<= x1 -84.0) (not (<= x1 1400000000000.0)))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0)))))))
(+
x1
(+
(* 3.0 (/ (- (- t_1 (* 2.0 x2)) x1) t_2))
(+
x1
(+
(* x1 (* x1 x1))
(+
(*
t_2
(+
(* (* x1 x1) 6.0)
(*
(* (* x1 2.0) (/ (- (+ t_1 (* 2.0 x2)) x1) t_2))
(- (- (* 2.0 x2) x1) 3.0))))
(* 3.0 t_1)))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double tmp;
if ((x1 <= -84.0) || !(x1 <= 1400000000000.0)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_2 * (((x1 * x1) * 6.0) + (((x1 * 2.0) * (((t_1 + (2.0 * x2)) - x1) / t_2)) * (((2.0 * x2) - x1) - 3.0)))) + (3.0 * t_1)))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
t_1 = x1 * (x1 * 3.0d0)
t_2 = (x1 * x1) + 1.0d0
if ((x1 <= (-84.0d0)) .or. (.not. (x1 <= 1400000000000.0d0))) then
tmp = x1 * (((-1.0d0) + ((-2.0d0) * ((-1.0d0) - (3.0d0 * t_0)))) + (x1 * (9.0d0 + ((4.0d0 * t_0) + (x1 * ((x1 * 6.0d0) - 3.0d0))))))
else
tmp = x1 + ((3.0d0 * (((t_1 - (2.0d0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_2 * (((x1 * x1) * 6.0d0) + (((x1 * 2.0d0) * (((t_1 + (2.0d0 * x2)) - x1) / t_2)) * (((2.0d0 * x2) - x1) - 3.0d0)))) + (3.0d0 * t_1)))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double t_1 = x1 * (x1 * 3.0);
double t_2 = (x1 * x1) + 1.0;
double tmp;
if ((x1 <= -84.0) || !(x1 <= 1400000000000.0)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_2 * (((x1 * x1) * 6.0) + (((x1 * 2.0) * (((t_1 + (2.0 * x2)) - x1) / t_2)) * (((2.0 * x2) - x1) - 3.0)))) + (3.0 * t_1)))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 t_1 = x1 * (x1 * 3.0) t_2 = (x1 * x1) + 1.0 tmp = 0 if (x1 <= -84.0) or not (x1 <= 1400000000000.0): tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) else: tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_2 * (((x1 * x1) * 6.0) + (((x1 * 2.0) * (((t_1 + (2.0 * x2)) - x1) / t_2)) * (((2.0 * x2) - x1) - 3.0)))) + (3.0 * t_1))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) t_1 = Float64(x1 * Float64(x1 * 3.0)) t_2 = Float64(Float64(x1 * x1) + 1.0) tmp = 0.0 if ((x1 <= -84.0) || !(x1 <= 1400000000000.0)) tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); else tmp = Float64(x1 + Float64(Float64(3.0 * Float64(Float64(Float64(t_1 - Float64(2.0 * x2)) - x1) / t_2)) + Float64(x1 + Float64(Float64(x1 * Float64(x1 * x1)) + Float64(Float64(t_2 * Float64(Float64(Float64(x1 * x1) * 6.0) + Float64(Float64(Float64(x1 * 2.0) * Float64(Float64(Float64(t_1 + Float64(2.0 * x2)) - x1) / t_2)) * Float64(Float64(Float64(2.0 * x2) - x1) - 3.0)))) + Float64(3.0 * t_1)))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; t_1 = x1 * (x1 * 3.0); t_2 = (x1 * x1) + 1.0; tmp = 0.0; if ((x1 <= -84.0) || ~((x1 <= 1400000000000.0))) tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); else tmp = x1 + ((3.0 * (((t_1 - (2.0 * x2)) - x1) / t_2)) + (x1 + ((x1 * (x1 * x1)) + ((t_2 * (((x1 * x1) * 6.0) + (((x1 * 2.0) * (((t_1 + (2.0 * x2)) - x1) / t_2)) * (((2.0 * x2) - x1) - 3.0)))) + (3.0 * t_1))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(x1 * N[(x1 * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, If[Or[LessEqual[x1, -84.0], N[Not[LessEqual[x1, 1400000000000.0]], $MachinePrecision]], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x1 + N[(N[(3.0 * N[(N[(N[(t$95$1 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x1 + N[(N[(x1 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 * N[(N[(N[(x1 * x1), $MachinePrecision] * 6.0), $MachinePrecision] + N[(N[(N[(x1 * 2.0), $MachinePrecision] * N[(N[(N[(t$95$1 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(2.0 * x2), $MachinePrecision] - x1), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(3.0 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
