
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (let* ((t_0 (<= (exp re) 1.0))) (if (or t_0 (not t_0)) (exp re) (cos im))))
double code(double re, double im) {
int t_0 = exp(re) <= 1.0;
double tmp;
if (t_0 || !t_0) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
logical :: t_0
real(8) :: tmp
t_0 = exp(re) <= 1.0d0
if (t_0 .or. (.not. t_0)) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
boolean t_0 = Math.exp(re) <= 1.0;
double tmp;
if (t_0 || !t_0) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): t_0 = math.exp(re) <= 1.0 tmp = 0 if t_0 or not t_0: tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) t_0 = exp(re) <= 1.0 tmp = 0.0 if (t_0 || !t_0) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(re) <= 1.0; tmp = 0.0; if (t_0 || ~(t_0)) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = LessEqual[N[Exp[re], $MachinePrecision], 1.0]}, If[Or[t$95$0, N[Not[t$95$0], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{re} \leq 1\\
\mathbf{if}\;t\_0 \lor \neg t\_0:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 1 or 1 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 73.7%
if 1 < (exp.f64 re) < 1Initial program 100.0%
Taylor expanded in re around 0 50.8%
Final simplification73.7%
(FPCore (re im)
:precision binary64
(if (or (<= re -0.057) (and (not (<= re 0.04)) (<= re 1.05e+103)))
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.057) || (!(re <= 0.04) && (re <= 1.05e+103))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.057d0)) .or. (.not. (re <= 0.04d0)) .and. (re <= 1.05d+103)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.057) || (!(re <= 0.04) && (re <= 1.05e+103))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.057) or (not (re <= 0.04) and (re <= 1.05e+103)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.057) || (!(re <= 0.04) && (re <= 1.05e+103))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.057) || (~((re <= 0.04)) && (re <= 1.05e+103))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.057], And[N[Not[LessEqual[re, 0.04]], $MachinePrecision], LessEqual[re, 1.05e+103]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.057 \lor \neg \left(re \leq 0.04\right) \land re \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -0.0570000000000000021 or 0.0400000000000000008 < re < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in im around 0 93.4%
if -0.0570000000000000021 < re < 0.0400000000000000008 or 1.0500000000000001e103 < re Initial program 100.0%
Taylor expanded in re around 0 99.8%
*-commutative99.8%
Simplified99.8%
Final simplification97.6%
(FPCore (re im) :precision binary64 (if (or (<= re -0.055) (and (not (<= re 0.0062)) (<= re 1.9e+154))) (exp re) (* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.055) || (!(re <= 0.0062) && (re <= 1.9e+154))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.055d0)) .or. (.not. (re <= 0.0062d0)) .and. (re <= 1.9d+154)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.055) || (!(re <= 0.0062) && (re <= 1.9e+154))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.055) or (not (re <= 0.0062) and (re <= 1.9e+154)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.055) || (!(re <= 0.0062) && (re <= 1.9e+154))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.055) || (~((re <= 0.0062)) && (re <= 1.9e+154))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.055], And[N[Not[LessEqual[re, 0.0062]], $MachinePrecision], LessEqual[re, 1.9e+154]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.055 \lor \neg \left(re \leq 0.0062\right) \land re \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -0.0550000000000000003 or 0.00619999999999999978 < re < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 91.0%
if -0.0550000000000000003 < re < 0.00619999999999999978 or 1.8999999999999999e154 < re Initial program 100.0%
Taylor expanded in re around 0 99.7%
*-commutative99.7%
Simplified99.7%
Final simplification96.4%
(FPCore (re im) :precision binary64 (if (or (<= re -0.0132) (not (<= re 0.0138))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((re <= -0.0132) || !(re <= 0.0138)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.0132d0)) .or. (.not. (re <= 0.0138d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.0132) || !(re <= 0.0138)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.0132) or not (re <= 0.0138): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.0132) || !(re <= 0.0138)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.0132) || ~((re <= 0.0138))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.0132], N[Not[LessEqual[re, 0.0138]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.0132 \lor \neg \left(re \leq 0.0138\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if re < -0.0132 or 0.0138 < re Initial program 100.0%
Taylor expanded in im around 0 85.4%
if -0.0132 < re < 0.0138Initial program 100.0%
Taylor expanded in re around 0 99.5%
distribute-rgt1-in99.5%
Simplified99.5%
Final simplification92.4%
(FPCore (re im) :precision binary64 (if (<= re 1.6e-13) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 1.6e-13) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 1.6d-13) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 1.6e-13) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 1.6e-13: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 1.6e-13) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 1.6e-13) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 1.6e-13], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.6 \cdot 10^{-13}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 1.6e-13Initial program 100.0%
Taylor expanded in re around 0 67.2%
if 1.6e-13 < re Initial program 100.0%
