
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (* (cos (+ (* 0.5 eps) x)) (* 2.0 (sin (* 0.5 eps)))))
double code(double x, double eps) {
return cos(((0.5 * eps) + x)) * (2.0 * sin((0.5 * eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos(((0.5d0 * eps) + x)) * (2.0d0 * sin((0.5d0 * eps)))
end function
public static double code(double x, double eps) {
return Math.cos(((0.5 * eps) + x)) * (2.0 * Math.sin((0.5 * eps)));
}
def code(x, eps): return math.cos(((0.5 * eps) + x)) * (2.0 * math.sin((0.5 * eps)))
function code(x, eps) return Float64(cos(Float64(Float64(0.5 * eps) + x)) * Float64(2.0 * sin(Float64(0.5 * eps)))) end
function tmp = code(x, eps) tmp = cos(((0.5 * eps) + x)) * (2.0 * sin((0.5 * eps))); end
code[x_, eps_] := N[(N[Cos[N[(N[(0.5 * eps), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Sin[N[(0.5 * eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(0.5 \cdot \varepsilon + x\right) \cdot \left(2 \cdot \sin \left(0.5 \cdot \varepsilon\right)\right)
\end{array}
Initial program 64.2%
diff-sin64.2%
div-inv64.2%
associate--l+64.2%
metadata-eval64.2%
div-inv64.2%
+-commutative64.2%
associate-+l+64.2%
metadata-eval64.2%
Applied egg-rr64.2%
associate-*r*64.2%
*-commutative64.2%
*-commutative64.2%
+-commutative64.2%
count-264.2%
fma-define64.2%
associate-+r-64.2%
+-commutative64.2%
associate--l+99.9%
+-inverses99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in eps around 0 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* -0.5 (* eps (sin x))))))
double code(double x, double eps) {
return eps * (cos(x) + (-0.5 * (eps * sin(x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + ((-0.5d0) * (eps * sin(x))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (-0.5 * (eps * Math.sin(x))));
}
def code(x, eps): return eps * (math.cos(x) + (-0.5 * (eps * math.sin(x))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(-0.5 * Float64(eps * sin(x))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (-0.5 * (eps * sin(x)))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(-0.5 * N[(eps * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + -0.5 \cdot \left(\varepsilon \cdot \sin x\right)\right)
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 99.2%
(FPCore (x eps) :precision binary64 (* eps (cos (+ (* 0.5 eps) x))))
double code(double x, double eps) {
return eps * cos(((0.5 * eps) + x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(((0.5d0 * eps) + x))
end function
public static double code(double x, double eps) {
return eps * Math.cos(((0.5 * eps) + x));
}
def code(x, eps): return eps * math.cos(((0.5 * eps) + x))
function code(x, eps) return Float64(eps * cos(Float64(Float64(0.5 * eps) + x))) end
function tmp = code(x, eps) tmp = eps * cos(((0.5 * eps) + x)); end
code[x_, eps_] := N[(eps * N[Cos[N[(N[(0.5 * eps), $MachinePrecision] + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos \left(0.5 \cdot \varepsilon + x\right)
\end{array}
Initial program 64.2%
diff-sin64.2%
div-inv64.2%
associate--l+64.2%
metadata-eval64.2%
div-inv64.2%
+-commutative64.2%
associate-+l+64.2%
metadata-eval64.2%
Applied egg-rr64.2%
associate-*r*64.2%
*-commutative64.2%
*-commutative64.2%
+-commutative64.2%
count-264.2%
fma-define64.2%
associate-+r-64.2%
+-commutative64.2%
associate--l+99.9%
+-inverses99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in eps around 0 99.2%
Final simplification99.2%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 98.9%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (+ (* eps -0.5) (* x (- (* 0.08333333333333333 (* eps x)) 0.5)))))))
double code(double x, double eps) {
return eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((eps * (-0.5d0)) + (x * ((0.08333333333333333d0 * (eps * x)) - 0.5d0)))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5)))));
}