t_1 := x1 \cdot \left(x1 \cdot 3\right)\\
t_2 := x1 \cdot x1 + 1\\
\mathbf{if}\;x1 \leq -84 \lor \neg \left(x1 \leq 1400000000000\right):\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x1 + \left(3 \cdot \frac{\left(t\_1 - 2 \cdot x2\right) - x1}{t\_2} + \left(x1 + \left(x1 \cdot \left(x1 \cdot x1\right) + \left(t\_2 \cdot \left(\left(x1 \cdot x1\right) \cdot 6 + \left(\left(x1 \cdot 2\right) \cdot \frac{\left(t\_1 + 2 \cdot x2\right) - x1}{t\_2}\right) \cdot \left(\left(2 \cdot x2 - x1\right) - 3\right)\right) + 3 \cdot t\_1\right)\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -84 or 1.4e12 < x1 Initial program 39.0%
Simplified39.0%
Taylor expanded in x1 around -inf 96.9%
Taylor expanded in x1 around 0 96.9%
if -84 < x1 < 1.4e12Initial program 99.3%
Taylor expanded in x1 around 0 97.6%
+-commutative97.7%
mul-1-neg97.7%
unsub-neg97.7%
Simplified97.6%
Taylor expanded in x1 around inf 95.6%
Taylor expanded in x1 around inf 95.6%
Final simplification96.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0)))
(if (or (<= x1 -430.0) (not (<= x1 3.4e+16)))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0)))))))
(+
(* x2 -6.0)
(*
x1
(+
-1.0
(+
(* 4.0 (* x2 t_0))
(*
x1
(-
(+
(* 2.0 (+ (* x2 -2.0) (- 3.0 (* 2.0 x2))))
(+ (* 3.0 (- 3.0 (* x2 -2.0))) (+ (* x2 6.0) (* x2 8.0))))
6.0)))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double tmp;
if ((x1 <= -430.0) || !(x1 <= 3.4e+16)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + ((4.0 * (x2 * t_0)) + (x1 * (((2.0 * ((x2 * -2.0) + (3.0 - (2.0 * x2)))) + ((3.0 * (3.0 - (x2 * -2.0))) + ((x2 * 6.0) + (x2 * 8.0)))) - 6.0)))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
if ((x1 <= (-430.0d0)) .or. (.not. (x1 <= 3.4d+16))) then
tmp = x1 * (((-1.0d0) + ((-2.0d0) * ((-1.0d0) - (3.0d0 * t_0)))) + (x1 * (9.0d0 + ((4.0d0 * t_0) + (x1 * ((x1 * 6.0d0) - 3.0d0))))))
else
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + ((4.0d0 * (x2 * t_0)) + (x1 * (((2.0d0 * ((x2 * (-2.0d0)) + (3.0d0 - (2.0d0 * x2)))) + ((3.0d0 * (3.0d0 - (x2 * (-2.0d0)))) + ((x2 * 6.0d0) + (x2 * 8.0d0)))) - 6.0d0)))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double tmp;
if ((x1 <= -430.0) || !(x1 <= 3.4e+16)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + ((4.0 * (x2 * t_0)) + (x1 * (((2.0 * ((x2 * -2.0) + (3.0 - (2.0 * x2)))) + ((3.0 * (3.0 - (x2 * -2.0))) + ((x2 * 6.0) + (x2 * 8.0)))) - 6.0)))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 tmp = 0 if (x1 <= -430.0) or not (x1 <= 3.4e+16): tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) else: tmp = (x2 * -6.0) + (x1 * (-1.0 + ((4.0 * (x2 * t_0)) + (x1 * (((2.0 * ((x2 * -2.0) + (3.0 - (2.0 * x2)))) + ((3.0 * (3.0 - (x2 * -2.0))) + ((x2 * 6.0) + (x2 * 8.0)))) - 6.0))))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) tmp = 0.0 if ((x1 <= -430.0) || !