
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (* y 2.0) (- (/ (* y t) z) (* 2.0 z)))))
double code(double x, double y, double z, double t) {
return x + ((y * 2.0) / (((y * t) / z) - (2.0 * z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * 2.0d0) / (((y * t) / z) - (2.0d0 * z)))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * 2.0) / (((y * t) / z) - (2.0 * z)));
}
def code(x, y, z, t): return x + ((y * 2.0) / (((y * t) / z) - (2.0 * z)))
function code(x, y, z, t) return Float64(x + Float64(Float64(y * 2.0) / Float64(Float64(Float64(y * t) / z) - Float64(2.0 * z)))) end
function tmp = code(x, y, z, t) tmp = x + ((y * 2.0) / (((y * t) / z) - (2.0 * z))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * 2.0), $MachinePrecision] / N[(N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision] - N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot 2}{\frac{y \cdot t}{z} - 2 \cdot z}
\end{array}
Initial program 79.0%
Simplified87.2%
clear-num87.1%
un-div-inv87.2%
*-commutative87.2%
associate-*l*87.2%
pow287.2%
Applied egg-rr87.2%
Taylor expanded in y around 0 95.9%
associate-*r/95.9%
neg-mul-195.9%
*-commutative95.9%
distribute-rgt-neg-in95.9%
Applied egg-rr95.9%
Final simplification95.9%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.85e+68) (not (<= z 1.45e-97))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.85e+68) || !(z <= 1.45e-97)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.85d+68)) .or. (.not. (z <= 1.45d-97))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.85e+68) || !(z <= 1.45e-97)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.85e+68) or not (z <= 1.45e-97): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.85e+68) || !(z <= 1.45e-97)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.85e+68) || ~((z <= 1.45e-97))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.85e+68], N[Not[LessEqual[z, 1.45e-97]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{+68} \lor \neg \left(z \leq 1.45 \cdot 10^{-97}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -1.84999999999999999e68 or 1.45e-97 < z Initial program 65.4%
sub-neg65.4%
+-commutative65.4%
associate-/l*82.1%
distribute-rgt-neg-in82.1%
fma-define82.2%
Simplified89.4%
Taylor expanded in y around 0 86.9%
mul-1-neg86.9%
unsub-neg86.9%
Simplified86.9%
if -1.84999999999999999e68 < z < 1.45e-97Initial program 90.7%
Simplified91.5%
Taylor expanded in y around inf 91.6%
associate-*r/91.6%
*-commutative91.6%
Simplified91.6%
Final simplification89.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -7e+66) (not (<= z 1.45e-97))) (- x (/ y z)) (- x (* z (/ -2.0 t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -7e+66) || !(z <= 1.45e-97)) {
tmp = x - (y / z);
} else {
tmp = x - (z * (-2.0 / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-7d+66)) .or. (.not. (z <= 1.45d-97))) then
tmp = x - (y / z)
else
tmp = x - (z * ((-2.0d0) / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -7e+66) || !(z <= 1.45e-97)) {
tmp = x - (y / z);
} else {
tmp = x - (z * (-2.0 / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -7e+66) or not (z <= 1.45e-97): tmp = x - (y / z) else: tmp = x - (z * (-2.0 / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -7e+66) || !(z <= 1.45e-97)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(z * Float64(-2.0 / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -7e+66) || ~((z <= 1.45e-97))) tmp = x - (y / z); else tmp = x - (z * (-2.0 / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -7e+66], N[Not[LessEqual[z, 1.45e-97]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7 \cdot 10^{+66} \lor \neg \left(z \leq 1.45 \cdot 10^{-97}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot \frac{-2}{t}\\
\end{array}
\end{array}
if z < -6.9999999999999994e66 or 1.45e-97 < z Initial program 65.4%
sub-neg65.4%
+-commutative65.4%
associate-/l*82.1%
distribute-rgt-neg-in82.1%
fma-define82.2%
Simplified89.4%
Taylor expanded in y around 0 86.9%
mul-1-neg86.9%
unsub-neg86.9%
Simplified86.9%
if -6.9999999999999994e66 < z < 1.45e-97Initial program 90.7%
Simplified91.5%
clear-num91.4%
un-div-inv91.5%
*-commutative91.5%
associate-*l*91.5%
pow291.5%
Applied egg-rr91.5%
Taylor expanded in y around inf 91.6%
associate-*r/91.6%
associate-*l/91.5%
*-commutative91.5%
Simplified91.5%
Final simplification89.4%
(FPCore (x y z t) :precision binary64 (if (<= t -3e-178) x (if (<= t 7.5e-57) (- x (/ y z)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3e-178) {
tmp = x;
} else if (t <= 7.5e-57) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3d-178)) then
tmp = x
else if (t <= 7.5d-57) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3e-178) {
tmp = x;
} else if (t <= 7.5e-57) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3e-178: tmp = x elif t <= 7.5e-57: tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3e-178) tmp = x; elseif (t <= 7.5e-57) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3e-178) tmp = x; elseif (t <= 7.5e-57) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3e-178], x, If[LessEqual[t, 7.5e-57], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3 \cdot 10^{-178}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 7.5 \cdot 10^{-57}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if t < -2.9999999999999999e-178 or 7.49999999999999973e-57 < t Initial program 82.2%
sub-neg82.2%
+-commutative82.2%
associate-/l*90.6%
distribute-rgt-neg-in90.6%
fma-define90.6%
Simplified95.3%
Taylor expanded in y around 0 84.1%
if -2.9999999999999999e-178 < t < 7.49999999999999973e-57Initial program 71.1%
sub-neg71.1%
+-commutative71.1%
associate-/l*78.4%
distribute-rgt-neg-in78.4%
fma-define78.4%
Simplified78.4%
Taylor expanded in y around 0 72.3%
mul-1-neg72.3%
unsub-neg72.3%
Simplified72.3%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 79.0%
sub-neg79.0%
+-commutative79.0%
associate-/l*87.2%
distribute-rgt-neg-in87.2%
fma-define87.2%
Simplified90.5%
Taylor expanded in y around 0 74.3%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024143
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))