def code(x, eps): return eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5)))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(Float64(eps * -0.5) + Float64(x * Float64(Float64(0.08333333333333333 * Float64(eps * x)) - 0.5)))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * ((eps * -0.5) + (x * ((0.08333333333333333 * (eps * x)) - 0.5))))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(N[(eps * -0.5), $MachinePrecision] + N[(x * N[(N[(0.08333333333333333 * N[(eps * x), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(\varepsilon \cdot -0.5 + x \cdot \left(0.08333333333333333 \cdot \left(\varepsilon \cdot x\right) - 0.5\right)\right)\right)
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 98.2%
Final simplification98.2%
(FPCore (x eps) :precision binary64 (+ eps (* eps (* -0.5 (* x (+ eps x))))))
double code(double x, double eps) {
return eps + (eps * (-0.5 * (x * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * ((-0.5d0) * (x * (eps + x))))
end function
public static double code(double x, double eps) {
return eps + (eps * (-0.5 * (x * (eps + x))));
}
def code(x, eps): return eps + (eps * (-0.5 * (x * (eps + x))))
function code(x, eps) return Float64(eps + Float64(eps * Float64(-0.5 * Float64(x * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps + (eps * (-0.5 * (x * (eps + x)))); end
code[x_, eps_] := N[(eps + N[(eps * N[(-0.5 * N[(x * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot \left(-0.5 \cdot \left(x \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 98.1%
distribute-lft-out98.1%
Simplified98.1%
+-commutative98.1%
distribute-lft-in98.1%
*-commutative98.1%
associate-*l*98.1%
*-rgt-identity98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* -0.5 (+ eps x))))))
double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * ((-0.5d0) * (eps + x))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (-0.5 * (eps + x))));
}
def code(x, eps): return eps * (1.0 + (x * (-0.5 * (eps + x))))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(-0.5 * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (-0.5 * (eps + x)))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(-0.5 * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(-0.5 \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 98.1%
distribute-lft-out98.1%
Simplified98.1%
(FPCore (x eps) :precision binary64 (* eps (+ 1.0 (* x (* x -0.5)))))
double code(double x, double eps) {
return eps * (1.0 + (x * (x * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (1.0d0 + (x * (x * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps * (1.0 + (x * (x * -0.5)));
}
def code(x, eps): return eps * (1.0 + (x * (x * -0.5)))
function code(x, eps) return Float64(eps * Float64(1.0 + Float64(x * Float64(x * -0.5)))) end
function tmp = code(x, eps) tmp = eps * (1.0 + (x * (x * -0.5))); end
code[x_, eps_] := N[(eps * N[(1.0 + N[(x * N[(x * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(1 + x \cdot \left(x \cdot -0.5\right)\right)
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 99.2%
Taylor expanded in x around 0 98.1%
distribute-lft-out98.1%
Simplified98.1%
Taylor expanded in eps around 0 98.1%
Final simplification98.1%
(FPCore (x eps) :precision binary64 (- x))
double code(double x, double eps) {
return -x;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = -x
end function
public static double code(double x, double eps) {
return -x;
}
def code(x, eps): return -x
function code(x, eps) return Float64(-x) end
function tmp = code(x, eps) tmp = -x; end
code[x_, eps_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 64.2%
Taylor expanded in x around 0 8.5%
Taylor expanded in eps around 0 8.5%
neg-mul-18.5%
Simplified8.5%
Taylor expanded in x around 0 8.3%
mul-1-neg8.3%
Simplified8.3%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 64.2%
Taylor expanded in eps around 0 98.9%
Taylor expanded in x around 0 97.7%
Final simplification97.7%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024143
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(! :herbie-platform default (* 2 (cos (+ x (/ eps 2))) (sin (/ eps 2))))
(- (sin (+ x eps)) (sin x)))