Taylor expanded in im around 0 72.0%
Taylor expanded in re around 0 45.4%
*-commutative65.2%
Simplified45.4%
(FPCore (re im) :precision binary64 (if (<= im 3e+59) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))) (* re (+ 1.0 (* -0.5 (* im im))))))
double code(double re, double im) {
double tmp;
if (im <= 3e+59) {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
} else {
tmp = re * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3d+59) then
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
else
tmp = re * (1.0d0 + ((-0.5d0) * (im * im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3e+59) {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
} else {
tmp = re * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3e+59: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) else: tmp = re * (1.0 + (-0.5 * (im * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3e+59) tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); else tmp = Float64(re * Float64(1.0 + Float64(-0.5 * Float64(im * im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3e+59) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); else tmp = re * (1.0 + (-0.5 * (im * im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3e+59], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(re * N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3 \cdot 10^{+59}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\mathbf{else}:\\
\;\;\;\;re \cdot \left(1 + -0.5 \cdot \left(im \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 3e59Initial program 100.0%
Taylor expanded in im around 0 84.2%
Taylor expanded in re around 0 55.7%
*-commutative70.4%
Simplified55.7%
if 3e59 < im Initial program 100.0%
Taylor expanded in re around 0 40.3%
distribute-rgt1-in40.3%
Simplified40.3%
Taylor expanded in im around 0 21.3%
associate-+r+21.3%
associate-*r*21.3%
distribute-rgt1-in21.3%
Simplified21.3%
unpow221.3%
Applied egg-rr21.3%
Taylor expanded in re around inf 21.4%
Final simplification46.9%
(FPCore (re im) :precision binary64 (if (<= im 3e+59) (+ 1.0 (* re (+ 1.0 (* re 0.5)))) (* re (+ 1.0 (* -0.5 (* im im))))))
double code(double re, double im) {
double tmp;
if (im <= 3e+59) {
tmp = 1.0 + (re * (1.0 + (re * 0.5)));
} else {
tmp = re * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3d+59) then
tmp = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
else
tmp = re * (1.0d0 + ((-0.5d0) * (im * im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3e+59) {
tmp = 1.0 + (re * (1.0 + (re * 0.5)));
} else {
tmp = re * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3e+59: tmp = 1.0 + (re * (1.0 + (re * 0.5))) else: tmp = re * (1.0 + (-0.5 * (im * im))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3e+59) tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))); else tmp = Float64(re * Float64(1.0 + Float64(-0.5 * Float64(im * im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3e+59) tmp = 1.0 + (re * (1.0 + (re * 0.5))); else tmp = re * (1.0 + (-0.5 * (im * im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3e+59], N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(re * N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3 \cdot 10^{+59}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;re \cdot \left(1 + -0.5 \cdot \left(im \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 3e59Initial program 100.0%
Taylor expanded in im around 0 84.2%
Taylor expanded in re around 0 52.3%
*-commutative66.8%
Simplified52.3%
if 3e59 < im Initial program 100.0%
Taylor expanded in re around 0 40.3%
distribute-rgt1-in40.3%
Simplified40.3%
Taylor expanded in im around 0 21.3%
associate-+r+21.3%
associate-*r*21.3%
distribute-rgt1-in21.3%
Simplified21.3%
unpow221.3%
Applied egg-rr21.3%
Taylor expanded in re around inf 21.4%
Final simplification44.3%
(FPCore (re im) :precision binary64 (if (<= re 3.4e+37) 1.0 (* re (+ 1.0 (* -0.5 (* im im))))))
double code(double re, double im) {
double tmp;
if (re <= 3.4e+37) {
tmp = 1.0;
} else {
tmp = re * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 3.4d+37) then
tmp = 1.0d0
else
tmp = re * (1.0d0 + ((-0.5d0) * (im * im)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 3.4e+37) {
tmp = 1.0;
} else {
tmp = re * (1.0 + (-0.5 * (im * im)));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 3.4e+37: tmp = 1.0 else: tmp = re * (1.0 + (-0.5 * (im * im))) return tmp
function code(re, im) tmp = 0.0 if (re <= 3.4e+37) tmp = 1.0; else tmp = Float64(re * Float64(1.0 + Float64(-0.5 * Float64(im * im)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 3.4e+37) tmp = 1.0; else tmp = re * (1.0 + (-0.5 * (im * im))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 3.4e+37], 1.0, N[(re * N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 3.4 \cdot 10^{+37}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;re \cdot \left(1 + -0.5 \cdot \left(im \cdot im\right)\right)\\
\end{array}
\end{array}
if re < 3.40000000000000006e37Initial program 100.0%
Taylor expanded in im around 0 75.7%
Taylor expanded in re around 0 39.9%
if 3.40000000000000006e37 < re Initial program 100.0%
Taylor expanded in re around 0 6.1%
distribute-rgt1-in6.1%
Simplified6.1%
Taylor expanded in im around 0 33.4%
associate-+r+33.4%
associate-*r*33.4%
distribute-rgt1-in33.4%
Simplified33.4%
unpow233.4%
Applied egg-rr33.4%
Taylor expanded in re around inf 33.4%
Final simplification38.5%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.7%
Taylor expanded in re around 0 32.4%
+-commutative32.4%
Simplified32.4%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 73.7%
Taylor expanded in re around 0 32.1%
herbie shell --seed 2024143
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))