(x1 <= 3.4e+16)) tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); else tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(Float64(4.0 * Float64(x2 * t_0)) + Float64(x1 * Float64(Float64(Float64(2.0 * Float64(Float64(x2 * -2.0) + Float64(3.0 - Float64(2.0 * x2)))) + Float64(Float64(3.0 * Float64(3.0 - Float64(x2 * -2.0))) + Float64(Float64(x2 * 6.0) + Float64(x2 * 8.0)))) - 6.0)))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; tmp = 0.0; if ((x1 <= -430.0) || ~((x1 <= 3.4e+16))) tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); else tmp = (x2 * -6.0) + (x1 * (-1.0 + ((4.0 * (x2 * t_0)) + (x1 * (((2.0 * ((x2 * -2.0) + (3.0 - (2.0 * x2)))) + ((3.0 * (3.0 - (x2 * -2.0))) + ((x2 * 6.0) + (x2 * 8.0)))) - 6.0))))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, If[Or[LessEqual[x1, -430.0], N[Not[LessEqual[x1, 3.4e+16]], $MachinePrecision]], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(N[(4.0 * N[(x2 * t$95$0), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(N[(N[(2.0 * N[(N[(x2 * -2.0), $MachinePrecision] + N[(3.0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(3.0 * N[(3.0 - N[(x2 * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x2 * 6.0), $MachinePrecision] + N[(x2 * 8.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
\mathbf{if}\;x1 \leq -430 \lor \neg \left(x1 \leq 3.4 \cdot 10^{+16}\right):\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + \left(4 \cdot \left(x2 \cdot t\_0\right) + x1 \cdot \left(\left(2 \cdot \left(x2 \cdot -2 + \left(3 - 2 \cdot x2\right)\right) + \left(3 \cdot \left(3 - x2 \cdot -2\right) + \left(x2 \cdot 6 + x2 \cdot 8\right)\right)\right) - 6\right)\right)\right)\\
\end{array}
\end{array}
if x1 < -430 or 3.4e16 < x1 Initial program 38.0%
Simplified38.0%
Taylor expanded in x1 around -inf 97.6%
Taylor expanded in x1 around 0 97.6%
if -430 < x1 < 3.4e16Initial program 99.3%
Simplified99.7%
Taylor expanded in x1 around 0 85.2%
Final simplification91.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (- (* 2.0 x2) 3.0)))
(if (or (<= x1 -430.0) (not (<= x1 1250000000000.0)))
(*
x1
(+
(+ -1.0 (* -2.0 (- -1.0 (* 3.0 t_0))))
(* x1 (+ 9.0 (+ (* 4.0 t_0) (* x1 (- (* x1 6.0) 3.0)))))))
(+ (* x2 -6.0) (* x1 (+ -1.0 (* 4.0 (* x2 t_0))))))))
double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double tmp;
if ((x1 <= -430.0) || !(x1 <= 1250000000000.0)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * t_0))));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 * x2) - 3.0d0
if ((x1 <= (-430.0d0)) .or. (.not. (x1 <= 1250000000000.0d0))) then
tmp = x1 * (((-1.0d0) + ((-2.0d0) * ((-1.0d0) - (3.0d0 * t_0)))) + (x1 * (9.0d0 + ((4.0d0 * t_0) + (x1 * ((x1 * 6.0d0) - 3.0d0))))))
else
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (4.0d0 * (x2 * t_0))))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (2.0 * x2) - 3.0;
double tmp;
if ((x1 <= -430.0) || !(x1 <= 1250000000000.0)) {
tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0))))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * t_0))));
}
return tmp;
}
def code(x1, x2): t_0 = (2.0 * x2) - 3.0 tmp = 0 if (x1 <= -430.0) or not (x1 <= 1250000000000.0): tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))) else: tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * t_0)))) return tmp
function code(x1, x2) t_0 = Float64(Float64(2.0 * x2) - 3.0) tmp = 0.0 if ((x1 <= -430.0) || !(x1 <= 1250000000000.0)) tmp = Float64(x1 * Float64(Float64(-1.0 + Float64(-2.0 * Float64(-1.0 - Float64(3.0 * t_0)))) + Float64(x1 * Float64(9.0 + Float64(Float64(4.0 * t_0) + Float64(x1 * Float64(Float64(x1 * 6.0) - 3.0))))))); else tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(4.0 * Float64(x2 * t_0))))); end return tmp end
