
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (cos (+ x eps)) (cos x)))
double code(double x, double eps) {
return cos((x + eps)) - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + eps)) - cos(x)
end function
public static double code(double x, double eps) {
return Math.cos((x + eps)) - Math.cos(x);
}
def code(x, eps): return math.cos((x + eps)) - math.cos(x)
function code(x, eps) return Float64(cos(Float64(x + eps)) - cos(x)) end
function tmp = code(x, eps) tmp = cos((x + eps)) - cos(x); end
code[x_, eps_] := N[(N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon\right) - \cos x
\end{array}
(FPCore (x eps) :precision binary64 (* (sin (+ (* 0.5 eps) x)) (* -2.0 (sin (* 0.5 eps)))))
double code(double x, double eps) {
return sin(((0.5 * eps) + x)) * (-2.0 * sin((0.5 * eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(((0.5d0 * eps) + x)) * ((-2.0d0) * sin((0.5d0 * eps)))
end function
public static double code(double x, double eps) {
return Math.sin(((0.5 * eps) + x)) * (-2.0 * Math.sin((0.5 * eps)));
}
def code(x, eps): return math.sin(((0.5 * eps) + x)) * (-2.0 * math.sin((0.5 * eps)))
function code(x, eps) return Float64(sin(Float64(Float64(0.5 * eps) + x)) * Float64(-2.0 * sin(Float64(0.5 * eps)))) end
function tmp = code(x, eps) tmp = sin(((0.5 * eps) + x)) * (-2.0 * sin((0.5 * eps))); end
code[x_, eps_] := N[(N[Sin[N[(N[(0.5 * eps), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision] * N[(-2.0 * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(0.5 \cdot \varepsilon + x\right) \cdot \left(-2 \cdot \sin \left(0.5 \cdot \varepsilon\right)\right)
\end{array}
Initial program 49.4%
diff-cos81.0%
div-inv81.0%
associate--l+81.0%
metadata-eval81.0%
div-inv81.0%
+-commutative81.0%
associate-+l+81.0%
metadata-eval81.0%
Applied egg-rr81.0%
associate-*r*81.0%
*-commutative81.0%
*-commutative81.0%
+-commutative81.0%
count-281.0%
fma-define81.0%
*-commutative81.0%
associate-+r-81.0%
+-commutative81.0%
associate--l+99.6%
+-inverses99.6%
distribute-lft-in99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
+-commutative99.6%
Simplified99.6%
+-rgt-identity99.6%
*-commutative99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x eps) :precision binary64 (* eps (- (* (* eps -0.5) (cos x)) (sin x))))
double code(double x, double eps) {
return eps * (((eps * -0.5) * cos(x)) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (((eps * (-0.5d0)) * cos(x)) - sin(x))
end function
public static double code(double x, double eps) {
return eps * (((eps * -0.5) * Math.cos(x)) - Math.sin(x));
}
def code(x, eps): return eps * (((eps * -0.5) * math.cos(x)) - math.sin(x))
function code(x, eps) return Float64(eps * Float64(Float64(Float64(eps * -0.5) * cos(x)) - sin(x))) end
function tmp = code(x, eps) tmp = eps * (((eps * -0.5) * cos(x)) - sin(x)); end
code[x_, eps_] := N[(eps * N[(N[(N[(eps * -0.5), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\left(\varepsilon \cdot -0.5\right) \cdot \cos x - \sin x\right)
\end{array}
Initial program 49.4%
Taylor expanded in eps around 0 99.0%
associate-*r*99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (x eps) :precision binary64 (* (sin (+ (* 0.5 eps) x)) (- eps)))
double code(double x, double eps) {
return sin(((0.5 * eps) + x)) * -eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(((0.5d0 * eps) + x)) * -eps
end function
public static double code(double x, double eps) {
return Math.sin(((0.5 * eps) + x)) * -eps;
}
def code(x, eps): return math.sin(((0.5 * eps) + x)) * -eps
function code(x, eps) return Float64(sin(Float64(Float64(0.5 * eps) + x)) * Float64(-eps)) end
function tmp = code(x, eps) tmp = sin(((0.5 * eps) + x)) * -eps; end
code[x_, eps_] := N[(N[Sin[N[(N[(0.5 * eps), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision] * (-eps)), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(0.5 \cdot \varepsilon + x\right) \cdot \left(-\varepsilon\right)
\end{array}
Initial program 49.4%
diff-cos81.0%
div-inv81.0%
associate--l+81.0%
metadata-eval81.0%
div-inv81.0%
+-commutative81.0%
associate-+l+81.0%
metadata-eval81.0%
Applied egg-rr81.0%
associate-*r*81.0%
*-commutative81.0%
*-commutative81.0%
+-commutative81.0%
count-281.0%
fma-define81.0%
*-commutative81.0%
associate-+r-81.0%
+-commutative81.0%
associate--l+99.6%
+-inverses99.6%
distribute-lft-in99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in eps around 0 99.0%
mul-1-neg99.0%
Simplified99.0%
(FPCore (x eps) :precision binary64 (* (sin x) (- eps)))
double code(double x, double eps) {
return sin(x) * -eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(x) * -eps
end function
public static double code(double x, double eps) {
return Math.sin(x) * -eps;
}
def code(x, eps): return math.sin(x) * -eps
function code(x, eps) return Float64(sin(x) * Float64(-eps)) end
function tmp = code(x, eps) tmp = sin(x) * -eps; end
code[x_, eps_] := N[(N[Sin[x], $MachinePrecision] * (-eps)), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \left(-\varepsilon\right)
\end{array}
Initial program 49.4%
Taylor expanded in eps around 0 76.7%
associate-*r*76.7%
mul-1-neg76.7%
Simplified76.7%
Final simplification76.7%
(FPCore (x eps) :precision binary64 (- 1.0 (cos x)))
double code(double x, double eps) {
return 1.0 - cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 1.0d0 - cos(x)
end function
public static double code(double x, double eps) {
return 1.0 - Math.cos(x);
}
def code(x, eps): return 1.0 - math.cos(x)
function code(x, eps) return Float64(1.0 - cos(x)) end
function tmp = code(x, eps) tmp = 1.0 - cos(x); end
code[x_, eps_] := N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \cos x
\end{array}
Initial program 49.4%
Taylor expanded in x around 0 48.3%
Taylor expanded in eps around 0 48.3%
(FPCore (x eps) :precision binary64 0.0)
double code(double x, double eps) {
return 0.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 0.0d0
end function
public static double code(double x, double eps) {
return 0.0;
}
def code(x, eps): return 0.0
function code(x, eps) return 0.0 end
function tmp = code(x, eps) tmp = 0.0; end
code[x_, eps_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 49.4%
Taylor expanded in x around 0 48.1%
Taylor expanded in eps around 0 48.1%
metadata-eval48.1%
Applied egg-rr48.1%
(FPCore (x eps) :precision binary64 (* (* -2.0 (sin (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((-2.0d0) * sin((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (-2.0 * Math.sin((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (-2.0 * math.sin((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(-2.0 * sin(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (-2.0 * sin((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(-2.0 * N[Sin[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-2 \cdot \sin \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024143
(FPCore (x eps)
:name "2cos (problem 3.3.5)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* -2 (sin (+ x (/ eps 2))) (sin (/ eps 2))))
(- (cos (+ x eps)) (cos x)))