
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (+ (* -500.0 y) (* 500.0 x)))
double code(double x, double y) {
return (-500.0 * y) + (500.0 * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((-500.0d0) * y) + (500.0d0 * x)
end function
public static double code(double x, double y) {
return (-500.0 * y) + (500.0 * x);
}
def code(x, y): return (-500.0 * y) + (500.0 * x)
function code(x, y) return Float64(Float64(-500.0 * y) + Float64(500.0 * x)) end
function tmp = code(x, y) tmp = (-500.0 * y) + (500.0 * x); end
code[x_, y_] := N[(N[(-500.0 * y), $MachinePrecision] + N[(500.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y + 500 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.5e-58) (not (<= y 6.5e-78))) (* -500.0 y) (* 500.0 x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.5e-58) || !(y <= 6.5e-78)) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.5d-58)) .or. (.not. (y <= 6.5d-78))) then
tmp = (-500.0d0) * y
else
tmp = 500.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.5e-58) || !(y <= 6.5e-78)) {
tmp = -500.0 * y;
} else {
tmp = 500.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.5e-58) or not (y <= 6.5e-78): tmp = -500.0 * y else: tmp = 500.0 * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.5e-58) || !(y <= 6.5e-78)) tmp = Float64(-500.0 * y); else tmp = Float64(500.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.5e-58) || ~((y <= 6.5e-78))) tmp = -500.0 * y; else tmp = 500.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.5e-58], N[Not[LessEqual[y, 6.5e-78]], $MachinePrecision]], N[(-500.0 * y), $MachinePrecision], N[(500.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{-58} \lor \neg \left(y \leq 6.5 \cdot 10^{-78}\right):\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;500 \cdot x\\
\end{array}
\end{array}
if y < -1.50000000000000004e-58 or 6.5000000000000003e-78 < y Initial program 100.0%
Taylor expanded in x around 0 71.4%
if -1.50000000000000004e-58 < y < 6.5000000000000003e-78Initial program 100.0%
Taylor expanded in x around inf 80.4%
Final simplification75.1%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.5%
herbie shell --seed 2024143
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))