function tmp_2 = code(x1, x2) t_0 = (2.0 * x2) - 3.0; tmp = 0.0; if ((x1 <= -430.0) || ~((x1 <= 1250000000000.0))) tmp = x1 * ((-1.0 + (-2.0 * (-1.0 - (3.0 * t_0)))) + (x1 * (9.0 + ((4.0 * t_0) + (x1 * ((x1 * 6.0) - 3.0)))))); else tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * t_0)))); end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]}, If[Or[LessEqual[x1, -430.0], N[Not[LessEqual[x1, 1250000000000.0]], $MachinePrecision]], N[(x1 * N[(N[(-1.0 + N[(-2.0 * N[(-1.0 - N[(3.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x1 * N[(9.0 + N[(N[(4.0 * t$95$0), $MachinePrecision] + N[(x1 * N[(N[(x1 * 6.0), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(4.0 * N[(x2 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x2 - 3\\
\mathbf{if}\;x1 \leq -430 \lor \neg \left(x1 \leq 1250000000000\right):\\
\;\;\;\;x1 \cdot \left(\left(-1 + -2 \cdot \left(-1 - 3 \cdot t\_0\right)\right) + x1 \cdot \left(9 + \left(4 \cdot t\_0 + x1 \cdot \left(x1 \cdot 6 - 3\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + 4 \cdot \left(x2 \cdot t\_0\right)\right)\\
\end{array}
\end{array}
if x1 < -430 or 1.25e12 < x1 Initial program 39.0%
Simplified39.0%
Taylor expanded in x1 around -inf 96.9%
Taylor expanded in x1 around 0 96.9%
if -430 < x1 < 1.25e12Initial program 99.3%
Simplified99.7%
Taylor expanded in x1 around 0 84.1%
Final simplification90.6%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -4.6e+51)
(+ x1 (* x2 (- (/ (* x1 (- (* x1 (+ 9.0 (* x1 -19.0))) 2.0)) x2) 6.0)))
(if (<= x1 1.35e+146)
(+ (* x2 -6.0) (* x1 (+ -1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0))))))
(+ (* x2 -6.0) (* x1 (+ -1.0 (* x1 9.0)))))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -4.6e+51) {
tmp = x1 + (x2 * (((x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)) / x2) - 6.0));
} else if (x1 <= 1.35e+146) {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (x1 <= (-4.6d+51)) then
tmp = x1 + (x2 * (((x1 * ((x1 * (9.0d0 + (x1 * (-19.0d0)))) - 2.0d0)) / x2) - 6.0d0))
else if (x1 <= 1.35d+146) then
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0)))))
else
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (x1 * 9.0d0)))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (x1 <= -4.6e+51) {
tmp = x1 + (x2 * (((x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)) / x2) - 6.0));
} else if (x1 <= 1.35e+146) {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
def code(x1, x2): tmp = 0 if x1 <= -4.6e+51: tmp = x1 + (x2 * (((x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)) / x2) - 6.0)) elif x1 <= 1.35e+146: tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))) else: tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))) return tmp
function code(x1, x2) tmp = 0.0 if (x1 <= -4.6e+51) tmp = Float64(x1 + Float64(x2 * Float64(Float64(Float64(x1 * Float64(Float64(x1 * Float64(9.0 + Float64(x1 * -19.0))) - 2.0)) / x2) - 6.0))); elseif (x1 <= 1.35e+146) tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)))))); else tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(x1 * 9.0)))); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (x1 <= -4.6e+51) tmp = x1 + (x2 * (((x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)) / x2) - 6.0)); elseif (x1 <= 1.35e+146) tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))); else tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))); end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[x1, -4.6e+51], N[(x1 + N[(x2 * N[(N[(N[(x1 * N[(N[(x1 * N[(9.0 + N[(x1 * -19.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision] / x2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 1.35e+146], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(x1 * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -4.6 \cdot 10^{+51}:\\
\;\;\;\;x1 + x2 \cdot \left(\frac{x1 \cdot \left(x1 \cdot \left(9 + x1 \cdot -19\right) - 2\right)}{x2} - 6\right)\\
\mathbf{elif}\;x1 \leq 1.35 \cdot 10^{+146}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + x1 \cdot 9\right)\\
\end{array}
\end{array}
if x1 < -4.6000000000000001e51Initial program 21.4%
Simplified21.4%
Taylor expanded in x1 around 0 60.3%
Taylor expanded in x2 around 0 80.2%
*-commutative80.2%
Simplified80.2%
Taylor expanded in x2 around inf 85.4%
if -4.6000000000000001e51 < x1 < 1.34999999999999994e146Initial program 99.3%
Simplified99.6%
Taylor expanded in x1 around 0 71.9%
if 1.34999999999999994e146 < x1 Initial program 4.9%
Simplified4.9%
Taylor expanded in x1 around 0 0.0%
Taylor expanded in x2 around 0 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x1 around 0 95.6%
Final simplification78.4%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -8e+50)
(+ x1 (* x1 (- (* x1 (+ 9.0 (* x1 -19.0))) 2.0)))
(if (<= x1 1.35e+146)
(+ (* x2 -6.0) (* x1 (+ -1.0 (* 4.0 (* x2 (- (* 2.0 x2) 3.0))))))
(+ (* x2 -6.0) (* x1 (+ -1.0 (* x1 9.0)))))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -8e+50) {
tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0));
} else if (x1 <= 1.35e+146) {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (x1 <= (-8d+50)) then
tmp = x1 + (x1 * ((x1 * (9.0d0 + (x1 * (-19.0d0)))) - 2.0d0))
else if (x1 <= 1.35d+146) then
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (4.0d0 * (x2 * ((2.0d0 * x2) - 3.0d0)))))
else
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (x1 * 9.0d0)))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (x1 <= -8e+50) {
tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0));
} else if (x1 <= 1.35e+146) {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0)))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
def code(x1, x2): tmp = 0 if x1 <= -8e+50: tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)) elif x1 <= 1.35e+146: tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))) else: tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))) return tmp
function code(x1, x2) tmp = 0.0 if (x1 <= -8e+50) tmp = Float64(x1 + Float64(x1 * Float64(Float64(x1 * Float64(9.0 + Float64(x1 * -19.0))) - 2.0))); elseif (x1 <= 1.35e+146) tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(4.0 * Float64(x2 * Float64(Float64(2.0 * x2) - 3.0)))))); else tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(x1 * 9.0)))); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (x1 <= -8e+50) tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)); elseif (x1 <= 1.35e+146) tmp = (x2 * -6.0) + (x1 * (-1.0 + (4.0 * (x2 * ((2.0 * x2) - 3.0))))); else tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))); end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[x1, -8e+50], N[(x1 + N[(x1 * N[(N[(x1 * N[(9.0 + N[(x1 * -19.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 1.35e+146], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(4.0 * N[(x2 * N[(N[(2.0 * x2), $MachinePrecision] - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(x1 * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -8 \cdot 10^{+50}:\\
\;\;\;\;x1 + x1 \cdot \left(x1 \cdot \left(9 + x1 \cdot -19\right) - 2\right)\\
\mathbf{elif}\;x1 \leq 1.35 \cdot 10^{+146}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + 4 \cdot \left(x2 \cdot \left(2 \cdot x2 - 3\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + x1 \cdot 9\right)\\
\end{array}
\end{array}
if x1 < -8.0000000000000006e50Initial program 21.4%
Simplified21.4%
Taylor expanded in x1 around 0 60.3%
Taylor expanded in x2 around 0 80.2%
*-commutative80.2%
Simplified80.2%
Taylor expanded in x2 around 0 80.2%
if -8.0000000000000006e50 < x1 < 1.34999999999999994e146Initial program 99.3%
Simplified99.6%
Taylor expanded in x1 around 0 71.9%
if 1.34999999999999994e146 < x1 Initial program 4.9%
Simplified4.9%
Taylor expanded in x1 around 0 0.0%
Taylor expanded in x2 around 0 0.0%
*-commutative0.0%
Simplified0.0%
Taylor expanded in x1 around 0 95.6%
Final simplification77.4%
(FPCore (x1 x2) :precision binary64 (if (<= x1 1.35) (+ (* x2 -6.0) (* x1 (+ -1.0 (* x1 (+ 9.0 (* x1 -19.0)))))) (+ (* x2 -6.0) (* x1 (+ -1.0 (* x1 9.0))))))
double code(double x1, double x2) {
double tmp;
if (x1 <= 1.35) {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0)))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (x1 <= 1.35d0) then
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (x1 * (9.0d0 + (x1 * (-19.0d0))))))
else
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (x1 * 9.0d0)))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (x1 <= 1.35) {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0)))));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
def code(x1, x2): tmp = 0 if x1 <= 1.35: tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0))))) else: tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))) return tmp
function code(x1, x2) tmp = 0.0 if (x1 <= 1.35) tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(x1 * Float64(9.0 + Float64(x1 * -19.0)))))); else tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(x1 * 9.0)))); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (x1 <= 1.35) tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * (9.0 + (x1 * -19.0))))); else tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))); end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[x1, 1.35], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(x1 * N[(9.0 + N[(x1 * -19.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(x1 * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq 1.35:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + x1 \cdot \left(9 + x1 \cdot -19\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + x1 \cdot 9\right)\\
\end{array}
\end{array}
if x1 < 1.3500000000000001Initial program 77.7%
Simplified77.9%
Taylor expanded in x1 around 0 67.8%
Taylor expanded in x2 around 0 74.7%
*-commutative74.7%
Simplified74.7%
Taylor expanded in x1 around 0 74.8%
if 1.3500000000000001 < x1 Initial program 45.7%
Simplified45.6%
Taylor expanded in x1 around 0 0.1%
Taylor expanded in x2 around 0 0.4%
*-commutative0.4%
Simplified0.4%
Taylor expanded in x1 around 0 56.9%
Final simplification69.7%
(FPCore (x1 x2) :precision binary64 (if (<= x1 -4.5e-9) (+ x1 (* x1 (- (* x1 (+ 9.0 (* x1 -19.0))) 2.0))) (+ (* x2 -6.0) (* x1 (+ -1.0 (* x1 9.0))))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -4.5e-9) {
tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if (x1 <= (-4.5d-9)) then
tmp = x1 + (x1 * ((x1 * (9.0d0 + (x1 * (-19.0d0)))) - 2.0d0))
else
tmp = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (x1 * 9.0d0)))
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if (x1 <= -4.5e-9) {
tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0));
} else {
tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
return tmp;
}
def code(x1, x2): tmp = 0 if x1 <= -4.5e-9: tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)) else: tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))) return tmp
function code(x1, x2) tmp = 0.0 if (x1 <= -4.5e-9) tmp = Float64(x1 + Float64(x1 * Float64(Float64(x1 * Float64(9.0 + Float64(x1 * -19.0))) - 2.0))); else tmp = Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(x1 * 9.0)))); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if (x1 <= -4.5e-9) tmp = x1 + (x1 * ((x1 * (9.0 + (x1 * -19.0))) - 2.0)); else tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))); end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[x1, -4.5e-9], N[(x1 + N[(x1 * N[(N[(x1 * N[(9.0 + N[(x1 * -19.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(x1 * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -4.5 \cdot 10^{-9}:\\
\;\;\;\;x1 + x1 \cdot \left(x1 \cdot \left(9 + x1 \cdot -19\right) - 2\right)\\
\mathbf{else}:\\
\;\;\;\;x2 \cdot -6 + x1 \cdot \left(-1 + x1 \cdot 9\right)\\
\end{array}
\end{array}
if x1 < -4.49999999999999976e-9Initial program 38.1%
Simplified38.1%
Taylor expanded in x1 around 0 51.1%
Taylor expanded in x2 around 0 66.9%
*-commutative66.9%
Simplified66.9%
Taylor expanded in x2 around 0 66.8%
if -4.49999999999999976e-9 < x1 Initial program 79.1%
Simplified79.3%
Taylor expanded in x1 around 0 48.0%
Taylor expanded in x2 around 0 49.4%
*-commutative49.4%
Simplified49.4%
Taylor expanded in x1 around 0 70.5%
Final simplification69.6%
(FPCore (x1 x2) :precision binary64 (if (or (<= x2 -8e-121) (not (<= x2 1.7e-169))) (* x2 -6.0) (- x1)))
double code(double x1, double x2) {
double tmp;
if ((x2 <= -8e-121) || !(x2 <= 1.7e-169)) {
tmp = x2 * -6.0;
} else {
tmp = -x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x2 <= (-8d-121)) .or. (.not. (x2 <= 1.7d-169))) then
tmp = x2 * (-6.0d0)
else
tmp = -x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x2 <= -8e-121) || !(x2 <= 1.7e-169)) {
tmp = x2 * -6.0;
} else {
tmp = -x1;
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x2 <= -8e-121) or not (x2 <= 1.7e-169): tmp = x2 * -6.0 else: tmp = -x1 return tmp
function code(x1, x2) tmp = 0.0 if ((x2 <= -8e-121) || !(x2 <= 1.7e-169)) tmp = Float64(x2 * -6.0); else tmp = Float64(-x1); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x2 <= -8e-121) || ~((x2 <= 1.7e-169))) tmp = x2 * -6.0; else tmp = -x1; end tmp_2 = tmp; end
code[x1_, x2_] := If[Or[LessEqual[x2, -8e-121], N[Not[LessEqual[x2, 1.7e-169]], $MachinePrecision]], N[(x2 * -6.0), $MachinePrecision], (-x1)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x2 \leq -8 \cdot 10^{-121} \lor \neg \left(x2 \leq 1.7 \cdot 10^{-169}\right):\\
\;\;\;\;x2 \cdot -6\\
\mathbf{else}:\\
\;\;\;\;-x1\\
\end{array}
\end{array}
if x2 < -7.9999999999999998e-121 or 1.7e-169 < x2 Initial program 69.7%
Simplified69.8%
Taylor expanded in x1 around 0 29.2%
*-commutative29.2%
Simplified29.2%
if -7.9999999999999998e-121 < x2 < 1.7e-169Initial program 66.3%
Simplified66.7%
Taylor expanded in x1 around 0 69.2%
Taylor expanded in x2 around 0 69.2%
*-commutative69.2%
Simplified69.2%
Taylor expanded in x1 around 0 50.0%
neg-mul-150.0%
unsub-neg50.0%
*-commutative50.0%
Simplified50.0%
Taylor expanded in x2 around 0 40.4%
neg-mul-140.4%
Simplified40.4%
Final simplification32.5%
(FPCore (x1 x2) :precision binary64 (+ (* x2 -6.0) (* x1 (+ -1.0 (* x1 9.0)))))
double code(double x1, double x2) {
return (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = (x2 * (-6.0d0)) + (x1 * ((-1.0d0) + (x1 * 9.0d0)))
end function
public static double code(double x1, double x2) {
return (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)));
}
def code(x1, x2): return (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0)))
function code(x1, x2) return Float64(Float64(x2 * -6.0) + Float64(x1 * Float64(-1.0 + Float64(x1 * 9.0)))) end
function tmp = code(x1, x2) tmp = (x2 * -6.0) + (x1 * (-1.0 + (x1 * 9.0))); end
code[x1_, x2_] := N[(N[(x2 * -6.0), $MachinePrecision] + N[(x1 * N[(-1.0 + N[(x1 * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x2 \cdot -6 + x1 \cdot \left(-1 + x1 \cdot 9\right)
\end{array}
Initial program 68.7%
Simplified68.8%
Taylor expanded in x1 around 0 48.8%
Taylor expanded in x2 around 0 53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x1 around 0 65.3%
Final simplification65.3%
(FPCore (x1 x2) :precision binary64 (* x2 (- (- 6.0) (/ x1 x2))))
double code(double x1, double x2) {
return x2 * (-6.0 - (x1 / x2));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = x2 * (-6.0d0 - (x1 / x2))
end function
public static double code(double x1, double x2) {
return x2 * (-6.0 - (x1 / x2));
}
def code(x1, x2): return x2 * (-6.0 - (x1 / x2))
function code(x1, x2) return Float64(x2 * Float64(Float64(-6.0) - Float64(x1 / x2))) end
function tmp = code(x1, x2) tmp = x2 * (-6.0 - (x1 / x2)); end
code[x1_, x2_] := N[(x2 * N[((-6.0) - N[(x1 / x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x2 \cdot \left(\left(-6\right) - \frac{x1}{x2}\right)
\end{array}
Initial program 68.7%
Simplified68.8%
Taylor expanded in x1 around 0 48.8%
Taylor expanded in x2 around 0 53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x1 around 0 38.0%
neg-mul-138.0%
unsub-neg38.0%
*-commutative38.0%
Simplified38.0%
Taylor expanded in x2 around -inf 42.3%
mul-1-neg42.3%
distribute-rgt-neg-in42.3%
+-commutative42.3%
Simplified42.3%
Final simplification42.3%
(FPCore (x1 x2) :precision binary64 (- (* x2 -6.0) x1))
double code(double x1, double x2) {
return (x2 * -6.0) - x1;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = (x2 * (-6.0d0)) - x1
end function
public static double code(double x1, double x2) {
return (x2 * -6.0) - x1;
}
def code(x1, x2): return (x2 * -6.0) - x1
function code(x1, x2) return Float64(Float64(x2 * -6.0) - x1) end
function tmp = code(x1, x2) tmp = (x2 * -6.0) - x1; end
code[x1_, x2_] := N[(N[(x2 * -6.0), $MachinePrecision] - x1), $MachinePrecision]
\begin{array}{l}
\\
x2 \cdot -6 - x1
\end{array}
Initial program 68.7%
Simplified68.8%
Taylor expanded in x1 around 0 48.8%
Taylor expanded in x2 around 0 53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x1 around 0 38.0%
neg-mul-138.0%
unsub-neg38.0%
*-commutative38.0%
Simplified38.0%
(FPCore (x1 x2) :precision binary64 (- x1))
double code(double x1, double x2) {
return -x1;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = -x1
end function
public static double code(double x1, double x2) {
return -x1;
}
def code(x1, x2): return -x1
function code(x1, x2) return Float64(-x1) end
function tmp = code(x1, x2) tmp = -x1; end
code[x1_, x2_] := (-x1)
\begin{array}{l}
\\
-x1
\end{array}
Initial program 68.7%
Simplified68.8%
Taylor expanded in x1 around 0 48.8%
Taylor expanded in x2 around 0 53.8%
*-commutative53.8%
Simplified53.8%
Taylor expanded in x1 around 0 38.0%
neg-mul-138.0%
unsub-neg38.0%
*-commutative38.0%
Simplified38.0%
Taylor expanded in x2 around 0 15.8%
neg-mul-115.8%
Simplified15.8%
herbie shell --seed 2024143
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))